Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.05 @ 18:52:08 Player: KeepAwake2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (5395) 5395 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 13534 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 228 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 53/290 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Biomechanical Wings Experimental Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array Cloaking Device Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Programmer] (86) Relay Coupler [Programmer] (76) Relay Coupler [Programmer] (82) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- Force Rifle Hypervelocity Railgun Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Biomechanical Wings Experimental Cesium-ion Thruster Power Amplifier Advanced Heat Sink Advanced Targeting Computer Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] [Rating: 68] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 . 2 . . . 2 . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . Utility 4 | . . . 1 1 . 1 . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . Parts Attached 267 | 4 12 14 54 41 32 10 14 . 19 14 1 19 7 3 9 14 Power 34 | . 2 3 9 4 2 1 . . 2 3 . 2 1 . . 5 Engine 24 | . 2 3 8 1 1 1 . . 1 2 . . 1 . . 4 Core 9 | . . . 1 3 1 . . . . 1 . 2 . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . . . . Propulsion 75 | 2 1 4 17 18 9 . 1 . 4 3 1 6 . 2 3 4 Treads . | . . . . . . . . . . . . . . . . . Leg 63 | 2 1 4 17 18 9 . 1 . 4 1 . 1 . 1 3 1 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . . . . 2 1 5 . 1 . 3 Utility 67 | 1 4 2 13 6 3 5 5 . 4 6 . 8 4 1 2 3 Device 31 | . 1 1 5 2 1 3 3 . 2 2 . 4 2 1 1 3 Storage 9 | 1 1 . 2 1 . . . . 1 1 . 1 . . 1 . Processor 11 | . 1 . 1 2 . 1 1 . . 2 . 3 . . . . Hackware 5 | . . . 1 1 1 . . . . 1 . . 1 . . . Protection 11 | . 1 1 4 . 1 1 1 . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 91 | 1 5 5 15 13 18 4 8 . 9 2 . 3 2 . 4 2 Energy Gun 32 | 1 1 3 9 10 1 . 1 . 2 . . 2 . . 1 1 Energy Cannon 3 | . . . . . 2 . . . 1 . . . . . . . Ballistic Gun 29 | . 3 2 3 1 7 3 3 . 2 1 . 1 1 . 1 1 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 17 | . . . 1 2 5 1 3 . 3 . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 8 | . . . 2 . 3 . 1 . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 3 . . . 2 2 . 1 . . 2 . Parts Lost 67 | . . 1 13 8 8 2 2 . 11 5 . . 5 . . 12 Power 13 | . . 1 2 1 1 1 1 . . 1 . . 2 . . 3 Propulsion 21 | . . . 3 4 3 1 . . 6 1 . . 1 . . 2 Utility 16 | . . . 3 . 3 . 1 . 1 3 . . 1 . . 4 Weapon 17 | . . . 5 3 1 . . . 4 . . . 1 . . 3 Highest Loss Streak 12 | . . 1 4 3 4 2 1 . 4 3 . . 5 . . 12 Average Slot Usage (%) 85 | . 93 99 97 96 98 72 74 69 81 36 37 74 73 64 85 82 Engine 6 | . 11 13 9 4 8 . 5 . 1 1 . . 1 6 6 5 Core 1 | . . . 1 4 . 6 . . . . 6 9 8 . . 4 Leg 23 | . 28 28 32 34 35 14 14 15 22 . . . . 1 19 18 Flight 2 | . . . . . . . . . . 2 10 22 24 23 6 1 Device 7 | . 3 2 3 3 . 9 15 7 7 1 . 5 4 6 12 13 Storage 8 | . 14 14 11 8 9 7 7 7 6 . . 2 6 6 6 5 Processor 10 | . 4 10 7 13 9 14 12 15 15 17 13 22 9 6 6 6 Hackware 5 | . . . 3 10 9 . . . . 4 6 6 11 13 13 11 Protection 2 | . 2 . 6 . 6 4 1 7 6 . . . . . . . Energy Gun 5 | . 7 9 9 12 . . . . 4 . . 2 2 . 5 5 Ballistic Gun 5 | . 11 12 10 2 9 10 7 15 1 1 . . 2 . . 1 Launcher 2 | . . . . 1 2 . 4 . 1 . . . . . 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 66 | 6 20 19 33 37 40 44 42 25 57 8 8 34 28 21 55 66 Greatest Support 78 | 20 20 20 30 59 54 27 32 32 78 8 8 37 37 27 50 74 Greatest Overweight (x) 2 | . . . 1 . 1 2 2 . 1 2 . 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 8 12 10 10 10 10 10 10 6 4 8 8 8 12 12 Average Capacity 9 | 5 7 8 9 9 10 10 10 10 9 4 4 5 8 8 11 11 Most Carried 12 | 4 8 8 10 10 10 10 10 9 10 6 4 8 8 8 12 12 Average Carried 9 | 2 6 7 8 9 9 8 9 9 9 4 3 4 6 7 11 10 Final Capacity 12 | 6 8 8 10 10 10 10 10 10 4 4 4 8 8 8 12 4 Final Carried 12 | 4 8 6 10 9 9 9 9 9 3 2 4 7 7 8 12 3 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Mutant 17% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Matter Collected 4111 | 240 167 344 845 545 589 49 111 . 369 14 . 235 148 67 94 294 Remotely 78 | . . . . . . . . . . . . 25 53 . . . Salvage Created 6994 | . 206 287 1984 1460 1713 65 78 . 389 . . 235 . . . 577 Parts 408 | . 26 25 133 76 89 8 3 . 13 . . 15 . . . 20 Haulers Intercepted 12 | . . . 4 4 3 . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 7 . . . . . . 19 Prevented 13 | . . . . . . . 3 . 7 . . . . . . 3 Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 132 | . 8 14 35 23 26 1 2 . 7 . . 3 . . . 13 Melee 2 | . . . 1 . 1 . . . . . . . . . . . Guns 69 | . 8 11 27 13 2 1 . . 1 . . 3 . . . 3 Cannons 7 | . . 3 . . 3 . . . 1 . . . . . . . AOE 49 | . . . 6 7 20 . 2 . 5 . . . . . . 9 Classes Destroyed 14 | . 4 3 4 . 2 1 . . . . . . . . . . Worker 11 | . . 1 2 6 1 1 . . . . . . . . . . Builder 7 | . . 1 3 . 2 . . . . . . 1 . . . . Hauler 12 | . . . 4 4 3 . . . . . . 1 . . . . Recycler 7 | . . . 5 . 2 . . . . . . . . . . . Operator 5 | . 1 . 3 . 1 . . . . . . . . . . . Watcher 10 | . 1 . 4 3 2 . . . . . . . . . . . Swarmer 36 | . 6 11 10 . 3 . 1 . . . . 3 . . . 2 Grunt 62 | . 2 2 14 18 13 . 1 . 5 . . . . . . 7 Brawler 5 | . . . 2 . 1 . . . . . . . . . . 2 Duelist 3 | . . . . . 1 . . . . . . . . . . 2 Sentry 22 | . . . 9 5 7 . . . 1 . . . . . . . Hunter 2 | . . . . . 1 . . . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 5 6 17 12 1 2 . 2 . . 2 . . . 4 Combat Bots Only 7 | . 3 3 3 5 7 1 2 . 2 . . 2 . . . 4 Max Kills in Single Turn 4 | . 2 1 3 4 4 1 1 . 2 . . 1 . . . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 3 . 1 . 2 . . . . . . 2 Melee 1 | . . . 1 . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Damage Taken 11890 | . 253 1039 1973 2070 1343 246 204 . 1905 669 . 79 711 . . 1398 Core 2380 | . 6 241 221 332 215 16 27 . 471 353 . 11 174 . . 313 Absorbed by Shields 257 | . . . . 111 . 98 8 . . . . 29 11 . . . Core Remaining (%) 34 | 100 . 1 44 . . . . . 26 . . . . . . . Volleys Fired 430 | . 31 46 130 106 36 6 5 . 21 4 . 11 11 . . 23 Largest 2 | . 2 2 2 2 2 2 2 . 2 1 . 2 1 . . 2 Hottest 145 | . 75 76 110 124 96 61 96 . 145 30 . 120 100 . . 120 Shots Fired 754 | . 62 91 243 185 62 12 9 . 36 4 . 13 11 . . 26 Gun 627 | . 58 63 238 175 23 10 5 . 11 4 . 13 8 . . 19 Cannon 58 | . 4 28 . . 15 . . . 11 . . . . . . . Launcher 66 | . . . 5 10 24 2 4 . 14 . . . . . . 7 Special 3 | . . . . . . . . . . . . . 3 . . . Kinetic 301 | . 33 66 110 35 23 10 3 . 5 4 . 2 8 . . 2 Thermal 201 | . 17 25 79 23 15 . . . 11 . . 11 3 . . 17 Explosive 29 | . . . 5 10 . . . . 7 . . . . . . 7 Electromagnetic 223 | . 12 . 49 117 24 2 6 . 13 . . . . . . . Robot Hit Streak 18 | . 9 6 11 11 18 8 1 . 5 . . 4 6 . . 6 Robot Miss Streak 9 | . 7 5 4 9 4 1 1 . 3 . . 1 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 2 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 469 | . 34 40 165 129 37 9 3 . 20 . . 9 7 . . 16 Core Hits 314 | . 14 19 79 80 51 6 3 . 22 . . 7 1 . . 32 Critical Hits 4 | . 1 . 2 . . . . . . . . . 1 . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . . 1 . . . Melee Attacks 14 | . . . 4 . 2 . 7 . . 1 . . . . . . Impact 14 | . . . 4 . 2 . 7 . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 13412 | . 365 493 3048 3015 2983 273 165 . 1210 . . 201 65 . . 1594 Guns 5787 | . 350 366 2185 1733 299 146 . . 109 . . 201 41 . . 357 Cannons 483 | . 15 125 . . 160 . . . 183 . . . . . . . Explosions 6916 | . . . 785 1282 2402 127 165 . 918 . . . . . . 1237 Melee 197 | . . . 75 . 122 . . . . . . . . . . . Ramming 5 | . . 2 3 . . . . . . . . . . . . . Kinetic 2296 | . 161 341 782 482 299 146 . . 37 . . 7 41 . . . Thermal 3368 | . 109 150 1076 430 845 . . . 183 . . 194 24 . . 357 Explosive 3551 | . . . 542 1136 . . . . 636 . . . . . . 1237 Electromagnetic 3995 | . 95 . 570 967 1717 127 165 . 354 . . . . . . . Impact 197 | . . . 75 . 122 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 3 . 2 . . . . . 10 10 10 10 10 . Average Corruption 3 | . . . 2 . 1 . . . . . 10 10 10 10 10 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 69 | . . . 20 . 3 . . . . . 2 23 11 7 3 . Message Errors 11 | . . . 4 . 1 . . . . . 2 3 . 1 . . Matter Fused 15 | . . . 8 . . . . . . . . 4 2 1 . . Heat Flow Errors 6 | . . . 2 . . . . . . . . 2 1 . 1 . Energy Discharges 8 | . . . 1 . 2 . . . . . . 3 2 . . . Data Loss (minor) 7 | . . . 4 . . . . . . . . 2 1 . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 16 | . . . . . . . . . . . . 5 4 5 2 . Targeting Errors 2 | . . . 1 . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . 24 71 70 11 6 . 26 . . . . . . 11 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 219 | . . . 24 71 70 11 6 . 26 . . . . . . 11 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 516 | . . . 156 56 198 . 9 . 50 . . . . . . 47 Shots 19 | . . . 4 1 10 . 1 . 1 . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 1 . . . . . . . . . . . . . Kicked 2 | . . 1 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 115 230 299 339 231 20 33 . 300 . . 222 196 . 133 166 Average Temperature 67 | . 35 52 73 61 60 9 15 . 108 . . 89 113 . 65 56 Received Heat Transfer 3064 | . 60 217 615 947 297 48 76 . 459 132 . . 144 . . 69 Effects 8 | . . . 4 4 . . . . . . . . . . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . . . . Interference 6 | . . . 3 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 3 . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 3 . . . . . . . . . . . . Parts Fried 22 | . . . 5 11 4 . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . 1 . . . . . . . . . . . . 2 Heat Transferred 5857 | . 250 360 2397 705 1009 . . . 125 . . 296 160 . . 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . 5 2 12 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Peak Influence 780 | . 232 240 672 780 619 300 . . . 76 15 146 . . . . Initial 325 | . . 25 27 283 325 228 . . . . . 10 . . . . Average 262 | . 88 121 298 407 411 204 . . . 23 12 48 . . . . Maximum Alert Level 3 | . 1 1 2 3 2 1 . . . . . . . . . . Low Security (%) 36 | 100 75 90 16 . 11 33 . . . 100 100 100 . . . . Level 1 39 | . 24 9 61 53 31 66 . . . . . . . . . . Level 2 23 | . . . 22 43 57 . . . . . . . . . . . Level 3 . | . . . . 2 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 6 5 4 1 . . 1 2 . . . . . 1 Investigation 6 | . 1 . 3 2 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . Reinforcement 11 | . 1 . 3 3 2 1 . . . 1 . . . . . . Assault 4 | . . . . . 2 . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 1 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Distress Signals 17 | . 2 . 5 8 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 322 | . 20 36 58 60 38 4 10 . 20 8 6 5 10 2 . 45 Peak Tracking Total 19 | . 4 19 6 8 8 2 3 . 7 7 6 3 6 4 . 12 Tactical Retreats 35 | . 1 1 3 7 1 2 6 . 5 2 . 1 3 . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Traps Triggered 11 | . 1 . 1 1 6 . . . . 2 . . . . . . Indirectly 2 | . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Disabled 19 | . . 2 6 1 9 . . . . . . . . . . 1 Max in Single Turn 2 | . . 1 2 1 2 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Accessed 57 | . 4 . 14 7 11 2 . 4 . 8 . 7 . . . . Terminals 37 | . 3 . 9 5 8 2 . . . 5 . 5 . . . . Fabricators 3 | . . . . . . . . . . 1 . 2 . . . . Repair Stations 4 | . . . 2 1 1 . . . . . . . . . . . Recycling Units 7 | . 1 . 1 1 2 . . . . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 186 | . 10 . 49 26 32 3 . 26 . 26 . 14 . . . . Successful 128 | . 8 . 35 17 22 1 . 26 . 10 . 9 . . . . Failed 57 | . 2 . 13 9 10 2 . . . 16 . 5 . . . . Catastrophic 6 | . . . . 1 1 . . . . 3 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 3 | . . . . . 1 . . . . . . . . . 2 . Terminals 113 | . 8 . 31 22 25 3 . . . 16 . 8 . . . . Fabricators 12 | . . . . . . . . . . 6 . 6 . . . . Repair Stations 14 | . . . 7 3 4 . . . . . . . . . . . Recycling Units 11 | . 2 . 1 1 3 . . . . 4 . . . . . . Scanalyzers 10 | . . . 10 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 89 | . 6 . 17 14 16 1 . 26 . 5 . 4 . . . . Record 26 | . 1 . 6 5 . 1 . 11 . 1 . 1 . . . . Part Schematic 9 | . . . . . 1 . . 7 . 1 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 10 | . 3 . 3 . 1 . . 3 . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 10 | . 1 . 2 1 4 . . . . 1 . 1 . . . . Unreport Threat 3 | . . . . . 2 . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 1 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 7 | . . . 3 2 2 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 3 . 5 . . . . Load Schematic 4 | . . . . . . . . . . 2 . 2 . . . . Build 4 | . . . . . . . . . . 1 . 3 . . . . Repair Station Hacks 13 | . . . 7 2 4 . . . . . . . . . . . Scan Component 7 | . . . 4 1 2 . . . . . . . . . . . Repair 6 | . . . 3 1 2 . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 1 1 2 . . . . 2 . . . . . . Report Inventory 6 | . 1 . 1 1 2 . . . . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 36 | . 3 . 11 7 5 2 . . . 6 . 2 . . . . Full Trace Events 6 | . . . 4 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . 1 . . 7 . 1 . . . . . . Parts Built 5 | . . . . . . . . . . 3 . 2 . . . . Matter 738 | . . . . . . . . . . 102 . 636 . . . . Time 389 | . . . . . . . . . . 51 . 338 . . . . Total Part Build Rating 15 | . . . . . . . . . . 3 . 12 . . . . Parts Repaired 6 | . . . 3 1 2 . . . . . . . . . . . Time 148 | . . . 84 26 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter 76 | . 76 . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total Allies 7 | . . . . . 2 . . . 1 . . . . . 4 . Largest Group 4 | . . . . . 2 . . . 1 . . . . . 4 4 Highest-Rated Group 147 | . . . . . 62 . . . 94 . . . . . 147 147 Highest-Rated Ally 94 | . . . . . 31 . . . 94 . . . . . 39 39 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . 2 . . . 8 . . . . . . 28 Total Damage 1411 | . . . . . 21 . . . 180 . . . . . . 1210 Kills 9 | . . . . . . . . . 1 . . . . . . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . 1 . 2 . . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Turns Passed 14938 | 65 672 835 2321 1467 1318 599 1827 103 1328 401 89 429 183 137 2679 485 Spaces Moved 10744 | 49 421 542 1176 768 800 398 1028 83 784 670 200 657 482 443 1816 427 Core 443 | 7 . . . . . . . . 58 378 . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 7847 | 42 421 542 1176 768 800 398 1028 83 726 . . . . . 1580 283 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2454 | . . . . . . . . . . 292 200 657 482 443 236 144 Fastest Speed 22 | 50 120 120 120 120 122 125 125 125 50 40 40 22 22 26 26 25 Average Speed 106 | 110 120 120 131 121 124 140 155 125 117 47 40 30 23 28 131 91 Slowest Speed 190 | 120 120 120 150 126 155 190 190 125 155 150 40 107 27 37 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 62 79 97 53 67 11 95 70 91 17 97 13 71 82 93 52 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . . 1 1 1 . . . . . 2 1 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 16 | . . 1 . . . . 2 . 4 . . . 3 2 2 2 Spaces Dug 21 | . . . . . . . 7 . 13 1 . . . . . . Terrain Destroyed 360 | . . . 40 67 59 . 7 . 107 1 . . . . . 79 Melee 8 | . . . . . . . 7 . . 1 . . . . . . Projectile 7 | . . . . . 2 . . . 5 . . . . . . . AOE 345 | . . . 40 67 57 . . . 102 . . . . . . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total 13441 | 60 531 647 1702 1123 1065 429 1238 82 1152 750 207 871 537 452 2098 497 Wait 1674 | . 48 22 270 151 161 4 180 . 307 43 5 162 32 3 267 19 Move 10729 | 48 420 541 1175 767 799 397 1027 82 783 670 199 656 481 442 1815 427 Hop . | . . . . . . . . . . . . . . . . . Pick Up 173 | 8 12 8 39 30 18 8 3 . 12 7 2 11 3 2 5 5 Fast Attach 47 | . 2 2 5 8 1 . 1 . . 10 1 8 1 1 3 4 Attach 86 | 4 4 2 17 9 8 6 2 . 10 4 . 8 3 1 2 6 Detach 12 | . 1 . . . 1 1 . . 1 2 . 3 1 1 1 . Swap 134 | . 6 10 32 24 23 4 11 . 9 . . 3 3 1 4 4 Drop 137 | . 7 15 29 28 13 3 2 . 9 9 . 9 2 1 1 9 Fire 430 | . 31 46 130 106 36 6 5 . 21 4 . 11 11 . . 23 Melee 14 | . . . 4 . 2 . 7 . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . 1 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Identified exit to Materials 697 | -10/Materials | Identified exit to Mines 738 | -10/Materials | Entered Mines 738 | -10/Mines | Discovered exit to Materials (range 14) 936 | -10/Mines | Assembled infested the area 975 | -10/Mines | Core integrity fell below 50% 1281 | -10/Mines | Core integrity fell below 20% 1330 | -10/Mines | Build established: Scavenger-Mutant 1455 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1455 | -10/Mines | Discovered new exit (range 5) 1573 | -10/Mines | Entered Materials 1573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1676 | -9/Materials | Central database locked down 1926 | -9/Materials | Lost 4 parts (1n1u2w) 2024 | -9/Materials | Discovered new exit (range 12) 2455 | -9/Materials | Discovered new exit (range 15) 2529 | -9/Materials | Identified exit to Materials 3195 | -9/Materials | Repaired Aluminum Leg 3352 | -9/Materials | Discovered exit to Materials (range 15) 3596 | -9/Materials | Core integrity fell below 50% 3680 | -9/Materials | Repaired Aluminum Leg 3713 | -9/Materials | Repaired Hvy. EM Pulse Gun 3868 | -9/Materials | Discovered exit to Materials (range 16) 3894 | -9/Materials | Entered another Materials area 3894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3895 | -8/Materials | Identified exit to Storage 3911 | -8/Materials | Identified exit to Factory 3929 | -8/Materials | Discovered exit to Storage (range 13) 4682 | -8/Materials | Lost 3 parts (1p1n1w) 5146 | -8/Materials | Repaired Lrg. Storage Unit 5215 | -8/Materials | Build established: Mutant 5343 | -8/Materials | Core integrity fell below 50% 5361 | -8/Materials | Entered Storage 5861 | -8/Storage | Repaired Titanium Leg 5884 | -8/Storage | Repaired Titanium Leg 5952 | -8/Storage | Destroyed 7 combat bots 6009 | -8/Storage | Core integrity fell below 20% 6018 | -8/Storage | Identified exit to Recycling 6377 | -8/Storage | Build established: Scavenger-Mutant 6590 | -8/Storage | Discovered exit to Factory (range 7) 6625 | -8/Storage | Met a pair of Derelict thieves 6679 | -8/Storage | Entered Factory 6679 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6683 | -7/Factory | Lost 4 parts (1p1n2u) 6896 | -7/Factory | Build established: Mutant 6905 | -7/Factory | Discovered new exit (range 9) 6913 | -7/Factory | Identified exit to Lower Caves 7018 | -7/Factory | Discovered new exit (range 11) 7034 | -7/Factory | Identified exit to Factory 7278 | -7/Factory | Entered Lower Caves 7279 | -7/Lower Caves | Encountered a Warlord checkpoint 7865 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8040 | -7/Lower Caves | Discovered new exit (range 5) 8048 | -7/Lower Caves | Identified exit to Lower Caves 8261 | -7/Lower Caves | Spotted B-75 Beast 8607 | -7/Lower Caves | Identified exit to Data Miner 8740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9105 | -7/Lower Caves | Entered Data Miner 9105 | -7/Data Miner | Discovered new exit (range 6) 9110 | -7/Data Miner | Identified exit to Proximity Caves 9133 | -7/Data Miner | Met Data Miner 9159 | -7/Data Miner | Learned location of Section 7 (-3) 9159 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9179 | -7/Data Miner | Received God Mode back door access code from Data Miner 9208 | -7/Data Miner | Entered Proximity Caves 9281 | -6/Proximity Caves | Escorted by Enhanced Grunt 9411 | -6/Proximity Caves | Learned 4 Factory zone layouts 9642 | -6/Proximity Caves | Build established: Scavenger-Mutant 9778 | -6/Proximity Caves | Learned location of Extension (-5) 9839 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10404 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10475 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 10510 | -6/Proximity Caves | Core integrity fell below 50% 10532 | -6/Proximity Caves | Discovered exit to Factory (range 10) 10536 | -6/Proximity Caves | Entered Factory 10536 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10541 | -6/Factory | Lost 4 parts (3n1w) 10574 | -6/Factory | Spotted B-75 Beast 10787 | -6/Factory | Fabricated Aluminum Leg? 10935 | -6/Factory | Lost 3 parts (3u) 10937 | -6/Factory | Sucked down chute 10937 | -6/Factory | Entered Waste 10952 | -6/Waste | EMP discharged 10952 | -6/Waste | System corruption reached 10% 10952 | -6/Waste | Spotted C-40 Crusher 10966 | -6/Waste | Spotted C-40 Crusher 10966 | -6/Waste | Spotted C-40 Crusher 10966 | -6/Waste | Spotted C-40 Crusher 10966 | -6/Waste | Spotted C-40 Crusher 10973 | -6/Waste | Spotted C-40 Crusher 11022 | -6/Waste | Discovered new exit (range 11) 11025 | -6/Waste | Identified exit to Factory 11026 | -6/Waste | Entered Factory 11200 | -6/Factory | Build established: Mutant 11210 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11381 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11406 | -6/Factory | Discovered new exit (range 14) 11445 | -6/Factory | Identified exit to Lower Caves 11455 | -6/Factory | Entered Lower Caves 11472 | -6/Lower Caves | Learned location of 1 exit from Factory 11513 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11531 | -6/Lower Caves | Spotted B-75 Beast 11535 | -6/Lower Caves | Core integrity fell below 50% 11538 | -6/Lower Caves | Encountered a Warlord checkpoint 11618 | -6/Lower Caves | Discovered new exit (range 19) 11630 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 11638 | -6/Lower Caves | Entered another Lower Caves area 11638 | -6/Lower Caves | Discovered new exit (range 19) 11713 | -6/Lower Caves | Learned Factory garrison access intel 11716 | -6/Lower Caves | Encountered a Warlord checkpoint 11755 | -6/Lower Caves | Discovered new exit (range 17) 11775 | -6/Lower Caves | Entered Zion 11789 | -6/Zion | Received a hallucinogenic algorithm 11805 | -6/Zion | Discovered new exit (range 13) 11809 | -6/Zion | Given A8's code to call for help 11811 | -6/Zion | System corruption cleaned by Quarantine Array 11824 | -6/Zion | Given the Hacking Drone Bay 11824 | -6/Zion | Found Prototype Device 11824 | -6/Zion | Identified Hacking Drone Bay 11849 | -6/Zion | Found Relay Coupler [Programmer] 11852 | -6/Zion | Found Relay Coupler [Programmer] 11856 | -6/Zion | Found Relay Coupler [Programmer] 11863 | -6/Zion | Found Relay Coupler [Programmer] 11865 | -6/Zion | Found Relay Coupler [Programmer] 11930 | -6/Zion | Learned location of Quarantine (-3) 12124 | -6/Zion | Build established: Derelict-Mutant 13082 | -6/Zion | Imprinted 13084 | -6/Zion | Declared Zion's savior 14454 | -6/Zion | Entered Proximity Caves 14454 | -5/Proximity Caves | Accompanied by 4 allies 14575 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14808 | -5/Proximity Caves | Build established: Hacker-Mutant 14863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14891 | -5/Proximity Caves | Core integrity fell below 20% 14892 | -5/Proximity Caves | Spotted B-75 Beast 14939 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Deuterium Engine destroyed. Searching scrap... Found Arm. Huge Wheel. Found Med. Storage Unit. Found Cloaking Device. Found Unknown Device. Found 18 Matter. Searching scrap... Found Com. Wheel. Found 18 Matter. Acquired Unknown Device. Identified Component Analysis Suite. Acquired Cloaking Device. Acquired 18 matter. System Shield destroyed. Dropped Adv. Targeting Computer. Acquired Imp. Deuterium Engine. Adv. Weight Redist. System destroyed. S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ???????????????????????????????????????????????? | | " ##???????????????########?????????????????????## | | " ##?#####??????## ##????????????????##### | | ## ######## #???????????????## | | #? #?# @#???????????????## | | #? #?## s######??????????## ## | | #?# ##?# s## ##?????????# ## | | ### ##### #?????????## = | | ## ##?## #??????????## | | #??# #??## #???????????# | | ##### ###???## #???????????#### | | ### ##### ##??????# #??????????????## # | | ??# ## ##???????# #?????###???????### | | ??# ##???######= %! ####### ##????????? | | ### #???## #" %=!%### ## #??????### | | ##### =[=[## ##?????# | | ### %%[# ####??# # | | #### " = /# #### # | | #?# ### # " #### ## # | | #?# #?# # % #### ## ## | | #?## ##### # ## | | #####??# ###?# ##% ## % ## | | ##??????# ##???# # | | ##???????# #????## # ## ## | | #????????# #?????# " # ####### ###### | | ?????????# ##????# #" =# #????########????## | | ?????????# ##### #"% #?????????????????# | | ??????#### #""""""# ##?????????????????? | | ####### ##### ## #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 60 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 24 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Nuclear Core | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Drone Bay | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Aluminum Leg | x3 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Adventurer Can't Catch Me I Survived The Infestation I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Prolific Hacker Serviceable Loadout Slippery One System Compromised The One The Oracle Challenges ------------ None Game ------ Seed ReflectiveDeliveryRay Manual? 0 Play Time 06:57:47 Cumulative 26.8 hours Start 2021.12.04 @ 20:27:16 End 2021.12.05 @ 18:52:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f5e093d4-8039-4086-9751-e22744a36168