Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.27 @ 19:51:58 // Winter2019/RPGLIKE Player: honey223 Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (758) 3790 Value Destroyed (39541) 39541 Prototype IDs (94) 1880 Alien Tech Used (9) 1800 Bonus (64655) 64655 TOTAL SCORE: 122966 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14263 Follower Combat Kills 123 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 14708 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -539 Cogmind --------- Core Integrity 1504/1900 Matter 4/500 Energy 1280/1280 System Corruption 0% Temperature Cool (-200) Movement Hovering (48) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet > --- UTILITY (11) ----- Advanced Cryofiber Web Experimental Coolant Injector Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Recoil Nullifier Experimental Reaction Control System Assembled Alloy Armor Graphene Brace AEGIS Remote Shield Long-range Tractor Beam > --- WEAPON (9) ------- Linked Autogun Linked Autogun Linked Autogun Linked Autogun Thunder Hammer > --- INVENTORY (7) ---- Advanced Coolant Injector Zionite Metafield Generator Advanced Kinecellerator Experimental Phase Shifter Microwarp Drive Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Experimental Coolant Injector Assembled Biocell Array Assembled Suspension Frame Zionite Metafield Generator Assembled Combat Suite Recoil Nullifier Experimental Reaction Control System Experimental Phase Shifter Assembled Alloy Armor AEGIS Remote Shield > --- WEAPON ----------- Linked Autogun Linked Autogun Linked Autogun Linked Autogun Thunder Hammer > --- INVENTORY -------- Advanced Coolant Injector Advanced Kinecellerator Graphene Brace Long-range Tractor Beam Microwarp Drive [Rating: 223] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Zionite Glidesys II Treads Light Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys II Utility Makeshift Salvage Targeting Computer Device Coolant Injector Storage Assembled Biocell Array Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Enhanced Autogun Energy Gun Makeshift Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 21 | 4 6 . 1 1 3 2 . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | 2 2 . . 1 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Weapon 7 | 1 1 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 8 17 2 11 2 26 11 6 4 . 2 31 1 . 1 41 1 4 1 . 34 2 40 2 2 3 1 13 1 11 11 17 13 2 13 Power 29 | 2 1 1 . 1 5 1 . . . . 4 . . . 2 . . . . 1 . 5 . . 2 . 2 . . 1 . . . 1 Engine 10 | 2 1 1 . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . . . 2 . . . . 1 . 5 . . 2 . 1 . . 1 . . . 1 Propulsion 58 | 2 4 . 2 . 7 1 1 . . . 11 . . . 9 . . . . 18 . . . . . . . . . 2 . 1 . . Treads 24 | . . . 1 . 4 1 1 . . . 11 . . . . . . . . 6 . . . . . . . . . . . . . . Leg 8 | 2 . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . 4 . 1 . 3 . . . . . . . . . 8 . . . . 7 . . . . . . . . . 2 . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 2 4 . 3 1 5 6 2 3 . 2 8 1 . 1 22 1 4 1 . 13 2 32 2 2 1 1 10 1 6 3 7 8 . 10 Device 140 | 2 . . 1 1 2 6 2 3 . 2 5 1 . 1 19 1 2 1 . 12 2 29 2 2 1 1 9 1 5 3 6 8 . 10 Storage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Processor 17 | . 4 . 2 . 2 . . . . . 3 . . . . . 2 . . 1 . 2 . . . . 1 . . . . . . . Hackware 4 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Protection 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 8 1 6 . 9 3 3 1 . . 8 . . . 8 . . . . 2 . 3 . . . . 1 . 5 5 10 4 2 2 Energy Gun 8 | 1 . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 40 | 1 1 . . . 6 3 1 . . . 6 . . . 2 . . . . 2 . 2 . . . . . . . 3 8 3 2 . Ballistic Cannon 7 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 2 . 2 . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 2 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 1 1 2 . 1 . . 1 1 . . . 13 . . . . 7 . . . . 2 . 1 1 7 1 2 6 . . Parts Lost 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 99 99 100 100 99 99 100 100 100 95 95 95 96 96 90 95 97 100 100 99 100 99 97 98 97 93 90 89 83 Engine 4 | . 10 14 13 7 5 9 9 9 9 8 4 4 4 4 1 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 4 4 4 3 4 4 4 4 4 4 5 8 8 8 8 7 7 7 7 7 7 7 7 Treads 8 | . . . 5 . 11 19 18 18 18 17 15 16 16 16 2 . . . . 5 . . . . . . . . . . . . . . Hover 8 | . 22 28 21 25 10 . . . . . . . . . 11 16 16 16 16 4 16 16 16 16 16 16 15 15 15 15 15 15 15 15 Device 22 | . 21 14 9 6 13 16 18 18 22 25 24 20 20 20 23 29 27 24 24 25 31 26 28 28 27 28 27 24 24 29 26 27 30 31 Storage 1 | . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 Processor 10 | . 10 21 24 25 20 14 13 12 9 8 11 16 16 16 8 . 4 8 8 6 . 4 4 4 4 4 3 7 6 3 3 3 3 1 Protection 1 | . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 Ballistic Gun 28 | . 6 . . . 19 34 37 36 36 34 32 33 33 33 32 33 32 32 32 31 32 31 32 32 32 32 31 30 30 30 26 22 20 15 Ballistic Cannon 1 | . 6 14 17 19 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 2 . . 2 4 4 4 3 4 4 4 4 4 4 3 . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 10 21 21 23 26 39 52 50 53 53 57 60 59 59 59 114 87 87 86 84 85 89 85 76 76 76 76 87 77 79 91 95 103 115 115 Greatest Support 143 | 20 27 27 30 30 85 93 101 101 101 101 123 117 117 117 117 87 87 87 87 143 87 87 87 87 87 87 87 87 87 92 92 115 115 115 Greatest Overweight (x) 4 | . 1 . 1 . 1 . . . . . 1 . . . 4 . 1 2 . 3 1 . . . . . . . . 1 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 6 6 6 6 6 6 6 6 6 7 7 7 7 Average Capacity 3 | . 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 5 6 6 6 6 6 6 6 6 6 7 7 7 Most Carried 7 | . 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 6 6 6 6 6 6 6 6 6 7 7 7 7 Average Carried 3 | . . 1 1 2 1 1 1 2 2 1 2 3 3 2 2 3 2 3 3 3 3 5 5 6 5 6 5 5 4 5 6 6 7 6 Final Capacity 7 | 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 6 6 6 6 6 6 6 6 6 7 7 7 7 Final Carried 7 | . 1 1 2 2 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 3 6 6 6 6 6 6 6 6 6 7 7 7 6 Class Distribution -------------------- 22% | Scavenger-Executioner 18% | Scavenger-Assassin 13% | Scavenger-Sprinter 13% | Scavenger-Scout 6% | Executioner 6% | Mutant 5% | Derelict-Assassin 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Gunner | -9/Mines Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Derelict-Assassin | -7/Data Miner Derelict-Assassin | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Scavenger-Executioner | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Executioner | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Scavenger-Sprinter | -3/Lab Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 32541 | 152 760 22 248 185 1809 1205 294 388 . 206 1328 106 192 10 1075 287 36 418 355 3218 26 8134 1066 692 . 700 977 . 206 2275 1264 1193 920 2794 Remotely 2741 | . . . . . . . . 16 . 138 . . . . . . . . . . . . . 147 . 330 . . . 370 . . . 1740 Salvage Created 43818 | 45 815 57 306 227 2806 1890 1059 689 . 728 3661 98 357 . 750 632 35 288 337 6486 . 10484 1018 428 . 751 1343 . 103 2254 1247 966 1204 2754 Parts 2212 | 5 65 13 14 13 170 161 53 49 . 43 210 10 40 . 95 18 6 20 10 211 . 359 65 43 . 53 73 . 6 91 57 52 78 129 Haulers Intercepted 16 | . 2 . . . 4 2 . . . . 3 . . . . . . . . . . 1 . . . . 2 . . 2 . . . . Recyclers Shooed 9 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 411 | . . . . . . . 54 52 . 42 . 14 40 1 . 18 . 20 7 . . . 64 46 . 53 . . . . . . . . Prevented 10 | . . . . . . . . . . 1 . 2 . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 688 | . 24 9 1 7 52 38 13 12 . 7 34 3 10 . 12 9 . 10 7 118 . 147 20 19 . 19 16 . 1 28 16 12 12 32 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Guns 624 | . 3 . . . 30 38 13 12 . 7 34 3 10 . 12 9 . 10 6 118 . 147 20 19 . 19 16 . . 27 16 12 12 31 Cannons 35 | . 10 . 1 6 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . 11 9 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 29 | 1 8 . . . 3 4 . 1 . . 1 . . . 2 . . . . 4 . 3 1 . . . . . . . . 1 . . Worker 29 | . 2 . . . 4 . . . . . 2 . . . . . 1 . . . . 11 . . . . 4 . . 1 . . 1 3 Builder 13 | . 1 . . . . 3 . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 4 . Tunneler 9 | 2 1 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Hauler 16 | . 2 . . . 4 2 . . . . 3 . . . . . . . . . . 1 . . . . 2 . . 2 . . . . Recycler 26 | . 1 . . 1 2 . . . . . 11 . . . . . . . . . . 3 . . . . . . . . . 3 3 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 8 | . 1 . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . 1 Operator 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 27 | . 3 . . . 5 1 . . . . 3 . . . . . 1 . . . . 6 . . . . . . . 1 1 2 1 3 Swarmer 107 | . 3 9 . . 8 4 4 4 . . 4 . 2 . . 1 . 3 1 12 . 8 4 8 . 10 4 . . 9 . 4 . 5 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 12 | . . . . . . . . . . . 1 . . . . . . . . 8 . 3 . . . . . . . . . . . . Grunt 302 | . 21 . 1 7 34 27 2 7 . 5 19 3 7 . . 5 . 6 1 42 . 72 10 8 . 4 3 . . 7 . 3 . 8 Brawler 24 | . . . . . . 1 3 . . . 2 . . . . . . . . 4 . 11 1 . . 1 1 . . . . . . . Duelist 14 | . . . . . 1 1 . . . . . . . . . 2 . . . 1 . 5 1 1 . 2 . . . . . . . . Protector 18 | . . . . . . 1 . . . . . . . . . . . . . 7 . 10 . . . . . . . . . . . . Sentry 40 | . . . . . 8 1 2 . . . 1 . 1 . . 1 . 1 1 . . 5 2 1 . 2 5 . . 2 . . 2 5 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . Hunter 47 | . . . . . 1 1 2 . . . 5 . . . . . . . . 6 . 12 . . . . . . . 6 3 2 5 4 Programmer 44 | . . . . . . 2 . . . 1 1 . . . . . . . . 11 . 12 1 1 . . 3 . . 2 5 . 3 2 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Behemoth 8 | . . . . . . . . 1 . 1 1 . . . . . . . . 2 . . 1 . . . . . . 1 . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Striker 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Executioner 12 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . 2 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Best Kill Streak 54 | 2 7 3 1 5 12 11 6 4 . 4 5 3 7 . 5 10 2 7 4 17 . 54 9 4 . 9 7 . 1 14 6 5 8 19 Combat Bots Only 52 | . 6 3 1 5 11 9 6 4 . 4 4 3 7 . 5 9 . 7 4 17 . 52 9 4 . 9 6 . 1 13 6 5 5 17 Max Kills in Single Turn 4 | 1 3 3 1 2 4 4 3 2 . 2 2 1 2 . 2 1 2 2 1 4 . 4 2 2 . 3 3 . 1 3 1 4 2 4 Gunslinging 2 | . . . . . 1 2 1 1 . 1 1 . 1 . . . . . . 2 . 2 1 1 . 1 1 . . 2 . 2 1 1 Exploded 3 | . 3 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 Z-Imprinter (-6/Deep Caves) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Damage Taken 12845 | . 393 110 . 217 642 391 128 108 . 168 1102 28 92 . 344 124 53 63 34 3455 82 2398 202 121 . 154 224 19 332 277 362 117 78 1027 Core 9950 | . 312 85 . 172 511 306 103 83 . 131 884 22 71 . 291 92 40 45 26 2656 64 1791 159 93 . 108 167 15 259 219 284 92 55 814 Absorbed by Shields 2645 | . . . . . 10 62 . 16 . 26 165 10 33 . . . . . . 683 30 176 26 25 . . 31 . . 194 89 11 72 986 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Redirected to Core 8869 | . 249 85 . 151 459 291 87 83 . 131 795 22 71 . 193 92 40 45 26 2241 64 1729 120 93 . 108 156 15 259 200 250 92 55 667 Regen/Repaired (Parts) 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 100 98 . . . . 100 . . . . . 100 . . . . 70 . . . . 100 . . 75 . . 100 . 79 Volleys Fired 1233 | 4 96 9 23 16 89 49 14 18 . 11 66 6 12 . 36 17 1 12 10 178 . 244 31 21 . 20 28 . 7 54 34 24 24 79 Largest 9 | 2 3 2 1 3 6 8 8 8 . 8 8 8 8 . 9 8 8 8 8 8 . 8 8 8 . 8 8 . 8 9 9 6 6 4 Hottest 230 | 60 115 78 50 117 150 200 200 200 . 200 200 200 200 . 225 200 200 200 200 200 . 200 200 200 . 200 200 . 200 230 230 160 160 120 Shots Fired 7987 | 8 153 11 23 44 370 361 112 142 . 88 510 48 96 . 270 136 8 96 81 1374 . 1947 248 168 . 160 223 . 56 435 242 135 126 316 Gun 7668 | 8 33 . 21 . 234 361 112 142 . 88 510 48 96 . 264 136 8 96 81 1374 . 1947 248 168 . 160 223 . 56 435 242 135 126 316 Cannon 281 | . 92 6 2 43 132 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Launcher 38 | . 28 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7862 | 4 69 6 2 43 366 361 112 142 . 88 510 48 96 . 264 136 8 96 81 1374 . 1947 248 168 . 160 223 . 56 435 242 135 126 316 Thermal 87 | 4 56 . 21 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Explosive 38 | . 28 5 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 88 | 7 11 8 21 8 26 37 25 21 . 31 30 5 19 . 12 16 4 14 11 55 . 45 26 36 . 18 40 . 11 31 87 88 34 69 Robot Miss Streak 9 | . 2 3 1 1 7 2 6 2 . 2 5 3 2 . 6 4 . 3 3 9 . 8 2 1 . 3 1 . 2 4 2 2 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 164 | . . . . . 2 8 5 2 . 3 11 . 2 . 1 5 . . . 60 . 34 1 5 . 3 3 . . 8 . 3 1 7 Max Gunslinging Chain 3 | . . . . . 1 2 2 1 . 2 2 . 1 . 1 1 . . . 2 . 2 1 2 . 1 1 . . 3 . 1 1 2 Shots Hit Robots 5265 | 7 68 4 22 25 219 227 64 94 . 56 318 28 59 . 121 79 3 53 36 945 . 1273 157 103 . 86 155 . 52 290 192 117 96 316 Core Hits 2450 | 2 52 9 14 12 111 100 32 31 . 25 145 10 27 . 45 30 3 24 15 370 . 598 67 53 . 53 68 . 17 126 81 62 64 204 Critical Kills 29 | . . . . . . . 1 . . . 6 . 3 . 3 . . . 1 . . 7 1 . . 1 . . . 1 1 . 1 3 Critical Parts Destroyed 39 | . . . . . 2 . . . . . 2 3 3 . 5 . . . 1 4 . 6 . 2 . . . . 1 2 1 2 . 5 Critical Strikes 85 | . . . 2 . 5 . 1 . . . 9 3 6 . 11 . . 1 2 4 . 14 2 2 . 1 1 . 3 4 2 2 1 9 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 65 | . . . . . 1 . 1 . . . 9 3 6 . 11 . . . 1 4 . 11 1 2 . 1 . . 1 4 2 2 1 4 Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . 1 . . . . . . . . . . . . 1 1 . . 3 . . . . . . . . . . . 5 Impale 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . . . Melee Attacks 265 | . . . . . 9 . 1 7 . 3 12 . 1 40 2 . 8 2 2 7 . 52 1 . . . 13 2 10 9 5 11 21 47 Impact 163 | . . . . . 9 . 1 7 . . 4 . 1 40 2 . 8 2 2 7 . 39 . . . . . . . . . . . 41 Slashing 11 | . . . . . . . . . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . Piercing 91 | . . . . . . . . . . . . . . . . . . . . . . 13 1 . . . 13 2 10 9 5 11 21 6 Sneak Attacks 39 | . . . . . 1 . . . . . 3 . . . . . . . . . . 12 1 . . . 5 . . 2 . 3 6 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 112076 | 80 2189 439 457 682 4966 4037 1044 1666 . 1051 5570 481 1001 . 2352 1391 62 1167 720 18900 . 25163 2771 1753 . 1311 3390 . 1027 5351 3921 2900 3148 13086 Guns 98986 | 80 199 . 346 . 2694 3979 1044 1666 . 1006 5303 481 1001 . 2171 1391 62 914 618 18773 . 23500 2720 1753 . 1311 2759 . 566 4916 3921 2494 2336 10982 Cannons 3195 | . 858 22 47 561 1707 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2198 | . 1132 417 . 121 389 53 . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . Melee 7484 | . . . . . 176 . . . . 45 250 . . . 181 . . 253 102 . . 1577 51 . . . 631 . 461 435 . 406 812 2104 Ramming 213 | . . . 64 . . 5 . . . . 17 . . . . . . . . 127 . . . . . . . . . . . . . . Kinetic 101320 | 48 574 22 47 561 4401 3979 1044 1666 . 1006 5303 481 1001 . 2171 1391 62 914 618 18773 . 23500 2720 1753 . 1311 2759 . 566 4916 3921 2494 2336 10982 Thermal 861 | 32 483 . 346 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2145 | . 1132 417 . 121 389 . . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . Electromagnetic 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4119 | . . . . . 176 . . . . . . . . . 181 . . 253 102 . . 1577 . . . . . . . . . . . 1830 Slashing 295 | . . . . . . . . . . 45 250 . . . . . . . . . . . . . . . . . . . . . . . Piercing 3070 | . . . . . . . . . . . . . . . . . . . . . . . 51 . . . 631 . 461 435 . 406 812 274 Highest Corruption 9 | . . . . . . . . . . . . . . . . . 1 1 1 9 9 2 . . . . 3 1 4 . 5 . . . Average Corruption 2 | . . . . . . . . . . . . . . . . . 1 1 1 3 9 1 . . . . 1 1 3 . 2 . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . 5 . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 20 . . 2 Effects 49 | . . . . . . . . . . . . . . . . . 2 2 4 20 5 1 . . . . 4 . 3 . 8 . . . Message Errors 11 | . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . . . 2 . . . Matter Fused 14 | . . . . . . . . . . . . . . . . . 2 1 . 6 2 . . . . . . . 2 . 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . . . . . . . . . . 1 2 1 . 1 . . . . . . . . 2 . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3093 | . 2 2 . . 174 . . . . 40 . . . . 172 . . 77 86 . . 900 . . . . 385 . 137 112 . 100 206 700 Projectiles 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . 2 2 . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Melee 3040 | . . . . . 132 . . . . 40 . . . . 172 . . 77 86 . . 893 . . . . 385 . 137 112 . 100 206 700 Knockbacks 59 | . 4 1 2 13 22 . . . . . . . . . . . . 1 1 1 . 8 . . . . . . . . . . . 6 Impact 19 | . . . 1 . 1 . . . . . . . . . . . . 1 1 1 . 8 . . . . . . . . . . . 6 Kinetic 37 | . 4 1 1 12 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 160 | . 19 78 . . . . . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . Shots 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 33 | . . . 25 . . 2 . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . Targets Rammed 33 | . . . 25 . . 2 . . . . 3 . . . . . . . . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 482 | . 3 . . 119 458 482 383 430 . 365 395 377 357 . 283 429 153 196 255 471 60 449 188 212 . 279 167 . 205 210 248 368 156 282 Average Temperature 122 | . 3 . . 41 100 164 122 161 . 120 103 183 145 . 139 150 82 79 91 160 58 114 98 79 . 99 90 . 112 92 112 110 85 128 Received Heat Transfer 2406 | . 192 . . 129 291 75 12 18 . 63 193 12 24 . 81 39 . 27 18 646 6 463 15 18 . 18 4 . . 42 . 4 . 16 Effects 20 | . . . . . 1 6 . 4 . . . . . . 1 . . . . 6 . . . . . . . . . . . 1 . 1 Shutdowns 5 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 6 | . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 30 | . . . . . 4 1 . . . . . . . . . . . . 2 . . 15 . . . . . . . . . . . 8 Impact Corruptions 59 | . . . 1 . 6 . . . . . . . . . 3 . . 4 3 . . 29 . . . . . . . . . . . 13 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . 2 . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Heat Transferred 1975 | 75 1012 . 888 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 4050 | 10 1532 1038 . 246 1537 1208 . . . . 734 . . . . . 465 . . . . 4050 . . . . 617 321 . 955 897 1094 1270 1884 Initial 812 | . 6 597 . . 95 660 . . . . . . . . . . 189 . . . . . . . . . 135 302 . . 424 504 588 812 Average 818 | 2 736 855 . 175 900 758 . . . . 427 . . . . . 313 . . . . 1535 . . . . 423 303 . 458 698 880 888 1389 Maximum Alert Level 5 | . 4 3 . 1 4 4 . . . . 3 . . . . . 2 . . . . 5 . . . . 2 1 . 3 3 3 4 5 Low Security (%) 11 | 100 28 . . 51 5 . . . . . 17 . . . . . 1 . . . . 11 . . . . 17 . . 28 . . . . Level 1 13 | . 4 . . 48 4 . . . . . 32 . . . . . 64 . . . . 10 . . . . 12 100 . 4 . . . . Level 2 26 | . 12 11 . . 13 39 . . . . 46 . . . . . 33 . . . . 4 . . . . 70 . . 43 50 16 21 . Level 3 29 | . 29 88 . . 43 51 . . . . 3 . . . . . . . . . . 18 . . . . . . . 23 49 83 64 31 Level 4 10 | . 26 . . . 33 8 . . . . . . . . . . . . . . . 14 . . . . . . . . . . 13 19 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 23 High Security 7 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 108 | . 8 . . . 12 10 . . . . 11 . 1 . . 1 2 . . . . 27 . . . . 3 2 . 2 12 4 4 9 Investigation 41 | . 8 . . . 9 5 . . . . 6 . 1 . . . 1 . . . . 6 . . . . 1 1 . . 1 1 1 . Extermination 9 | . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . Reinforcement 17 | . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 3 . . . . 1 1 . 1 1 . 1 4 Assault 30 | . . . . . 1 2 . . . . 2 . . . . 1 . . . . . 16 . . . . . . . . 1 1 1 5 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 1 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 3 . . . . . 1 . . . . 3 . . . . 1 . . . 1 . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 34 | . 3 . . . 2 . . . . . 1 . . . . . 1 . . 2 . 8 . . . . . . . 2 1 1 2 11 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 933 | . 30 5 . 7 57 44 10 8 . 8 43 3 10 . 7 19 10 10 7 208 1 210 22 19 . 18 24 3 1 28 20 27 32 42 Peak Tracking Total 55 | . 6 3 . 3 7 6 5 4 . 4 5 2 5 . 5 8 8 4 4 55 1 19 9 4 . 9 8 6 1 5 5 8 6 9 Tactical Retreats 27 | . . . . . 2 1 . . . . 1 . . . 1 3 2 . . 4 . 7 1 . . . 1 . . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 20 | . 1 . . . 2 1 . . . . 7 . . . . . 1 . . . . . . . . . . 1 . 1 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 62 | . . . . . . . . . . 2 . 1 . . . . . . . 50 4 . 4 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 83 | . 23 7 . 1 4 3 . . . 1 7 . 1 . . . 3 . . . . 17 . . . . 5 . 1 1 2 7 . . Max in Single Turn 2 | . 2 2 . 1 2 2 . . . 1 1 . 1 . . . 1 . . . . 1 . . . . 1 . 1 1 1 1 . . Garrison Access 8 | . . . . . 1 . . . . . 2 . . . . . . . . . . 3 . . . . . . . 1 1 . . . Machines Sabotaged 6 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 121 | . 9 . 1 . 9 11 . 1 4 1 9 2 1 . . . 5 3 2 4 . 15 1 3 4 . 5 . 1 1 10 9 5 5 Terminals 69 | . 7 . . . 7 5 . 1 . . 4 . 1 . . . 4 1 . . . 9 . 1 . . 4 . . . 7 8 5 5 Fabricators 7 | . . . . . . 4 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 . . Garrison Access 7 | . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . . Total Hacks 306 | . 27 . 1 . 19 27 . 2 32 1 19 5 3 . . . 8 8 7 9 . 36 1 4 17 . 10 . 1 2 26 19 12 10 Successful 192 | . 17 . 1 . 10 13 . 2 32 1 8 5 3 . . . 2 8 7 9 . 15 1 4 17 . . . 1 . 13 10 7 6 Failed 113 | . 9 . . . 9 14 . . . . 11 . . . . . 6 . . . . 21 . . . . 10 . . 2 13 9 5 4 Catastrophic 20 | . . . . . . 5 . . . . 2 . . . . . 5 . . . . 4 . . . . 2 . . 1 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 17 . 1 . 12 5 . . . . 4 . . . . . 6 . . 1 . 16 . . . . 5 . 1 . 9 5 2 4 Terminals 177 | . 25 . . . 17 15 . 2 . . 11 . 3 . . . 7 4 . . . 24 . 1 . . 8 . . . 22 16 12 10 Fabricators 16 | . . . . . . 9 . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 2 . . . . . . . . . . . . . . . 5 . . . . . . . . 2 3 . . Garrison Access 11 | . . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . . 2 . . 2 2 . . . Terminal Hacks 134 | . 9 . 1 . 3 5 . 2 32 1 2 5 3 . . . . 8 7 9 . 2 1 4 17 . . . 1 . 8 6 5 3 Record 48 | . . . 1 . . . . 2 11 1 . 4 3 . . . . 7 6 4 . . . 3 5 . . . 1 . . . . . Part Schematic 19 | . . . . . 1 1 . . 11 . 1 . . . . . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 2 . . 1 Prototype ID Bank 18 | . 2 . . . . 2 . . 3 . . . . . . . . . . 5 . . . . 4 . . . . . 2 . . . Open Door 10 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 1 . . . . . . . 5 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . 4 . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . 2 2 . . Insert Component 7 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . . Analyze 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 34 | . 8 . . . 6 2 . . . . 2 . . . . . 2 . . . . 5 . . . . . . . . 2 2 2 3 Terminals 26 | . 6 . . . 5 1 . . . . . . . . . . 1 . . . . 4 . . . . . . . . 2 2 2 3 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Botnet 13 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . 2 1 2 2 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 9 | . 4 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 . . . 4 10 . 1 . . 6 . 1 . . . 4 1 . . . 13 . 1 . . 5 . . 1 10 5 5 3 Full Trace Events 22 | . 2 . . . 1 4 . . . . 4 . 1 . . . . 1 . . . 5 . . . . 1 . . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 1 2 . . 11 . 1 . . 13 . . . . . . . 1 . . 4 . . . . . 5 . . . Parts Built 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 260 | . . . . . . 96 . . . . 58 . . . . . . . . . . 106 . . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . 6 . . . . 7 . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 10 | . . . . . . . . . . 1 . . . 3 . . . . . . . 1 2 . . 2 . . . . . . . 1 Largest Group 3 | . . . . . . . . . . 1 1 . . 3 3 . . . . . . 1 2 2 2 2 . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 . . 70 70 . . . . . . 26 95 95 95 90 . . . . . . . 45 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 . . 31 31 . . . . . . 26 48 48 48 48 . . . . . . . 45 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Ally Attacks 48 | . . . . . . . . . . 9 8 . . . 29 . . . . . . . . 2 . . . . . . . . . . Total Damage 1087 | . . . . . . . . . . 341 284 . . . 405 . . . . . . . . 57 . . . . . . . . . . Kills 9 | . . . . . . . . . . 1 3 . . . 5 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 12 | . 4 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . 2 . . 1 Derelict Logs Recovered 18 | . . 1 . 1 . . 1 1 . 1 . 1 2 2 . . . 2 1 . 1 . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 28962 | 76 793 315 1147 261 1654 1469 1922 1701 132 836 2412 887 1047 1452 2317 322 309 388 444 1723 146 2157 571 504 117 529 554 123 136 421 777 469 353 498 Spaces Moved 30960 | 41 770 581 822 399 1189 777 1157 1000 83 496 1283 561 645 850 2059 668 864 646 626 1473 193 3450 1015 851 214 967 1227 173 256 1046 1503 1172 788 1115 Core 244 | 9 . . . . . . . . . . . . . . 2 . . 27 . 206 . . . . . . . . . . . . . . Treads 8280 | . . . 494 . 520 777 1157 1000 83 496 1283 561 645 850 203 . . . . 211 . . . . . . . . . . . . . . Legs 182 | 32 92 . . . . . . . . . . . . . 19 . . . . 39 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22254 | . 678 581 328 399 669 . . . . . . . . . 1835 668 864 619 626 1017 193 3450 1015 851 214 967 1227 173 256 1046 1503 1172 788 1115 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 48 48 48 48 45 162 160 160 160 160 156 156 156 156 48 24 24 24 48 22 24 24 24 48 48 48 24 24 24 24 24 24 24 24 Average Speed 71 | 104 61 48 124 48 98 164 161 160 160 160 159 156 156 156 60 38 24 46 48 82 74 25 40 48 48 48 26 24 24 24 32 24 29 24 Slowest Speed 250 | 120 120 48 240 48 165 165 162 160 160 160 240 156 156 156 250 48 118 150 48 245 94 48 48 48 48 48 48 24 24 94 126 24 106 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 67 | 4 98 98 87 75 64 19 92 95 71 72 28 86 87 80 83 73 28 88 77 87 44 73 95 96 61 93 32 15 95 42 85 63 26 40 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 20 | . 2 1 1 . 1 1 . . 1 . 2 1 . 4 . . 1 . 1 1 . . . . 3 . . . . . . . . . Known Exits Taken 26 | . 1 . . . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . Scrap Searched 45 | . . 1 . 2 . . 2 12 . 2 . 5 4 2 . 1 . 2 2 . . . 4 4 . 2 . . . . . . . . Spaces Dug 70 | . 4 . . . 1 . 1 2 . . 3 . . 2 3 . 5 . . 3 . 17 . . . . 1 2 . 3 3 1 11 8 Terrain Destroyed 380 | . 202 42 . 14 40 . 1 2 . . 4 . . 2 6 . 5 . . 15 . 18 . . . . 1 2 . 3 3 1 11 8 Melee 63 | . . . . . 1 . 1 2 . . 3 . . 2 . . 5 . . 3 . 17 . . . . 1 2 . 3 3 1 11 8 Projectile 29 | . 2 . . 3 5 . . . . . 1 . . . 6 . . . . 12 . . . . . . . . . . . . . . AOE 288 | . 200 42 . 11 34 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 37229 | 63 948 605 906 433 1532 968 1215 1091 82 535 1624 574 686 897 3140 736 946 732 766 1997 194 4652 1172 949 227 1034 1426 250 313 1206 1799 1342 882 1307 Wait 3213 | 10 39 9 6 4 145 87 25 41 . 8 118 5 21 5 887 42 62 64 125 106 . 660 103 65 5 21 125 70 4 28 181 84 33 25 Move 30926 | 40 769 580 821 398 1188 776 1156 999 82 495 1282 560 644 849 2058 667 863 645 625 1472 192 3449 1014 850 213 966 1226 172 255 1045 1502 1171 787 1115 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | . 1 . 1 . 15 7 6 . . 1 5 . . 1 16 . 4 . . 15 . 11 1 . 1 . 2 2 11 4 4 3 . . Fast Attach 196 | 7 14 2 10 2 10 2 . 2 . 2 26 . . . 34 . . . . 24 . 10 . . 4 . 5 . 4 5 10 19 2 2 Attach 55 | . 1 . 1 . 12 3 4 . . 1 2 . . 1 6 . 1 . . 5 1 . . . . . 1 1 8 2 . 2 . 3 Detach 12 | . 1 . . . . 1 . . . . 1 . . . 1 . . . . 2 . . . . . . 1 . 1 2 . . . 2 Swap 99 | 1 2 . . . 4 6 3 2 . . 3 1 . . 1 1 3 1 . 5 1 30 2 2 . 1 7 1 1 4 7 2 . 8 Drop 261 | 1 7 2 10 1 21 7 4 2 . 1 15 . . 1 70 . 4 . . 35 . 15 1 . 4 . 6 2 12 7 14 13 4 2 Fire 1233 | 4 96 9 23 16 89 49 14 18 . 11 66 6 12 . 36 17 1 12 10 178 . 244 31 21 . 20 28 . 7 54 34 24 24 79 Melee 265 | . . . . . 9 . 1 7 . 3 12 . 1 40 2 . 8 2 2 7 . 52 1 . . . 13 2 10 9 5 11 21 47 Ram 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . . 25 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Rewire 23 | . . . 1 . . . . . . . . . . . 2 1 . . . . . . 3 . . 16 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous 781 | . 18 3 8 12 39 28 2 20 . 13 91 2 8 . 27 8 . 8 4 145 . 181 15 11 . 10 12 . . 46 22 13 11 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 280 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Reached level 2 385 | -10/Materials | Upgraded with Propulsion slot (x1) 407 | -10/Materials | Discovered new exit (range 8) 453 | -10/Materials | Reached level 3 471 | -10/Materials | Upgraded with Weapon slot (x1) 504 | -10/Materials | Central database locked down 612 | -10/Materials | Reached level 4 687 | -10/Materials | Discovered new exit (range 6) 689 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Identified exit to Materials 772 | -10/Materials | Reached level 5 828 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Upgraded with Propulsion slot (x1) 832 | -10/Materials | Upgraded with Utility slot (x2) 850 | -10/Materials | Upgraded with Power slot (x1) 870 | -10/Materials | Entered Mines 883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1037 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1087 | -10/Mines | Discovered exit to Materials (range 16) 1102 | -10/Mines | Discovered exit to Materials (range 6) 1123 | -10/Mines | Learned location of Zion (-6) 1138 | -10/Mines | Reached level 6 1185 | -10/Mines | Entered Exiles 1185 | -10/Exiles | Found Exiles lab destroyed 1260 | -10/Exiles | Discovered new exit (range 14) 1684 | -10/Exiles | Opened EX-Vault 1690 | -10/Exiles | Found Prototype Energy Gun 1690 | -10/Exiles | Identified AWS/Thermal 1692 | -10/Exiles | Upgraded with Weapon slot (x1) 2302 | -10/Exiles | Build established: Derelict-Mutant 2332 | -10/Exiles | Entered Mines 2472 | -9/Mines | Reached level 7 2476 | -9/Mines | Discovered new exit (range 18) 2476 | -9/Mines | Learned Materials stockpile data 2488 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2517 | -9/Mines | Discovered new exit (range 16) 2551 | -9/Mines | Assembled infested the area 2586 | -9/Mines | Upgraded with Utility slot (x1) 2586 | -9/Mines | Found Prototype Device 2586 | -9/Mines | Identified Exp. Sensor Array 2593 | -9/Mines | Entered Materials 2595 | -8/Materials | Reached level 8 2637 | -8/Materials | Discovered new exit (range 16) 2781 | -8/Materials | Reached level 9 2785 | -8/Materials | Upgraded with Utility slot (x1) 2998 | -8/Materials | Reached level 10 3140 | -8/Materials | Upgraded with Weapon slot (x1) 3422 | -8/Materials | Build established: Scavenger-Skirmisher 3625 | -8/Materials | Reached level 11 3668 | -8/Materials | Upgraded with Weapon slot (x1) 3725 | -8/Materials | Destroyed 11 combat bots 3774 | -8/Materials | Discovered new exit (range 15) 3793 | -8/Materials | First assault squad dispatched 3817 | -8/Materials | Reached level 12 4098 | -8/Materials | Sterilization system engaged 4098 | -8/Materials | Non-combat units ordered to evacuate 4198 | -8/Materials | Combat units ordered to evacuate 4245 | -8/Materials | Identified exit to Factory 4247 | -8/Materials | Entered Factory 4249 | -7/Factory | Reached level 13 4253 | -7/Factory | Build established: Executioner 4702 | -7/Factory | Build established: Scavenger-Executioner 4739 | -7/Factory | Reached level 14 4741 | -7/Factory | Upgraded with Weapon slot (x1) 4783 | -7/Factory | Fabricated Enh. Autogun (x1) 4990 | -7/Factory | Fabricated Enh. Autogun (x1) 5044 | -7/Factory | Reached level 15 5047 | -7/Factory | Upgraded with Weapon slot (x1) 5065 | -7/Factory | Destroyed 9 combat bots 5350 | -7/Factory | Identified exit to Lower Caves 5447 | -7/Factory | First assault squad dispatched 5716 | -7/Factory | Entered Lower Caves 5718 | -7/Lower Caves | Reached level 16 6063 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6247 | -7/Lower Caves | Encountered a Warlord checkpoint 6741 | -7/Lower Caves | Discovered new exit (range 18) 6852 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6931 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7203 | -7/Lower Caves | Found Alien Artifact 7204 | -7/Lower Caves | Identified Core Expander 7204 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 7484 | -7/Lower Caves | Identified exit to Lower Caves 7606 | -7/Lower Caves | Build established: Scavenger-Assassin 7638 | -7/Lower Caves | Entered another Lower Caves area 7639 | -7/Lower Caves | Identified exit to Factory 8505 | -7/Lower Caves | Learned Factory terminal intel 8529 | -7/Lower Caves | Spotted B-75 Beast 8538 | -7/Lower Caves | Destroyed B-75 Beast 8701 | -7/Lower Caves | Discovered new exit (range 14) 8727 | -7/Lower Caves | Identified exit to Data Miner 8924 | -7/Lower Caves | Encountered a Warlord checkpoint 9339 | -7/Lower Caves | Entered Data Miner 9339 | -7/Data Miner | Discovered new exit (range 6) 9370 | -7/Data Miner | Met Data Miner 9378 | -7/Data Miner | Build established: Derelict-Assassin 9399 | -7/Data Miner | Learned location of Section 7 (-2) 9399 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9426 | -7/Data Miner | Received God Mode back door access code from Data Miner 9471 | -7/Data Miner | Entered Proximity Caves 9473 | -6/Proximity Caves | Reached level 17 9473 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9919 | -6/Proximity Caves | Escorted by Enhanced Grunt 10008 | -6/Proximity Caves | Found Alien Artifact 10008 | -6/Proximity Caves | Identified Dimensional Node Initializer 10008 | -6/Proximity Caves | Initialized slip node 10115 | -6/Proximity Caves | Reached level 18 10213 | -6/Proximity Caves | Spotted B-75 Beast 10218 | -6/Proximity Caves | Destroyed B-75 Beast 10307 | -6/Proximity Caves | Entered Factory 10307 | -6/Factory | Accompanied by 1 ally 10308 | -6/Factory | Loaded intel: 26 terminal locations 10500 | -6/Factory | Incoming investigation squad redirected 10645 | -6/Factory | Reached level 19 10646 | -6/Factory | Upgraded with Utility slot (x1) 10708 | -6/Factory | Found Prototype Device 10709 | -6/Factory | Identified Exp. Thermal Shield 10921 | -6/Factory | Fabricated Adv. Target Analyzer (x1) 11012 | -6/Factory | Build established: Scavenger-Assassin 11080 | -6/Factory | Incoming investigation squad redirected 11172 | -6/Factory | Discovered new exit (range 17) 11489 | -6/Factory | Build established: Assassin 11492 | -6/Factory | Spotted B-75 Beast 11548 | -6/Factory | Core integrity fell below 50% 11564 | -6/Factory | Destroyed B-75 Beast 11707 | -6/Factory | First assault squad dispatched 11724 | -6/Factory | Incoming assault squad redirected 11785 | -6/Factory | Discovered new exit (range 16) 11914 | -6/Factory | Build established: Scavenger-Executioner 12621 | -6/Factory | Reached level 20 12717 | -6/Factory | Identified exit to Lower Caves 12719 | -6/Factory | Entered Lower Caves 12837 | -6/Lower Caves | Encountered a Warlord checkpoint 13086 | -6/Lower Caves | Build established: Scavenger-Assassin 13129 | -6/Lower Caves | Learned Factory terminal intel 13410 | -6/Lower Caves | Discovered new exit (range 15) 13430 | -6/Lower Caves | Identified exit to Lower Caves 13606 | -6/Lower Caves | Entered another Lower Caves area 13719 | -6/Lower Caves | Discovered new exit (range 14) 13736 | -6/Lower Caves | Identified exit to Factory 13911 | -6/Lower Caves | Attracted the attention of an 0b10 base 13946 | -6/Lower Caves | Learned Extension security intel 13946 | -6/Lower Caves | Learned Extension emergency access door positions 13948 | -6/Lower Caves | Destroyed 7 combat bots 14018 | -6/Lower Caves | Identified exit to Zion 14227 | -6/Lower Caves | Learned Factory terminal intel 14554 | -6/Lower Caves | Encountered a Warlord checkpoint 14653 | -6/Lower Caves | Entered Zion 14683 | -6/Zion | Given A8's code to call for help 14730 | -6/Zion | Discovered new exit (range 16) 14771 | -6/Zion | Gained Derelict followers 15262 | -6/Zion | Learned location of Warlord (-5) 15696 | -6/Zion | Found Prototype Device 16001 | -6/Zion | Build established: Scavenger-Mutant 16099 | -6/Zion | Discovered new exit (range 5) 16101 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16104 | -6/Zion | Identified exit to Deep Caves 16105 | -6/Zion | Entered Deep Caves 16105 | -6/Deep Caves | Accompanied by 3 allies 16360 | -6/Deep Caves | Destroyed Z-Imprinter 16423 | -6/Deep Caves | Found Prototype Protection 16423 | -6/Deep Caves | Identified Zio. Weapon Casing 16438 | -6/Deep Caves | Found Prototype Device 16438 | -6/Deep Caves | Identified Zio. Metafield Generator 16838 | -6/Deep Caves | Discovered new exit (range 6) 16936 | -6/Deep Caves | Spotted as-27444 16972 | -6/Deep Caves | Destroyed as-27444 16975 | -6/Deep Caves | Found GOLEM Unit 17237 | -6/Deep Caves | Build established: Scavenger-Executioner 18262 | -6/Deep Caves | Build established: Scavenger-Mutant 18282 | -6/Deep Caves | Found Surveybot 24 Chip 18284 | -6/Deep Caves | Found Surveybot 24 Scanner 18422 | -6/Deep Caves | Entered Proximity Caves 18424 | -5/Proximity Caves | Reached level 21 18446 | -5/Proximity Caves | Spotted B-75 Beast 18583 | -5/Proximity Caves | P-70 Sage assimilated allied L1-FYT(c) 18647 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18717 | -5/Proximity Caves | Destroyed 9 combat bots 18739 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18744 | -5/Proximity Caves | Entered Factory 18745 | -5/Factory | Loaded intel: 26 terminal locations 18762 | -5/Factory | Reached level 22 18765 | -5/Factory | Upgraded with Utility slot (x1) 18928 | -5/Factory | Discovered new exit (range 16) 18954 | -5/Factory | Incoming investigation squad redirected 18985 | -5/Factory | Discovered new exit (range 24) 19044 | -5/Factory | Search patrols dispatched 19053 | -5/Factory | Identified exit to Upper Caves 19053 | -5/Factory | Entered Upper Caves 19063 | -5/Upper Caves | Learned Factory trap positions 19063 | -5/Upper Caves | Learned Factory emergency access door positions 19171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19285 | -5/Upper Caves | Learned Factory emergency access door positions 19304 | -5/Upper Caves | Discovered new exit (range 24) 19351 | -5/Upper Caves | Attracted the attention of an 0b10 base 19380 | -5/Upper Caves | Learned Armory security intel 19380 | -5/Upper Caves | Learned Extension emergency access door positions 19380 | -5/Upper Caves | Learned Factory emergency access door positions 19380 | -5/Upper Caves | Learned 8 Research zone layouts 19402 | -5/Upper Caves | Destroyed 7 combat bots 19416 | -5/Upper Caves | Encountered a Warlord checkpoint 19420 | -5/Upper Caves | Identified exit to Upper Caves 19441 | -5/Upper Caves | Entered another Upper Caves area 19444 | -5/Upper Caves | Discovered new exit (range 16) 19453 | -5/Upper Caves | Build established: Scavenger-Scout 19465 | -5/Upper Caves | Ambushed by wild Derelicts 19609 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19635 | -5/Upper Caves | Learned 8 Factory zone layouts 19635 | -5/Upper Caves | Learned Factory trap positions 19635 | -5/Upper Caves | Learned Research trap positions 19635 | -5/Upper Caves | Learned Factory stockpile data 19840 | -5/Upper Caves | Learned location of 1 exit from Factory 19850 | -5/Upper Caves | Discovered new exit (range 15) 19857 | -5/Upper Caves | Identified exit to Warlord 19885 | -5/Upper Caves | Entered Warlord 19910 | -5/Warlord | Discovered new exit (range 14) 19936 | -5/Warlord | System corruption cleaned by Quarantine Array 20057 | -5/Warlord | Learned 4 Armory zone layouts 20057 | -5/Warlord | Learned Research garrison access intel 20058 | -5/Warlord | Learned Research stockpile data 20111 | -5/Warlord | Warlord's base attacked by MAIN.C 20135 | -5/Warlord | Met Warlord 20138 | -5/Warlord | Opened Warlord's prototype stash 20142 | -5/Warlord | Found Prototype Reactor 20142 | -5/Warlord | Identified Vortex Chain Reactor 20151 | -5/Warlord | Found Prototype Device 20151 | -5/Warlord | Identified Thermal Barrier 20319 | -5/Warlord | Reached level 23 20337 | -5/Warlord | Warlord forces counterattacked 20352 | -5/Warlord | Destroyed 8 combat bots 20406 | -5/Warlord | Destroyed 7 combat bots 20434 | -5/Warlord | Spotted B-86 Titan 20435 | -5/Warlord | Build established: Executioner 20443 | -5/Warlord | Spotted Striker 20448 | -5/Warlord | Destroyed Striker 20511 | -5/Warlord | Spotted Executioner 20517 | -5/Warlord | Destroyed Executioner 20560 | -5/Warlord | Destroyed 11 combat bots 20571 | -5/Warlord | Found Prototype Processor 20571 | -5/Warlord | Identified Exp. Core Analyzer 20614 | -5/Warlord | Spotted Striker 20617 | -5/Warlord | Spotted Executioner 20617 | -5/Warlord | Spotted Executioner 20623 | -5/Warlord | Destroyed Striker 20626 | -5/Warlord | Destroyed Executioner 20634 | -5/Warlord | Destroyed Executioner 20655 | -5/Warlord | Destroyed 7 combat bots 20718 | -5/Warlord | Spotted Executioner 20718 | -5/Warlord | Spotted Striker 20718 | -5/Warlord | Spotted Executioner 20722 | -5/Warlord | Destroyed Executioner 20727 | -5/Warlord | Reached level 24 20730 | -5/Warlord | Destroyed Executioner 20745 | -5/Warlord | Destroyed Striker 20766 | -5/Warlord | Destroyed 13 combat bots 20786 | -5/Warlord | Warlord base infiltrated, sounded retreat 20938 | -5/Warlord | Spotted Executioner 21016 | -5/Warlord | Spotted B-86 Titan 21017 | -5/Warlord | Spotted Striker 21017 | -5/Warlord | Spotted Executioner 21017 | -5/Warlord | Spotted Striker 21025 | -5/Warlord | Destroyed B-86 Titan 21033 | -5/Warlord | Destroyed Striker 21035 | -5/Warlord | Destroyed Striker 21038 | -5/Warlord | Destroyed Executioner 21043 | -5/Warlord | Core integrity fell below 50% 21050 | -5/Warlord | Spotted B-75 Beast 21053 | -5/Warlord | Destroyed B-75 Beast 21074 | -5/Warlord | Destroyed 14 combat bots 21111 | -5/Warlord | Spotted Striker 21112 | -5/Warlord | Spotted Striker 21112 | -5/Warlord | Spotted Executioner 21117 | -5/Warlord | Destroyed Striker 21119 | -5/Warlord | Destroyed Executioner 21130 | -5/Warlord | Destroyed Striker 21168 | -5/Warlord | Destroyed 17 combat bots 21213 | -5/Warlord | Spotted Striker 21218 | -5/Warlord | Destroyed Striker 21234 | -5/Warlord | Spotted Executioner 21248 | -5/Warlord | Destroyed Executioner 21279 | -5/Warlord | Spotted Executioner 21282 | -5/Warlord | Destroyed Executioner 21284 | -5/Warlord | Spotted Executioner 21289 | -5/Warlord | Spotted Striker 21292 | -5/Warlord | Destroyed Striker 21298 | -5/Warlord | Destroyed Executioner 21313 | -5/Warlord | Reached level 25 21358 | -5/Warlord | Destroyed 16 combat bots 21532 | -5/Warlord | Spotted Striker 21563 | -5/Warlord | Spotted Executioner 21566 | -5/Warlord | Spotted Executioner 21567 | -5/Warlord | Spotted Executioner 21574 | -5/Warlord | Spotted Striker 21574 | -5/Warlord | Spotted Striker 21588 | -5/Warlord | Spotted Executioner 21588 | -5/Warlord | Spotted Striker 21608 | -5/Warlord | Entered Proximity Caves 21676 | -4/Proximity Caves | Learned Research stockpile data 21734 | -4/Proximity Caves | Spotted B-86 Titan 21752 | -4/Proximity Caves | Discovered new exit (range 10) 21754 | -4/Proximity Caves | Entered Factory 21755 | -4/Factory | Identified exit to Research 21757 | -4/Factory | Loaded intel: 104 trap records 21760 | -4/Factory | Loaded intel: 26 terminal locations 21823 | -4/Factory | Spotted B-86 Titan 21850 | -4/Factory | Incoming investigation squad redirected 21877 | -4/Factory | Repaired Broken Enh. Autogun 22108 | -4/Factory | Build established: Scavenger-Sprinter 22121 | -4/Factory | Spotted B-86 Titan 22184 | -4/Factory | Reached level 26 22240 | -4/Factory | Garrison activated, responded to threat 22279 | -4/Factory | Destroyed 9 combat bots 22354 | -4/Factory | Incoming investigation squad redirected 22487 | -4/Factory | Build established: Scavenger-Scout 22717 | -4/Factory | Destroyed 8 combat bots 22754 | -4/Factory | First assault squad dispatched 22797 | -4/Factory | Destroyed 7 combat bots 22844 | -4/Factory | Reached level 27 22864 | -4/Factory | Incoming investigation squad redirected 22865 | -4/Factory | Destroyed 8 combat bots 23072 | -4/Factory | Fabricated Recoil Nullifier? 23076 | -4/Factory | High security lockdown imminent 23156 | -4/Factory | High security lockdown engaged 23551 | -4/Factory | Destroyed 52 combat bots 23602 | -4/Factory | Reached level 28 23615 | -4/Factory | Sterilization system engaged 23615 | -4/Factory | Non-combat units ordered to evacuate 23648 | -4/Factory | Destroyed 19 combat bots 23670 | -4/Factory | Cargo convoy interrupted 23715 | -4/Factory | Combat units ordered to evacuate 23727 | -4/Factory | Destroyed 12 combat bots 23731 | -4/Factory | Discovered exit to Research (range 4) 23850 | -4/Factory | Discovered exit to Research (range 4) 23906 | -4/Factory | Discovered new exit (range 7) 23907 | -4/Factory | Identified exit to Upper Caves 23911 | -4/Factory | Entered Upper Caves 23945 | -4/Upper Caves | Build established: Scavenger-Sprinter 24007 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24013 | -4/Upper Caves | Identified exit to Upper Caves 24102 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24141 | -4/Upper Caves | Destroyed 9 combat bots 24200 | -4/Upper Caves | Spotted B-86 Titan 24209 | -4/Upper Caves | Destroyed B-86 Titan 24482 | -4/Upper Caves | Entered another Upper Caves area 24482 | -4/Upper Caves | Accompanied by 2 allies 24508 | -4/Upper Caves | Build established: Scavenger-Executioner 24530 | -4/Upper Caves | Learned Armory security intel 24562 | -4/Upper Caves | Discovered exit to Research (range 6) 24616 | -4/Upper Caves | Learned 4 Research zone layouts 24855 | -4/Upper Caves | Encountered a Warlord checkpoint 24952 | -4/Upper Caves | Build established: Scavenger-Scout 24952 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24969 | -4/Upper Caves | Discovered new exit (range 14) 24973 | -4/Upper Caves | Identified exit to Zhirov 24986 | -4/Upper Caves | Entered Zhirov 24986 | -4/Zhirov | Accompanied by 2 allies 24986 | -4/Zhirov | Discovered new exit (range 3) 24995 | -4/Zhirov | Met Zhirov 25006 | -4/Zhirov | Learned location of Command (-1) 25013 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25021 | -4/Zhirov | Found Alien Artifact 25021 | -4/Zhirov | Identified Integrated Reactor 25021 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25084 | -4/Zhirov | Found Alien Artifact 25102 | -4/Zhirov | Identified exit to Proximity Caves 25103 | -4/Zhirov | Entered Proximity Caves 25184 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25184 | -3/Proximity Caves | Reached level 29 25335 | -3/Proximity Caves | Discovered exit to Research (range 20) 25509 | -3/Proximity Caves | Destroyed 7 combat bots 25602 | -3/Proximity Caves | Destroyed 9 combat bots 25632 | -3/Proximity Caves | Entered Research 25633 | -3/Research | Identified exit to Armory 25634 | -3/Research | Identified exit to Testing 25635 | -3/Research | Loaded intel: 84 trap records 25637 | -3/Research | Loaded intel: 4 garrison access locations 25861 | -3/Research | Discovered new exit (range 9) 25865 | -3/Research | Identified exit to Research 25871 | -3/Research | Found Enh. Force Lance 26121 | -3/Research | Incoming investigation squad redirected 26122 | -3/Research | Reached level 30 26127 | -3/Research | Upgraded with Utility slot (x1) 26173 | -3/Research | Cargo convoy interrupted 26186 | -3/Research | Entered Armory 26216 | -3/Armory | Found Antimissile System 26226 | -3/Armory | Identified Transdimensional Reconstructor 26226 | -3/Armory | Warped through subspace to slip node 26226 | -3/Armory | Discovered new exit (range 1) 26226 | -3/Armory | Identified exit to Lab 26309 | -3/Armory | Entered Lab 26309 | -3/Lab | Discovered exit to Research (range 9) 26312 | -3/Lab | Unable to decrypt terminal 26312 | -3/Lab | Opened the door to a hidden lab 26313 | -3/Lab | Gained access to the hidden lab's interior 26315 | -3/Lab | Detected by scanners 26321 | -3/Lab | Confronted by A5 26347 | -3/Lab | Destroyed A5 26365 | -3/Lab | Found Integrated Reactor 26366 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 26372 | -3/Lab | Found Core Expander 26379 | -3/Lab | Found Prototype Device 26380 | -3/Lab | Identified AEGIS Remote Shield 26384 | -3/Lab | Found Prototype Energy Gun 26385 | -3/Lab | Identified Tachyon Dispersion Ray 26387 | -3/Lab | Found Prototype Energy Cannon 26388 | -3/Lab | Identified Warp Cannon 26391 | -3/Lab | Found Prototype Hackware 26392 | -3/Lab | Identified Quantum Router 26398 | -3/Lab | Unable to decrypt terminal 26412 | -3/Lab | Found Transdimensional Reconstructor 26426 | -3/Lab | Found Prototype Hackware 26445 | -3/Lab | Entered Research 26445 | -2/Research | Warlord forces began assault on 0b10 26446 | -2/Research | Identified exit to Quarantine 26447 | -2/Research | Reached level 31 26468 | -2/Research | Met up with Warlord 26522 | -2/Research | Spotted B-90 Cyclops 26533 | -2/Research | Build established: Scavenger-Sprinter 26555 | -2/Research | Research machine network offline 26605 | -2/Research | Destroyed 7 combat bots 26635 | -2/Research | Reached level 32 26775 | -2/Research | Spotted B-90 Cyclops 26778 | -2/Research | Destroyed B-90 Cyclops 26827 | -2/Research | Destroyed 13 combat bots 26866 | -2/Research | Entered Quarantine 26920 | -2/Quarantine | Identified Exp. Hacking Suite 26927 | -2/Quarantine | Found Alien Artifact 27004 | -2/Quarantine | Identified Core Reset Matrix 27018 | -2/Quarantine | Intercept squad dispatched 27026 | -2/Quarantine | Spotted Tracker 27027 | -2/Quarantine | Destroyed Tracker 27028 | -2/Quarantine | Spotted Tracker 27029 | -2/Quarantine | Destroyed Tracker 27047 | -2/Quarantine | Spotted Combat Programmer 27048 | -2/Quarantine | Destroyed Combat Programmer 27048 | -2/Quarantine | Spotted Combat Programmer 27052 | -2/Quarantine | Destroyed Combat Programmer 27078 | -2/Quarantine | Found Prototype Device 27126 | -2/Quarantine | Identified Exp. Phase Shifter 27279 | -2/Quarantine | Found Alien Artifact 27281 | -2/Quarantine | Intercept squad dispatched 27299 | -2/Quarantine | Spotted Tracker 27299 | -2/Quarantine | Spotted Tracker 27301 | -2/Quarantine | Destroyed Tracker 27303 | -2/Quarantine | Destroyed Tracker 27339 | -2/Quarantine | Spotted Combat Programmer 27339 | -2/Quarantine | Spotted Combat Programmer 27342 | -2/Quarantine | Destroyed Combat Programmer 27343 | -2/Quarantine | Reached level 33 27343 | -2/Quarantine | Destroyed Combat Programmer 27455 | -2/Quarantine | Discovered new exit (range 4) 27456 | -2/Quarantine | Identified exit to Access 27616 | -2/Quarantine | First assault squad dispatched 27625 | -2/Quarantine | Spotted Fortress 27638 | -2/Quarantine | Incoming assault squad redirected 27642 | -2/Quarantine | Discovered new exit (range 5) 27643 | -2/Quarantine | Intercept squad dispatched 27643 | -2/Quarantine | Identified exit to Section 7 27643 | -2/Quarantine | Entered Section 7 27645 | -2/Section 7 | Spotted S7 Guard 27650 | -2/Section 7 | Found Alien Artifact 27652 | -2/Section 7 | Spotted B-90 Cyclops 27663 | -2/Section 7 | Found Alien Artifact 27663 | -2/Section 7 | Identified Integrated Dissipator 27663 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27718 | -2/Section 7 | Identified Core Regenerator 27718 | -2/Section 7 | Identified Subatomic Replicator 27753 | -2/Section 7 | Found Integrated Reactor 27753 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27757 | -2/Section 7 | Spotted S7 Guard 27790 | -2/Section 7 | Spotted Alpha 7 27791 | -2/Section 7 | Spotted Executioner 27791 | -2/Section 7 | Spotted Executioner 27806 | -2/Section 7 | Destroyed Executioner 27808 | -2/Section 7 | Destroyed Executioner 27823 | -2/Section 7 | Destroyed Alpha 7 27834 | -2/Section 7 | Found Prototype Device 27834 | -2/Section 7 | Identified Adv. Kinecellerator 27859 | -2/Section 7 | Found Alien Artifact 27859 | -2/Section 7 | Identified Navigation Efficiency Matrix 27859 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 27879 | -2/Section 7 | Spotted B-99 Colossus 27882 | -2/Section 7 | Intercept squad dispatched 27935 | -2/Section 7 | First assault squad dispatched 27943 | -2/Section 7 | Spotted Executioner 27943 | -2/Section 7 | Spotted Executioner 27975 | -2/Section 7 | Found Alien Artifact 27975 | -2/Section 7 | Identified LRC Armor 27975 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 27977 | -2/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 27978 | -2/Section 7 | Found Alien Artifact 27978 | -2/Section 7 | Identified LRC Boosters 27978 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27980 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 28002 | -2/Section 7 | Found Integrated Reactor 28002 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28004 | -2/Section 7 | Found Integrated Reactor 28004 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28005 | -2/Section 7 | Found Integrated Reactor 28005 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28100 | -2/Section 7 | Discovered exit to Access (range 7) 28108 | -2/Section 7 | Found Alien Artifact 28112 | -2/Section 7 | Entered Access 28114 | -1/Access | Reached level 34 28135 | -1/Access | Spotted B-99 Colossus 28321 | -1/Access | Intercept squad dispatched 28325 | -1/Access | Identified exit to Surface 28335 | -1/Access | Spotted Tracker 28335 | -1/Access | Spotted Tracker 28338 | -1/Access | Destroyed Tracker 28340 | -1/Access | Destroyed Tracker 28362 | -1/Access | First assault squad dispatched 28386 | -1/Access | Incoming assault squad redirected 28464 | -1/Access | Discovered new exit (range 3) 28464 | -1/Access | Identified exit to Command 28465 | -1/Access | Entered Command 28467 | -1/Command | Reached level 35 28546 | -1/Command | Spotted B-99 Colossus 28643 | -1/Command | Spotted B-99 Colossus 28669 | -1/Command | Disengaged cave seal 28669 | -1/Command | Derelicts emerged from the dark tunnel 28669 | -1/Command | Welcomed Warlord to Command 28700 | -1/Command | Disengaged cave seal 28700 | -1/Command | Derelicts emerged from the dark tunnel 28709 | -1/Command | Reached level 36 28709 | -1/Command | Destroyed B-99 Colossus 28740 | -1/Command | Destroyed 17 combat bots 28756 | -1/Command | Spotted M Guard 28756 | -1/Command | Spotted M Guard 28757 | -1/Command | Spotted Combat Programmer 28764 | -1/Command | Spotted Combat Programmer 28765 | -1/Command | Destroyed Combat Programmer 28766 | -1/Command | Destroyed Combat Programmer 28791 | -1/Command | High security lockdown imminent 28802 | -1/Command | Destroyed M Guard 28871 | -1/Command | High security lockdown engaged 28878 | -1/Command | All MAIN.C guards destroyed 28886 | -1/Command | Crushed by falling debris 28893 | -1/Command | Warlord commented on Warlord statues 28911 | -1/Command | Met MAIN.C 28915 | -1/Command | 0b10 Conduit disabled 28917 | -1/Command | Destroyed MAIN.C Shell 28917 | -1/Command | MAIN.C activated Command garrisons 28960 | -1/Command | Reached level 37 28960 | -1/Command | Destroyed MAIN.C 28963 | *** | Establishing Free Derelict Territories! Last Messages --------------- 28944_ Blast Slug penetrates MAIN.C. 28945_ Acquired 10 matter. 28945_ Acquired 2 matter. 28947_ MAIN.C knocked back. 28951_ MAIN.C suffers critical hit (Smash). 28951_ Destroyed Prototype Ballistic Cannon. 28951_ MAIN.C knocked back. 28954_ Blast Slug penetrates CS-OM4(l). 28954_ CS-OM4(l) knocked back. 28955_ Acquired 5 matter. 28955_ Acquired 3 matter. 28957_ Destroyed Prototype Device. 28957_ MAIN.C knocked back. 28960_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 28960_ Reached level 37. 28960_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ?????????????"""" """" #?????????????????? | | ????????????? "" #?????????????????? | | ??????????????? "" ################### | | ???????????????"""" | | ??????????????? """ $ /W | | ??????????????"""""" %l / g | | ??????????????""" @l ################### | | ??????????????""" #????????????????## | | ???????????" #????????????????## | | ???????????" "!! #????????????????## | | ???????????""""""""]%! """ "#?????????????????# | | ??????????????? ! "" """ "#?????????????????# | | ????????????? """"""""""#?????????????????# | | ????????????? " " " " #?????????????????# | | ????????????? " " " " #?????????????????# | | ????????????? " " " """" "?#?????????????????# | | ?????????????? "??" " """"???????????????????# | | ?????????????? "??????? ???????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 220 Energy Generation 105 Energy Capacity 1700 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2110 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 100 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 15 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 8 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Hacked Corruption Screen | -7/Factory | Hacked Enh. Autogun | -7/Factory | Scanalyzed Impulse Thruster | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Adv. Target Analyzer | -6/Factory | Hacked Adv. Terrain Scanner | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Exp. Coolant Injector | -4/Factory | Scanalyzed Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Adv. Micro-nuke Launcher | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Exp. Thermal Generator | -2/Quarantine | Archive Molecular Scythe | -2/Quarantine | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive R-10 Processor | -2/Quarantine | Archive Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Adv. Target Analyzer | x1 | -6/Factory Recoil Nullifier | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Navigation Efficiency Matrix LRC Armor Subatomic Replicator LRC Boosters Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Levels Raised 36 | . 4 1 . 1 5 3 1 . . 2 2 . . . . 1 1 . . 3 . 3 . . . 1 1 . . 2 1 . 1 3 XP Earned 57675 | 3000 6117 1429 145 1425 8307 4994 724 634 220 1685 2850 198 359 118 357 1155 915 500 269 3732 342 4484 297 324 73 811 1042 167 754 2642 1022 722 1831 4031 XP Spent 52285 | 2920 5700 . 1600 1700 7530 4300 . . . 2300 5180 . . . . . 2900 . . 4615 . 3140 . . . . 3200 . . 3250 1750 . 2200 . Upgrades 91 | 10 6 . 2 1 9 2 . . . 1 19 . . . . . 1 . . 21 . 5 . . . . 1 . . 7 1 . 5 . Power Slot 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 10 | 2 2 . . 1 1 . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Weapon Slot 7 | 1 1 . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 21 | . . . . . . . . . . . 8 . . . . . . . . 13 . . . . . . . . . . . . . . Heat Dissipation 12 | 4 . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Matter Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Mass Support 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Inventory Capacity 7 | 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . . . 1 . . . Sensor Range 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 4 | 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hack Attack % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hack Defense % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protomatter Created 10991 | . 170 13 41 73 438 766 35 221 . 127 796 109 265 . 285 108 . 274 23 1405 . 2429 432 528 . 342 307 . . 324 223 328 334 595 Integrity Restored 14837 | . 323 39 158 214 671 443 31 356 . 203 1901 44 116 . 505 156 . 117 52 2910 . 3680 225 148 . 166 198 . . 896 450 201 148 486 Core 9668 | . 254 39 104 172 501 316 15 171 . 131 884 22 71 . 291 92 . 85 26 2233 . 2278 159 93 . 108 146 . . 628 244 132 55 418 Parts 5169 | . 69 . 54 42 170 127 16 185 . 72 1017 22 45 . 214 64 . 32 26 677 . 1402 66 55 . 58 52 . . 268 206 69 93 68 Protomatter Decayed 8621 | . 32 . 26 4 162 650 24 98 . 81 276 96 226 . 123 . . 229 4 1733 . 1127 388 428 . 182 236 . . 1095 175 204 214 808 Game ------ Seed SystemDecoyLog Manual? 0 Play Time 08:29:48 Cumulative 183.3 hours Start 2023.02.24 @ 23:26:59 End 2023.02.27 @ 19:51:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 44 Rogue 19 Adventurer 25 Explorer 0 Win Type 7 Total 13 Types 8/1/1/1/1/0/0/1/0 Lore% 73 Gallery% 72 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bbf5798-b1d2-41f9-bc02-f84d41910368