Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 17:44:24 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2826) 2826 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8126 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 892/1000 Matter 262/300 Energy 26/100 System Corruption 0% Temperature Cool (1) Movement Immobile (Siege) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Heavy Treads Armored Huge Wheel > --- UTILITY (8) ------ Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Tractor Beam > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (20) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Enhanced Flexi-carbon Leg High-capacity Matter Pod (31) Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Authchip [Weapon] Cooled Particle Cannon Improved Assault Rifle Flak Gun Heavy Machine Gun Advanced Assault Cannon Advanced Assault Cannon Mace Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads Enhanced Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Wheel Cooling System High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Authchip [Weapon] Tractor Beam Cooled Particle Cannon Improved Assault Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Mace Greatsword [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . Propulsion 3 | . . 2 . . . . . . 1 Utility 6 | . . . 2 1 . . 2 . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 95 | 7 7 9 22 27 . . 2 9 12 Power 5 | 1 . 2 . 2 . . . . . Engine 3 | 1 . 1 . 1 . . . . . Core 2 | . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 3 6 7 . . . 1 4 Treads 8 | . 2 1 2 2 . . . . 1 Leg 4 | 2 . . . . . . . . 2 Wheel 13 | . . 2 4 5 . . . 1 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 2 3 1 11 8 . . 2 6 4 Device 14 | 1 . . 4 2 . . 1 3 3 Storage 3 | 1 2 . . . . . . . . Processor 6 | . . . 3 2 . . 1 . . Hackware 1 | . . . . . . . . 1 . Protection 13 | . 1 1 4 4 . . . 2 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 2 3 5 10 . . . 2 4 Energy Gun 1 | . . . . 1 . . . . . Energy Cannon 2 | . . . . 1 . . . . 1 Ballistic Gun 13 | 2 1 . 2 5 . . . 1 2 Ballistic Cannon 8 | . 1 2 2 2 . . . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . 1 1 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 Parts Lost 25 | . 1 1 2 9 . . . 5 7 Power 3 | . . . . 2 . . . . 1 Propulsion 6 | . . . 1 2 . . . 2 1 Utility 11 | . 1 1 . 2 . . . 3 4 Weapon 5 | . . . 1 3 . . . . 1 Highest Loss Streak 6 | . 1 1 1 4 . . . 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 91 92 92 93 86 85 Engine 5 | . 14 4 9 4 . . . . . Core 3 | . . 6 . 1 7 7 6 6 4 Treads 13 | . 7 22 17 14 15 15 13 2 4 Leg 2 | . 20 . . . . . . . . Wheel 12 | . . 22 18 10 7 7 6 11 10 Device 4 | . 4 . 4 5 7 7 13 6 12 Storage 9 | . 17 11 9 7 7 7 6 6 5 Processor 12 | . . . 18 18 15 15 20 20 15 Protection 6 | . 3 11 4 5 7 7 6 10 10 Ballistic Gun 10 | . 17 5 5 14 7 7 6 6 7 Ballistic Cannon 9 | . 10 15 11 3 15 15 13 12 4 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 11 49 61 61 72 72 72 73 80 78 Greatest Support 70 | 20 40 43 43 43 28 28 28 44 70 Greatest Overweight (x) 5 | 3 1 2 3 5 2 2 2 2 1 Average Overweight (x) 1 | . . 1 2 1 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 20 20 20 20 20 19 20 20 Average Carried 16 | 3 7 15 19 19 20 20 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 20 20 20 20 20 18 20 19 Class Distribution -------------------- 43% | Mutant 24% | Gunner 11% | Scavenger-Gunner 10% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Matter Collected 2866 | 260 188 686 428 562 4 . . 405 333 Remotely 17 | . . . . . . . . . 17 Salvage Created 2720 | 21 152 690 507 803 . . . 127 420 Parts 174 | 3 14 46 25 59 . . . 7 20 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 55 | . 5 15 7 18 . . . 5 5 Guns 31 | . 3 4 3 18 . . . 1 2 Cannons 24 | . 2 11 4 . . . . 4 3 Classes Destroyed 14 | 1 4 2 3 2 . . . 2 . Worker 2 | . 1 . . 1 . . . . . Builder 2 | . . . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 4 | . . 1 2 . . . . . 1 Watcher 10 | . 1 4 3 2 . . . . . Swarmer 9 | . 3 . . 6 . . . . . Grunt 23 | . 2 8 3 5 . . . 2 3 Brawler 1 | . . . 1 . . . . . . Sentry 12 | . . 7 3 2 . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . 1 . . . . 2 Programmer 4 | . . . . 4 . . . . . Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | 1 4 4 2 9 . . . 2 4 Combat Bots Only 8 | . 3 4 2 8 . . . 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Damage Taken 4925 | . 319 551 456 1233 177 . . 852 1337 Core 498 | . 120 101 . 78 53 . . 38 108 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 91 | . . . . . . . . . 91 Redirected to Shielding 157 | . . 50 . . . . . 107 . Regen/Repaired (Parts) 229 | . . . . . . . . . 229 Core Remaining (%) 83 | 100 52 74 100 . . 81 . 95 . Volleys Fired 211 | 6 26 45 43 46 . . . 19 26 Largest 3 | 2 2 2 2 3 . . . 3 3 Hottest 161 | 40 55 74 74 74 . . . 126 161 Shots Fired 455 | 12 52 89 81 113 . . . 51 57 Gun 226 | 12 26 12 22 107 . . . 16 31 Cannon 229 | . 26 77 59 6 . . . 35 26 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 427 | 12 52 89 81 107 . . . 51 35 Thermal 26 | . . . . 4 . . . . 22 Explosive . | . . . . . . . . . . Electromagnetic 2 | . . . . 2 . . . . . Robot Hit Streak 23 | 6 4 13 8 21 . . . 21 23 Robot Miss Streak 4 | 3 3 4 3 4 . . . 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 297 | 7 24 56 48 85 . . . 38 39 Core Hits 156 | 3 11 27 24 54 . . . 21 16 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . 1 1 . . . . . . 2 Destroy 2 | . . . . . . . . . 2 Blast 2 | . 1 1 . . . . . . . Melee Attacks 16 | . . 6 5 2 . . . 3 . Impact 16 | . . 6 5 2 . . . 3 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5856 | 55 335 1031 938 1535 . . . 1032 930 Guns 2639 | 55 109 110 192 1515 . . . 358 300 Cannons 3212 | . 226 921 746 15 . . . 674 630 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . Kinetic 5276 | 55 335 1031 938 1519 . . . 1032 366 Thermal 564 | . . . . . . . . . 564 Explosive . | . . . . . . . . . . Electromagnetic 11 | . . . . 11 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 2 4 4 4 . . . Average Corruption 3 | . . 2 2 3 4 4 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . 10 . 21 5 . . . . Message Errors 7 | . . 2 . 4 1 . . . . Matter Fused 11 | . . 3 . 5 3 . . . . Heat Flow Errors 4 | . . 2 . 2 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Data Loss (minor) 9 | . . 2 . 6 1 . . . . Data Loss (major) 2 | . . 1 . 1 . . . . . Misfires 1 | . . . . 1 . . . . . Overload Shots 10 | . . . . . . . . . 10 Effects 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Overflow Damage 9 | . . . 5 . . . . . 4 Projectiles 9 | . . . 5 . . . . . 4 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 18 | . 3 5 3 . . . . 6 1 Impact . | . . . . . . . . . . Kinetic 18 | . 3 5 3 . . . . 6 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 116 | . 114 . . 2 . . . . . Shots 1 | . 1 . . . . . . . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 276 | . 37 276 105 151 . . . 113 108 Average Temperature 37 | . 15 51 24 41 . . . 56 32 Received Heat Transfer 1039 | . 36 240 189 153 12 . . 90 319 Siege Activations 2 | . . . . . . . . . 2 Total Turns 47 | . . . . . . . . . 47 Longest Duration 29 | . . . . . . . . . 29 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 585 | . . . . . . . . . 585 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Peak Influence 356 | 5 259 324 290 290 . . 29 101 356 Initial 73 | . 3 27 73 57 . . 29 23 52 Average 137 | 1 92 151 131 160 . . 29 54 190 Maximum Alert Level 1 | . 1 1 1 1 . . . . 1 Low Security (%) 69 | 100 86 74 85 50 . . 100 100 46 Level 1 30 | . 13 25 14 49 . . . . 53 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 2 . 3 . . . 2 3 Investigation 2 | . . . . 1 . . . . 1 Extermination 2 | . . . . 2 . . . . . Reinforcement 5 | . . 2 . . . . . 2 1 Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Distress Signals 8 | . 2 2 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 11 22 12 23 1 . . 5 19 Peak Tracking Total 10 | . 3 4 3 5 1 . . 2 10 Tactical Retreats 1 | . . . . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Traps Triggered 6 | . . 1 3 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Machines Disabled 4 | . 1 1 . . . . . . 2 Max in Single Turn 1 | . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Machines Accessed 19 | . 3 5 2 4 . . 1 . 4 Terminals 13 | . 3 5 1 2 . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 57 | . 11 18 9 11 . . 1 . 7 Successful 35 | . 8 11 6 5 . . 1 . 4 Failed 22 | . 3 7 3 6 . . . . 3 Catastrophic 2 | . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 40 | . 10 15 6 9 . . . . . Terminals 45 | . 11 18 7 7 . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . 2 . . . . . 3 Recycling Units 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 2 Terminal Hacks 19 | . 5 8 2 2 . . 1 . 1 Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 Terminal Index 3 | . 1 1 . 1 . . . . . Alert Level 2 | . 1 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . . 1 1 . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . 1 . . . . . 2 Scan Component 2 | . . . 1 . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . 3 3 3 2 . . . . . Terminals 10 | . 3 3 3 1 . . . . . Track 3 | . 1 1 1 . . . . . . Botnet 5 | . 2 1 1 1 . . . . . Operators 2 | . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Recyclers 1 | . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 3 3 1 4 . . . . 3 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 Time 22 | . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Programmers 3 | . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Turns Passed 4351 | 94 568 825 617 1234 269 33 18 236 457 Spaces Moved 2503 | 52 312 484 336 721 207 26 12 111 242 Core 9 | 9 . . . . . . . . . Treads 192 | . 75 25 2 54 . . . . 36 Legs 280 | 43 237 . . . . . . . . Wheels 2022 | . . 459 334 667 207 26 12 111 206 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 130 130 130 115 115 Average Speed 128 | 121 135 119 120 135 130 130 130 117 133 Slowest Speed 320 | 200 240 320 240 240 130 130 130 130 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 44 48 25 23 49 7 1 82 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 13 | . . 5 3 3 . . . 1 1 Terrain Destroyed 55 | . 36 7 4 3 . . . 1 4 Melee 11 | . . 5 3 2 . . . 1 . Projectile 8 | . . 2 1 1 . . . . 4 AOE 36 | . 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac DSF Fac Total 3204 | 70 413 633 454 879 207 25 14 174 335 Wait 278 | . 58 66 30 55 1 . . 14 54 Move 2495 | 51 311 483 335 720 206 25 12 110 242 Hop . | . . . . . . . . . . Pick Up 51 | 6 3 18 7 11 . . . 6 . Fast Attach 40 | 7 4 3 8 12 . . . 3 3 Attach 22 | . 2 3 4 5 . . 2 3 3 Detach 11 | . 2 1 4 2 . . . 1 1 Swap 33 | . 1 3 10 10 . . . 3 6 Drop 37 | . 6 5 8 15 . . . 3 . Fire 211 | 6 26 45 43 46 . . . 19 26 Melee 16 | . . 6 5 2 . . . 3 . Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Low / Ext / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Discovered new exit (range 18) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x2 829 | -9/Materials | Discovered new exit (range 9) 1197 | -9/Materials | Discovered new exit (range 15) 1482 | -9/Materials | Discovered new exit (range 6) 1488 | -9/Materials | Entered another Materials area 1488 | -8/Materials | Evolved 2 slots: Utility x2 2084 | -8/Materials | Discovered new exit (range 18) 2104 | -8/Materials | Identified exit to Factory 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2635 | -7/Factory | Destroyed 8 combat bots 2653 | -7/Factory | Lost 4 parts (2n1u1w) 2832 | -7/Factory | Discovered new exit (range 4) 3211 | -7/Factory | Build established: Gunner 3312 | -7/Factory | Discovered new exit (range 16) 3328 | -7/Factory | Discovered new exit (range 13) 3339 | -7/Factory | Entered Lower Caves 3527 | -7/Lower Caves | Spotted B-75 Beast 3593 | -7/Lower Caves | Learned location of 1 exit from Factory 3593 | -7/Lower Caves | Discovered new exit (range 12) 3608 | -7/Lower Caves | Entered another Lower Caves area 3621 | -7/Lower Caves | Discovered new exit (range 15) 3641 | -7/Lower Caves | Entered Factory 3641 | -6/Factory | Evolved 2 slots: Utility x2 3642 | -6/Factory | Identified exit to Extension 3643 | -6/Factory | Identified exit to Lower Caves 3659 | -6/Factory | Identified exit to DSF 3659 | -6/Factory | Entered DSF 3691 | -6/DSF | Additional patrols routed to DSF 3722 | -6/DSF | Lost 3 parts (1n2u) 3862 | -6/DSF | Discovered new exit (range 16) 3893 | -6/DSF | Identified exit to Factory 3895 | -6/DSF | Entered Factory 3895 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -5/Factory | Repaired Imp. Medium Armor Plating 4071 | -5/Factory | Build established: Scavenger-Gunner 4352 | -5/Factory | Self-destructed Last Messages --------------- 04343_ K-01 Serf collects debris. 04343_ Lgt. Nuclear Core destroyed. 04344_ G-50 Soldier knocked back. 04344_ R-10 Processor collects Welding Torch. 04344_ Slug penetrates Wall. 04344_ Penetrated by Slug. 04345_ R-10 Processor collects Com. Wheel. 04346_ Penetrated by Slug. 04347_ R-10 Processor collects Wheel. 04347_ Imp. Medium Armor Plating destroyed. 04347_ K-01 Serf collects debris. 04347_ Imp. Sensor Array destroyed. 04347_ Slug penetrates M-28 Smith. 04348_ Acquired 17 matter. 04348_ Adv. Assault Cannon destroyed. 04349_ Penetrated by Slug. 04350_ R-10 Processor collects Lgt. Ion Engine. 04350_ K-01 Serf collects debris. 04352_ C-30 ARC bursts open, deploying its payload. 04352_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ???# ######## #???????????????????????? | | ???# #???????????????????????? | | ####+######## #???????????????????????? | | # # #############???????????? | | # # # ! #???????????? | | # """""" + + !"! """ ??????????????? | | # """""" # #*" " """ ??????????????? | | # """""" #% #%"!" """ ??????????????? | | # """""" # #[ ??????????????? | | # # # ?????????????? | | ############# # ????????????? | | ??########### # ##########????????????? | | ??# # ###????#######??????????? | | ??#! [ # !#????? # ?????????? | | ??# *=# ##### ????????? | | ??# !! """=+ % ????????? | | ??# ! """*#!=gk ????????? | | ??# """[#=% ????????? | | ??# ## % #### ????????? | | ??# ##mgR#???? ###?????????? | | ??############ R #??????/####???????????? | | ?????????????# hh##?????? ??????????????? | | ?????????????# T#?????????????????????? | | ?????????????# o #?????????????????????? | | ?????????????#* ##?????????????????????? | | ?????????????# |@#??????????????????????? | | ?????????????#! #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# l #??????????????????????? | | ????########## ss#??????????????????????? | | ????# s%######?????????????????? | | ????# s=[ ######????????????? | | ????# ???????????? | | ????# ######????????????? | | ????# """ #?????????????????? | | ????# """ ####### #?????????????????? | | ????# """ #???????#?????????????????? | | ????# """ #??###????????????????????? | | ????# #?? #????????????????????? | | ????# #? #????????????????????? | | ????# """ #? #????????????????????? | | ????# """ # #????????????????????? | | ####### """ # #????????????????????? | | # # "" + #????????????????????? | | #"" # "" # #????????????????????? | | #"" # # #????????????????????? | | #""" + +? #????????????????????? | | #""" # ##+####?####????????????????????? | | #""" |# # ???????????????????????????? | | # # # ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 265 Matter Stores 315 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 900 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleHardenedField Manual? 0 Play Time 01:11:04 Cumulative 321.7 hours Start 2022.03.25 @ 09:54:36 End 2022.03.26 @ 17:44:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 404 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68984a28-4318-4503-89d3-0c13e6913ea1