Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 18:02:18 // Winter2022/Polymind Player: M4NZ Result: Destroyed by Y-45 Defender with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1461) 1461 TOTAL SCORE: 3004 Bonus ------- Polymind Skill 1085 Pacifist 200 Follower Combat Kills 176 Cogmind --------- Core Integrity 0/400 Matter 0/0 Energy 50/50 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Tractor Beam > --- WEAPON (0) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 71 100 100 75 Engine 13 | . 10 14 19 12 Treads 7 | . . . . 14 Leg 1 | . . . . 2 Wheel 6 | . 20 28 2 2 Hover 8 | . . . 37 . Device 14 | . 20 28 2 16 Processor 2 | . 10 14 1 . Hackware 4 | . . . 18 . Protection 2 | . . . . 5 Energy Gun 7 | . . . . 14 Ballistic Gun 3 | . . . . 6 Special Weapon 2 | . 10 14 1 . Special Melee Weapon 4 | . . . 18 . Naked Turns 42 | . 24 . 2 16 Heaviest Build 18 | . 6 6 18 18 Greatest Support 40 | 3 20 10 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | . . . 1 4 Average Capacity . | . . . . 1 Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 4 | . . . 1 4 Final Carried . | . . . . . Class Distribution -------------------- 45% | Sentry 20% | Operator 19% | Builder 6% | Cogmind 3% | Recycler 3% | Grunt Dominant Class ---------------- Builder | -10/Materials Builder | -10/Mines Operator | -9/Materials Sentry | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 28 | . . . . 28 Remotely . | . . . . . Salvage Created 352 | . . . . 352 Parts 12 | . . . . 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 8 | . . . . 8 Guns 8 | . . . . 8 Classes Destroyed 3 | . . . . 3 Grunt 6 | . . . . 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Best Kill Streak 4 | . . . . 4 Combat Bots Only 4 | . . . . 4 Max Kills in Single Turn 1 | . . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1283 | . 6 1 85 1191 Core 402 | . . . 40 362 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 31 | . . . . 31 Largest 2 | . . . . 2 Hottest 79 | . . . . 79 Shots Fired 51 | . . . . 51 Gun 51 | . . . . 51 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 10 | . . . . 10 Thermal 41 | . . . . 41 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . . . . 16 Robot Miss Streak 2 | . . . . 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 46 | . . . 4 42 Core Hits 18 | . 1 . . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 600 | . 16 4 13 567 Guns 561 | . . . . 561 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 39 | . 16 4 13 6 Kinetic 135 | . . . . 135 Thermal 426 | . . . . 426 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . 6 1 5 1 Shots . | . . . . . Rammed 17 | . 5 4 3 5 Targets Rammed 17 | . 5 4 3 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . . . 11 240 Average Temperature 80 | . . . 4 83 Received Heat Transfer 777 | . . . 30 747 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1360 | . . . . 1360 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 402 | . 30 11 96 402 Initial 38 | . . 11 3 38 Average 137 | . 14 11 32 236 Maximum Alert Level 2 | . . . . 2 Low Security (%) 68 | 100 100 100 100 40 Level 1 28 | . . . . 52 Level 2 3 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 1 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 5 . 10 30 Peak Tracking Total 10 | . 4 . 8 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 8 | . 1 . 4 3 Non-combat 5 | . 1 . 3 1 Combat 3 | . . . 1 2 Robot Hacks Applied 10 | . 1 . 4 5 no_distress 2 | . . . 2 . map_walls 1 | . 1 . . . find_recycling 1 | . . . . 1 find_terminals 1 | . . . 1 . find_shortcuts 3 | . . . 1 2 find_garrison 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 293 | . . . . 293 Kills 6 | . . . . 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 5 | . 1 . 2 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 625 | 11 73 63 141 337 Spaces Moved 559 | 22 103 74 201 159 Core 130 | 22 46 . 5 57 Treads 85 | . . . 4 81 Legs . | . . . . . Wheels 161 | . 57 74 9 21 Hover 183 | . . . 183 . Flight . | . . . . . Fastest Speed 50 | 50 50 80 50 50 Average Speed 85 | 50 66 80 58 138 Slowest Speed 160 | 50 80 80 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 29 12 28 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 649 | 21 107 77 221 223 Wait 40 | . . . 12 28 Move 555 | 21 102 73 200 159 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 31 | . . . . 31 Melee 6 | . . . 6 . Ram 16 | . 5 4 3 4 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -9/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 13) 85 | -10/Materials | Entered Mines 92 | -10/Mines | Discovered new exit (range 10) 148 | -10/Mines | Entered Materials 281 | -9/Materials | Discovered new exit (range 9) 281 | -9/Materials | Discovered new exit (range 5) 289 | -9/Materials | Entered Storage 395 | -9/Storage | Met a pair of Derelict thieves 489 | -9/Storage | Core integrity fell below 50% 500 | -9/Storage | Lost 3 parts (1u2w) 525 | -9/Storage | Core integrity fell below 20% 559 | -9/Storage | Lost 3 parts (2n1u) 626 | -9/Storage | Destroyed by Y-45 Defender with Backup Laser I Last Messages --------------- 00514_ G-47 Trooper overheating. 00518_ Lgt. Treads destroyed. 00519_ G-34 Mercenary destroyed. 00519_ Switching to secondary target: G-47 Trooper. 00519_ G-47 Trooper overheating. 00522_ G-47 Trooper heat short circuits Lgt. Nuclear Core. 00522_ G-47 Trooper destroyed. 00528_ Heat Sink destroyed. 00531_ G-34 Mercenary destroyed. 00534_ U-05 Engineer builds a Door. 00538_ K-01 Serf collects debris. 00541_ Acquired 15 Protomatter. 00546_ Acquired 13 Protomatter. 00552_ K-01 Serf collects debris. 00561_ Slammed into K-01 Serf. 00564_ Slammed into M-13 Machinist. 00598_ Released control of Y-45 Defender. 00603_ Took control of R-06 Scavenger. 00603_ Extracted analysis data for R-06 Scavenger. 00624_ Slammed into Y-45 Defender. 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[%=!%!%#[%"=[ | | ?????????####/#########################[*=%=#*=#!= | | ??????????????????????????????????????############ | | ????????????!????????????????????????????????????? | | ????????????????????????????!!???????????????????? | | ????????????????????????????!!?????????????????][/ | | ????????????????????????????!!?????????????????[[? | | ???????????????????????????????????????????????[/? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????/??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 36 Energy Generation 17 Energy Capacity 215 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Robots Controlled 6 | . 1 . 2 3 Combat Hostiles 3 | . . . 1 2 Allies . | . . . . . Classes Controlled 5 | . 1 . 2 2 Average Host Suspicion 80 | . 99 47 81 83 Unsuspicious Activity 18 | . . . 18 . Returns to Shadow . | . . . . . Fuzzy Dispatches . | . . . . . Protomatter Created 43 | . . . . 43 Used 76 | . 5 . 28 43 Decayed . | . . . . . Highest Spend 23 | . 5 . 23 23 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 4) Game ------ Seed BlastIonicMatrix Manual? 0 Play Time 00:13:01 Cumulative 43.5 hours Start 2022.12.27 @ 17:48:31 End 2022.12.27 @ 18:02:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f59449a-122d-4b19-a066-030002cdd394