Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 16:01:19 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2296) 2296 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 5237 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 322/700 Matter 215/300 Energy 91/150 System Corruption 0% Temperature Critical (620) Movement Rolling (230) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Wheel > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Armored Treads Armored Treads Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Reactive Plating Insulated Plating Remote Shield Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Hardened Medium Armor Plating Reactive Plating Insulated Plating Remote Shield Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster Grenade Launcher Katana [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 69 | . 7 14 40 8 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 3 6 6 2 Treads 13 | . 1 5 6 1 Leg . | . . . . . Wheel 4 | . 2 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 25 | . 2 2 16 5 Device 10 | . 1 . 5 4 Storage 4 | . 1 1 2 . Processor 4 | . . 1 3 . Hackware 2 | . . . 2 . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 25 | . 2 5 18 . Energy Gun 14 | . 2 3 9 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 5 . Ballistic Cannon 1 | . . 1 . . Launcher 5 | . . 1 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 11 | . 1 . 5 5 Power 1 | . . . . 1 Propulsion 4 | . 1 . 1 2 Utility 3 | . . . 1 2 Weapon 3 | . . . 3 . Highest Loss Streak 5 | . 1 . 2 5 Average Slot Usage (%) 98 | . 93 97 99 99 Engine 10 | . 14 11 9 7 Treads 17 | . 11 21 18 15 Leg 1 | . 5 . . . Wheel 9 | . 10 10 9 7 Device 9 | . 8 11 9 12 Storage 10 | . 14 11 9 7 Processor 9 | . . 9 11 15 Protection 3 | . . . 5 8 Energy Gun 15 | . 10 10 18 23 Ballistic Gun 10 | . 17 11 8 . Naked Turns . | . . . . . Heaviest Build 111 | 14 31 54 106 111 Greatest Support 40 | 20 20 40 16 16 Greatest Overweight (x) 6 | . 1 3 6 6 Average Overweight (x) 2 | . . . 4 6 Largest Inventory Capacity 25 | . 15 20 25 25 Average Capacity 19 | . 12 15 22 25 Most Carried 25 | . 13 20 25 22 Average Carried 17 | . 9 14 21 20 Final Capacity 25 | 8 15 20 25 25 Final Carried 23 | 6 13 20 23 16 Class Distribution -------------------- 51% | Gunner 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1408 | 200 146 173 889 . Remotely . | . . . . . Salvage Created 2654 | . 240 292 2122 . Parts 147 | . 20 14 113 . Haulers Intercepted 4 | . 1 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 52 | . 6 5 41 . Guns 45 | . 6 5 34 . AOE 6 | . . . 6 . Classes Destroyed 12 | . 5 2 5 . Worker 3 | . . 1 2 . Builder 4 | . . . 4 . Tunneler 1 | . . . 1 . Hauler 4 | . 1 1 2 . Operator 2 | . 1 . 1 . Watcher 5 | . 1 1 3 . Swarmer 9 | . 3 . 6 . Grunt 27 | . 3 2 22 . Brawler 2 | . . . 2 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 11 | . . 3 8 . Best Kill Streak 10 | . 2 2 10 . Combat Bots Only 5 | . 2 2 5 . Max Kills in Single Turn 3 | . 1 1 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3536 | . 104 362 2049 1021 Core 743 | . 29 44 292 378 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 88 89 46 . Volleys Fired 163 | . 27 38 88 10 Largest 3 | . 2 2 3 3 Hottest 187 | . 85 85 187 183 Shots Fired 382 | . 53 72 229 28 Gun 368 | . 53 68 219 28 Cannon 3 | . . 3 . . Launcher 11 | . . 1 10 . Special . | . . . . . Kinetic 144 | . 27 37 80 . Thermal 227 | . 26 34 139 28 Explosive 1 | . . 1 . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 21 | . 7 12 21 9 Robot Miss Streak 8 | . 6 8 6 3 Penetration Max . | . . . . . Secondary Targets 8 | . . . 8 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 243 | . 30 43 153 17 Core Hits 137 | . 15 12 107 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 2 8 . Burn 10 | . . 2 8 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5168 | . 372 637 3799 360 Guns 4127 | . 372 637 2758 360 Cannons . | . . . . . Explosions 1041 | . . . 1041 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1243 | . 175 251 817 . Thermal 3026 | . 197 386 2083 360 Explosive 95 | . . . 95 . Electromagnetic 804 | . . . 804 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 . Average Corruption 1 | . 1 . 2 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . . 35 . Projectiles . | . . . . . Explosions 35 | . . . 35 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 166 | . . . 166 . Shots 6 | . . . 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 778 | . 60 4 675 778 Average Temperature 142 | . 20 3 127 314 Received Heat Transfer 1377 | . 36 108 864 369 Effects 32 | . . . 19 13 Shutdowns 3 | . . . 2 1 Interference 13 | . . . 7 6 Matter Decay 3 | . . . 3 . Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . 1 1 Damage (major) 7 | . . . 6 1 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . . 6 12 . Heat Transferred 6566 | . 481 1036 4383 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 675 | . 185 164 675 291 Initial 291 | . . 17 42 291 Average 190 | . 46 95 269 283 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 67 | . 100 100 48 . Level 1 18 | . . . 27 100 Level 2 13 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 1 6 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 1 1 2 1 Assault 2 | . . . 2 . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 13 12 54 9 Peak Tracking Total 9 | . 3 3 7 9 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 18 | . 4 6 8 . Terminals 13 | . 4 4 5 . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 60 | . 15 20 25 . Successful 36 | . 10 11 15 . Failed 24 | . 5 9 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 24 | . 4 12 8 . Terminals 44 | . 15 13 16 . Fabricators . | . . . . . Repair Stations 7 | . . 4 3 . Recycling Units 7 | . . 3 4 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 18 | . 7 4 7 . Prototype ID Bank 4 | . 3 . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Unreport Threat 3 | . . 1 2 . Locate Traps 3 | . 1 . 2 . Recall Assault 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 4 1 . Scan Component 3 | . . 2 1 . Repair 2 | . . 2 . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 3 3 . Terminals 7 | . 3 2 2 . Botnet 7 | . 3 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 1 . Mask 2 | . . 1 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 6 7 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3032 | . 527 708 1694 103 Spaces Moved 1485 | 1 332 332 788 32 Core . | . . . . . Treads 201 | . . 201 . . Legs 92 | 1 91 . . . Wheels 1192 | . 241 131 788 32 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 115 145 190 Average Speed 148 | 120 113 145 162 190 Slowest Speed 190 | 120 120 160 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 58 29 72 1 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 7 13 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . . 7 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2002 | . 429 487 1034 52 Wait 172 | . 41 71 58 2 Move 1481 | . 331 331 787 32 Hop . | . . . . . Pick Up 63 | . 16 19 28 . Fast Attach 6 | . . 2 4 . Attach 22 | . 4 2 9 7 Detach . | . . . . . Swap 41 | . 3 10 27 1 Drop 54 | . 7 14 33 . Fire 163 | . 27 38 88 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 4) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Discovered new exit (range 15) 1087 | -9/Materials | Repaired Lgt. Treads 1115 | -9/Materials | Repaired Com. Wheel 1236 | -9/Materials | Entered another Materials area 1236 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1535 | -8/Materials | Build established: Gunner 2418 | -8/Materials | Garrison activated, responded to threat 2775 | -8/Materials | Core integrity fell below 50% 2836 | -8/Materials | First assault squad dispatched 2859 | -8/Materials | Discovered new exit (range 9) 2930 | -8/Materials | Identified exit to Factory 2930 | -8/Materials | Entered Factory 2930 | -7/Factory | Evolved 2 slots: Utility x2 3031 | -7/Factory | Core integrity fell below 50% 3033 | -7/Factory | Self-destructed Last Messages --------------- G-47 Trooper heat short circuits Imp. Heat Sink. K-01 Serf collects debris. Overheating: Adv. Beam Rifle damaged (-57). G-47 Trooper heat damages Lgt. Nuclear Core, Aluminum Leg, Aluminum Leg. Arm. Treads destroyed. Overheating: Core damaged (-105). Com. Wheel destroyed. Power failure, Lgt. Angular Momentum Engine shutdown. Hrd. Medium Armor Plating destroyed. Overheating: System interference. Adv. Beam Rifle temporarily disabled. Imp. Signal Interpreter temporarily disabled. G-47 Trooper heat damages Particle Gun. Adv. Beam Rifle permanently disabled. Overheating: Short circuit. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Overheating: Core damaged (-133). Overheating: Core damaged (-77). Overheating: Arm. Treads damaged (-69). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????## ??????????????????????????? | | ???????????????? # ???????###########????????? | | ???????????????? # ???????###########????????? | | ???????????????? # ???????## ##????????? | | ??????????????? # ???????## ##????????? | | ???????????????? # ##?????## ##????????? | | ???????????????? / ##?????## ##????????? | | ???????????????? # ##?????## ##????????? | | ???????????????? # ######### ####????????? | | ???????????????? # ######### ####????????? | | ???????????????? # ##??????????? | | ???????????????? # ##??????????? | | ???????????????? # k # ??????????? | | ????????????????## # ??????????? | | ????????????????## # ??????????? | | ????????????????#########wg # ??????????? | | ???????????????? # # ??????????? | | ??????????????????????? # g # ??????????? | | ??????????????????????? # u + "????????? | | ??????????????????????? #@ # ??????????? | | ??????????????????????? # # ??????????? | | ??????????????????????? # # ??????????? | | ??????????????????????? # # ??????????? | | ???????????????????????## w # ??????????? | | ??????????????????????? ##??????????? | | ???????????????????????? ##??????????? | | ???????????????????????? ##??????????? | | ???????????????????????? g # ??????????? | | ?????????????????????? gg # ??????????? | | ??????????????????????########## # ??????????? | | ?????????????????????? #### Y # ??????????? | | ????????????????????????????????? # ??????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatMagneticAutohacker Manual? 0 Play Time 00:33:38 Cumulative 219.8 hours Start 2021.07.03 @ 15:11:40 End 2021.07.03 @ 16:01:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1e029fd-0727-490a-b4d8-61782f9a2246