Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.11 @ 19:38:39 Player: toad3k Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (509) 509 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2199 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 314/400 System Corruption 3% Temperature Cool (30) Location -8/Materials Parts ------- Power (2) Propulsion (3) Titanium Leg Utility (4) Compact Battery Signal Interpreter Maneuvering Thrusters Weapon (2) Inventory (4) Peak State ------------ Power Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Utility Signal Interpreter Hacking Suite Weapon Electrolaser Electrolaser Inventory Flight Unit Flight Unit Medium Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Maneuvering Thrusters Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 32 | 6 2 5 19 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover 5 | . . 3 2 Flight 5 | . 2 1 2 Utility 7 | 1 . 1 5 Device 1 | . . . 1 Storage 3 | 1 . . 2 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . . 7 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 18 | . . 1 17 Power 3 | . . . 3 Propulsion 7 | . . 1 6 Utility 1 | . . . 1 Weapon 7 | . . . 7 Highest Loss Streak 13 | . . 1 13 Average Slot Usage (%) 59 | . 80 68 44 Engine 8 | . 14 11 5 Leg 7 | . 17 . 2 Hover 5 | . . 8 8 Flight 7 | . 10 24 1 Storage 3 | . 9 . . Processor 7 | . . 2 12 Hackware 1 | . . . 3 Energy Gun 8 | . 14 11 5 Ballistic Gun 6 | . 14 11 . Naked Turns . | . . . . Heaviest Build 11 | 11 11 7 11 Greatest Support 20 | 20 20 18 18 Greatest Overweight (x) 2 | . 2 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 6 | 2 6 4 4 Average Carried 2 | . 2 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 2 4 4 . Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 393 | 194 78 25 96 Remotely . | . . . . Salvage Created 388 | . 121 25 242 Parts 27 | . 11 4 12 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 12 | . 3 . 9 Melee 1 | . . . 1 Guns 6 | . 3 . 3 AOE 5 | . . . 5 Classes Destroyed 6 | . 3 . 3 Builder 1 | . . . 1 Operator 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 4 | . 2 . 2 Grunt 4 | . 1 . 3 Sentry 4 | . . . 4 Best Kill Streak 6 | . 2 1 6 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1499 | . 102 69 1328 Core 585 | . 13 16 556 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 94 96 . Volleys Fired 49 | . 8 3 38 Largest 2 | . 2 2 2 Hottest 126 | . 60 60 126 Shots Fired 78 | . 16 6 56 Gun 63 | . 16 6 41 Cannon . | . . . . Launcher 15 | . . . 15 Special . | . . . . Kinetic 13 | . 8 3 2 Thermal 36 | . . . 36 Explosive 15 | . . . 15 Electromagnetic 14 | . 8 3 3 Robot Hit Streak 11 | . 6 8 11 Robot Miss Streak 3 | . 1 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 67 | . 12 4 51 Core Hits 29 | . 6 1 22 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 10 | . . . 10 Impact 8 | . . . 8 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1630 | . 166 57 1407 Guns 502 | . 124 57 321 Cannons . | . . . . Explosions 932 | . 42 . 890 Melee 171 | . . . 171 Ramming 25 | . . . 25 Kinetic 60 | . 35 25 . Thermal 347 | . 42 . 305 Explosive 890 | . . . 890 Electromagnetic 137 | . 89 32 16 Impact 171 | . . . 171 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 123 | . 28 . 95 Shots 3 | . 1 . 2 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 311 | . 24 . 311 Average Temperature 119 | . 13 . 140 Received Heat Transfer 426 | . . 21 405 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 790 | . 50 . 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 302 | . 130 73 302 Average Influence 70 | . 45 54 100 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | . . . . Level 1 11 | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 13 5 28 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 8 | . 3 . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 7 1 6 Successful 6 | . 3 1 2 Failed 8 | . 4 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 7 | . 1 . 6 Terminals 14 | . 7 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 1 2 Part Schematic 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 2 | . . 1 1 Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 2 | . . . 2 parse_system 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 711 | 57 206 92 356 Spaces Moved 716 | 43 234 143 296 Core 88 | 9 . . 79 Treads . | . . . . Legs 148 | 34 94 . 20 Wheels . | . . . . Hover 169 | . . 43 126 Flight 311 | . 140 100 71 Fastest Speed 34 | 50 37 34 37 Average Speed 61 | 105 71 39 58 Slowest Speed 200 | 120 200 56 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 2 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 53 21 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 78 | . 5 . 73 Melee . | . . . . Projectile . | . . . . AOE 78 | . 5 . 73 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 873 | 51 256 171 395 Wait 43 | 1 2 18 22 Move 707 | 42 229 142 294 Hop 3 | . 2 . 1 Pick Up 12 | 2 6 1 3 Fast Attach 22 | 6 2 2 12 Attach 8 | . . 1 7 Detach 5 | . 2 1 2 Swap 2 | . . 2 . Drop 9 | . 5 1 3 Fire 49 | . 8 3 38 Melee 10 | . . . 10 Ram 2 | . . . 2 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 253 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 14) 356 | -9/Materials | Identified exit to Materials 356 | -9/Materials | Entered another Materials area 356 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 561 | -8/Materials | Core integrity fell below 50% 572 | -8/Materials | Lost 13 parts (2p6n1u4w) 665 | -8/Materials | Core integrity fell below 20% 712 | -8/Materials | Core destroyed Last Messages --------------- 00677_ K-01 Serf collects debris. 00678_ U-05 Engineer lays Concrete. 00679_ The unstable cave ceiling collapses. 00681_ K-01 Serf collects debris. 00685_ The unstable cave ceiling collapses. 00685_ Lgt. Deuterium Engine melted. 00685_ W-25 Informer destroyed. 00690_ The unstable cave ceiling collapses. 00694_ Med. Laser destroyed. 00698_ U-05 Engineer builds a Door. 00703_ Particle Gun destroyed. 00704_ K-01 Serf collects debris. 00707_ The unstable cave ceiling collapses. 00707_ K-01 Serf collects debris. 00709_ 8AZ/>TU VGW3HA/F&Y8OK GSVB0CTDTN 00711_ The unstable cave ceiling collapses. 00711_ Slammed into G-47 Trooper. 00712_ U-05 Engineer lays Concrete. 00712_ Slammed into G-47 Trooper. 00712_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | ????????????????????????????# #?? | | ????????????????????????????# """ #?? | | ????????????????????????????# """ #?? | | ????????????????????????????# """ #?? | | ????????????????????????????# #?? | | ???????????????????########## /#?? | | ???????????????????# ###+####?? | | ????????? ???????# ## #???? | | ????????? #??????# + #???? | | ????????# #??????# ## #???? | | ????????# #??????# ### ###### | | ????????# #??????# #?# # # | | ????????# #??????# #?# # # | | ????????# #??????# ! #?# # # | | ????????# ######## #?# # # | | ????????# # = ######;###### # # | | ????????# # #???# ! + ""# | | ????????+ # #???# % #### T"# | | ????????# # [[[ #???# #??# ""# | | ????????# # [[ #?### #??# # | | ????????# # [ #### #+######### | | ????????# # a # # #?? | | ######### ### # # #?? | | # #?? | | g #?? | | ! % u @ #?? | | #########[ ![ #### ## # #?? | | #######?# ![ # # #?? | | ?# ## # #?? | | **! # ## % #?? | | *!! ! # ######+ #######?? | | *!! + + % ???????? | | # ## #???????? | | # #### ## " ##???????? | | ?# #??# ## """ ##????????? | | #######?# #??# ## """ #?????????? | | ####### #?## ## #?????????? | | #?#! ###+####?????????? | | #?# [ #?????????? | | #?# T[ #?????????? | | ###+#######?# #?????????? | | ??????????????# = ###+####?????????? | | ??????????????####### T #?????????? | | ????????????????????#! #?????????? | | ????????????????????# """#?????????? | | ????????????????????#= """#?????????? | | ????????????????????# """#?????????? | | ????????????????????# / #?????????? | | ????????????????????########?????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 286 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageBeamAxe Manual? 0 Play Time 00:18:46 Cumulative 20.0 hours Start 2019.11.11 @ 19:20:07 End 2019.11.11 @ 19:38:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue -8 Adventurer 8 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95a64834-6f0a-42f5-96bf-f78ec895e542