Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 15:51:54 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (756) 756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2736 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 84/300 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Medium Battery Target Analyzer Improved ECM Suite > --- WEAPON (2) ------- Minigun > --- INVENTORY (10) --- Improved Heat Sink Improved Terrain Scan Processor Improved Targeting Computer Improved Propulsion Shielding Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Medium Battery Weight Redist. System Improved ECM Suite > --- WEAPON ----------- Minigun Mining Claw > --- INVENTORY -------- Light Deuterium Engine Large Storage Unit Improved Terrain Scan Processor Improved Targeting Computer Target Analyzer Improved Propulsion Shielding Insulated Plating Hacking Suite Beam Rifle [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Target Analyzer Protection Insulated Plating Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 37 | 6 5 3 8 15 Power 8 | 1 1 1 1 4 Engine 7 | 1 1 1 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 2 | . . . . 2 Leg . | . . . . . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 1 2 2 1 4 Device 5 | . . 2 1 2 Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 . 4 4 Energy Gun 4 | 1 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 . 1 2 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 3 2 7 15 Power 7 | . 1 1 1 4 Propulsion 6 | . . 1 1 4 Utility 4 | . . . 1 3 Weapon 10 | . 2 . 4 4 Highest Loss Streak 11 | . 2 1 5 11 Average Slot Usage (%) 85 | . 89 91 75 86 Engine 9 | . 11 10 7 8 Treads 3 | . . . . 6 Wheel 7 | . 28 15 3 1 Flight 3 | . . . . 6 Device 20 | . . 22 21 25 Storage 19 | . 21 22 22 18 Energy Gun 3 | . 7 11 3 . Ballistic Gun 5 | . 19 11 3 1 Ballistic Cannon 4 | . . . 7 6 Slashing Weapon 5 | . . . 6 8 Naked Turns . | . . . . . Heaviest Build 38 | 10 26 30 33 38 Greatest Support 26 | 26 26 26 16 26 Greatest Overweight (x) 10 | . . 1 3 10 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 5 9 10 10 10 Most Carried 10 | 2 6 9 8 10 Average Carried 6 | 1 2 7 5 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 8 | 2 6 8 5 6 Class Distribution -------------------- 76% | Mutant 23% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 792 | 214 146 115 113 204 Remotely . | . . . . . Salvage Created 681 | . 175 115 95 296 Parts 60 | . 11 12 18 19 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 7 2 9 7 Melee 1 | . . . . 1 Guns 11 | . 4 2 5 . Cannons 10 | . . . 4 6 AOE 3 | . 3 . . . Classes Destroyed 6 | . 3 1 . 2 Recycler 1 | . . . . 1 Operator 2 | . 1 . . 1 Swarmer 12 | . 3 . 9 . Grunt 6 | . 4 . . 2 Sentry 6 | . . 2 . 4 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 4 1 4 2 Combat Bots Only 4 | . 3 1 4 2 Max Kills in Single Turn 4 | . 4 1 1 1 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3031 | . 495 166 541 1829 Core 898 | . 120 56 166 556 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 52 . 44 . Volleys Fired 102 | . 21 12 22 47 Largest 2 | . 2 2 2 1 Hottest 88 | . 70 70 88 44 Shots Fired 133 | . 38 18 30 47 Gun 84 | . 38 18 20 8 Cannon 49 | . . . 10 39 Launcher . | . . . . . Special . | . . . . . Kinetic 112 | . 31 12 22 47 Thermal 21 | . 7 6 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 8 19 5 13 Robot Miss Streak 7 | . 7 1 6 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 104 | . 21 15 16 52 Core Hits 56 | . 13 6 9 28 Critical Hits 3 | . 1 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 . . 1 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2015 | . 689 134 317 875 Guns 619 | . 194 134 172 119 Cannons 760 | . . . 145 615 Explosions 495 | . 495 . . . Melee 141 | . . . . 141 Ramming . | . . . . . Kinetic 1213 | . 157 84 238 734 Thermal 661 | . 532 50 79 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 141 | . . . . 141 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 216 | . 204 . . 12 Projectiles 12 | . . . . 12 Explosions 204 | . 204 . . . Melee . | . . . . . Knockbacks 14 | . . . 2 12 Impact . | . . . . . Kinetic 11 | . . . 1 10 Secondary 3 | . . . 1 2 Self-Inflicted Damage 183 | . 183 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 165 | . 80 67 105 165 Average Temperature 52 | . 24 30 46 72 Received Heat Transfer 822 | . 120 54 . 648 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 794 | . 461 148 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 315 | . 220 162 278 315 Initial 107 | . . 92 63 107 Average 141 | . 125 117 202 140 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 77 | 100 76 100 63 72 Level 1 22 | . 23 . 36 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 9 4 16 29 Peak Tracking Total 5 | . 4 2 4 5 Tactical Retreats 10 | . 1 . 2 7 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 3 | . 3 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 3 . 2 Successful 3 | . 1 1 . 1 Failed 3 | . . 2 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 . 1 Prototype ID Bank 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1474 | 39 191 258 249 737 Spaces Moved 821 | 34 135 209 113 330 Core 126 | 3 . . 73 50 Treads 209 | . . . . 209 Legs . | . . . . . Wheels 485 | 31 135 209 39 71 Hover . | . . . . . Flight 1 | . . . 1 . Fastest Speed 50 | 50 90 100 110 110 Average Speed 137 | 84 90 105 157 175 Slowest Speed 550 | 90 90 110 200 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 33 21 10 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 45 | . 44 . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 44 | . 44 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1018 | 41 168 231 154 424 Wait 15 | . . 3 7 5 Move 817 | 33 134 208 112 330 Hop . | . . . . . Pick Up 30 | 2 7 5 4 12 Fast Attach 14 | 6 2 . 2 4 Attach 21 | . 3 3 6 9 Detach . | . . . . . Swap 2 | . . . . 2 Drop 8 | . 1 . 1 6 Fire 102 | . 21 12 22 47 Melee 9 | . . . . 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 13) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Utility x2 473 | -9/Materials | Discovered new exit (range 14) 489 | -9/Materials | Entered Mines 535 | -9/Mines | Build established: Infiltrator-Mutant 554 | -9/Mines | Discovered new exit (range 7) 579 | -9/Mines | Core integrity fell below 50% 604 | -9/Mines | Lost 5 parts (1p1n1u2w) 738 | -9/Mines | Entered Materials 738 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 861 | -8/Materials | Build established: Mutant 1345 | -8/Materials | Garrison activated, responded to threat 1381 | -8/Materials | Core integrity fell below 50% 1459 | -8/Materials | Core integrity fell below 20% 1475 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 32 matter. K-01 Serf collects debris. T-07 Excavator is excavating. Acquired Imp. Heat Sink. T-07 Excavator is excavating. Lgt. Treads destroyed. T-07 Excavator is excavating. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Insulated Plating destroyed. G-50 Soldier knocked back. Lgt. Deuterium Engine destroyed. Flak Cannon destroyed. Mining Claw destroyed. Weight Redist. System destroyed. Beam Rifle destroyed. G-50 Soldier suffers critical hit. Destroyed Hvy. Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###################################??????????????? | | + + *#??????????????? | | " !! !#########+## #### #??????????????? | | T! ! !## % # # !!! #??????????????? | | " ## =! + % + !! #??????????????? | | = """ ## ! #### # !! #??????????????? | | """ ## #??## ## #??????????????? | | """ ################ #########??????????????? | | #????????# # #??????????????????????? | | ##########????????# # #??????????????????????? | | ??????????????????# # #??????????????????????? | | ??????????????????# # #??????????????????????? | | #?????????????????# """ + #??????????????????????? | | ???????????###??# """ # #??????????????????????? | | ??????????? ?# """ # #??????????????????????? | | ???????????" ####### #?##########???????????? | | #### ??????????G" # #g#?# #???????????? | | #???? ??????????? + # #?# #???????????? | | ?????? ???????????# ] +!#?# #???????????? | | ??????????????????# ]] # #?# #?# ##??????? | | ??????????????????# # ###[ # ???????? | | ??????????????????# /g *+% + ?????????? | | ??????????????????# # ### #???????????? | | ???????????##+###########@#?# #???????????? | | ???????????? / ????# #?# %= #???????????? | | ???????????????# ??#a#?####/#####???????????? | | ???????????????# /] # ####%[==####???????????? | | ???????????????# /] + ! #???????? | | ???????????????# !] # #???????? | | ???????????????# ??###### ##### ##???????? | | ???????????????# ?????????## ##??????????????? | | ???????????????# ????????????# #???????????????? | | ???????????????#??????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Resistance: EM 15 Evasion (%) 44 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledContainmentRegulator Manual? 0 Play Time 00:25:51 Cumulative 40.2 hours Start 2022.03.07 @ 14:49:18 End 2022.03.07 @ 15:51:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 17 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 41c85cfc-997a-4e91-9ab2-104f18cb1dd7