Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.09 @ 05:02:00 Player: maxwell Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (151) 755 Value Destroyed (5460) 5460 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 11797 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 173 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1607 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 39/100 System Corruption 0% Temperature Critical (507) Movement Rolling (100) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads Assembled Alloy Leg Armored Huge Wheel > --- UTILITY (5) ------ Lightpack 2.0 > --- WEAPON (2) ------- Heavy Ion Cannon Neutron Cannon > --- INVENTORY (40) --- Light Deuterium Engine Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Experimental Heat Sink Huge Storage Unit Advanced Energy Well (500) 0b10 Decoder Chip [Scout] Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Dynamic Insulation System Long-range Tractor Beam Hacking Drone Bay (1/1) GOLEM Unit AWS/Thermal Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Treads Assembled Alloy Leg Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 GOLEM Unit > --- WEAPON ----------- Heavy Ion Cannon Neutron Cannon > --- INVENTORY -------- Light Deuterium Engine Zionite Light DM Reactor Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg Experimental Heat Sink Huge Storage Unit Advanced Energy Well 0b10 Decoder Chip [Scout] Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Dynamic Insulation System Long-range Tractor Beam Hacking Drone Bay GOLEM Unit AWS/Thermal Improved EM Pulse Cannon Improved EM Pulse Cannon Shock Bomb Launcher Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 2 . . . . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 2 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 247 | 6 12 6 . 5 70 36 17 25 17 51 2 Power 20 | 1 . 1 . . 6 4 2 3 . 3 . Engine 10 | 1 . 1 . . 5 . 2 . . 1 . Core 8 | . . . . . 1 4 . 3 . . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 48 | 2 . 2 . 2 23 6 1 5 2 5 . Treads 38 | 2 . 1 . 1 16 6 1 5 2 4 . Leg 4 | . . . . . 4 . . . . . . Wheel 6 | . . 1 . 1 3 . . . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 84 | 1 4 . . . 15 12 7 6 11 27 1 Device 31 | . . . . . 9 4 4 2 2 9 1 Storage 8 | 1 3 . . . . 1 . . . 3 . Processor 7 | . . . . . 1 1 1 . 4 . . Hackware . | . . . . . . . . . . . . Protection 38 | . 1 . . . 5 6 2 4 5 15 . Artifact . | . . . . . . . . . . . . Weapon 95 | 2 8 3 . 3 26 14 7 11 4 16 1 Energy Gun 26 | 2 5 1 . 3 8 7 . . . . . Energy Cannon 31 | . 1 . . . 10 1 3 4 2 9 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 2 . . . . Launcher 25 | . 2 2 . . 8 . 1 4 1 7 . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 9 | . . . . . . 5 . 3 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 3 . . . 1 9 . Corrupted Parts 9 | . . . . . 4 . . 5 . . . System Corruption 59 | . . . . . 17 . . 42 . . . Parts Lost 37 | . 1 2 . 2 13 2 1 7 . 7 2 Power 7 | . . . . . 2 . 1 1 . 2 1 Propulsion 12 | . . 2 . 2 3 . . 2 . 2 1 Utility 11 | . . . . . 4 1 . 3 . 3 . Weapon 7 | . 1 . . . 4 1 . 1 . . . Highest Loss Streak 7 | . 1 2 . 2 7 1 1 7 . 3 1 To Critical Strikes 6 | . 1 . . . . . 1 3 . 1 . Average Slot Usage (%) 95 | . 91 99 100 99 94 97 92 98 99 94 60 Engine 4 | . 14 14 14 14 6 1 6 2 . . . Core 7 | . . . . . 2 11 7 11 15 8 . Reactor 1 | . . . . . . . . . . 5 6 Treads 27 | . 28 22 14 13 22 30 30 29 30 28 13 Wheel 1 | . . 5 14 13 4 . . . . . 7 Device 7 | . . . . . 10 6 11 9 7 9 6 Storage 9 | . 24 14 14 14 9 7 7 7 7 7 7 Processor 6 | . . . . . 8 11 10 7 10 4 . Protection 9 | . 2 14 14 14 6 9 6 11 11 10 . Energy Gun 5 | . 9 25 14 23 7 10 . . . . . Energy Cannon 5 | . 4 . . . 7 . 1 6 8 11 8 Launcher 2 | . 6 2 14 4 3 . . 2 1 2 5 Impact Weapon 1 | . . . . . . 1 . 5 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 14 53 56 56 56 66 114 123 131 131 126 61 Greatest Support 90 | 40 40 40 10 20 80 86 86 86 86 90 28 Greatest Overweight (x) 17 | . 1 5 5 5 17 1 1 2 1 4 2 Average Overweight (x) 1 | . . 2 5 4 . . 1 1 1 1 1 Largest Inventory Capacity 40 | 8 20 20 20 20 20 25 25 25 25 40 40 Average Capacity 23 | 7 17 20 20 20 20 24 25 25 25 25 40 Most Carried 26 | 4 13 17 20 19 20 25 25 25 25 26 26 Average Carried 21 | 1 8 14 19 18 18 24 24 24 24 24 25 Final Capacity 40 | 8 20 20 20 20 20 25 25 25 25 40 40 Final Carried 26 | 4 11 17 18 18 20 25 25 25 24 25 26 Class Distribution -------------------- 74% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 4468 | 213 219 150 . 31 881 603 482 808 267 685 129 Remotely . | . . . . . . . . . . . . Salvage Created 6332 | . 280 337 . 111 1688 1096 476 799 . 1058 487 Parts 289 | . 32 16 . 3 100 46 9 32 . 34 17 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 8 11 . . 16 Prevented 23 | . . . . . . . . 23 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 162 | . 11 9 . 2 38 19 7 17 . 50 9 Guns 25 | . . 4 . 1 5 15 . . . . . Cannons 30 | . 1 . . . 10 2 4 2 . 2 9 AOE 97 | . 9 5 . . 22 . 3 12 . 46 . Classes Destroyed 23 | . 6 3 . 1 7 2 1 . . 3 . Worker 4 | . . . . . 3 1 . . . . . Builder 2 | . . . . . 2 . . . . . . Tunneler 3 | . 1 . . . 1 1 . . . . . Hauler 8 | . 2 . . . 6 . . . . . . Recycler 2 | . . 1 . . 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . Mechanic 2 | . 1 . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 8 | . 3 . . . 3 2 . . . . . Swarmer 30 | . 9 2 . . 12 . 3 2 . . 2 Grunt 40 | . 2 2 . . 13 6 2 12 . . 3 Brawler 4 | . . . . . 1 . . 1 . . 2 Duelist 2 | . . . . . 1 . . . . . 1 Sentry 18 | . . . . 2 8 5 . 2 . . 1 Demolisher 1 | . . 1 . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 4 | . . . . . 2 2 . . . . . Programmer 4 | . . . . . . 4 . . . . . Heavy 2 | . . . . . 1 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . Z-Light 6 | . . . . . . . . . . 6 . Assembler 2 | . . . . . . . . . . 2 . Assembled 46 | . . 4 . . . . . . . 42 . Golem 2 | . . . . . . . . . . 2 . Wasp 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 42 | . 6 3 . 2 10 4 3 7 . 42 6 Combat Bots Only 40 | . 4 3 . 2 8 4 3 7 . 40 6 Max Kills in Single Turn 13 | . 2 1 . 1 4 2 2 2 . 13 1 Gunslinging . | . . . . . . . . . . . . Exploded 13 | . 2 1 . . 4 . 2 2 . 13 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 . YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 9259 | . 285 418 . 130 2236 1447 214 1202 . 1863 1464 Core 1239 | . 21 96 . 12 346 129 44 67 . 150 374 Absorbed by Shields 903 | . . . . . 113 430 79 218 . 63 . Redirected to Shielding 451 | . . 28 . 4 50 103 . . . 266 . Regen/Repaired (Parts) 114 | . . . . . . 114 . . . . . Core Remaining (%) 61 | 100 . . . 48 37 . . . . . . Volleys Fired 489 | . 33 32 . 8 132 81 31 32 . 109 31 Largest 2 | . 2 2 . 2 2 2 1 2 . 2 2 Hottest 155 | . 110 100 . 100 150 120 70 130 . 138 155 Shots Fired 694 | . 38 58 . 12 183 141 34 40 . 143 45 Gun 294 | . 23 52 . 12 75 132 . . . . . Cannon 295 | . 7 . . . 83 9 26 15 . 110 45 Launcher 99 | . 8 6 . . 25 . 2 25 . 33 . Special 6 | . . . . . . . 6 . . . . Kinetic 28 | . . . . . . 7 21 . . . . Thermal 476 | . 12 52 . 12 128 132 11 15 . 69 45 Explosive 81 | . 8 6 . . 25 . 2 7 . 33 . Electromagnetic 109 | . 18 . . . 30 2 . 18 . 41 . Robot Hit Streak 41 | . 13 6 . 5 14 40 41 7 . 18 8 Robot Miss Streak 4 | . 2 3 . 1 4 1 1 2 . 4 3 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 419 | . 20 33 . 7 122 118 25 21 . 43 30 Core Hits 407 | . 18 21 . 4 105 42 13 37 . 152 15 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . Critical Strikes 17 | . . 2 . 2 4 3 3 2 . 1 . Burn 9 | . . 2 . 2 2 3 . . . . . Meltdown 1 | . . . . . 1 . . . . . . Blast 2 | . . . . . . . 2 . . . . Corrupt 2 | . . . . . 1 . . . . 1 . Smash 2 | . . . . . . . . 2 . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks 111 | . . . . . . 26 . 79 6 . . Impact 111 | . . . . . . 26 . 79 6 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18959 | . 909 672 . 132 4673 2581 1196 1606 . 6274 916 Guns 4135 | . 185 414 . 99 1163 2274 . . . . . Cannons 4746 | . 73 . . . 1498 298 917 187 . 857 916 Explosions 9820 | . 625 258 . . 2012 . 213 1295 . 5417 . Melee 124 | . . . . . . . . 124 . . . Ramming 68 | . 26 . . 33 . 9 . . . . . Kinetic 1084 | . . . . . . 250 834 . . . . Thermal 6602 | . 164 414 . 99 2009 2274 149 298 . 279 916 Explosive 8664 | . 600 258 . . 2012 . 213 253 . 5328 . Electromagnetic 2417 | . 119 . . . 652 48 . 931 . 667 . Impact 124 | . . . . . . . . 124 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 59 | . . . . . 18 7 7 59 59 . . Average Corruption 18 | . . . . . 12 6 7 38 59 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 346 | . . . . . 69 42 97 129 9 . . Message Errors 79 | . . . . . 19 10 24 23 3 . . Matter Fused 94 | . . . . . 13 11 24 42 4 . . Heat Flow Errors 35 | . . . . . 6 5 9 14 1 . . Energy Discharges 36 | . . . . . 7 4 13 12 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 3 | . . . . . 1 . . 2 . . . Data Loss (minor) 42 | . . . . . 10 5 11 15 1 . . Data Loss (major) 20 | . . . . . 5 1 6 8 . . . Misfires 15 | . . . . . 3 2 4 6 . . . Alerts 14 | . . . . . 1 2 5 6 . . . Weapon Failures 7 | . . . . . 4 2 1 . . . . Overload Shots 15 | . . . . . 4 11 . . . . . Overflow Damage 757 | . 22 . . . 86 5 281 88 . 259 16 Projectiles 356 | . . . . . 54 5 236 . . 45 16 Explosions 333 | . 22 . . . 32 . 45 20 . 214 . Melee 68 | . . . . . . . . 68 . . . Knockbacks 2 | . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 693 | . 107 . . 6 95 . 13 175 . 297 . Shots 35 | . 5 . . . 6 . 1 15 . 8 . Rammed 8 | . 2 . . 4 . 1 . . . 1 . Targets Rammed 9 | . 3 . . 4 . 1 . . . 1 . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 677 | . 210 234 . 254 435 258 246 436 149 340 677 Average Temperature 123 | . 70 80 . 108 101 55 66 106 80 169 241 Received Heat Transfer 2236 | . 36 39 . 36 750 399 49 309 . 303 315 Effects 26 | . . . . . 6 . . 8 . 4 8 Shutdowns 4 | . . . . . 2 . . 1 . 1 . Energy Bleed 5 | . . . . . 1 . . 2 . 2 . Interference 4 | . . . . . 2 . . 1 . 1 . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . . . . 1 . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . 3 . 2 . Combat Hostiles 5 | . . . . . . . . 3 . 2 . Parts Fried 13 | . 1 . . . 7 1 . 4 . . . Impact Corruptions 5 | . . . . . . . 3 2 . . . Robots Melted 5 | . 1 . . 1 1 2 . . . . . Combat Hostiles 5 | . 1 . . 1 1 2 . . . . . Parts Melted 26 | . . 2 . 3 9 12 . . . . . Heat Transferred 11406 | . 383 1369 . 444 3191 4416 333 250 . 169 851 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 856 | . 212 89 . 37 856 467 . . . . . Initial 389 | . . 12 . . . 389 . . . . . Average 242 | . 82 37 . 2 454 291 . . . . . Maximum Alert Level 3 | . 1 . . . 3 2 . . . . . Low Security (%) 50 | 100 97 100 . 100 31 11 . . . . . Level 1 27 | . 2 . . . 10 72 . . . . . Level 2 13 | . . . . . 26 16 . . . . . Level 3 8 | . . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 7 12 . 1 . . 1 Investigation 6 | . 2 . . . 1 3 . . . . . Extermination 4 | . . . . . . 4 . . . . . Reinforcement 6 | . . . . . 3 3 . . . . . Assault 2 | . . . . . . . . 1 . . 1 Garrison 5 | . . . . . 3 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 5 | . 1 . . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 233 | . 18 17 . 2 50 26 9 28 . 72 11 Peak Tracking Total 36 | . 5 7 . 2 7 5 4 9 . 36 9 Tactical Retreats 24 | . . 1 . . 5 1 . 1 . 16 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 6 | . . . . . . 6 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted 3 | . . . . . . . . . . 3 . Installed 7 | . . . . . . . . . . 7 . Triggered 4 | . 1 . . . . . 1 1 . . 1 Most Traps Carried 4 | . . . . . . . 4 4 4 4 . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 11 | . 2 . . . 2 1 . . 2 4 . Max in Single Turn 1 | . 1 . . . 1 1 . . 1 1 . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 33 | . 8 . 2 . 11 12 . . . . . Terminals 18 | . 5 . . . 9 4 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 5 | . 1 . . . . 4 . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 75 | . 18 . 2 . 31 24 . . . . . Successful 30 | . 10 . 2 . 6 12 . . . . . Failed 45 | . 8 . . . 25 12 . . . . . Catastrophic 11 | . . . . . 6 5 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 18 . 1 . 20 5 . . 1 . . Terminals 46 | . 14 . . . 23 9 . . . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 11 | . 1 . . . . 10 . . . . . Recycling Units 4 | . 3 . . . . 1 . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 6 | . . . . . 5 1 . . . . . Terminal Hacks 13 | . 5 . 2 . 3 3 . . . . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 7 . . . . . Scan Component 4 | . . . . . . 4 . . . . . Repair 2 | . . . . . . 2 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 4 . . . 1 1 . . . . . Terminals 3 | . 2 . . . 1 . . . . . . Track 1 | . 1 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . Tunnel 3 | . 2 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 7 . . . 11 10 . . . . . Full Trace Events 3 | . . . . . 1 2 . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 86 | . . . . . . 86 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 7 | . . 3 . . . . 2 . 2 . . Largest Group 3 | . . 3 . . . . 2 . 2 2 . Highest-Rated Group 192 | . . 40 . . . . 62 . 192 192 . Highest-Rated Ally 96 | . . 16 . . . . 31 . 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 58 | . . 11 . . . . . . . 47 . Total Damage 1084 | . . 88 . . . . . . . 996 . Kills 9 | . . 1 . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 5 | . 4 . . . 1 . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 3 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 25098 | 87 1572 1541 588 930 3029 3506 3214 3039 3057 4222 313 Spaces Moved 10025 | 51 687 629 376 435 1390 1174 1263 1100 1242 1614 64 Core 7 | 6 . . . . 1 . . . . . . Treads 8310 | 45 687 343 . 130 893 1174 1263 1100 1242 1433 . Legs 216 | . . . . . 216 . . . . . . Wheels 1492 | . . 286 376 305 280 . . . . 181 64 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 155 155 110 160 245 245 242 145 100 Average Speed 218 | 147 211 201 155 204 159 239 245 245 242 230 129 Slowest Speed 900 | 160 240 320 155 320 900 245 245 330 245 242 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 5 91 94 70 94 86 39 93 68 80 85 8 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 1 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . 1 . . 4 4 2 . . Spaces Dug 149 | . 11 . . . 21 33 . 75 2 7 . Terrain Destroyed 544 | . 48 46 . . 127 36 43 125 2 108 9 Melee 103 | . . . . . . 26 . 75 2 . . Projectile 92 | . . . . . 11 10 8 2 . 52 9 AOE 349 | . 48 46 . . 116 . 35 48 . 56 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 12273 | 60 763 842 384 460 2019 1667 1341 1247 1288 1954 248 Wait 1095 | . 10 169 . 3 325 315 10 1 4 111 147 Move 10014 | 50 686 628 375 434 1389 1173 1262 1099 1241 1613 64 Hop . | . . . . . . . . . . . . Pick Up 123 | 4 10 7 4 3 46 12 6 4 4 23 . Fast Attach 93 | 6 4 . . 2 26 11 7 7 11 19 . Attach 59 | . . 2 . 2 21 9 7 5 2 10 1 Detach 21 | . 2 . . . . 3 4 1 3 4 4 Swap 96 | . 8 4 . 1 24 16 3 13 4 22 1 Drop 151 | . 7 . 5 3 56 18 11 6 13 32 . Fire 489 | . 33 32 . 8 132 81 31 32 . 109 31 Melee 111 | . . . . . . 26 . 79 6 . . Ram 3 | . . . . 2 . . . . . 1 . Kick . | . . . . . . . . . . . . Crush 6 | . 3 . . 2 . 1 . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . Rewire 3 | . . . . . . . . . . 3 . Trap 7 | . . . . . . . . . . 7 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 57 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Discovered new exit (range 14) 1660 | -10/Materials | Entered Mines 1753 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1852 | -10/Mines | Destroyed YI-UF0 1868 | -10/Mines | Found Prototype Launcher 1999 | -10/Mines | Discovered new exit (range 16) 2044 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2231 | -10/Mines | Learned location of Storage (-7) 2397 | -10/Mines | Discovered new exit (range 14) 2535 | -10/Mines | Assembled infested the area 2818 | -10/Mines | Identified YI-UF0's Doublenader 3195 | -10/Mines | Discovered new exit (range 5) 3201 | -10/Mines | Entered Exiles 3274 | -10/Exiles | Met 8R-AWN 3296 | -10/Exiles | Met EX-HEX 3339 | -10/Exiles | Met EX-BIN 3363 | -10/Exiles | Met EX-DEC 3369 | -10/Exiles | Learned location of Zion (-7) 3563 | -10/Exiles | Aligned with FarCom system 3564 | -10/Exiles | Given EX-Vault access code 3600 | -10/Exiles | Opened EX-Vault 3629 | -10/Exiles | Found Lightpack 2.0 3661 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3772 | -10/Exiles | Discovered new exit (range 14) 3789 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3789 | -10/Exiles | Entered Mines 3810 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4119 | -9/Mines | Core integrity fell below 50% 4421 | -9/Mines | Build established: Scavenger-Mutant 4613 | -9/Mines | Discovered new exit (range 10) 4719 | -9/Mines | Entered Materials 4719 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5665 | -8/Materials | Garrison activated, responded to threat 5739 | -8/Materials | Destroyed 8 combat bots 5744 | -8/Materials | Lost 7 parts (3n2u2w) 6083 | -8/Materials | Build established: Mutant 6200 | -8/Materials | Core integrity fell below 50% 6244 | -8/Materials | System corruption reached 10% 6384 | -8/Materials | Discovered new exit (range 15) 6476 | -8/Materials | Build established: Scavenger-Mutant 7701 | -8/Materials | Discovered new exit (range 7) 7748 | -8/Materials | Entered Factory 7748 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8366 | -7/Factory | Garrison activated, responded to threat 9756 | -7/Factory | Discovered new exit (range 15) 10328 | -7/Factory | Repaired Med. Armor Plating 10761 | -7/Factory | Repaired Cld. Pulse Rifle 10835 | -7/Factory | Discovered new exit (range 13) 11163 | -7/Factory | Identified exit to Storage 11163 | -7/Factory | Identified exit to Lower Caves 11254 | -7/Factory | Entered Lower Caves 11313 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12577 | -7/Lower Caves | Encountered a Warlord checkpoint 12769 | -7/Lower Caves | Ambushed by wild Derelicts 12897 | -7/Lower Caves | Learned Factory security intel 12959 | -7/Lower Caves | A Commander dispatched an escort 13217 | -7/Lower Caves | Discovered new exit (range 5) 13283 | -7/Lower Caves | Learned Factory trap positions 14468 | -7/Lower Caves | Entered another Lower Caves area 14468 | -7/Lower Caves | Accompanied by 2 allies 14469 | -7/Lower Caves | Commander's escort returned to base 14469 | -7/Lower Caves | Commander's escort returned to base 14594 | -7/Lower Caves | Discovered new exit (range 14) 14735 | -7/Lower Caves | Build established: Mutant 14997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15083 | -7/Lower Caves | Learned 4 Factory zone layouts 15598 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15623 | -7/Lower Caves | System corruption reached 10% 15656 | -7/Lower Caves | Destroyed 7 combat bots 15664 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 15672 | -7/Lower Caves | System corruption reached 30% 15932 | -7/Lower Caves | Build established: Scavenger-Mutant 17473 | -7/Lower Caves | Discovered new exit (range 6) 17478 | -7/Lower Caves | Learned location of 1 exit from Factory 17507 | -7/Lower Caves | Entered Zion 17605 | -7/Zion | Given the Hacking Drone Bay 17607 | -7/Zion | Found Prototype Device 17645 | -7/Zion | Identified Hacking Drone Bay 17672 | -7/Zion | System corruption cleaned by Quarantine Array 18164 | -7/Zion | Given A8's code to call for help 19951 | -7/Zion | Enhanced Grunt warped into view, answering call for help 19951 | -7/Zion | Enhanced Grunt warped into view, answering call for help 20546 | -7/Zion | Discovered new exit (range 5) 20548 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20564 | -7/Zion | Entered Deep Caves 20564 | -7/Deep Caves | Accompanied by 2 allies 21188 | -7/Deep Caves | Attacked by Z-Imprinter 21207 | -7/Deep Caves | Allies destroyed Z-Imprinter 21298 | -7/Deep Caves | Found Prototype Protection 21309 | -7/Deep Caves | Identified Zio. Weapon Casing 21602 | -7/Deep Caves | Found Zio. Weapon Casing 21607 | -7/Deep Caves | Found Prototype Protection 21607 | -7/Deep Caves | Identified Zio. Heavy Carapace 21645 | -7/Deep Caves | Found Zio. Weapon Casing 21969 | -7/Deep Caves | Found Prototype Device 21969 | -7/Deep Caves | Identified Exp. Thermal Shield 22048 | -7/Deep Caves | Discovered new exit (range 15) 22689 | -7/Deep Caves | Found Zio. Weapon Casing 23010 | -7/Deep Caves | Spotted as-17020 23040 | -7/Deep Caves | Destroyed as-17020 23475 | -7/Deep Caves | Spotted as-52049 23516 | -7/Deep Caves | Destroyed as-52049 23516 | -7/Deep Caves | Core integrity fell below 50% 23996 | -7/Deep Caves | Build established: Mutant 24020 | -7/Deep Caves | Found Zio. Weapon Casing 24068 | -7/Deep Caves | Found Zio. Weapon Casing 24321 | -7/Deep Caves | Build established: Scavenger-Mutant 24380 | -7/Deep Caves | Found AWS/Thermal 24424 | -7/Deep Caves | Triggered Deep Caves wall 24429 | -7/Deep Caves | Exposed GOLEM chamber 24454 | -7/Deep Caves | Spotted AS-08608 24461 | -7/Deep Caves | Destroyed AS-72199 24464 | -7/Deep Caves | Destroyed AS-08608 24488 | -7/Deep Caves | Destroyed 40 combat bots 24493 | -7/Deep Caves | Lost 3 parts (1p2n) 24511 | -7/Deep Caves | Found Unknown Device 24517 | -7/Deep Caves | Found Unknown Device 24522 | -7/Deep Caves | Found Unknown Device 24786 | -7/Deep Caves | Entered Proximity Caves 24787 | -6/Proximity Caves | Identified exit to Factory 24788 | -6/Proximity Caves | Spotter reported a threat 24789 | -6/Proximity Caves | Spotter reported a threat 24795 | -6/Proximity Caves | Identified GOLEM Unit (x2) 24998 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 25074 | -6/Proximity Caves | Build established: Hauler-Golem 25080 | -6/Proximity Caves | Spotter reported a threat 25090 | -6/Proximity Caves | Core integrity fell below 20% 25100 | -6/Proximity Caves | Core destroyed Last Messages --------------- 25069_ B-48 Gladiator destroyed. 25069_ Penetrated by Slug. 25078_ Lgt. Treads fries itself beyond repair. 25078_ Mace fries itself beyond repair. 25080_ ALERT: Unidentified potential threat approaching Complex 0b10. 25080_ Penetrated by Slug. 25085_ GOLEM Unit broken. 25085_ Overheating: Short circuit. 25087_ Asb. Flux Generator broken. 25087_ Overheating: Short circuit. 25089_ Overheating: Matter decay (-14). 25090_ Overheating: Broken Asb. Flux Generator damaged (-23). 25091_ Overheating: Core damaged (-98). 25091_ Broken Asb. Flux Generator destroyed. 25091_ Penetrated by Slug. 25092_ Y-64 Sentinel destroyed. 25095_ Acquired 66 matter. 25096_ Overheating: Arm. Huge Wheel damaged (-37). 25096_ Discarded Broken GOLEM Unit. 25100_ Overheating: Core damaged (-91). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????#" "" ??????????????????????????????????? | | ?????????# """ ??????????????????????????????????? | | ?????????# "" "###?????###???????????????????????? | | ??????????# ## ##???## ##??????????????????????? | | ?????????## ## ##### ##?????????????????????? | | ?????????# # ####??????????????????? | | ?????????# ###### ##?????????????????? | | ?????????# #????##" #?????????????????? | | ????????## #?????## #?????????????????? | | ????????# #??###?## ##?????????????????? | | ???????## ;#?? ###" ##??????????????????? | | ???????# ###; ?? #### #???????????????????? | | ???????# #?? ? #???????????????????? | | ???????#### ### #?? #???????????????????? | | ??????????## ## ### #???????????????????? | | ???????????# ##### ##;# ? #???????????????????? | | ???????????# #???????#; ##?##???????????????????? | | ???????????# #??????## %;##?????????????????????? | | ???????????# ######## %%%#?????????????????????? | | ???????????# *@%#?????????????????????? | | ???????????# ## #?????????????????????? | | ???????????########### ##;#?????????????????????? | | ??????????????#######" ####?????????????????????? | | ?????????# #???????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ##### % ????????????????????? | | ????????????????????# =% ?????????????????? | | ????????????????????## # ???????????????? | | ?????????????????????## ### ###??????????????? | | ??????????????????????## #??? "???????????????? | | ????????????????????????# #???? "???????????????? | | ?????????????????????????# #?????"???????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Trap Extractor Capacity 4 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Mak. Shrapnel Gun | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Powered Hammer | -7/Zion | Archive System Guard | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialImprovedImmobilizer Manual? 0 Play Time 01:31:14 Cumulative 295.1 hours Start 2023.04.09 @ 03:32:33 End 2023.04.09 @ 05:02:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 413 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27efdb2e-a195-40b3-9e81-8c9c7b5eaef4