Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 23:13:26 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1330) 1330 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 4348 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -77 Cogmind --------- Core Integrity 356/550 Matter 86/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Transmission Jammer Improved Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (28) --- Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit Superbattery (2000) Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Utility Shielding Improved Utility Shielding Improved Utility Shielding Light Armor Plating Insulated Plating Hacking Suite System Shield Shock Rifle Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit 0b10 Alert Chip Transmission Jammer > --- WEAPON ----------- Heavy Particle Gun Minigun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg Improved VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit Superbattery Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Utility Shielding Improved Utility Shielding Light Armor Plating Hacking Suite System Shield Shock Rifle Medium Laser Pulse Rifle Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Great Maul [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 57 | . 10 8 2 2 35 Power 3 | . . 1 . . 2 Engine 3 | . . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | . 5 4 . . 10 Treads 4 | . 3 . . . 1 Leg 9 | . . 2 . . 7 Wheel 5 | . 2 2 . . 1 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 12 | . 2 . 2 . 8 Device 2 | . . . . . 2 Storage 5 | . 2 . 2 . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 23 | . 3 3 . 2 15 Energy Gun 10 | . 1 1 . 1 7 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 2 1 . . 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 13 | . 2 6 . . 5 Power 2 | . . 1 . . 1 Propulsion 4 | . . 3 . . 1 Utility 1 | . . . . . 1 Weapon 6 | . 2 2 . . 2 Highest Loss Streak 4 | . 1 4 . . 3 Average Slot Usage (%) 93 | . 99 93 71 85 97 Engine 12 | . 14 12 14 14 8 Treads 10 | . 27 . . . 1 Leg 15 | . . 24 28 28 20 Wheel 1 | . . 3 . . 3 Device 1 | . . . . . 5 Storage 26 | . 27 28 28 28 23 Processor 2 | . . . . . 11 Protection 1 | . . . . . 4 Energy Gun 7 | . 5 8 . 6 12 Ballistic Gun 9 | . 22 3 . . 3 Launcher 3 | . . 12 . 7 . Naked Turns . | . . . . . . Heaviest Build 110 | 12 48 52 69 73 110 Greatest Support 40 | 20 40 32 20 20 36 Greatest Overweight (x) 36 | . 1 4 3 3 36 Average Overweight (x) 2 | . . 1 2 3 4 Largest Inventory Capacity 28 | 6 16 16 20 20 28 Average Capacity 18 | 6 14 16 19 20 24 Most Carried 28 | 6 11 16 20 20 28 Average Carried 15 | 6 9 13 18 19 22 Final Capacity 28 | 6 16 16 20 20 28 Final Carried 28 | 6 11 16 20 20 28 Class Distribution -------------------- 55% | Mutant 44% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 991 | 190 287 155 . 128 231 Remotely . | . . . . . . Salvage Created 1624 | 80 627 295 . 132 490 Parts 96 | 4 37 16 . 16 23 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 17 8 . 6 10 Guns 23 | . 17 2 . 1 3 AOE 17 | . . 6 . 5 6 Classes Destroyed 12 | 1 4 2 . 2 3 Worker 2 | . . 2 . . . Tunneler 2 | . . . . 2 . Hauler 2 | . . . . . 2 Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 2 | . 2 . . . . Watcher 2 | . 1 . . . 1 Swarmer 14 | . 6 3 . 3 2 Grunt 24 | . 11 5 . 2 6 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 1 6 6 . 5 5 Combat Bots Only 6 | . 6 3 . 3 5 Max Kills in Single Turn 4 | 1 1 4 . 3 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2277 | . 663 399 . 126 1089 Core 348 | . 48 74 . 32 194 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . . . 38 . Volleys Fired 143 | 2 65 28 . 11 37 Largest 2 | 2 2 2 . 1 2 Hottest 113 | 40 60 40 . 50 113 Shots Fired 255 | 4 128 50 . 11 62 Gun 233 | 4 128 44 . 3 54 Cannon . | . . . . . . Launcher 22 | . . 6 . 8 8 Special . | . . . . . . Kinetic 149 | 4 91 44 . . 10 Thermal 25 | . . . . 3 22 Explosive 22 | . . 6 . 8 8 Electromagnetic 59 | . 37 . . . 22 Robot Hit Streak 14 | 2 13 14 . 3 8 Robot Miss Streak 4 | 1 3 2 . 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 176 | 3 90 39 . 3 41 Core Hits 94 | 2 34 24 . 12 22 Critical Hits 2 | . 2 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 2 . . . . Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3900 | 27 1125 962 . 476 1310 Guns 1996 | 27 1050 252 . 14 653 Cannons . | . . . . . . Explosions 1843 | . 63 661 . 462 657 Melee . | . . . . . . Ramming 61 | . 12 49 . . . Kinetic 992 | 27 615 252 . . 98 Thermal 479 | . 63 . . 14 402 Explosive 1627 | . . 661 . 462 504 Electromagnetic 741 | . 435 . . . 306 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Effects 25 | . 1 16 5 3 . Message Errors 10 | . 1 7 1 1 . Heat Flow Errors 5 | . . 3 2 . . Energy Discharges 4 | . . 2 . 2 . Data Loss (minor) 6 | . . 4 2 . . Overload Shots . | . . . . . . Overflow Damage 125 | . . 79 . . 46 Projectiles . | . . . . . . Explosions 123 | . . 77 . . 46 Melee 2 | . . 2 . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 623 | . 56 85 . 62 420 Shots 15 | . 1 3 . 2 9 Rammed 6 | . 3 3 . . . Targets Rammed 10 | . 3 7 . . . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 246 | . 57 235 246 30 231 Average Temperature 52 | . 20 51 110 14 73 Received Heat Transfer 675 | . 219 171 . 6 279 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . 1 . . . 1 Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 768 | . 100 . . 37 631 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 365 | 5 365 120 . 80 152 Initial 15 | . 3 15 . . . Average 51 | 3 67 33 . 50 42 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 90 100 . 100 100 Level 1 3 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 2 . . 2 Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 44 9 . 6 23 Peak Tracking Total 7 | . 7 4 . 3 5 Tactical Retreats 8 | . 6 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 1 | . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 20 | . 9 2 2 . 7 Terminals 14 | . 7 1 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 70 | . 29 3 8 . 30 Successful 52 | . 17 1 8 . 26 Failed 17 | . 12 2 . . 3 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . . . . 1 Manual 38 | . 21 2 1 . 14 Terminals 53 | . 27 2 . . 24 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 6 | . . . . . 6 Garrison Access . | . . . . . . Terminal Hacks 30 | . 9 1 8 . 12 Record 8 | . . . 7 . 1 Part Schematic 2 | . 1 . . . 1 Robot Analysis 4 | . 3 . . . 1 Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 2 | . 2 . . . . Locate Traps 3 | . 1 . . . 2 Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Zone Layout 4 | . 2 . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 6 | . . . . . 6 Insert Component 3 | . . . . . 3 Analyze 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 6 . . . 8 Terminals 14 | . 6 . . . 8 Track 3 | . 2 . . . 1 Assimilate 2 | . 1 . . . 1 Botnet 7 | . 2 . . . 5 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 14 | . 8 1 . . 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . 1 . . . 4 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . . 3 Part Schematics Acquired 3 | . . . . . 3 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 86 | . . 86 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 8350 | 10 2909 1526 898 983 2024 Spaces Moved 3304 | 4 914 837 435 456 658 Core 2 | . . . . . 2 Treads 883 | . 870 . . . 13 Legs 1930 | 4 . 716 435 456 319 Wheels 489 | . 44 121 . . 324 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 110 180 210 140 Average Speed 181 | 120 167 170 204 210 178 Slowest Speed 1850 | 120 180 240 210 210 1850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 3 99 99 89 91 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 49 | . . . . 37 12 Terrain Destroyed 225 | . 8 45 . 102 70 Melee 12 | . . . . . 12 Projectile . | . . . . . . AOE 213 | . 8 45 . 102 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 5406 | 5 2166 890 450 471 1424 Wait 1812 | . 1163 2 . 2 645 Move 3299 | 3 913 836 434 455 658 Hop . | . . . . . . Pick Up 46 | . 9 9 7 1 20 Fast Attach 11 | . 1 2 . . 8 Attach 16 | . 2 4 . 1 9 Detach 4 | . . . . . 4 Swap 30 | . 7 2 2 1 18 Drop 23 | . 3 . 7 . 13 Fire 143 | 2 65 28 . 11 37 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick 7 | . . 7 . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 10) 567 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 11) 2263 | -10/Materials | Discovered new exit (range 14) 2920 | -10/Materials | Entered Mines 2927 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2968 | -10/Mines | Learned Materials trap positions 2981 | -10/Mines | Lost 4 parts (1p2n1w) 3066 | -10/Mines | Met a Derelict testing a Signal Generator 3076 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3568 | -10/Mines | Met a Derelict shopkeep closing up shop 3608 | -10/Mines | Received a Mining Laser from a helpful Derelict 3704 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3708 | -10/Mines | Found Prototype Device 4045 | -10/Mines | Discovered new exit (range 6) 4079 | -10/Mines | Discovered new exit (range 8) 4430 | -10/Mines | Discovered new exit (range 5) 4446 | -10/Mines | Entered Exiles 4446 | -10/Exiles | Accompanied by 2 allies 4476 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4503 | -10/Exiles | Met 8R-AWN 4535 | -10/Exiles | Met EX-HEX 4658 | -10/Exiles | Met EX-DEC 4691 | -10/Exiles | Visited The Gauntlet 4912 | -10/Exiles | Build established: Hauler-Mutant 4952 | -10/Exiles | Learned location of Zion (-6) 5002 | -10/Exiles | Met EX-BIN 5032 | -10/Exiles | Aligned with FarCom system 5034 | -10/Exiles | Given EX-Vault access code 5084 | -10/Exiles | Opened EX-Vault 5101 | -10/Exiles | Found 0b10 Alert Chip 5106 | -10/Exiles | Found Superbattery 5151 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5171 | -10/Exiles | Exiles lab attacked by MAIN.C 5321 | -10/Exiles | Discovered new exit (range 14) 5344 | -10/Exiles | Stole two prototypes: Superbattery, 0b10 Alert Chip 5344 | -10/Exiles | Entered Mines 5346 | -9/Mines | Core integrity fell below 50% 5540 | -9/Mines | Found a hidden stash of uninstalled traps 5962 | -9/Mines | Discovered new exit (range 13) 6092 | -9/Mines | Learned Materials stockpile data 6327 | -9/Mines | Entered Materials 6327 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6328 | -8/Materials | Loaded intel: 12 trap records 7106 | -8/Materials | Central database locked down 8127 | -8/Materials | Lost 3 parts (1p1u1w) 8351 | -8/Materials | Self-destructed Last Messages --------------- 08096_ Destroyed Aluminum Leg. 08096_ G-47 Trooper destroyed. 08096_ Minigun destroyed. 08096_ Destroyed Minigun. 08097_ The unstable cave ceiling collapses. 08103_ S-10 Pest destroyed. 08106_ U-05 Engineer lays Concrete. 08108_ U-05 Engineer builds a Wall. 08109_ The unstable cave ceiling collapses. 08112_ Acquired 5 matter. 08113_ U-05 Engineer lays Concrete. 08115_ The unstable cave ceiling collapses. 08115_ U-05 Engineer lays Concrete. 08123_ Acquired 11 matter. 08125_ U-05 Engineer lays Concrete. 08130_ The unstable cave ceiling collapses. 08159_ U-05 Engineer builds a Wall. 08187_ Acquired Insulated Plating. 08199_ Acquired Imp. Propulsion Shielding. 08292_ Acquired Imp. Utility Shielding. 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Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredColdEngine Manual? 0 Play Time 00:49:08 Cumulative 96.8 hours Start 2020.10.31 @ 19:29:37 End 2020.10.31 @ 23:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c04c79bf-6dd5-4a6c-b0b4-a2a7adb800c5