Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 15:06:52 Player: mat Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (147) 735 Value Destroyed (5030) 5030 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1429) 1429 TOTAL SCORE: 13134 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 7 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 100/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Angular Momentum Engine Launcher Loader Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Medium Insulated Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Beam Rifle Assault Rifle Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Improved Heat Sink Launcher Loader Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . 2 . . . 2 2 . . . . 1 Weapon 3 | . . . 2 . . . . . . . . . . . . . 1 Parts Attached 130 | 4 5 8 10 5 2 4 6 4 9 14 18 10 2 9 2 5 13 Power 16 | 1 . 2 1 1 . . 1 . 1 3 1 1 . 1 1 1 1 Engine 11 | 1 . 2 1 1 . . . . 1 . 1 . . 1 1 1 1 Core 5 | . . . . . . . 1 . . 3 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . 2 . 3 . 2 1 1 1 4 3 3 . 3 . 2 1 Treads 6 | 2 . . . . . . . . . . 2 1 . . . . 1 Leg 21 | . . 2 . 3 . 2 1 1 1 4 1 2 . 2 . 2 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . Utility 27 | 1 2 . . . 1 . 2 . 3 1 5 2 1 3 1 1 4 Device 8 | . . . . . . . 1 . 1 . 2 1 1 . 1 1 . Storage 6 | 1 2 . . . 1 . 1 . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . . 1 1 . 1 . . 3 Protection 6 | . . . . . . . . . 1 1 2 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 59 | . 3 4 9 1 1 2 2 3 4 6 9 4 1 2 . 1 7 Energy Gun 20 | . 1 3 1 . . 1 . . 1 1 6 1 1 . . 1 3 Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . Ballistic Gun 31 | . 2 1 7 1 1 1 2 3 3 5 3 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . . 1 . . . 1 . . Parts Lost 91 | . 1 8 1 3 . 1 4 3 6 16 10 3 1 14 5 2 13 Power 12 | . . 2 . 1 . . 1 . 1 3 1 . . 1 1 . 1 Propulsion 21 | . . 2 . 1 . 1 1 1 1 4 3 . . 4 1 1 1 Utility 17 | . . . . . . . . . 1 1 2 1 . 4 2 . 6 Weapon 41 | . 1 4 1 1 . . 2 2 3 8 4 2 1 5 1 1 5 Highest Loss Streak 11 | . 1 4 1 3 . 1 3 1 5 11 3 3 1 8 5 2 8 Average Slot Usage (%) 87 | . 97 95 99 96 100 100 88 89 91 82 83 92 97 67 55 43 30 Engine 6 | . 14 13 11 8 11 11 7 . 2 3 3 1 . 1 . 5 2 Core 1 | . . . . . . . 1 9 5 4 1 4 6 . . . . Treads 3 | . 28 24 . . . . . . . . 3 10 . . . . . Leg 13 | . . 1 22 21 22 22 17 17 18 16 10 2 13 4 . 9 . Device 5 | . . . . . . . 8 9 9 9 11 11 17 10 9 4 . Storage 18 | . 26 28 22 22 22 22 18 18 18 18 15 13 13 13 12 . . Hackware 4 | . . . . . . . . . . . 6 13 13 18 20 20 16 Protection 1 | . . . . . . . . . 3 7 9 7 6 2 . . . Energy Gun 2 | . 10 1 8 . . . . . 1 4 5 6 6 1 . 3 . Ballistic Gun 25 | . 16 25 30 44 44 43 35 36 33 18 12 19 20 6 . . . Naked Turns 34 | . . . . . . . . . . . . . . . . . 34 Heaviest Build 131 | 7 38 39 51 51 66 66 131 130 130 56 66 66 61 70 54 10 8 Greatest Support 70 | 40 40 40 20 25 25 25 25 25 25 20 40 40 30 35 7 30 70 Greatest Overweight (x) 14 | . . 1 2 4 2 2 5 5 6 3 3 4 2 14 7 . 2 Average Overweight (x) 1 | . . . 1 1 1 2 4 5 3 2 1 1 1 3 4 . 1 Largest Inventory Capacity 38 | 6 16 16 16 16 18 18 38 32 32 12 12 12 12 12 12 4 4 Average Capacity 16 | 5 15 16 16 16 16 18 31 32 23 12 12 12 12 12 11 4 4 Most Carried 32 | 4 4 11 16 16 16 18 28 32 32 12 12 12 12 12 11 4 4 Average Carried 13 | 2 2 6 14 15 15 17 22 29 22 8 10 11 11 8 9 4 3 Final Capacity 32 | 6 16 16 16 16 18 18 32 32 12 12 12 12 12 12 4 4 4 Final Carried 32 | 4 4 10 16 15 16 18 25 32 12 7 12 12 12 9 4 4 4 Class Distribution -------------------- 19% | Scavenger-Gunner 14% | Scavenger-Tank 14% | Hacker-Mutant 14% | Gunner 13% | Hauler-Gunner 13% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Matter Collected 3869 | 238 91 128 571 282 30 305 442 254 399 339 256 226 61 176 . 40 31 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5494 | . 408 544 913 319 . 305 467 254 399 339 954 362 67 163 . . . Parts 330 | . 16 41 62 26 . 24 34 17 17 14 54 13 3 9 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 9 9 . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 124 | . 7 17 16 8 . 8 14 11 9 11 13 6 1 3 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Guns 120 | . 7 17 16 7 . 8 14 11 9 10 13 6 1 1 . . . Cannons 1 | . . . . . . . . . . . . . . 1 . . . AOE 2 | . . . . 1 . . . . . . . . . 1 . . . Classes Destroyed 14 | . 4 1 3 . . 2 1 . . . 2 . . 1 . . . Worker 5 | . 1 1 1 1 . . 1 . . . . . . . . . . Builder 2 | . . . . . . . . . . . 1 1 . . . . . Tunneler 4 | . . . 1 2 . 1 . . . . . . . . . . . Recycler 6 | . 1 . 1 . . . . . . . 4 . . . . . . Operator 4 | . . . 2 . . . . . . . 2 . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 39 | . . 6 . 5 . 4 7 7 . 6 4 . . . . . . Grunt 56 | . 7 11 8 2 . 2 4 2 7 3 6 4 . . . . . Brawler 3 | . . . . . . 1 . 1 . . . 1 . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . 8 . . . 2 1 2 . 1 . . . . . . Hunter 8 | . . . . . . 1 . . . 2 1 1 1 2 . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 6 4 5 . 4 5 4 3 5 7 3 1 2 . . . Combat Bots Only 6 | . 2 6 4 5 . 4 4 4 3 5 4 3 1 2 . . . Max Kills in Single Turn 2 | . 1 1 1 2 . 2 2 2 1 1 1 2 1 1 . . . Gunslinging 1 | . . . . 1 . 1 . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Damage Taken 12072 | . 365 702 508 551 . 285 652 522 847 1484 1243 469 237 1375 484 417 1931 Core 2850 | . 47 131 137 111 . 32 117 61 82 124 240 18 . 328 199 200 1023 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 44 | 100 . 28 . . . 30 . . . 30 65 . . . . 12 . Volleys Fired 418 | . 38 58 49 16 . 21 30 25 27 54 57 15 6 15 . 1 6 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 4 4 4 4 . 1 2 Hottest 151 | . 70 60 103 98 . 95 95 100 98 132 150 151 151 148 . 69 150 Shots Fired 1174 | . 75 101 153 63 . 84 120 100 105 120 116 60 20 48 . 1 8 Gun 1168 | . 75 101 153 63 . 84 120 100 105 120 116 60 20 43 . 1 7 Cannon 2 | . . . . . . . . . . . . . . 2 . . . Launcher 3 | . . . . . . . . . . . . . . 3 . . . Special 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 958 | . 44 84 115 63 . 84 120 100 105 96 53 45 18 31 . . . Thermal 172 | . 31 17 38 . . . . . . 24 26 15 2 14 . 1 4 Explosive 3 | . . . . . . . . . . . . . . 3 . . . Electromagnetic 40 | . . . . . . . . . . . 37 . . . . . 3 Robot Hit Streak 30 | . 14 10 15 7 . 7 9 5 11 9 18 30 4 10 . . 4 Robot Miss Streak 13 | . 3 4 4 4 . 4 5 13 9 7 3 2 2 3 . 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . . . . Secondary Targets 24 | . 1 3 1 2 . 1 3 4 2 2 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . Shots Hit Robots 698 | . 52 67 82 30 . 40 58 40 70 69 90 47 11 34 . . 8 Core Hits 318 | . 21 37 45 15 . 14 23 16 26 26 46 26 3 12 . . 8 Critical Hits 4 | . . . . 1 . . 1 . . 1 1 . . . . . . Critical Kills 2 | . . . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 . . . . . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9668 | . 542 582 956 529 . 464 878 575 1139 760 1275 938 104 697 . 19 210 Guns 9168 | . 542 582 956 440 . 464 878 575 1133 755 1228 938 104 473 . 19 81 Cannons 56 | . . . . . . . . . . . . . . 56 . . . Explosions 385 | . . . . 89 . . . . . . 47 . . 168 . . 81 Melee . | . . . . . . . . . . . . . . . . . . Ramming 59 | . . . . . . . . . 6 5 . . . . . . 48 Kinetic 6585 | . 231 446 712 440 . 464 878 575 1133 482 369 547 63 245 . . . Thermal 2333 | . 311 136 244 89 . . . . . 273 391 391 41 284 . 19 154 Explosive 168 | . . . . . . . . . . . . . . 168 . . . Electromagnetic 523 | . . . . . . . . . . . 515 . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . 3 . . . . . 5 Average Corruption 2 | . . . . . . . . . . . 2 . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . 13 . . . . . 1 Message Errors 2 | . . . . . . . . . . . 2 . . . . . . Matter Fused 3 | . . . . . . . . . . . 2 . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . 5 . . . . . . Targeting Errors 2 | . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 66 | . . . . . . . . . . . 14 . . . . . 52 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 66 | . . . . . . . . . . . 14 . . . . . 52 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . . . . 34 . . . . 3 2 28 . . . . . 93 Shots 3 | . . . . 1 . . . . . . 1 . . . . . 1 Rammed 16 | . . . . . . . . . 1 1 1 . . . . . 13 Targets Rammed 16 | . . . . . . . . . 1 1 1 . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 167 138 129 190 . 330 50 6 9 50 24 55 18 . . 4 90 Average Temperature 50 | . 65 39 36 90 . 119 15 2 3 14 6 22 12 . . 3 46 Received Heat Transfer 2655 | . 207 300 228 42 . 18 162 171 441 387 222 54 . 96 18 . 309 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 1 . . . . . . 1 . 1 . 2 . . . Heat Transferred 4969 | . 925 300 550 100 . . . . . 555 834 900 87 481 . 37 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Peak Influence 637 | . 192 190 370 180 . 170 314 637 371 266 272 200 . . . . 46 Initial 310 | . . . 23 100 . . 11 87 310 141 139 61 . . . . 46 Average 154 | . 81 53 179 69 . 68 171 441 298 210 131 135 . . . . 27 Maximum Alert Level 2 | . . . 1 . . . 1 2 1 1 1 1 . . . . . Low Security (%) 71 | 100 100 100 52 100 . 100 62 10 . 35 85 73 . . . . 100 Level 1 21 | . . . 47 . . . 37 26 100 64 14 26 . . . . . Level 2 7 | . . . . . . . . 63 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . 3 . . . 3 . 1 . 5 1 . . . . 2 Investigation 5 | . 1 . 1 . . . . . 1 . 2 . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . 1 Reinforcement 6 | . 1 . 2 . . . . . . . 2 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Distress Signals 3 | . . . 2 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 11 22 25 10 . 8 14 11 12 11 16 7 1 3 4 8 10 Peak Tracking Total 6 | . 4 3 4 4 . 4 4 4 6 6 4 3 1 2 4 5 5 Tactical Retreats 12 | . . 1 5 . . . . . 1 2 1 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Traps Triggered 13 | . 1 . 1 . . . . 7 . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Machines Disabled 5 | . . . . 1 . . . 3 1 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Machines Accessed 10 | . . . . . 1 . 1 . 3 . 2 1 1 . . . 1 Terminals 6 | . . . . . . . . . 2 . 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . . . . . Total Hacks 41 | . . . . . 23 . 2 . 7 . 5 2 1 . . . 1 Successful 34 | . . . . . 23 . 1 . 4 . 2 2 1 . . . 1 Failed 7 | . . . . . . . 1 . 3 . 3 . . . . . . Catastrophic 3 | . . . . . . . . . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 11 | . . . . . . . . . 5 . 4 2 . . . . . Terminals 14 | . . . . . . . . . 6 . 5 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . . . . . . . . Terminal Hacks 32 | . . . . . 23 . . . 3 . 2 2 1 . . . 1 Record 23 | . . . . . 23 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . . 1 . 1 1 . . . . 1 Unreport Threat 3 | . . . . . . . . . 2 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . . 1 . 2 . 2 . . . . . . Full Trace Events 3 | . . . . . . . . . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 15 | . . . . . . . . 13 . . . . . . . . 2 Machine Destruction 15 | . . . . . . . . 13 . . . . . . . . 2 Attached 3 | . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Total Allies 3 | . . . . 1 . . . . . . . . . . . . 2 Largest Group 2 | . . . . 1 . . . . . . . . . . . . 2 Highest-Rated Group 58 | . . . . 31 . . . . . . . . . . . . 58 Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . 29 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 GUARD 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 9 | . . . . 3 . . . . . . . . . . . . 6 Total Damage 120 | . . . . 42 . . . . . . . . . . . . 78 Kills 1 | . . . . 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Turns Passed 11602 | 67 465 926 1311 1346 492 772 511 1031 226 465 963 397 473 1241 350 195 371 Spaces Moved 5058 | 42 210 228 619 750 319 388 152 333 55 165 410 179 281 398 92 206 231 Core 333 | 10 . . . . . . . . . . . . . 1 31 90 201 Treads 737 | 32 210 205 . . . . . . . . 125 135 . . . . 30 Legs 3783 | . . 23 619 750 319 388 152 333 55 165 285 44 281 253 . 116 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 205 | . . . . . . . . . . . . . . 144 61 . . Fastest Speed 50 | 50 160 150 150 150 150 180 180 270 180 180 180 180 150 150 50 50 50 Average Speed 189 | 133 160 161 178 172 152 180 264 270 222 181 180 180 160 297 370 89 119 Slowest Speed 750 | 160 160 180 180 240 180 180 270 270 300 210 220 240 180 750 600 120 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 37 55 78 99 73 77 18 59 7 34 15 4 61 49 10 49 9 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . 2 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . 1 . 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . . . . . . 1 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 55 | . . . . 14 . . . . . . 3 1 . 37 . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 1 1 . . . . . AOE 53 | . . . . 14 . . . . . . 2 . . 37 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Zio Pro Fac Total 6328 | 53 273 701 729 776 325 423 203 409 97 251 530 216 290 427 102 213 310 Wait 488 | . 15 394 14 3 . 3 . . 1 . 17 2 . . . . 39 Move 5042 | 41 209 227 618 749 318 387 152 332 55 163 409 178 280 397 91 205 231 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 131 | 8 5 14 20 1 2 4 14 11 2 9 22 5 2 4 5 . 3 Fast Attach 28 | . . . 2 1 . 2 . . 2 . 3 2 . 2 . 5 9 Attach 83 | 4 4 8 3 2 . 1 6 3 6 14 13 4 2 7 2 . 4 Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap 19 | . 1 . 5 2 2 1 . 1 1 . 2 4 . . . . . Drop 53 | . 1 . 18 2 3 4 1 2 2 . 6 6 . 2 4 2 . Fire 418 | . 38 58 49 16 . 21 30 25 27 54 57 15 6 15 . 1 6 Melee 3 | . . . . . . . . . . . . . . . . . 3 Ram 13 | . . . . . . . . . . . . . . . . . 13 Kick 3 | . . . . . . . . . 1 1 1 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 35 . 10 . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Entered Mines 561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 819 | -10/Mines | Learned location of 1 exit from Materials 860 | -10/Mines | Excavation squad dispatched 860 | -10/Mines | A large section of the Mines collapsed 1110 | -10/Mines | Excavation squad dispatched 1304 | -10/Mines | Lost 3 parts (1n2w) 1340 | -10/Mines | Core integrity fell below 50% 1360 | -10/Mines | Excavation squad dispatched 1437 | -10/Mines | Lost 4 parts (1p1n2w) 1448 | -10/Mines | Discovered new exit (range 6) 1459 | -10/Mines | Entered Materials 1459 | -9/Materials | Evolved 2 slots: Weapon x2 1460 | -9/Materials | Identified exit to Storage 1758 | -9/Materials | Discovered new exit (range 6) 1794 | -9/Materials | Build established: Scavenger-Gunner 2180 | -9/Materials | Discovered new exit (range 6) 2539 | -9/Materials | Discovered new exit (range 12) 2674 | -9/Materials | Discovered new exit (range 16) 2770 | -9/Materials | Entered Mines 2876 | -9/Mines | Discovered new exit (range 5) 2932 | -9/Mines | Learned location of Storage (-9) 3160 | -9/Mines | Received a Mining Laser from a helpful Derelict 3391 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3743 | -9/Mines | Discovered new exit (range 8) 3754 | -9/Mines | Core integrity fell below 50% 3762 | -9/Mines | Destroyed YI-UF0 3782 | -9/Mines | Found Prototype Storage 3788 | -9/Mines | Lost 3 parts (1p1n1w) 4056 | -9/Mines | Build established: Gunner 4107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4107 | -9/Mines | Discovered new exit (range 5) 4116 | -9/Mines | Entered Exiles 4152 | -9/Exiles | Met 8R-AWN 4175 | -9/Exiles | Met EX-HEX 4274 | -9/Exiles | Met EX-DEC 4299 | -9/Exiles | Visited The Gauntlet 4481 | -9/Exiles | Learned location of Zion (-6) 4590 | -9/Exiles | Discovered new exit (range 10) 4608 | -9/Exiles | Entered Mines 5350 | -8/Mines | Discovered new exit (range 8) 5380 | -8/Mines | Entered Materials 5380 | -8/Materials | Evolved 2 slots: Utility x2 5582 | -8/Materials | Garrison activated, responded to threat 5697 | -8/Materials | Build established: Hauler-Gunner 5838 | -8/Materials | Lost 3 parts (1p2w) 5891 | -8/Materials | Identified exit to Garrison 5891 | -8/Materials | Entered Garrison 5940 | -8/Garrison | Triggered checkpoint 5989 | -8/Garrison | Garrison Relay disabled 6140 | -8/Garrison | Triggered checkpoint 6326 | -8/Garrison | Triggered checkpoint 6365 | -8/Garrison | Garrison Relay disabled 6483 | -8/Garrison | Discovered new exit (range 8) 6608 | -8/Garrison | Triggered checkpoint 6740 | -8/Garrison | Triggered checkpoint 6779 | -8/Garrison | Garrison Relay disabled 6862 | -8/Garrison | Discovered new exit (range 12) 6911 | -8/Garrison | Installed Relay Interface Framework 6922 | -8/Garrison | Entered Materials 7093 | -8/Materials | Lost 5 parts (1p1n1u2w) 7148 | -8/Materials | Identified exit to Garrison 7148 | -8/Materials | Entered Garrison 7202 | -8/Garrison | Triggered checkpoint 7291 | -8/Garrison | Lost 3 parts (2n1w) 7300 | -8/Garrison | Triggered checkpoint 7300 | -8/Garrison | Triggered checkpoint 7301 | -8/Garrison | Core integrity fell below 50% 7388 | -8/Garrison | Lost 11 parts (3p2n1u5w) 7458 | -8/Garrison | Triggered checkpoint 7577 | -8/Garrison | Discovered new exit (range 10) 7604 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 7613 | -8/Garrison | Entered Factory 7613 | -7/Factory | Evolved 2 slots: Utility x2 7686 | -7/Factory | Build established: Scavenger-Mutant 8176 | -7/Factory | Lost 3 parts (1u2w) 8494 | -7/Factory | Discovered new exit (range 9) 8576 | -7/Factory | Entered another Factory area 8576 | -6/Factory | Evolved 2 slots: Utility x2 8654 | -6/Factory | Build established: Scavenger-Tank 8721 | -6/Factory | Lost 3 parts (1u2w) 8748 | -6/Factory | Identified exit to Lower Caves 8784 | -6/Factory | Found Launcher Loader 8973 | -6/Factory | Entered Lower Caves 9303 | -6/Lower Caves | Encountered a Warlord checkpoint 9429 | -6/Lower Caves | Discovered new exit (range 12) 9446 | -6/Lower Caves | Entered another Lower Caves area 9446 | -6/Lower Caves | Discovered new exit (range 10) 9814 | -6/Lower Caves | Lost 4 parts (1n2u1w) 9820 | -6/Lower Caves | Learned Factory terminal intel 9837 | -6/Lower Caves | Spotted B-75 Beast 9884 | -6/Lower Caves | Lost 8 parts (1p1n2u4w) 9930 | -6/Lower Caves | Destroyed B-75 Beast 10132 | -6/Lower Caves | Build established: Hacker-Mutant 10630 | -6/Lower Caves | Discovered new exit (range 8) 10687 | -6/Lower Caves | Entered Zion 10797 | -6/Zion | Given the Hacking Drone Bay 10843 | -6/Zion | Found Prototype Device 10844 | -6/Zion | Identified Hacking Drone Bay 10997 | -6/Zion | RIF detected upon attempting to enter Zion 10997 | -6/Zion | Attacked by Zionites 10997 | -6/Zion | Spotted LA-L63(B) 10997 | -6/Zion | Spotted WA-D57(B) 11014 | -6/Zion | Core integrity fell below 50% 11031 | -6/Zion | Discovered new exit (range 12) 11037 | -6/Zion | Entered Proximity Caves 11064 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 11183 | -5/Proximity Caves | Identified exit to Factory 11220 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11222 | -5/Proximity Caves | Core integrity fell below 20% 11232 | -5/Proximity Caves | Entered Factory 11232 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11232 | -5/Factory | Discovered new exit (range 10) 11233 | -5/Factory | Loaded intel: 22 terminal locations 11468 | -5/Factory | Spotted B-75 Beast 11529 | -5/Factory | Lost 3 parts (3w) 11560 | -5/Factory | Core integrity fell below 50% 11592 | -5/Factory | Core integrity fell below 20% 11600 | -5/Factory | Lost 8 parts (1n6u1w) 11603 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Slammed into B-75 Beast. U-05 Engineer lays Concrete. K-01 Serf cleans the Matter Pump. Slammed into B-75 Beast. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slammed into B-75 Beast. Destabilizing: Core damaged (-40). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into B-75 Beast. U-05 Engineer lays Concrete. Slammed into B-75 Beast. U-05 Engineer lays Concrete. Slammed into B-75 Beast. Matter Pump disabled. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into B-75 Beast. U-05 Engineer lays Concrete. 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""" """ """ """ # """ ! #???? | | ??????????????????? # """ #???? | | ??????????????????? # """ #???? | | ???????????????????????######## # #???? | | ??????????????????????????????# ############## | | ??????????????????????????????# # | | ??????????????????????????????# + """""" """"" | | ??????????????????????????????# # """""" """"" | | ??????????????????????????????# # """""" """"" | | ??????????????????????????????# # """""" """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: EM 20 Evasion (%) 50 Core Analysis 8 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 39 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Packrat Challenges ------------ None Game ------ Seed StorageHeartBuckler Manual? 0 Play Time 01:34:10 Cumulative 122.8 hours Start 2021.05.17 @ 12:30:56 End 2021.05.17 @ 15:06:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 195 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 925c04cb-fc6c-4af5-a945-d8f4fce72189