Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.24 @ 20:20:33 Player: Minty Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (1473) 1473 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3479 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 55/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Reactive Plating > --- WEAPON (2) ------- Arc Projector Arc Projector > --- INVENTORY (20) --- Cryofiber Web Improved Heat Sink Improved Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hacking Suite System Shield Arc Projector Pulse Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Laser > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Improved Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hacking Suite System Shield Arc Projector Arc Projector Arc Projector Arc Projector Pulse Rifle [Rating: 41] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 59 | . 12 5 42 Power 8 | . 2 . 6 Engine 7 | . 2 . 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | . 6 . 12 Treads . | . . . . Leg 14 | . 2 . 12 Wheel . | . . . . Hover 2 | . 2 . . Flight 2 | . 2 . . Utility 12 | . 1 2 9 Device 6 | . 1 2 3 Storage 1 | . . . 1 Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . . 4 Artifact . | . . . . Weapon 21 | . 3 3 15 Energy Gun 14 | . . 2 12 Energy Cannon . | . . . . Ballistic Gun 4 | . 3 1 . Ballistic Cannon 3 | . . . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 1 . 14 Power 4 | . . . 4 Propulsion 6 | . 1 . 5 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 72 87 Engine 8 | . 14 11 5 Core 1 | . . . 2 Leg 24 | . 20 . 27 Hover 1 | . 4 . . Flight 2 | . 1 22 1 Device 17 | . 13 27 17 Storage 6 | . 13 . 4 Hackware 3 | . . . 4 Protection 4 | . . . 6 Energy Gun 9 | . . . 13 Ballistic Gun 7 | . 28 12 . Ballistic Cannon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 67 | 12 15 8 67 Greatest Support 72 | 20 20 8 72 Greatest Overweight (x) 3 | . 3 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | . 8 5 20 Average Capacity 10 | . 7 5 11 Most Carried 14 | . 8 5 14 Average Carried 6 | . 6 4 6 Final Capacity 20 | 8 5 5 20 Final Carried 12 | 6 5 5 12 Class Distribution -------------------- 85% | Mutant 9% | Scavenger-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 912 | 200 67 . 645 Remotely . | . . . . Salvage Created 1565 | . 262 . 1303 Parts 77 | . 19 . 58 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 7 . 26 Guns 23 | . 7 . 16 Cannons 4 | . . . 4 AOE 5 | . . . 5 Classes Destroyed 8 | . 3 . 5 Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 2 | . 2 . . Grunt 26 | . 5 . 21 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 5 . 6 Combat Bots Only 6 | . 5 . 6 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 73 11 187 Missed 83 | . 21 9 53 Damage Taken 2969 | . 492 25 2452 Core 686 | . 127 . 559 Absorbed by Shields . | . . . . Ignored by Resistances 192 | . . . 192 Core Remaining (%) 83 | 100 49 100 . Volleys Fired 124 | . 28 2 94 Largest 2 | . 2 1 2 Hottest 130 | . 40 20 130 Shots Fired 225 | . 56 2 167 Gun 212 | . 56 2 154 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 77 | . 56 2 19 Thermal 66 | . . . 66 Explosive . | . . . . Electromagnetic 82 | . . . 82 Robot Hit Streak 12 | . 8 1 12 Robot Miss Streak 5 | . 5 1 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 165 | . 34 1 130 Core Hits 87 | . 14 1 72 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3156 | . 365 7 2784 Guns 2274 | . 351 7 1916 Cannons 285 | . . . 285 Explosions 566 | . . . 566 Melee . | . . . . Ramming 31 | . 14 . 17 Kinetic 686 | . 351 7 328 Thermal 1562 | . . . 1562 Explosive . | . . . . Electromagnetic 877 | . . . 877 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 3 . 3 Kicked 6 | . 3 . 3 Crushed . | . . . . Highest Temperature 336 | . 14 10 336 Average Temperature 59 | . 6 5 69 Received Heat Transfer 1170 | . 165 33 972 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 7 | . . . 7 Heat Transferred 2744 | . . . 2744 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 546 | . 182 151 546 Initial 76 | . . 76 63 Average 250 | . 63 94 330 Maximum Alert Level 2 | . . . 2 Low Security (%) 50 | . 100 100 29 Level 1 19 | . . . 27 Level 2 29 | . . . 43 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 5 | . 1 . 4 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 13 12 41 Peak Tracking Total 7 | . 7 7 5 Tactical Retreats 8 | . 3 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . . 2 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 . 6 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 3 . 30 Successful 17 | . 1 . 16 Failed 16 | . 2 . 14 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 13 | . 2 . 11 Terminals 29 | . 3 . 26 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 10 | . 1 . 9 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Security Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . . 5 Terminals 3 | . . . 3 Botnet 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Researchers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 . 5 Full Trace Events 5 | . 1 . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1210 | . 296 76 838 Spaces Moved 700 | 1 172 153 374 Core 15 | . . . 15 Treads . | . . . . Legs 418 | 1 98 . 319 Wheels . | . . . . Hover 36 | . 36 . . Flight 231 | . 38 153 40 Fastest Speed 37 | 120 37 37 37 Average Speed 98 | 120 100 37 122 Slowest Speed 330 | 120 280 37 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . 4 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 1 30 20 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1000 | . 247 166 587 Wait 49 | . 11 6 32 Move 687 | . 171 146 370 Hop 4 | . . 2 2 Pick Up 26 | . 6 1 19 Fast Attach 23 | . 6 3 14 Attach 13 | . 1 2 10 Detach 11 | . 4 1 6 Swap 23 | . 5 . 18 Drop 34 | . 12 3 19 Fire 124 | . 28 2 94 Melee . | . . . . Ram . | . . . . Kick 6 | . 3 . 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Core integrity fell below 50% 293 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered another Materials area 297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 372 | -9/Materials | Discovered new exit (range 3) 373 | -9/Materials | Entered another Materials area 373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -8/Materials | Lost 4 parts (1p2n1w) 855 | -8/Materials | Core integrity fell below 50% 1087 | -8/Materials | Core integrity fell below 20% 1185 | -8/Materials | Lost 6 parts (1p3n2w) 1211 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01134_ Imp. Carbon-fiber Leg destroyed. 01147_ G-47 Trooper destroyed. 01150_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01154_ Acquired Aluminum Leg. 01154_ Lgt. Nuclear Core destroyed. 01154_ Critical hit (Blast). 01154_ Knocked back. 01155_ Acquired 5 matter. 01162_ M-13 Machinist fits Backup Propulsion I on W-25 Informer. 01176_ U-05 Engineer builds a Wall. 01178_ Processing Tank disabled. 01178_ R-06 Scavenger collects Aluminum Leg. 01185_ Penetrated by Slug. 01185_ Knocked back. 01194_ H-61 Shepherd IFF system glitched. 01202_ H-61 Shepherd misfires. 01202_ Slug penetrates Wall. 01205_ U-05 Engineer builds a Wall. 01210_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? "???????????????????????????????? | | ??????????????? "????????#####??????????????????? | | ??????????????? 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