Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 23:33:25 Player: zhawty Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1750 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 85/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (8) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Medium Matter Pod > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 25 | 8 1 . 14 2 Power 4 | 2 . . 2 . Engine 4 | 2 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 3 . . 9 2 Energy Gun 4 | . . . 4 . Energy Cannon . | . . . . . Ballistic Gun 6 | 3 . . 3 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 1 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 12 2 Power 3 | . . . 3 . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 7 | . . . 5 2 Highest Loss Streak 8 | . . . 8 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 95 100 72 44 Engine 11 | . 14 14 11 . Treads 3 | . . . 5 22 Leg 20 | . 28 28 13 . Storage 24 | . 23 28 24 11 Energy Gun 5 | . . . 13 9 Ballistic Gun 16 | . 28 28 2 . Naked Turns . | . . . . . Heaviest Build 22 | 14 16 16 22 8 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 4 | 1 . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 4 Average Carried 6 | 3 5 7 6 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 8 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 587 | 213 . 105 269 . Remotely . | . . . . . Salvage Created 532 | . . 62 461 9 Parts 37 | . . 6 31 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 17 | . . 3 9 5 Guns 9 | . . 3 6 . AOE 7 | . . . 2 5 Classes Destroyed 7 | . . 2 4 1 Worker 3 | . . 1 2 . Builder 3 | . . . 3 . Recycler 2 | . . . 2 . Swarmer 6 | . . 3 3 . Grunt 3 | . . . 3 . Sentry 3 | . . . 3 . Assembled 5 | . . . . 5 Best Kill Streak 12 | . . 4 12 5 Combat Bots Only 5 | . . 3 3 5 Max Kills in Single Turn 4 | . . 1 2 4 Gunslinging . | . . . . . Exploded 4 | . . . 2 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1749 | . . 190 1320 239 Core 441 | . . 34 331 76 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 . 86 . . Volleys Fired 51 | . . 12 36 3 Largest 2 | . . 2 2 1 Hottest 112 | . . 40 112 33 Shots Fired 81 | . . 24 54 3 Gun 74 | . . 24 50 . Cannon . | . . . . . Launcher 7 | . . . 4 3 Special . | . . . . . Kinetic 31 | . . 24 7 . Thermal 39 | . . . 39 . Explosive 7 | . . . 4 3 Electromagnetic 4 | . . . 4 . Robot Hit Streak 6 | . . 4 6 6 Robot Miss Streak 4 | . . 4 2 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 51 | . . 11 38 2 Core Hits 43 | . . 5 22 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . . 5 . Burn 4 | . . . 4 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1620 | . . 145 1062 413 Guns 639 | . . 145 494 . Cannons . | . . . . . Explosions 968 | . . . 555 413 Melee . | . . . . . Ramming 13 | . . . 13 . Kinetic 191 | . . 145 46 . Thermal 391 | . . . 391 . Explosive 968 | . . . 555 413 Electromagnetic 57 | . . . 57 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 29 | . . . 29 . Projectiles . | . . . . . Explosions 29 | . . . 29 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 117 | . . . 26 91 Shots 3 | . . . 1 2 Rammed 3 | . . . 3 . Targets Rammed 5 | . . 1 4 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 318 | . . . 318 . Average Temperature 117 | . . . 117 . Received Heat Transfer 531 | . . . 531 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 6 . Heat Transferred 1295 | . . . 1295 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 318 | . . 75 318 143 Initial 123 | . . . 29 123 Average 73 | . . 32 171 123 Maximum Alert Level 1 | . . . 1 . Low Security (%) 87 | 100 100 100 58 100 Level 1 12 | . . . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 1 3 19 10 Peak Tracking Total 9 | . 1 2 6 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 894 | 66 180 301 269 78 Spaces Moved 534 | 37 144 213 95 45 Core 12 | 8 . . 4 . Treads 74 | . . . 29 45 Legs 448 | 29 144 213 62 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 130 | 123 120 120 158 160 Slowest Speed 250 | 190 120 120 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 25 | 3 18 68 17 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . 21 10 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . . 21 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 647 | 55 151 234 157 50 Wait 13 | 2 4 7 . . Move 530 | 36 143 212 94 45 Hop . | . . . . . Pick Up 20 | 9 3 2 6 . Fast Attach 3 | 1 . . 2 . Attach 17 | 5 1 . 9 2 Detach . | . . . . . Swap 5 | 2 . . 3 . Drop 3 | . . . 3 . Fire 51 | . . 12 36 3 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 7) 247 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned 4 Materials zone layouts 543 | -10/Mines | Discovered new exit (range 5) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 549 | -9/Materials | Identified exit to Mines 773 | -9/Materials | Core integrity fell below 50% 774 | -9/Materials | Lost 8 parts (1p2n1u4w) 780 | -9/Materials | Crushed by falling debris 789 | -9/Materials | Core integrity fell below 20% 811 | -9/Materials | Lost 3 parts (1p1u1w) 817 | -9/Materials | Entered Mines 836 | -9/Mines | Met a Derelict bent on vengeance 844 | -9/Mines | Assembled infested the area 895 | -9/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 00791_ U-05 Engineer lays Concrete. 00794_ O-16 Technician uses terminal to summon reinforcements. 00794_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00794_ O-16 Technician locks terminal. 00802_ System corrupted: Heat flow error (+144). 00808_ W-16 Scout sends out distress signal. 00813_ K-01 Serf collects debris. 00817_ K-01 Serf cleans the Machine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00844_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00888_ EM Shotgun destroyed. 00892_ as-64370 destroyed. 00894_ Grenade Launcher destroyed. 00895_ D-53 Grenadier unfolds itself. 00895_ as-96252 destroyed. 00895_ as-02712 destroyed. 00895_ as-61455 destroyed. 00895_ as-73320 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? #???????????????????? | | ?????????????#d ##??????????????????? | | ????????????? ##?????????????????? | | ????????????? #####?????????????? | | ????????????# ##????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ???????????? #????????????? | | ???????????? a #????????????? | | ????????????# ?????????????? | | ????????????# a ???????????????? | | ????????##### a "?????????????????? | | ????????? a ???????????????????? | | ?????????? %% ????????????????????? | | ???????????# a#?????????????????????? | | ???????????# @ #?????# ?????????????? | | ???????????# #?????# ?????????????? | | ???????????# ####### ????????????? | | ???????????## #? ##??????????? | | ????????????######## #??# #?????????# | | ???????????????????# #??# ####????## | | ???????????????????# #???# ###### | | ???????????????????# #??## ## | | ???????????????????# #??# | | ???????????????????# ##### | | ???????????????????# #??# | | ???????????????????#### #???# | | ??????????????????????# ##### | | ??????????????????????# | | ??????????????????????######## | | ?????????????????????????????### | | ???????????????????????????????## | | ????????????????????????????????## # | | ?????????????????????????????????##### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLongswordTorch Manual? 0 Play Time 00:09:21 Cumulative 8.9 hours Start 2022.03.18 @ 23:23:47 End 2022.03.18 @ 23:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74808ebf-71cd-4507-a7da-a734e613879a