Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 08:29:00 Player: Ciaphas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (3273) 3273 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 6597 Bonus ------- High Alert Combat Kills 194 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Battery (200) High-capacity Matter Pod (200) Structural Scanner Reaction Control System Hacking Suite Authchip [R/Combat] Trap Extractor (0/4) Heavy Particle Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY -------- Nuclear Core Titanium Leg Large Battery High-capacity Matter Pod Structural Scanner Reaction Control System Hacking Suite Authchip [R/Combat] Trap Extractor Ion Cannon Improved Grenade Launcher Heavy Flail [Rating: 34] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 75 | 1 9 6 31 1 . . 27 Power 13 | . 1 2 5 . . . 5 Engine 6 | . 1 1 4 . . . . Core 7 | . . 1 1 . . . 5 Reactor . | . . . . . . . . Propulsion 24 | . 2 1 10 . . . 11 Treads 5 | . . . 1 . . . 4 Leg 19 | . 2 1 9 . . . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 2 2 7 1 . . 7 Device 9 | 1 1 2 2 1 . . 2 Storage 2 | . 1 . 1 . . . . Processor 4 | . . . . . . . 4 Hackware . | . . . . . . . . Protection 5 | . . . 4 . . . 1 Artifact . | . . . . . . . . Weapon 18 | . 4 1 9 . . . 4 Energy Gun . | . . . . . . . . Energy Cannon 5 | . . . 4 . . . 1 Ballistic Gun 4 | . 2 . 1 . . . 1 Ballistic Cannon 3 | . 1 . 2 . . . . Launcher 6 | . 1 1 2 . . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 35 | . . 4 6 3 . 1 21 Power 4 | . . 1 . . . . 3 Propulsion 14 | . . 1 4 1 . 1 7 Utility 7 | . . 1 1 1 . . 4 Weapon 10 | . . 1 1 1 . . 7 Highest Loss Streak 5 | . . 4 2 1 . 1 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 6 7 13 12 14 12 11 Power . | 1 1 . 1 1 1 1 . Propulsion . | . . . . . . . . Utility 6 | . 2 4 7 8 8 8 6 Weapon 3 | . 2 1 3 3 5 3 3 Tool/Special . | . . . . . . . . Unused Backups 17 | . 6 . 4 . . . 7 Power 3 | . 1 . 2 . . . . Propulsion 5 | . 2 . 1 . . . 2 Utility 6 | . 1 . 1 . . . 4 Weapon 3 | . 2 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 100 97 92 75 66 58 81 Engine 5 | . 14 12 9 . . . . Core 4 | . . 1 1 11 11 1 8 Treads 2 | . . . 2 . . . 9 Leg 24 | . 28 27 27 23 22 11 20 Device 11 | . 14 13 12 14 11 11 4 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . . . . . . . 16 Protection 5 | . . . 8 5 11 11 2 Energy Cannon 4 | . . . 9 . . 11 9 Ballistic Gun 4 | . 18 12 2 . . . . Ballistic Cannon 2 | . 9 3 3 . . . . Launcher 3 | . . 10 1 9 . . 1 Peak Build Rating 34 | 9 9 10 20 17 11 16 34 Average Rating 14 | 6 7 7 15 13 11 10 25 On Entrance 10 | 6 9 7 7 17 14 11 10 Naked Turns . | . . . . . . . . Heaviest Build 43 | 12 21 21 43 37 31 30 39 Greatest Support 80 | 20 20 20 39 30 20 10 80 Greatest Overweight (x) 11 | . 1 1 3 1 1 2 11 Average Overweight (x) . | . . . . . 1 2 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 8 8 10 14 15 15 15 15 Most Carried 15 | 5 9 10 15 14 14 14 14 Average Carried 11 | 1 6 7 13 12 14 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 14 | 1 9 7 12 13 14 13 11 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2616 | 248 412 330 782 62 . 23 759 Remotely 166 | . . . . 50 . 23 93 Salvage Created 3677 | 81 312 80 1640 67 . 29 1468 Parts 252 | 5 29 9 100 32 . . 77 Haulers Intercepted 5 | . . . 2 . . . 3 Recyclers Shooed 6 | 2 . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 116 | . 12 9 37 19 . 3 36 Guns 13 | . 4 3 4 . . . 2 Cannons 43 | . 5 . 20 . . . 18 AOE 58 | . 3 6 13 19 . 3 14 Classes Destroyed 14 | 2 4 1 5 . . . 2 Worker 9 | . 2 . 4 . . . 3 Builder 3 | . . . 1 . . . 2 Tunneler 2 | 1 . . . . . . 1 Hauler 5 | . . . 2 . . . 3 Recycler 5 | 1 . . 4 . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 5 | . 1 . 3 . . . 1 Swarmer 53 | . 6 3 11 19 . . 14 Grunt 38 | . 6 1 15 . . 3 13 Duelist 1 | . . . 1 . . . . Sentry 15 | . . . 10 . . . 5 Hunter 4 | . . . . . . . 4 Assembled 5 | . . 5 . . . . . Best Kill Streak 8 | 2 5 3 8 6 . 3 8 Combat Bots Only 7 | . 3 3 4 6 . 3 7 Max Kills in Single Turn 4 | 1 3 3 4 4 . 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 2 3 3 4 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 548 | . 40 33 134 16 . 17 308 Missed 148 | . 12 7 38 4 . 6 81 Hits 400 | . 28 26 96 12 . 11 227 Melee 8 | . . 5 3 . . . . Projectile 392 | . 28 21 93 12 . 11 227 Critical Strikes 11 | . 1 . . . . . 10 Damage Taken 5874 | . 283 488 1313 311 . 185 3294 Core 989 | . 43 51 250 37 . 44 564 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 59 | 100 . 62 . . . 17 . Volleys Fired 356 | 12 25 29 115 11 . 6 158 Largest 2 | 2 2 2 2 1 . 2 2 Hottest 120 | 40 50 50 120 36 . 120 120 Shots Fired 448 | 24 48 39 142 11 . 7 177 Gun 109 | 24 31 16 29 . . . 9 Cannon 291 | . 15 17 103 . . 2 154 Launcher 48 | . 2 6 10 11 . 5 14 Special . | . . . . . . . . Kinetic 164 | 24 46 33 52 . . . 9 Thermal 236 | . . . 80 . . 2 154 Explosive 48 | . 2 6 10 11 . 5 14 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 6 7 6 19 10 . 2 25 Robot Miss Streak 4 | 2 4 3 2 . . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 307 | 14 29 21 102 2 . 4 135 Core Hits 198 | 4 17 15 58 24 . 8 72 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 4 | . 1 1 . . . . 2 Meltdown 1 | . . . . . . . 1 Destroy 2 | . 1 . . . . . 1 Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10377 | 152 609 604 3083 1122 . 457 4350 Guns 904 | 152 222 147 303 . . . 80 Cannons 5160 | . 187 161 1727 . . . 3085 Explosions 4158 | . 183 296 1040 1080 . 457 1102 Melee . | . . . . . . . . Ramming 155 | . 17 . 13 42 . . 83 Kinetic 1521 | 152 409 308 572 . . . 80 Thermal 4851 | . . . 1458 27 . . 3366 Explosive 3850 | . 183 296 1040 1053 . 457 821 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 5 17 3 3 3 3 2 Average Corruption 4 | . 4 14 2 3 3 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 103 | . 1 26 38 15 10 2 11 Message Errors 25 | . . 5 12 1 3 2 2 Matter Fused 27 | . . 5 10 5 3 . 4 Heat Flow Errors 10 | . 1 . 4 2 1 . 2 Energy Discharges 17 | . . 10 3 2 2 . . Parts Rejected 1 | . . . 1 . . . . Parts Fused 2 | . . . 2 . . . . Data Loss (minor) 7 | . . 3 2 2 . . . Data Loss (major) 6 | . . 2 2 2 . . . Misfires 3 | . . . 2 . . . 1 Alerts 2 | . . . . 1 1 . . Misdirections 1 | . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 342 | . 33 30 128 72 . 22 57 Projectiles 41 | . 7 . 19 . . . 15 Explosions 301 | . 26 30 109 72 . 22 42 Melee . | . . . . . . . . Knockbacks 9 | . 3 3 3 . . . . Impact 1 | . 1 . . . . . . Kinetic 7 | . 2 3 2 . . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 581 | . . 116 108 212 . . 145 Shots 15 | . . 4 2 6 . . 3 Rammed 2 | . . . . . . . 2 Targets Rammed 27 | . 3 . 5 5 . . 14 Kicked 25 | . 3 . 5 5 . . 12 Crushed . | . . . . . . . . Highest Temperature 472 | . 168 20 270 102 125 111 472 Average Temperature 88 | . 38 5 63 44 65 77 109 Received Heat Transfer 2026 | . 99 139 384 . . 99 1305 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 18 | . . . 4 . . . 14 Heat Transferred 7341 | . . . 2331 50 . . 4960 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 2 . . 2 Low Security (%) 56 | 100 100 100 35 . . 100 66 Level 1 28 | . . . 38 81 . . 12 Level 2 15 | . . . 26 18 . . 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 588 | 10 193 120 477 463 . 92 588 Initial 183 | . . 44 . 183 . . . Average 200 | 1 79 22 276 361 . 38 179 Influence Increases 3553 | 10 452 157 1106 589 . 92 1147 Destroy 0b10 Robot/C 2220 | . 240 80 740 380 . 60 720 Destroy 0b10 Robot/NC 155 | 10 15 . 75 . . . 55 Destroy Leader 510 | . 42 20 190 60 . 10 188 Successful Hack 43 | . 14 . 29 . . . . Select Force Hacks 120 | . 60 . 30 . . . 30 Disable Machine 75 | . . . . 60 . . 15 Destroy Structure 295 | . 6 42 42 89 . 22 94 Lose Combat Pursuer 135 | . 75 15 . . . . 45 Influence Decreases 3027 | 10 338 271 635 728 332 92 621 Entered New Map 690 | . . 70 . 288 332 . . Time Decay 2046 | 10 338 161 595 410 . 92 440 Lost Part 291 | . . 40 40 30 . . 181 Squads Dispatched 16 | . 2 . 3 . . . 11 Investigation 7 | . 2 . 2 . . . 3 Extermination . | . . . . . . . . Reinforcement 6 | . . . 1 . . . 5 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 12 | . 3 . 6 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 23 13 49 12 . 3 60 Peak Tracking Total 5 | . 5 4 4 4 . 3 5 Tactical Retreats 8 | . 4 2 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 10 | . 3 . 5 . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . . . 4 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 2 . . 4 . . 1 Max in Single Turn 2 | . 2 . . 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 6 . 9 . 1 . 3 Terminals 13 | . 4 . 8 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 44 | . 10 . 24 . 1 . 9 Successful 24 | . 5 . 14 . 1 . 4 Failed 19 | . 5 . 9 . . . 5 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 31 | . 8 . 19 . 1 . 3 Terminals 35 | . 6 . 23 . . . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 9 | . . . 7 . 1 . 1 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Alert Level 2 | . . . 1 . . . 1 Locate Traps 4 | . . . 4 . . . . Disarm Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 . 7 . . . 3 Terminals 9 | . 1 . 6 . . . 2 Botnet 3 | . 1 . 1 . . . 1 Skim 6 | . . . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Extract 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . 7 . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . 4 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2893 | 15 961 630 1042 . . . 245 Terrain 25 | 15 10 . . . . . . Structural 2708 | . 951 470 1042 . . . 245 Seismic 160 | . . 160 . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6767 | 66 962 642 1883 994 727 213 1280 Spaces Moved 3547 | 24 675 450 908 547 383 75 485 Core 2 | . . . . . . . 2 Treads 106 | . . . . . . . 106 Legs 3439 | 24 675 450 908 547 383 75 377 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 190 260 120 Average Speed 155 | 120 125 124 163 174 190 260 150 Slowest Speed 600 | 120 190 190 330 190 190 260 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 63 | 2 93 80 92 93 78 16 56 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 3 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 21 | . . 5 . 11 . . 5 Terrain Destroyed 362 | . 6 49 52 127 . 32 96 Melee . | . . . . . . . . Projectile 21 | . . . 6 . . . 15 AOE 341 | . 6 49 46 127 . 32 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4337 | 41 743 494 1165 575 383 88 848 Wait 181 | . 14 2 40 . . 1 124 Move 3540 | 23 674 449 907 546 382 74 485 Hop . | . . . . . . . . Pick Up 31 | . 8 1 14 2 . . 6 Fast Attach 41 | 1 2 2 20 . . . 16 Attach 36 | . . 5 8 6 . 2 15 Detach 37 | . 2 1 14 5 1 2 12 Swap 39 | . 8 3 16 . . 2 10 Drop 47 | 5 7 2 24 . . 1 8 Fire 356 | 12 25 29 115 11 . 6 158 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 25 | . 3 . 5 5 . . 12 Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 522 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Discovered new exit (range 15) 1003 | -10/Materials | Discovered new exit (range 7) 1029 | -10/Materials | Entered Mines 1030 | -10/Mines | Assembled infested the area 1033 | -10/Mines | Met a Derelict bent on vengeance 1035 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1175 | -10/Mines | System corruption reached 10% 1212 | -10/Mines | Lost 4 parts (1p1n1u1w) 1407 | -10/Mines | Learned Materials emergency access door positions 1664 | -10/Mines | Discovered new exit (range 7) 1671 | -10/Mines | Entered Materials 1671 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -9/Materials | Discovered new exit (range 4) 2057 | -9/Materials | Discovered new exit (range 16) 2282 | -9/Materials | Discovered new exit (range 7) 2559 | -9/Materials | Learned location of Zion (-7) 2633 | -9/Materials | Identified exit to Storage 2633 | -9/Materials | Identified exit to Materials 2826 | -9/Materials | Learned Storage emergency access door positions 2969 | -9/Materials | Learned 4 Recycling zone layouts 3373 | -9/Materials | Build established: Scavenger-Mutant 3375 | -9/Materials | Central database locked down 3501 | -9/Materials | Core integrity fell below 50% 3554 | -9/Materials | Entered Mines 3869 | -9/Mines | Build established: Mutant 3932 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4017 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4181 | -9/Mines | Learned Materials non-interactive machine intel 4540 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4540 | -9/Mines | Discovered new exit (range 5) 4548 | -9/Mines | Entered Exiles 4548 | -9/Exiles | Found Exiles lab abandoned 5260 | -9/Exiles | Discovered new exit (range 10) 5275 | -9/Exiles | Entered Mines 5287 | -8/Mines | Core integrity fell below 20% 5462 | -8/Mines | Discovered exit to Materials (range 8) 5488 | -8/Mines | Entered Materials 5488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5489 | -8/Materials | Loaded intel: 27 non-interactive machine locations 6418 | -8/Materials | Destroyed 7 combat bots 6488 | -8/Materials | Garrison activated, responded to threat 6546 | -8/Materials | Core integrity fell below 50% 6580 | -8/Materials | Lost 4 parts (1p1n1u1w) 6738 | -8/Materials | Lost 3 parts (2n1u) 6754 | -8/Materials | Core integrity fell below 20% 6768 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06735_ U-05 Engineer lays Concrete. 06738_ K-01 Serf collects debris. 06738_ Kicked U-05 Engineer. 06738_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06738_ U-05 Engineer sends out distress signal. 06738_ U-05 Engineer lays Concrete. 06740_ Acquired 11 matter. 06741_ K-01 Serf cleans the Garrison Access. 06742_ Critical hit (Burn: +37). 06743_ U-05 Engineer lays Concrete. 06750_ Critical hit (Burn: +37). 06752_ G-47 Trooper suffers critical hit (Burn). 06754_ Hvy. Assault Rifle destroyed. 06756_ Lgt. Nuclear Core destroyed. 06756_ Mni. Grenade Launcher destroyed. 06758_ Aluminum Leg destroyed. 06761_ G-47 Trooper destroyed. 06764_ Critical hit (Burn: +37). 06764_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????## ##?????###### | | ??????????????????## ##?????###### | | ??????????????????## ##????### | | ??????????????????## ##????### | | ??????????????????## ##????## | | ??????????????????## ##????## !! | | ???????????######### ######## !!= | | ???????????#############+############!% % | | ???????????## + # ##/## | | ???????????## # !# + | | ???????????## # % #*= ##[ | | ???????????## + %+[%=% ! ## # | | ??????????? # # #= ## ## | | ??????????? # # *# """ """ ## ## | | ??????????? # # # """ """ ## ## | | ??????????? # # # """ """ + ## | | ??????????? ########### ############ ## | | ??????????? ########### ############ ?? | | ???????#?????????????## ##????????## ?? | | ???????# ????????????## # ???????? # ?? | | ???# ??? ???#######?##[ #"?????????? ?? | | ???# ###+### ####%! #T?????????? ?? | | ???# ! =!%=! #"????"""??? ?? | | ???# %= %u[!! # ] """?????? | | ???# g ![ [*! # """?????? | | ?????? ####### %@ ######## ?????? | | ????????????####g########## """?"""?????? | | ????????????# =%* #??????"""?"""?????? | | ????????????# " g #??????"""?"""?????? | | ????????????# "G" #??????????????????? | | ????????????# " " #??????"""?"""?????? | | ????????????# #??????"""?"""?????? | | ????????????# """ ] #??????"""?"""?????? | | ????????????# """ #??????????????????? | | ????????????# """ #??????????????????? | | ????????????# #??????????????????? | | ????????????##########??????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 19 Recoil Reduction 4 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Flight Unit | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Mace | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Hvy. Assault Rifle | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltMyomerFocus Manual? 0 Play Time 00:52:41 Cumulative 54.0 hours Start 2025.05.23 @ 07:36:44 End 2025.05.23 @ 08:29:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 329e6875-14e8-4205-881c-5cee6f256827