Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.27 @ 21:55:30 Player: Mr Goldstein Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3880) 3880 TOTAL SCORE: 9080 Bonus ------- Pacifist 2880 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Hacking Suite > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Power Sword [Rating: 18] Favorites ----------- Power None Propulsion None Utility Advanced Visual Processing Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Improved Datajack Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 2 . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 6 | . . 2 2 . . . 1 . 1 . . Utility 5 | . . . . 1 . 2 1 . 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 8 | . . . 1 2 . 3 . . 1 . 1 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 5 | . . . 1 2 . 2 . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor 4 | . . . 1 2 . 1 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | . . . . . . 1 . . 1 . 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 4 | . . . . . . . . . . 1 3 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 3 | . . . . . . . . . . 1 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 15 | . . . 8 14 23 19 23 23 21 21 10 Processor 12 | . . . 8 14 23 17 17 17 15 15 7 Hackware 1 | . . . . . . 1 5 5 5 5 . Naked Turns 117 | . 49 43 11 . . . . . . . 14 Heaviest Build 3 | . . . . . . 3 . . . . 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 2 5 3 4 3 4 4 4 4 Average Carried 2 | . . . . 2 3 2 3 3 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . 2 3 3 3 3 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Matter Collected 245 | 200 . . . . . . . . 45 . . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Damage Taken 2053 | . 41 93 116 3 105 191 . 284 261 50 909 Core 1951 | . 41 93 116 . 104 191 . 244 242 50 870 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 83 76 78 . 85 77 . 75 . . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . . 1 . 2 Core Hits 2 | . . . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 4 | . . . . . . 1 . . 1 . 2 Impact . | . . . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 60 | . . 15 13 7 3 . . . . . 22 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 60 | . . 15 13 7 3 . . . . . 22 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 1 . . . . 2 Average Corruption 1 | . . . . . 2 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 26 | . . 7 6 3 1 . . . . . 9 Shots . | . . . . . . . . . . . . Rammed 13 | . . 3 1 2 1 1 . . . . 5 Targets Rammed 13 | . . 3 1 2 1 1 . . . . 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 8 | . . . . . . . . . 8 . . Average Temperature 8 | . . . . . . . . . 8 . . Received Heat Transfer 225 | . . 48 18 . . 81 . . 78 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Peak Influence 178 | . 45 48 95 52 51 178 86 63 77 56 78 Initial 86 | . . 18 20 42 36 26 86 63 32 26 18 Average 54 | . 8 25 55 43 38 81 86 63 56 36 30 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . 1 3 . 1 . . . Investigation 4 | . . 1 . . . 3 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Distress Signals 2 | . 1 . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 57 | . 4 3 9 . 5 9 . 5 7 4 11 Peak Tracking Total 11 | . 5 3 8 . 4 8 . 5 7 4 11 Tactical Retreats 6 | . 1 . . . 1 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Machines Accessed 10 | . . 1 . 2 . 5 1 . . . 1 Terminals 10 | . . 1 . 2 . 5 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 20 | . . 2 . 3 . 12 1 . . . 2 Successful 6 | . . . . 3 . 2 1 . . . . Failed 14 | . . 2 . . . 10 . . . . 2 Catastrophic 5 | . . 2 . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . . . . 6 . . . . . Terminals 20 | . . 2 . 3 . 12 1 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . . . . 3 . 2 1 . . . . Open DSF 2 | . . . . 1 . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . Registered Components 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . 5 . . . . 1 Full Trace Events 4 | . . 1 . . . 3 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . 2 Non-combat 3 | . . . . . . . . . 1 . 2 Combat . | . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 . 2 parse_system 1 | . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . 1 . . find_dsf 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 46 | . . . . . . . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 . Total Damage 190 | . . . . . . . . . . 190 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Turns Passed 808 | 11 49 43 95 74 29 281 10 19 68 57 72 Spaces Moved 1535 | 21 98 79 181 131 57 542 19 35 131 114 127 Core 1535 | 21 98 79 181 131 57 542 19 35 131 114 127 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 3 35 13 29 6 75 28 1 49 9 79 7 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 1 | . . . . . . 1 . . . . . Melee 1 | . . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Fac DSF Fac Was Fac Total 1561 | 20 97 81 184 138 57 549 18 35 134 113 135 Wait . | . . . . . . . . . . . . Move 1525 | 20 97 78 180 130 56 541 18 34 131 113 127 Hop . | . . . . . . . . . . . . Pick Up 7 | . . . 2 3 . 1 . 1 . . . Fast Attach 4 | . . . 1 1 . 2 . . . . . Attach 4 | . . . . 1 . 1 . . 1 . 1 Detach 2 | . . . . . . 1 . . 1 . . Swap . | . . . . . . . . . . . . Drop 2 | . . . . 1 . 1 . . . . . Fire . | . . . . . . . . . . . . Melee 4 | . . . . . . 1 . . 1 . 2 Ram 13 | . . 3 1 2 1 1 . . . . 5 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 5 exits: Sto x2 / Low x2 / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 12 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 9) 54 | -10/Materials | Discovered new exit (range 16) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x2 103 | -9/Materials | Discovered new exit (range 3) 104 | -9/Materials | Entered another Materials area 104 | -8/Materials | Evolved 2 slots: Propulsion x2 197 | -8/Materials | Discovered new exit (range 5) 199 | -8/Materials | Entered Factory 199 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 256 | -7/Factory | Identified exit to Storage 256 | -7/Factory | Identified exit to Lower Caves 272 | -7/Factory | Identified exit to DSF 273 | -7/Factory | Entered DSF 292 | -7/DSF | Discovered new exit (range 20) 296 | -7/DSF | Additional patrols routed to DSF 302 | -7/DSF | Build established: Mutant 302 | -7/DSF | Identified exit to Factory 302 | -7/DSF | Entered Factory 302 | -6/Factory | Evolved 2 slots: Utility x2 355 | -6/Factory | Identified exit to Lower Caves 571 | -6/Factory | Discovered new exit (range 22) 583 | -6/Factory | Entered another Factory area 583 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 593 | -5/Factory | Identified exit to DSF 593 | -5/Factory | Entered DSF 599 | -5/DSF | Discovered new exit (range 20) 612 | -5/DSF | Entered Factory 612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 680 | -4/Factory | Sucked down chute 680 | -4/Factory | Entered Waste 681 | -4/Waste | Met a frightened Derelict 685 | -4/Waste | Spotted C-40 Crusher 691 | -4/Waste | Spotted C-40 Crusher 694 | -4/Waste | Spotted C-40 Crusher 704 | -4/Waste | Spotted C-40 Crusher 704 | -4/Waste | Spotted C-40 Crusher 704 | -4/Waste | Spotted C-40 Crusher 705 | -4/Waste | Discovered new exit (range 21) 731 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 737 | -4/Waste | Entered Factory 793 | -4/Factory | Core integrity fell below 50% 801 | -4/Factory | Core integrity fell below 20% 809 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>find_dsf Pinpointed nearest DSF Access: (159,161) (added to intel). 00761_ K-01 Serf cleans the Assembly Bed. 00765_ ALERT: All DSF locations entering lockdown mode. 00773_ Jacked W-44 Eye... >>parse_system Reading system data... 00773_ Enh. Optical Array destroyed. 00790_ Imp. Datajack destroyed. 00790_ Knocked back. 00795_ Slammed into S-27 Virus. 00795_ Broken Adv. Visual Processing Unit destroyed. 00795_ System corrupted by crushing effect (+2). 00796_ Slammed into S-27 Virus. 00797_ U-05 Engineer builds a Wall. 00798_ Slammed into S-27 Virus. 00798_ Penetrated by Slug. 00798_ Knocked back. 00799_ Slammed into S-27 Virus. 00800_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ????????????????????????????????????????## | | ???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? ? | | ????????????????????? ???????????????????# ?? | | ??????????????????# ??????????#????#### #?? | | ??????????????????# ??????????? # #?? | | ??????????????????# ???????????? """ # #?? | | ??????????????????# ????????????? """ + #?? | | ??????????????????# ?????????????""" # #?# | | ??????????????????# A?????????????? # #?# | | ??????????????????# ?????????##????### ### | | ????????????#####+# ################ # | | ???????????? u # | | ??????????? ! # | | ??????????? / H # | | ?????????? + | | ?????????? % # | | ?????????? @ # | | ?????????? ss% + | | ?????????????#############+#############| # | | ????????????????????????? ???????????####%###### | | ????????????????????????? ??????????????#%#????# | | ???????????????????????? """ ?????????????#%#????? | | ???????????????????????? """ ??????######?#%#????? | | ??????????????????????? """ "?????# """ # #????? | | ??????????????????????? ?????# """ # ###### | | ?????????????????????? """ ""????# """ +% | | ??????????????????????! ??? ""????#] #### ### | | ????????????????????? ?????""????# ?????#?? | | ????????????????????? ???????????# ????????? | | ????????????????????# ????????????######????????? | | ????????????????????# ???????????????????????# ### | | ????????????????????????????????????????????? ! | | ????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ ! | | ???????????????????????????????????????????# # | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAssemblyTreads Manual? 0 Play Time 00:11:51 Cumulative 153.9 hours Start 2023.04.27 @ 21:43:34 End 2023.04.27 @ 21:55:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 458 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 948519d3-8b02-422c-bcc4-7957ece439da