Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 17:17:46 Player: albenzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (883) 883 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 2885 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 74 Cogmind --------- Core Integrity 354/550 Matter 230/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (3) ------ Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Armored Huge Wheel Armored Huge Wheel Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Sensor Array Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Launcher Guidance Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 34 | 6 8 8 2 10 Power 3 | 1 2 . . . Engine 2 | 1 1 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 2 6 2 3 Treads 4 | . 2 2 . . Leg 9 | 2 . 4 2 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 1 | . . . . 1 Storage 3 | 1 2 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 2 2 . 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 2 . . Ballistic Cannon 1 | . 1 . . . Launcher 4 | . . . . 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 3 1 . 5 Power 2 | . 1 . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 6 | . 2 1 . 3 Highest Loss Streak 5 | . 2 1 . 5 Average Slot Usage (%) 93 | . 97 86 100 88 Engine 10 | . 11 11 11 7 Treads 14 | . 24 22 2 . Leg 14 | . 3 9 30 21 Wheel 1 | . . . . 7 Device 1 | . . . . 8 Storage 21 | . 26 22 22 11 Processor 1 | . . . . 6 Ballistic Gun 18 | . 23 10 22 12 Ballistic Cannon 7 | . 3 11 11 2 Launcher 1 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 35 | 12 33 34 34 35 Greatest Support 56 | 20 40 40 40 56 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 Average Capacity 12 | 5 11 14 14 10 Most Carried 14 | 6 12 14 14 14 Average Carried 10 | 4 9 12 14 9 Final Capacity 14 | 6 14 14 14 4 Final Carried 14 | 6 12 14 14 4 Class Distribution -------------------- 57% | Mutant 32% | Gunner 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 777 | 260 269 148 30 70 Remotely . | . . . . . Salvage Created 855 | . 426 134 . 295 Parts 48 | . 26 5 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 21 | . 11 4 . 6 Guns 10 | . 8 1 . 1 Cannons 6 | . 3 3 . . AOE 5 | . . . . 5 Classes Destroyed 7 | . 3 1 . 3 Recycler 1 | . 1 . . . Operator 1 | . . . . 1 Swarmer 3 | . 3 . . . Grunt 15 | . 8 3 . 4 Brawler 1 | . . . . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 4 2 . 5 Combat Bots Only 5 | . 4 2 . 5 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1756 | . 579 236 . 941 Core 262 | . 66 . . 196 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 73 . 100 . Volleys Fired 76 | . 50 18 . 8 Largest 3 | . 2 2 . 3 Hottest 117 | . 55 55 . 117 Shots Fired 142 | . 95 29 . 18 Gun 105 | . 84 11 . 10 Cannon 29 | . 11 18 . . Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 134 | . 95 29 . 10 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic 5 | . . . . 5 Robot Hit Streak 12 | . 12 12 . 5 Robot Miss Streak 5 | . 5 1 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | . 63 26 . 8 Core Hits 49 | . 24 9 . 16 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1633 | . 645 325 . 663 Guns 615 | . 513 73 . 29 Cannons 380 | . 132 248 . . Explosions 621 | . . . . 621 Melee . | . . . . . Ramming 17 | . . 4 . 13 Kinetic 995 | . 645 321 . 29 Thermal 16 | . . . . 16 Explosive 430 | . . . . 430 Electromagnetic 175 | . . . . 175 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 2 4 . . Impact . | . . . . . Kinetic 6 | . 2 4 . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 48 | . 18 22 . 48 Average Temperature 9 | . 7 9 . 18 Received Heat Transfer 723 | . 255 99 . 369 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 434 | . 255 130 50 434 Initial 50 | . . 35 50 19 Average 110 | . 122 104 50 201 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 77 | 100 65 100 100 35 Level 1 19 | . 34 . . 49 Level 2 2 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 . . 6 Investigation 5 | . 3 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 12 9 . 14 Peak Tracking Total 5 | . 4 3 . 5 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 1 . . 3 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 9 | . 3 . . 6 Successful 4 | . 1 . . 3 Failed 5 | . 2 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 3 . . 3 Terminals 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 3 . . 2 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Process 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Tunnel 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 180 | . . . . 180 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1412 | 53 463 317 330 249 Spaces Moved 777 | 38 198 143 258 140 Core 10 | 10 . . . . Treads 310 | . 150 136 24 . Legs 424 | 28 48 7 234 107 Wheels 33 | . . . . 33 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 120 100 Average Speed 134 | 101 150 160 123 115 Slowest Speed 180 | 120 160 180 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 43 23 81 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1017 | 50 279 204 268 216 Wait 64 | . 3 14 9 38 Move 773 | 37 197 142 257 140 Hop . | . . . . . Pick Up 35 | 7 13 12 . 3 Fast Attach 17 | 5 3 2 . 7 Attach 7 | 1 2 2 . 2 Detach 2 | . 1 . . 1 Swap 10 | . 3 4 2 1 Drop 30 | . 7 9 . 14 Fire 76 | . 50 18 . 8 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 14) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 723 | -9/Materials | Met 8R-AWN 793 | -9/Materials | Discovered new exit (range 15) 834 | -9/Materials | Entered Mines 835 | -9/Mines | Followed 8R-AWN into the Mines 837 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 946 | -9/Mines | Discovered new exit (range 6) 1067 | -9/Mines | Build established: Gunner 1149 | -9/Mines | Discovered new exit (range 11) 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Accompanied by 3 allies 1164 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Garrison activated, responded to threat 1413 | -8/Materials | Self-destructed Last Messages --------------- 01329_ T-07 Excavator is excavating. 01329_ Acquired Launcher Guidance Computer. 01331_ Dropped Lrg. Storage Unit. 01332_ Acquired Launcher Guidance Computer. 01335_ Dropped Lgt. Assault Rifle. 01336_ Dropped Grenade Launcher. 01336_ Acquired Proton Missile Launcher. 01365_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01368_ ALERT: Garrison Access compromised, dispatching assault squad. 01368_ Lgt. Nuclear Core fried. 01368_ Targeting Computer fried. 01368_ H-55 Commando destroyed. 01388_ Ion Engine destroyed. 01393_ Door malfunctions. 01393_ O-16 Technician destroyed. 01393_ Chain reaction triggered in Ion Engine. 01398_ Proton Missile Launcher destroyed. 01406_ Imp. Sensor Array destroyed. 01412_ U-05 Engineer repairs door. 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