Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.05 @ 16:07:19 Player: ZLD1 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (1609) 1609 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1670) 1670 TOTAL SCORE: 8394 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 577 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (10) --- Improved Signal Interpreter Authchip [R/Combat] Relay Coupler [Sentry] (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Improved Target Analyzer ECM Suite Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Improved Plasma Cutter Lance > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Sentry] Corruption Screen Field Lobotomy Kit [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Insulated Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Field Lobotomy Kit Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . Utility 4 | . . . 2 . . . . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . Parts Attached 88 | 7 . 2 4 1 2 3 9 17 18 5 3 17 Power 17 | 1 . . . . 2 1 1 3 5 . . 4 Engine 9 | 1 . . . . 2 . . 1 3 . . 2 Core 8 | . . . . . . 1 1 2 2 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . . 2 . . . 4 4 4 4 . . Treads . | . . . . . . . . . . . . . Leg 19 | 2 . . 2 . . . 3 4 4 4 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . Utility 21 | 2 . . 2 1 . 2 . 4 5 1 3 1 Device 11 | 1 . . . . . 1 . 2 5 1 1 . Storage 3 | 1 . . . 1 . . . . . . . 1 Processor 3 | . . . 1 . . 1 . . . . 1 . Hackware 3 | . . . . . . . . 2 . . 1 . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 . 2 . . . . 4 6 4 . . 12 Energy Gun 11 | 2 . . . . . . . 5 3 . . 1 Energy Cannon 2 | . . . . . . . 1 1 . . . . Ballistic Gun 4 | . . 1 . . . . . . . . . 3 Ballistic Cannon 3 | . . 1 . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . 1 . 1 . . 4 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . . Parts Lost 35 | . . . . . . . 12 . 5 . . 18 Power 7 | . . . . . . . 2 . 2 . . 3 Propulsion 10 | . . . . . . . 4 . 3 . . 3 Utility 8 | . . . . . . . 2 . . . . 6 Weapon 10 | . . . . . . . 4 . . . . 6 Highest Loss Streak 9 | . . . . . . . 8 . 4 . . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 100 100 88 100 100 99 75 75 92 78 64 49 Engine 8 | . 14 14 11 11 11 4 . 1 11 9 6 2 Core 4 | . . . . . . 5 8 8 6 9 6 2 Leg 21 | . 28 28 22 22 22 22 18 19 20 26 20 8 Device 10 | . 14 14 11 11 11 11 13 7 9 9 10 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 6 5 Processor 6 | . . . 7 11 11 10 9 9 8 . . 5 Hackware 3 | . . . . . . . . 8 9 9 6 2 Protection 2 | . . . 3 11 11 10 . . . . . . Energy Gun 8 | . 28 2 . . . . . 11 17 6 3 1 Ballistic Gun 4 | . . 12 11 11 11 11 4 . . . . . Ballistic Cannon 4 | . . 12 11 11 11 11 8 . . . 2 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 14 14 19 22 27 27 27 32 33 36 27 27 37 Greatest Support 45 | 20 20 20 24 24 24 24 39 30 30 45 45 45 Greatest Overweight (x) 9 | . . . . 1 1 1 7 3 2 2 . 9 Average Overweight (x) . | . . . . . 1 . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 4 5 8 8 8 9 10 10 10 10 10 10 10 Average Carried 8 | 1 3 7 8 7 8 8 9 9 9 10 10 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 8 8 8 9 8 9 10 10 10 10 3 Scrap Engine Consumption 17 | . . . . . . . . . . 9 7 1 Constructs Created 2 | . . . . . . . . . . 2 . . Constructs Modified 1 | . . . . . . . . . . . 1 . Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 6% | Commander-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Matter Collected 1475 | 76 194 20 84 . . 212 178 213 218 . . 280 Remotely . | . . . . . . . . . . . . . Salvage Created 1207 | 29 102 . 29 . . 288 58 184 122 . . 395 Parts 59 | 4 3 . 4 . . 13 8 7 5 . . 15 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 26 | . 2 . 2 . . 6 2 3 4 . . 7 Melee 4 | . . . . . . . . . . . . 4 Guns 14 | . 2 . 2 . . 3 . 2 3 . . 2 Cannons 6 | . . . . . . 3 2 . . . . 1 Classes Destroyed 9 | 1 2 . 2 . . 2 1 . . . . 1 Worker 2 | . . . 1 . . 1 . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Watcher 4 | . 1 . 1 . . . 1 1 . . . . Swarmer 6 | . . . 2 . . . . . 2 . . 2 Grunt 10 | . 2 . . . . 4 . 3 1 . . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 7 | . . . . . . . 2 1 1 . . 3 Hunter 2 | . . . . . . . . . . . . 2 Best Kill Streak 4 | 1 2 . 3 . . 4 1 2 1 . . 3 Combat Bots Only 3 | . 2 . 1 . . 3 1 2 1 . . 3 Max Kills in Single Turn 2 | 1 1 . 1 . . 1 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Damage Taken 5507 | . 103 . 110 . . 437 1127 259 897 . . 2574 Core 1394 | . . . 23 . . 28 246 47 194 . . 856 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 100 . . . 87 . . . 11 . . Volleys Fired 150 | 1 10 1 12 . . 14 21 28 32 . . 31 Largest 2 | 2 2 2 2 . . 2 2 2 2 . . 1 Hottest 130 | 90 90 90 69 . . 69 104 130 128 . . 100 Shots Fired 228 | 2 20 2 24 . . 28 37 36 48 . . 31 Gun 162 | 2 20 2 12 . . 14 9 35 48 . . 20 Cannon 59 | . . . 12 . . 14 26 1 . . . 6 Launcher . | . . . . . . . . . . . . . Special 7 | . . . . . . . 2 . . . . 5 Kinetic 105 | . . . 24 . . 28 32 . . . . 21 Thermal 120 | 2 20 2 . . . . 3 35 48 . . 10 Explosive . | . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . . . Robot Hit Streak 19 | 2 6 1 4 . . 6 8 9 10 . . 19 Robot Miss Streak 9 | . 4 1 5 . . 3 5 3 9 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 162 | 2 13 1 13 . . 20 24 21 25 . . 43 Core Hits 64 | 1 6 1 5 . . 15 4 11 6 . . 15 Critical Kills 1 | . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 11 | 1 . . . . . 2 . 2 2 . . 4 Burn 5 | 1 . . . . . . . 2 2 . . . Destroy 2 | . . . . . . 1 . . . . . 1 Blast 1 | . . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 28 | . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . 28 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 7 Damage Inflicted 3726 | 24 158 21 323 . . 456 537 370 429 1 . 1407 Guns 1815 | 24 154 11 123 . . 227 72 349 429 . . 426 Cannons 1190 | . . . 187 . . 229 464 . . . . 310 Explosions . | . . . . . . . . . . . . . Melee 644 | . . . . . . . . . . . . 644 Ramming 59 | . 4 10 13 . . . 1 21 . 1 . 9 Kinetic 1838 | . . . 310 . . 456 489 . . . . 583 Thermal 1185 | 24 154 11 . . . . 47 349 429 . . 171 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 644 | . . . . . . . . . . . . 644 Highest Corruption 2 | . 1 1 . . . . 2 2 2 2 . . Average Corruption 1 | . 1 1 . . . . 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 39 | . 2 4 . . . . . 11 16 6 . . Message Errors 5 | . . 2 . . . . . . 1 2 . . Matter Fused 9 | . . . . . . . . 4 3 2 . . Heat Flow Errors 6 | . 2 1 . . . . . 1 2 . . . Energy Discharges 3 | . . . . . . . . 1 2 . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . 1 . . . . . 4 3 2 . . Data Loss (major) 3 | . . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 29 | . . . 7 . . . . . . . . 22 Projectiles 29 | . . . 7 . . . . . . . . 22 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 9 | . . . 2 . . 5 . 1 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic 6 | . . . 2 . . 4 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 22 | . 1 3 6 . . 1 1 5 . 1 . 4 Kicked 18 | . 1 3 6 . . 1 1 5 . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 543 | 30 288 107 54 . . 256 266 219 543 . . 348 Average Temperature 123 | 18 108 43 22 . . 104 108 48 211 . . 124 Received Heat Transfer 1569 | . 78 . . . . 234 540 117 288 . . 312 Effects 23 | . . . . . . 4 . . 17 . . 2 Shutdowns 5 | . . . . . . . . . 5 . . . Energy Bleed 3 | . . . . . . 2 . . 1 . . . Interference 7 | . . . . . . 2 . . 3 . . 2 Matter Decay 2 | . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . Damage (core) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . Parts Melted 11 | 1 1 . . . . . . 5 4 . . . Heat Transferred 3140 | 136 409 25 . . . . 74 999 1110 . . 387 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Peak Influence 542 | 5 75 . 126 48 . 153 154 542 497 214 89 192 Initial 317 | . 3 . . 48 . . 59 43 317 214 89 62 Average 188 | 2 43 . 51 48 . 74 101 352 424 214 89 137 Maximum Alert Level 2 | . . . . . . . . 2 2 1 . . Low Security (%) 59 | 100 100 100 100 100 . 100 100 9 . . 100 100 Level 1 23 | . . . . . . . . 61 37 100 . . Level 2 16 | . . . . . . . . 29 62 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 3 | . . . 1 . . . 1 1 . . . . Investigation 1 | . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Distress Signals 7 | . . . 1 . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 77 | . 4 . 12 . . 6 15 21 8 . . 11 Peak Tracking Total 7 | . 3 . 4 . . 3 7 3 3 . . 4 Tactical Retreats 4 | . . . . . . . . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Traps Triggered 12 | . 1 . . . . . 2 . 8 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Disabled 7 | . . . 1 . . . 3 1 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 . . . Garrison Relay 2 | . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Machines Accessed 10 | . . 1 . . 1 . . 4 1 . 1 2 Terminals 6 | . . . . . . . . 3 1 . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 18 | . . 1 . . 1 . . 9 2 . 2 3 Successful 11 | . . 1 . . 1 . . 4 1 . 2 2 Failed 7 | . . . . . . . . 5 1 . . 1 Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 12 | . . . . . . . . 7 2 . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 . . 2 . Terminal Hacks 8 | . . 1 . . 1 . . 3 1 . . 2 Record 1 | . . . . . . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 Registered Components 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 2 . Unlock Access 2 | . . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 3 1 . 1 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 10 . . . Machine Destruction 10 | . . . . . . . . . 10 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total Allies 13 | . . 1 . . . . 2 10 . . . . Largest Group 10 | . . 1 . . . . 2 10 4 . . . Highest-Rated Group 173 | . . 31 . . . . 34 173 64 . . . Highest-Rated Ally 31 | . . 31 . . . . 18 29 16 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 143 | . . . . . . . 14 116 13 . . . Total Damage 2101 | . . . . . . . 351 1561 189 . . . Kills 23 | . . . . . . . 3 16 4 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Turns Passed 5446 | 64 459 679 234 63 542 375 380 709 989 374 91 487 Spaces Moved 3205 | 46 355 555 169 36 299 177 200 363 460 291 71 183 Core 99 | 14 . . . . . . 8 20 . . . 57 Treads . | . . . . . . . . . . . . . Legs 3106 | 32 355 555 169 36 299 177 192 343 460 291 71 126 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 180 90 100 120 120 120 120 100 Average Speed 146 | 98 120 120 108 165 180 169 147 165 181 122 120 169 Slowest Speed 500 | 120 120 120 120 180 180 180 400 260 260 260 120 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 41 99 27 12 60 47 19 47 48 76 2 15 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 4 | . . 1 . . . 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 11 | . . . 4 . . 3 3 . . . . 1 Melee . | . . . . . . . . . . . . . Projectile 11 | . . . 4 . . 3 3 . . . . 1 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Total 3668 | 62 368 566 194 40 303 224 245 432 566 311 75 282 Wait 54 | . . . . . . 25 5 1 2 8 . 13 Move 3195 | 45 354 554 168 35 298 176 199 363 459 290 71 183 Hop . | . . . . . . . . . . . . . Pick Up 47 | 9 3 4 1 2 2 2 7 8 4 . . 5 Fast Attach 34 | . . 1 2 . . . 3 8 7 3 3 7 Attach 29 | 7 . 1 . . . 3 5 6 3 . . 4 Detach 2 | . . . . . . . . 1 1 . . . Swap 25 | . . . 2 1 2 . 1 3 8 2 . 6 Drop 49 | . . 2 3 2 1 3 3 9 10 7 1 8 Fire 150 | 1 10 1 12 . . 14 21 28 32 . . 31 Melee 21 | . . . . . . . . . . . . 21 Ram 4 | . . . . . . . . . . . . 4 Kick 18 | . 1 3 6 . . 1 1 5 . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 40 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 65 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 524 | -10/Materials | Entered Mines 530 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 698 | -10/Mines | Learned location of Storage (-8) 764 | -10/Mines | Received a Mining Laser from a helpful Derelict 793 | -10/Mines | Discovered new exit (range 6) 852 | -10/Mines | Discovered new exit (range 11) 1203 | -10/Mines | Entered Materials 1203 | -9/Materials | Evolved 2 slots: Utility x2 1382 | -9/Materials | Discovered new exit (range 9) 1437 | -9/Materials | Entered Mines 1492 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1492 | -9/Mines | Discovered new exit (range 5) 1500 | -9/Mines | Entered Exiles 1544 | -9/Exiles | Met 8R-AWN 1576 | -9/Exiles | Met EX-HEX 1623 | -9/Exiles | Met EX-BIN 1648 | -9/Exiles | Aligned with FarCom system 1650 | -9/Exiles | Given EX-Vault access code 1691 | -9/Exiles | Opened EX-Vault 1706 | -9/Exiles | Found Field Lobotomy Kit 1743 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1903 | -9/Exiles | Met EX-DEC 2019 | -9/Exiles | Discovered new exit (range 15) 2042 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2042 | -9/Exiles | Entered Mines 2368 | -8/Mines | Discovered new exit (range 10) 2417 | -8/Mines | Entered Materials 2417 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2675 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 2679 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2706 | -8/Materials | Lost 8 parts (2p3n1u2w) 2767 | -8/Materials | Discovered new exit (range 10) 2797 | -8/Materials | Entered Storage 2811 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2827 | -8/Storage | Lost 3 parts (1n1u1w) 3095 | -8/Storage | Build established: Commander-Mutant 3188 | -8/Storage | Core integrity fell below 50% 3354 | -8/Storage | Door terminal overloaded 3429 | -8/Storage | Build established: Scavenger-Mutant 3506 | -8/Storage | Identified exit to Garrison 3506 | -8/Storage | Entered Garrison 3506 | -8/Garrison | Accompanied by 4 allies 3616 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Core integrity fell below 20% 3694 | -8/Garrison | Garrison Relay disabled 3796 | -8/Garrison | Triggered checkpoint 3868 | -8/Garrison | Triggered checkpoint 3919 | -8/Garrison | Garrison Relay disabled 3989 | -8/Garrison | Discovered new exit (range 10) 4056 | -8/Garrison | Triggered checkpoint 4077 | -8/Garrison | Discovered new exit (range 52) 4077 | -8/Garrison | Discovered new exit (range 26) 4077 | -8/Garrison | Discovered new exit (range 30) 4115 | -8/Garrison | Installed Relay Interface Framework 4197 | -8/Garrison | Lost 4 parts (2p2n) 4495 | -8/Garrison | Entered Recycling 4524 | -8/Recycling | Found Scrap Engine 4813 | -8/Recycling | Build established: Mutant 4851 | -8/Recycling | Discovered new exit (range 15) 4869 | -8/Recycling | Entered Factory 4869 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4960 | -6/Factory | Identified exit to Garrison 4960 | -6/Factory | Entered Garrison 5227 | -6/Garrison | Lost 8 parts (2p3n2u1w) 5276 | -6/Garrison | Heavy support dispatched to Factory 5300 | -6/Garrison | Core integrity fell below 50% 5351 | -6/Garrison | Core integrity fell below 20% 5414 | -6/Garrison | Lost 9 parts (1p4u4w) 5447 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05342_ Lance destroyed. 05345_ Slug penetrates Wall. 05349_ Penetrated by Slug. 05349_ Gauss Rifle destroyed. 05350_ Slammed into H-66 Slayer. 05350_ H-66 Slayer knocked back. 05350_ Destabilizing: Core damaged (-34). 05352_ Penetrated by Slug. 05366_ Acquired Gatling Laser. 05368_ Slug penetrates Wall. 05368_ Acquired 70 matter. 05371_ Slug penetrates Wall. 05373_ Slammed into H-66 Slayer. 05374_ Penetrated by Slug. 05377_ Imp. Target Analyzer destroyed. 05383_ Penetrated by Slug. 05383_ Scrap Engine destroyed. 05385_ H-66 Slayer destroyed. 05394_ Acquired 61 matter. 05444_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????+?????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????#?????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????sss?# #????????? | | ????????????????????????????????+??# #????????? | | ???????????????????????????????????# #????????? | | ???????????????????###?????????????# #????????? | | ????????############ ###########+### ########## | | ????????# ! # | | ????????# * p # | | ????????# @% # | | ????????# ########+;##########+### ###### # | | ????????# #??????# ##????????# #?# #????# # | | ????????## ##??????# #?????????# #?# #????# # | | ????????## #???????# #?????????# #?# ###### # | | ????????#" #???????# #???##????# ?+ # | | ????????#T #???????# #???# ????# #?####T### # | | ????????#""#???????# #?###+###?# #????###?# # | | ????????####???????# #?#! |#?# #????????# # | | ???????????????????# #?#!/ |#?#!#????????# # | | ???????????????????# ### ###!#????????# # | | ???????????????????#[*%"^ *%/%#????????# # | | ???????????????????##### ###=########## | | ???????????????????????#|| !!#?#!=!*!|%%= + | | ???????????????????????#|| !!#?#######=#### | | ???????????????????????###"###???????# #??? # | | ?????????????????????????# #?????????# ##?? # | | ?????????????????????????###?????????# +?? | | ?????????????????????????????????????####?? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????+???? | | ??????????????????????????????????????????+???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Resistance: EM 15 Evasion (%) 57 Target Analysis 6 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationSystemBay Manual? 0 Play Time 00:50:11 Cumulative 25.5 hours Start 2023.04.05 @ 15:11:13 End 2023.04.05 @ 16:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d236d61b-3807-47c4-bf18-01d7c2667a66