Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 18:14:40 Player: AlexTheBox Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (3185) 3185 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 9173 Bonus ------- High Alert Combat Kills 333 Entered DSFs 500 Cogmind --------- Core Integrity 1000/1000 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Advanced Signal Interpreter Seismic Detector Improved Light Armor Plating > --- WEAPON (2) ------- Greatsword > --- INVENTORY (5) ---- Enhanced Nuclear Core Enhanced Nuclear Core Compact Battery (200) High-capacity Matter Pod (162) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Improved Sensor Array Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Flight Unit Cesium-ion Thruster Compact Battery High-capacity Matter Pod [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . Utility 8 | . . . . . 3 2 . 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 85 | 7 17 5 . 1 31 20 3 1 . . Power 17 | 1 3 2 . 1 6 2 2 . . . Engine 11 | 1 3 2 . 1 2 1 1 . . . Core 6 | . . . . . 4 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 3 1 . . 7 8 . . . . Treads 13 | 2 3 1 . . 7 . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . . . . 8 . . . . Utility 29 | 1 5 1 . . 11 9 1 1 . . Device 9 | . . . . . 1 8 . . . . Storage 6 | 1 4 . . . 1 . . . . . Processor 3 | . 1 . . . 1 . . 1 . . Hackware . | . . . . . . . . . . . Protection 11 | . . 1 . . 8 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 18 | 3 6 1 . . 7 1 . . . . Energy Gun 3 | 1 2 . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 8 | 2 3 . . . 3 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . 2 . 2 . . . Parts Lost 17 | . . . . . 9 2 3 . 3 . Power . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 . 2 . 2 . Utility 7 | . . . . . 4 1 1 . 1 . Weapon 4 | . . . . . 3 1 . . . . Highest Loss Streak 3 | . . . . . 2 1 2 . 3 . To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 2 13 19 20 20 19 5 4 4 4 4 Power 1 | . 1 1 1 1 2 1 1 2 2 2 Propulsion 5 | 1 5 6 7 7 6 2 1 . . . Utility 6 | . 5 7 7 7 6 2 2 2 2 2 Weapon 2 | . 1 3 4 4 3 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 5 4 . . 9 6 . . . 4 Power 5 | . . . . . 2 1 . . . 2 Propulsion 12 | . 2 2 . . 6 2 . . . . Utility 6 | . . 1 . . 1 2 . . . 2 Weapon 3 | . 2 1 . . . . . . . . Tool/Special 2 | . 1 . . . . 1 . . . . Average Slot Usage (%) 95 | . 98 99 100 100 88 91 88 76 70 52 Engine 9 | . 14 14 14 14 2 . . . . . Core 2 | . . . . . 6 7 7 6 6 5 Treads 24 | . 27 27 28 28 25 . . . . . Flight 1 | . . . . . . 22 22 20 13 5 Device 4 | . . . . . 5 34 28 20 20 17 Storage 13 | . 24 14 14 14 9 . . . . . Processor 2 | . 1 . . . 4 7 7 9 13 11 Protection 11 | . . 13 14 14 17 7 13 13 9 5 Energy Gun 1 | . 7 . . . . . . . . . Ballistic Gun 18 | . 17 27 28 28 10 . . . . . Ballistic Cannon 1 | . . . . . 6 . . . . . Peak Build Rating 45 | 6 14 16 15 15 33 45 44 45 45 34 Average Rating 18 | 5 9 15 15 15 25 38 42 43 36 34 On Entrance 23 | . 6 14 15 15 15 29 40 40 45 34 Avg Prop Armor Cover (%) 17 | . . . . . . 17 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 14 51 57 57 59 95 75 25 25 25 18 Greatest Support 64 | 40 40 40 40 40 64 62 30 29 29 16 Greatest Overweight (x) 2 | . 1 1 1 1 2 1 . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 7 15 20 20 20 20 5 5 5 5 5 Most Carried 20 | 6 17 20 20 20 20 20 5 4 4 4 Average Carried 16 | 2 13 19 20 20 19 5 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 16 20 20 20 20 5 4 4 4 4 Class Distribution -------------------- 86% | Mutant 8% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Matter Collected 2945 | 312 408 318 10 65 1470 119 240 . 3 . Remotely . | . . . . . . . . . . . Salvage Created 3412 | 56 574 496 10 124 1867 45 240 . . . Parts 186 | 10 24 31 . 9 95 2 15 . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 8 | 1 2 1 . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Combat Hostiles Destroyed 94 | . 14 18 . 3 53 2 4 . . . Melee 6 | . . . . . . 2 4 . . . Guns 62 | . 12 18 . 3 29 . . . . . Cannons 19 | . 2 . . . 17 . . . . . AOE 7 | . . . . . 7 . . . . . Classes Destroyed 17 | 2 5 1 . 1 6 2 . . . . Worker 4 | 1 1 . . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 5 | . 2 . . . 3 . . . . . Operator 4 | . 2 . . . 1 . 1 . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 30 | . 5 9 . . 16 . . . . . Cutter 1 | . . . . . . 1 . . . . Grunt 48 | . 9 8 . 2 26 . 3 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 7 . 1 . . . Programmer 1 | . . . . . . 1 . . . . Heavy 1 | . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 6 | 1 3 3 . 3 6 1 3 . . . Combat Bots Only 5 | . 2 3 . 3 5 1 3 . . . Max Kills in Single Turn 2 | 1 2 1 . 2 2 1 1 . . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Hostile Shots Fired 499 | . 80 73 . 12 228 48 53 . 5 . Missed 119 | . 15 17 . 3 49 17 18 . . . Hits 380 | . 65 56 . 9 179 31 35 . 5 . Melee 5 | . . . . . 1 4 . . . . Projectile 375 | . 65 56 . 9 178 27 35 . 5 . AOE 1 | . . . . . . 1 . . . . Critical Strikes 8 | . . . . . 6 1 . . 1 . Part Disruptions 2 | . . 1 . . . . . . 1 . Damage Taken 4926 | . 722 551 . 99 2641 480 326 . 107 . Core 636 | . 100 65 . 21 297 112 32 . 9 . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 31 | . . . . . 31 . . . . . Regen/Repaired (Parts) 511 | . 81 . . . 430 . . . . . Core Remaining (%) 69 | 100 . . . 25 46 . 79 . 98 . Volleys Fired 259 | 7 64 47 1 6 134 . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . Hottest 130 | 60 130 46 46 46 74 . . . . . Shots Fired 496 | 13 125 88 2 12 256 . . . . . Gun 405 | 13 116 88 2 12 174 . . . . . Cannon 82 | . 9 . . . 73 . . . . . Launcher 9 | . . . . . 9 . . . . . Special . | . . . . . . . . . . . Kinetic 455 | 11 95 88 2 12 247 . . . . . Thermal 30 | . 30 . . . . . . . . . Explosive 9 | . . . . . 9 . . . . . Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 15 | 4 9 13 3 6 15 . . . . . Robot Miss Streak 23 | 2 7 2 . 1 23 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 2 . 1 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 370 | 7 79 59 2 10 194 8 11 . . . Core Hits 242 | 5 45 23 1 5 156 2 5 . . . Critical Kills 3 | . 2 . . . . 1 . . . . Critical Parts Destroyed 3 | . . 1 . . 1 1 . . . . Critical Strikes 9 | . 2 1 . . 1 3 2 . . . Meltdown 1 | . 1 . . . . . . . . . Destroy 3 | . 1 1 . . 1 . . . . . Smash 2 | . . . . . . 2 . . . . Sever 3 | . . . . . . 1 2 . . . Melee Attacks 92 | . . 13 . . . 47 32 . . . Impact 34 | . . 13 . . . 21 . . . . Slashing 58 | . . . . . . 26 32 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7450 | 80 965 941 33 153 4285 329 664 . . . Guns 3999 | 80 835 922 33 153 1976 . . . . . Cannons 1381 | . 123 . . . 1258 . . . . . Explosions 1003 | . . . . . 1003 . . . . . Melee 993 | . . . . . . 329 664 . . . Ramming 74 | . 7 19 . . 48 . . . . . Kinetic 4993 | 65 586 922 33 153 3234 . . . . . Thermal 372 | . 372 . . . . . . . . . Explosive 1003 | . . . . . 1003 . . . . . Electromagnetic 15 | 15 . . . . . . . . . . Impact 225 | . . . . . . 225 . . . . Slashing 768 | . . . . . . 104 664 . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . 1 . Average Corruption 1 | . . . . . . 1 2 . 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . 1 2 . . . Message Errors 1 | . . . . . . . 1 . . . Matter Fused 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 204 | . . . . . . 42 162 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 204 | . . . . . . 42 162 . . . Knockbacks 23 | . . . . . 23 . . . . . Impact . | . . . . . . . . . . . Kinetic 22 | . . . . . 22 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 10 | . 2 2 . . 6 . . . . . Targets Rammed 11 | . 2 2 . . 7 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 412 | . 412 96 . 36 368 . 5 . . . Average Temperature 70 | . 104 34 . 28 69 . 4 . . . Received Heat Transfer 1768 | . 294 280 . 54 1008 . 132 . . . Effects 6 | . 3 . . . 3 . . . . . Shutdowns 1 | . 1 . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 569 | . 569 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Maximum Alert Level 3 | . . . . . 3 1 . . . . Low Security (%) 70 | 100 100 100 . 100 21 80 100 100 100 100 Level 1 9 | . . . . . 23 19 . . . . Level 2 16 | . . . . . 46 . . . . . Level 3 2 | . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Peak Influence 825 | 5 107 120 . 70 825 253 111 50 35 2 Initial 253 | . . 30 . . 19 253 78 50 35 2 Average 170 | . 39 25 . 19 391 176 72 50 13 . Influence Increases 2918 | 15 497 425 . 70 1524 234 153 . . . Destroy 0b10 Robot/C 1840 | . 280 340 . 60 1040 40 80 . . . Destroy 0b10 Robot/NC 95 | 15 30 . . . 45 . 5 . . . Destroy Leader 354 | . 62 50 . 10 202 10 20 . . . Successful Hack 118 | . 49 . . . 63 6 . . . . Disable Machine 15 | . . . . . 15 . . . . . Destroy Structure 76 | . 1 5 . . 39 28 3 . . . Partial Spotted 105 | . 15 . . . 15 45 30 . . . Lose Combat Pursuer 315 | . 60 30 . . 105 105 15 . . . Influence Decreases 2918 | 15 420 502 . 20 1017 618 215 61 45 5 Entered New Map 556 | . . 47 . . 31 304 95 61 15 3 Time Decay 1892 | 15 420 455 . 20 596 294 90 . . 2 Lost Part 170 | . . . . . 90 20 30 . 30 . Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 20 | . 2 1 . . 9 5 2 . . 1 Investigation 2 | . . 1 . . . . . . . 1 Extermination 3 | . . . . . . 2 1 . . . Reinforcement 10 | . 2 . . . 4 3 1 . . . Assault 2 | . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Distress Signals 12 | . 6 1 . . 4 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 37 20 . 3 87 15 10 . 1 . Peak Tracking Total 9 | . 5 3 . 3 8 5 9 . 2 . Tactical Retreats 17 | . 3 2 . . 6 5 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Traps Triggered 2 | . . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Disabled 1 | . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Machines Accessed 33 | . 7 1 4 . 12 5 2 1 . 1 Terminals 17 | . 5 . . . 7 2 2 1 . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . 2 . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 140 | . 25 1 49 . 39 20 3 1 . 2 Successful 103 | . 14 1 49 . 24 14 . 1 . . Failed 36 | . 11 . . . 14 6 3 . . 2 Catastrophic 11 | . 3 . . . 4 2 2 . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 48 | . 18 . . . 25 5 . . . . Terminals 53 | . 21 . . . 25 3 3 1 . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 10 | . 2 . . . 8 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 19 | . . . . . 4 15 . . . . Garrison Access 4 | . . . . . 2 2 . . . . Terminal Hacks 64 | . 5 1 49 . 8 . . 1 . . Record 49 | . . . 49 . . . . . . . Part Schematic 3 | . 3 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . Alert Level 2 | . . . . . 2 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . Patrol Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . 8 . . . . . Scan Component 5 | . 1 . . . 4 . . . . . Repair 5 | . 1 . . . 4 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 16 | . . . . . 2 14 . . . . Insert Component 5 | . . . . . 1 4 . . . . Analyze 5 | . . . . . . 5 . . . . Retrieve Study 6 | . . . . . 1 5 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 6 . . . . . Terminals 11 | . 5 . . . 6 . . . . . Track 1 | . 1 . . . . . . . . . Botnet 10 | . 4 . . . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 7 . . . 12 4 2 . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . . 4 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 5 . . . . Parts Repaired 5 | . 1 . . . 4 . . . . . Time 141 | . 13 . . . 128 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Active Infowar (turns) 3012 | . 249 35 . . 1833 627 184 17 26 41 Optics 284 | . 249 35 . . . . . . . . Sensors 895 | . . . . . . 627 184 17 26 41 Terrain 41 | . . . . . . 41 . . . . Seismic 2215 | . . . . . 1833 114 184 17 26 41 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Turns Passed 10754 | 230 2301 2117 1963 109 3121 645 184 17 26 41 Spaces Moved 5452 | 121 827 800 813 38 1237 1269 228 48 37 34 Core 17 | 1 . . . . . 16 . . . . Treads 3840 | 120 827 800 813 38 1237 5 . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1595 | . . . . . . 1248 228 48 37 34 Fastest Speed 32 | 50 160 240 240 240 150 32 32 32 32 120 Average Speed 166 | 159 238 240 240 240 188 34 33 32 72 120 Slowest Speed 305 | 160 240 240 240 240 305 241 34 32 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 89 98 92 14 77 28 34 2 43 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 36 | . . 5 . . . 28 3 . . . Terrain Destroyed 85 | . . 5 . . 49 28 3 . . . Melee 36 | . . 5 . . . 28 3 . . . Projectile . | . . . . . . . . . . . AOE 49 | . . . . . 49 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Total 6501 | 143 1042 888 823 45 1783 1389 270 48 36 34 Wait 435 | 3 92 2 . . 314 22 2 . . . Move 5439 | 120 826 799 812 37 1237 1264 227 47 36 34 Hop 2 | . . . . . . 2 . . . . Pick Up 66 | 6 20 10 . . 22 6 2 . . . Fast Attach 32 | 6 3 1 . . 12 8 1 1 . . Attach 14 | . . 1 . . 7 4 2 . . . Detach 2 | . 1 1 . . . . . . . . Swap 67 | 1 17 5 1 1 24 15 3 . . . Drop 74 | . 17 7 . 1 27 21 1 . . . Fire 259 | 7 64 47 1 6 134 . . . . . Melee 92 | . . 13 . . . 47 32 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . 2 2 . . 6 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 9 | . . . 9 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 14) 848 | -10/Materials | Discovered new exit (range 16) 929 | -10/Materials | Discovered new exit (range 12) 1185 | -10/Materials | Discovered new exit (range 7) 1414 | -10/Materials | Identified exit to Mines 2223 | -10/Materials | Discovered new exit (range 13) 2331 | -10/Materials | Repaired Lgt. Treads 2532 | -10/Materials | Entered Mines 2545 | -10/Mines | Met a Derelict shopkeep closing up shop 2579 | -10/Mines | Discovered new exit (range 11) 2774 | -10/Mines | Discovered new exit (range 7) 2811 | -10/Mines | Core integrity fell below 50% 2997 | -10/Mines | Excavation squad dispatched 2997 | -10/Mines | A large section of the Mines collapsed 3335 | -10/Mines | Discovered new exit (range 12) 3510 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3545 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3687 | -10/Mines | Discovered new exit (range 4) 3778 | -10/Mines | Found a hidden stash of uninstalled traps 3903 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4319 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4649 | -10/Mines | Entered Exiles 4649 | -10/Exiles | Found Exiles lab destroyed 4869 | -10/Exiles | Learned location of Zion (-6) 4937 | -10/Exiles | Discovered new exit (range 14) 5532 | -10/Exiles | Discovered new exit (range 14) 6612 | -10/Exiles | Entered Mines 6670 | -9/Mines | Discovered new exit (range 8) 6721 | -9/Mines | Entered Materials 6721 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7262 | -8/Materials | Central database locked down 7380 | -8/Materials | Repaired Lgt. Armor Plating 7419 | -8/Materials | Repaired Adv. Treads 7447 | -8/Materials | Repaired Lgt. Treads 7664 | -8/Materials | Garrison activated, responded to threat 7761 | -8/Materials | Discovered new exit (range 4) 8068 | -8/Materials | Discovered new exit (range 14) 8179 | -8/Materials | Build established: Scavenger-Mutant 8321 | -8/Materials | First assault squad dispatched 8801 | -8/Materials | Core integrity fell below 50% 9052 | -8/Materials | Build established: Mutant 9194 | -8/Materials | Repaired Adv. Treads 9703 | -8/Materials | Sterilization system engaged 9703 | -8/Materials | Non-combat units ordered to evacuate 9803 | -8/Materials | Combat units ordered to evacuate 9840 | -8/Materials | Identified exit to Factory 9842 | -8/Materials | Entered Factory 9842 | -7/Factory | Evolved 2 slots: Utility x2 9843 | -7/Factory | Identified exit to Storage 10234 | -7/Factory | Build established: Scout 10487 | -7/Factory | Entered Storage 10491 | -7/Storage | Learned location of Armory (-4) 10667 | -7/Storage | Discovered new exit (range 16) 10671 | -7/Storage | Identified exit to Factory 10671 | -7/Storage | Entered Factory 10671 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10688 | -6/Factory | Identified exit to DSF 10688 | -6/Factory | Entered DSF 10696 | -6/DSF | Discovered new exit (range 12) 10709 | -6/DSF | Additional patrols routed to DSF 10713 | -6/DSF | Identified exit to Factory 10714 | -6/DSF | Entered Factory 10714 | -5/Factory | Evolved 2 slots: Utility x2 10726 | -5/Factory | Lost 3 parts (2n1u) 10755 | -5/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE 10695_ Cesium-ion Thruster+ destroyed. 10695_ Imp. Medium Armor Plating destroyed. 10695_ Xenon Bombardment Thruster+ destroyed. 10695_ Critical hit (Blast). 10695_ Acquired 3 matter. 10696_ EXIT=FOUND 10709_ Hostiles detected in DSF, routing additional patrols. 10710_ Triggered Alarm Trap. 10710_ An alarm sounds. 10711_ X-72 Disruptor springs to life. 10713_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 10736_ K-01 Serf pushes L-41 Fighter. 10755_ Connecting with Fabricator... 10755_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????+k #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# ###########?????????????????? | | ???????????????# # ]]| #?????????????????? | | ?????????????Y?# # ]|| #?????????????????? | | ???????????????# # ]|| #?????????????????? | | ???????????????# # #?????????????????? | | ??????####?#???# + "" "" #?????????????????? | | ??????# ??# # "F@"" #?????????????????? | | ??????# ""??# # """"" #?????????????????? | | ??????# """?# # #?????????????????? | | ??????# """?# ###########?????????????????? | | ??????? # #???????????????????????????? | | ??????# """ # #???????????????????????????? | | ??????# """ + #???????????????????????????? | | ??????# """ # #???????????????????????????? | | ??????? # #???????????????????????????? | | ################ #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ???###### ###+#########??????????????????????? | | ????????# # #?????????????????????? | | ????????####### #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Power Shielding 66 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Cesium-ion Thruster | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Com. Battery | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Lgt. Armor Plating | 11% | -8/Materials Adv. Treads | 38% | -8/Materials Lgt. Treads | 33% | -8/Materials Adv. Treads | 10% | -8/Materials Studied --------- Flight Unit | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Quantum Hacking root@ Challenges ------------ None Game ------ Seed VisualStealthDesublimator Manual? 0 Play Time 01:42:48 Cumulative 26.7 hours Start 2026.05.30 @ 16:26:02 End 2026.05.30 @ 18:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd5134d2-8e54-4fa8-8245-0b60d907ec2f