Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 16:58:01 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1461) 1461 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1390) 1390 TOTAL SCORE: 6451 Bonus ------- Follower Combat Kills 790 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 253/850 Matter 295/300 Energy 310/310 System Corruption 3% Temperature Cool (0) Movement Hovering (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (20) --- Fission Core Carbon-fiber Leg Large Storage Unit Energy Well (350) Large Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Matter Compressor (250) Improved Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Particle Charger Improved Light Armor Plating Layered Medium Armor Plating System Shield High-powered Tractor Beam Greatsword Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Kinecellerator Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Impact Mace > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Compact Battery Large Matter Pod Compact Matter Pod Compact Matter Pod Matter Compressor Improved Terrain Scanner Improved Terrain Scanner Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Target Analyzer Improved Particle Charger System Shield High-powered Tractor Beam Greatsword [Rating: 69] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 73 | 3 9 9 1 4 8 39 Power 12 | . 2 2 . 1 1 6 Engine 6 | . 1 2 . . 1 2 Core 6 | . 1 . . 1 . 4 Reactor . | . . . . . . . Propulsion 14 | . 2 2 . . 3 7 Treads . | . . . . . . . Leg 12 | . 2 2 . . 3 5 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 31 | 3 5 3 1 2 2 15 Device 19 | 3 3 2 1 . . 10 Storage 4 | . 1 . . 1 1 1 Processor 4 | . . 1 . 1 . 2 Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 16 | . . 2 . 1 2 11 Energy Gun 6 | . . 2 . . 1 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Parts Lost 21 | . 2 1 . . 4 14 Power 5 | . 1 1 . . 1 2 Propulsion 8 | . . . . . 2 6 Utility 3 | . 1 . . . . 2 Weapon 5 | . . . . . 1 4 Highest Loss Streak 3 | . 1 1 . . 3 3 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 94 | . 98 83 97 100 91 95 Engine 5 | . 12 5 11 3 4 5 Core 5 | . . . . 7 6 6 Leg 28 | . 28 31 33 33 29 21 Device 9 | . 9 9 8 11 8 11 Storage 10 | . 14 11 11 11 11 6 Processor 9 | . . 4 11 11 11 12 Protection 3 | . 3 . . . 2 7 Energy Gun 12 | . 28 21 22 11 8 7 Impact Weapon 4 | . . . . 10 3 3 Slashing Weapon 1 | . . . . . 4 . Peak Build Rating 69 | 9 10 15 17 24 40 69 Average Rating 31 | 7 8 9 16 21 29 61 On Entrance 16 | 6 8 7 15 17 24 40 Naked Turns . | . . . . . . . Heaviest Build 89 | 12 19 20 20 40 65 89 Greatest Support 71 | 20 20 30 30 30 53 71 Greatest Overweight (x) 5 | . . . . 1 3 5 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 15 20 20 Average Capacity 15 | 8 8 10 10 12 16 20 Most Carried 20 | 8 10 10 10 13 20 20 Average Carried 14 | 6 8 10 9 11 16 19 Final Capacity 20 | 8 10 10 10 15 20 20 Final Carried 20 | 8 10 10 10 13 20 20 Class Distribution -------------------- 38% | Scavenger-Mutant 28% | Mutant 14% | Commander-Mutant 7% | Scavenger-Assassin 5% | Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Commander-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1951 | 230 240 90 10 30 125 1226 Remotely 60 | 10 . 50 . . . . Salvage Created 2567 | 134 497 261 36 . 342 1297 Parts 127 | 10 27 14 4 . 9 63 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 35 | . . . . . 35 . Prevented 10 | . . . . . 10 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 26 | . 7 3 . . 2 14 Melee 4 | . . . . . 1 3 Guns 12 | . 7 2 . . . 3 Cannons 1 | . . . . . . 1 AOE 6 | . . . . . 1 5 Classes Destroyed 13 | 2 4 2 . . 2 3 Worker 4 | . 2 . . . . 2 Builder 6 | . . 1 . . . 5 Tunneler 5 | 3 . . 2 . . . Hauler 3 | . 2 1 . . . . Recycler 7 | 1 . . . . 2 4 Operator 1 | . . . . . . 1 Watcher 4 | . 2 1 . . . 1 Swarmer 3 | . . . . . . 3 Grunt 14 | . 7 2 . . . 5 Protector 1 | . . . . . 1 . Sentry 2 | . . 1 . . . 1 Hunter 5 | . . . . . 1 4 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 3 2 2 2 . 2 7 Combat Bots Only 4 | . 2 1 . . 1 4 Max Kills in Single Turn 3 | 1 1 1 1 . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 382 | . 55 22 . . 63 242 Missed 123 | . 22 7 . . 31 63 Damage Taken 3650 | . 441 182 23 . 323 2681 Core 742 | . 109 31 . . 5 597 Absorbed by Shields 304 | . . . . . . 304 Core Remaining (%) 82 | 100 56 . . . 91 . Volleys Fired 160 | 13 57 23 2 . 7 58 Largest 3 | 2 2 2 2 . 2 3 Hottest 133 | 90 90 90 90 . 90 133 Shots Fired 313 | 25 111 45 4 . 11 117 Gun 297 | 25 111 45 4 . 11 101 Cannon 5 | . . . . . . 5 Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 53 | . . . . . . 53 Thermal 184 | 25 111 43 . . . 5 Explosive 11 | . . . . . . 11 Electromagnetic 65 | . . 2 4 . 11 48 Robot Hit Streak 17 | 11 17 10 2 . 10 13 Robot Miss Streak 5 | 5 2 3 2 . 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 238 | 15 72 32 3 . 16 100 Core Hits 101 | 5 26 10 2 . 13 45 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . 4 Critical Strikes 16 | . 5 2 . . 1 8 Burn 7 | . 5 2 . . . . Corrupt 2 | . . . . . . 2 Smash 5 | . . . . . . 5 Sever 1 | . . . . . 1 . Impale 1 | . . . . . . 1 Melee Attacks 36 | . . . . 3 8 25 Impact 24 | . . . . 3 . 21 Slashing 8 | . . . . . 8 . Piercing 4 | . . . . . . 4 Sneak Attacks 9 | . . . . . 1 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4863 | 174 901 374 68 . 818 2528 Guns 2517 | 174 901 374 23 . 197 848 Cannons 50 | . . . . . . 50 Explosions 778 | . . . 45 . 318 415 Melee 1510 | . . . . . 303 1207 Ramming 8 | . . . . . . 8 Kinetic 476 | . . . . . . 476 Thermal 1919 | 174 901 356 45 . 318 125 Explosive 340 | . . . . . . 340 Electromagnetic 610 | . . 18 23 . 197 372 Impact 1131 | . . . . . . 1131 Slashing 303 | . . . . . 303 . Piercing 76 | . . . . . . 76 Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 2 | . . . . . . 2 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 489 | . . . . . . 489 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 489 | . . . . . . 489 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . . . 23 . . 94 Shots 5 | . . . 1 . . 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 587 | 190 273 165 33 . 89 587 Average Temperature 105 | 70 85 54 19 . 37 168 Received Heat Transfer 610 | . 264 60 . . 57 229 Effects 24 | . . . . . . 24 Shutdowns 5 | . . . . . . 5 Energy Bleed 4 | . . . . . . 4 Interference 6 | . . . . . . 6 Short Circuit 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 3 | . . . . . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . . 6 Combat Hostiles 2 | . . . . . . 2 Parts Fried 11 | . . . . . . 11 Impact Corruptions 14 | . . . . . . 14 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | 1 2 6 . . . . Heat Transferred 4848 | 471 2763 1114 50 . 300 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 . 2 1 Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 311 | 20 203 153 73 . . 311 Initial 92 | . 13 29 59 . . 92 Average 109 | 8 61 93 70 . . 146 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 84 | 100 96 100 100 . . 73 Level 1 15 | . 3 . . . . 26 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . 1 5 Investigation 3 | . 1 . . . 1 1 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 3 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 16 9 . . 22 25 Peak Tracking Total 6 | . 4 3 . . 6 4 Tactical Retreats 3 | . 1 1 . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 8 | . 5 . . . 3 . Terminals 6 | . 5 . . . 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 9 . . . 8 . Successful 10 | . 6 . . . 4 . Failed 7 | . 3 . . . 4 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 3 | . 1 . . 1 . 1 Terminals 11 | . 9 . . . 2 . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 4 | . 2 . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 11 | . . . . . 11 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 15 | . . . . 4 11 . Largest Group 10 | . . . . 4 10 2 Highest-Rated Group 361 | . . . . 155 361 73 Highest-Rated Ally 41 | . . . . 40 41 41 Total Orders 1 | . . . . . 1 . ROAM 1 | . . . . . 1 . Ally Attacks 119 | . . . . . 104 15 Total Damage 3124 | . . . . . 2701 423 Kills 26 | . . . . . 21 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5731 | 116 762 346 37 1071 1899 1500 Spaces Moved 2835 | 55 448 220 24 696 797 595 Core . | . . . . . . . Treads . | . . . . . . . Legs 2670 | 55 448 220 24 696 797 430 Wheels . | . . . . . . . Hover 165 | . . . . . . 165 Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 Average Speed 164 | 120 120 120 120 151 196 190 Slowest Speed 346 | 120 120 120 120 190 330 346 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 6 54 22 11 73 68 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 2 4 . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 38 | . . . 4 . 1 33 Melee 4 | . . . . . . 4 Projectile . | . . . . . . . AOE 34 | . . . 4 . 1 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3557 | 80 566 255 28 707 1100 821 Wait 177 | 4 31 . . . 74 68 Move 2829 | 54 447 219 23 695 796 595 Hop . | . . . . . . . Pick Up 38 | 3 8 . . 4 11 12 Fast Attach 31 | 2 4 6 1 . 3 15 Attach 12 | . . . . . 1 11 Detach 7 | 1 2 . 1 . . 3 Swap 30 | 1 5 3 . 4 4 13 Drop 45 | 2 12 4 1 1 5 20 Fire 160 | 13 57 23 2 . 7 58 Melee 36 | . . . . 3 8 25 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 191 | . . . . . 191 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 513 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 16) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -9/Materials | Discovered new exit (range 8) 1225 | -9/Materials | Entered Mines 1252 | -9/Mines | Build established: Scavenger-Mutant 1257 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1262 | -9/Mines | Entered Zion 1375 | -7/Zion | Received a visual enhancement algorithm 1672 | -7/Zion | Identified exit to Proximity Caves 1830 | -7/Zion | Met Imprinter 1862 | -7/Zion | Imprinted 1864 | -7/Zion | Declared Zion's savior 2333 | -7/Zion | Entered Proximity Caves 2333 | -6/Proximity Caves | Accompanied by 4 allies 2336 | -6/Proximity Caves | Learned Factory stockpile data 2975 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3176 | -6/Proximity Caves | Lost 4 allies 3209 | -6/Proximity Caves | Discovered new exit (range 6) 3440 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 3588 | -6/Proximity Caves | Fabricated Imp. Carbon-fiber Leg (x2) 3616 | -6/Proximity Caves | Build established: Commander-Mutant 3706 | -6/Proximity Caves | Spotted B-75 Beast 3788 | -6/Proximity Caves | Lost 4 allies 4159 | -6/Proximity Caves | Lost 3 allies 4232 | -6/Proximity Caves | Entered Factory 4232 | -6/Factory | Accompanied by 2 allies 4232 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4683 | -6/Factory | Lost 3 parts (1n1u1w) 4759 | -6/Factory | Lost 3 parts (1p1n1u) 5259 | -6/Factory | Core integrity fell below 50% 5583 | -6/Factory | Discovered new exit (range 14) 5616 | -6/Factory | Terminal network hard line cut 5676 | -6/Factory | Build established: Scavenger-Assassin 5732 | -6/Factory | Self-destructed Last Messages --------------- 05713_ Slug penetrates Wall. 05713_ Critical hit (Destroy). 05713_ Carbon-fiber Leg destroyed. 05714_ System corrupted: Component data lost. 05715_ Acquired 30 matter. 05715_ R-10 Processor collects Corrupted Carbon-fiber Leg. 05720_ Penetrated by Slug. 05720_ Lgt. Angular Momentum Engine destroyed. 05723_ U-05 Engineer builds a Wall. 05723_ Penetrated by Slug. 05723_ Hover Unit destroyed. 05724_ Penetrated by Slug. 05725_ U-05 Engineer builds a Wall. 05727_ Penetrated by Slug. 05728_ R-10 Processor collects Corrupted Med. Storage Unit. 05729_ System corrupted: Matter fused (-5). 05731_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 05732_ ALERT: Rogue bot located, Programmers report to Factory Zone 4F. 05732_ Slug penetrates Wall. 05732_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" + =+ """ ###### ?????????????????????? | | "" # # """ *###### "????????????????????? | | # # """ ####?# "G????????????????????? | | ## ### # #??###?? 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"?" ??### ? ? ????????????????? | | ????????????? ? #?#?# ???????????????????????? | | ?????????????????? ? # ??"???????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ???????????????]?????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- Stasis Canceller | -7/Zion | Archive Energy Filter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lance | -7/Zion | Archive Robot Schematics ------------------ X-82 Rainmaker | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperShadeAmplifier Manual? 0 Play Time 00:50:15 Cumulative 152.9 hours Start 2024.08.22 @ 14:15:06 End 2024.08.22 @ 16:58:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 272 Rogue 268 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Proggy Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9cbe10cf-3198-4106-9560-a208265b5433