Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:43:03 Player: EC-422UE Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (91) 455 Value Destroyed (2950) 2950 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 8071 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 85 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 139/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Angular Momentum Engine Light Fission Core Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Recalibrator Improved Integration Mediator Heavy Plasma Cannon Heavy Plasma Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Maneuvering Thrusters EM Shield Makeshift Hacking Suite > --- WEAPON ----------- Heavy Flak Cannon Guided EMP Blaster > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating Recalibrator Improved Integration Mediator Coil Gun Hypervelocity Gauss Rifle [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . 1 . . . . . 1 Utility 3 | . . . 1 . 1 . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 123 | 6 7 . 18 23 20 7 . 9 9 . 24 Power 12 | 1 . . 2 2 1 1 . 1 . . 4 Engine 7 | 1 . . 2 2 1 1 . . . . . Core 5 | . . . . . . . . 1 . . 4 Reactor . | . . . . . . . . . . . . Propulsion 32 | 2 2 . 4 4 6 . . 3 4 . 7 Treads 2 | . . . . . . . . . . . 2 Leg 24 | 2 2 . 4 4 6 . . 1 . . 5 Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . . 2 4 . . Flight . | . . . . . . . . . . . . Utility 28 | 1 2 . 4 5 4 2 . 4 2 . 4 Device 15 | . 2 . . 3 1 2 . 3 . . 4 Storage 4 | 1 . . 2 . . . . 1 . . . Processor 3 | . . . 2 1 . . . . . . . Hackware 2 | . . . . . 1 . . . 1 . . Protection 4 | . . . . 1 2 . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 51 | 2 3 . 8 12 9 4 . 1 3 . 9 Energy Gun 14 | 2 3 . 1 2 1 . . . 2 . 3 Energy Cannon 16 | . . . 6 5 5 . . . . . . Ballistic Gun 8 | . . . . 1 1 2 . . . . 4 Ballistic Cannon 2 | . . . . . 1 . . . . . 1 Launcher 5 | . . . . 2 . 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . . . 1 2 1 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 . . . . . . 1 Parts Lost 55 | . 2 . 1 5 14 . 5 . 12 . 16 Power 7 | . . . . . 1 . 2 . 2 . 2 Propulsion 22 | . . . . 3 6 . 1 . 5 . 7 Utility 9 | . . . 1 1 2 . 1 . 1 . 3 Weapon 17 | . 2 . . 1 5 . 1 . 4 . 4 Highest Loss Streak 12 | . 2 . 1 3 6 . 5 . 12 . 11 Average Slot Usage (%) 82 | . 89 100 97 99 88 91 67 75 64 53 81 Engine 6 | . 14 14 11 11 8 15 9 4 2 . . Core 2 | . . . . . . . . 6 2 . 9 Treads 1 | . . . . . . . . . . . 7 Leg 18 | . 28 28 33 32 27 23 16 6 . . 13 Hover 4 | . . . . . . . . 11 19 15 1 Device 12 | . 10 14 11 17 15 7 4 13 9 7 15 Storage 8 | . 14 14 11 11 9 7 4 6 7 7 6 Hackware 4 | . . . . . 8 7 7 7 7 7 6 Protection 2 | . . . . 3 1 7 4 . 3 7 3 Energy Gun 5 | . 21 28 1 3 4 . . . 4 7 7 Energy Cannon 5 | . . . 19 14 7 7 4 . . . . Ballistic Gun 2 | . . . . . 1 9 12 7 2 . 4 Impact Weapon 1 | . . . . 1 . 2 . 6 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 10 12 10 53 59 61 73 73 47 47 43 71 Greatest Support 61 | 20 26 26 43 51 61 35 35 25 36 22 48 Greatest Overweight (x) 14 | . . . 1 1 2 2 2 2 1 1 14 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 6 10 12 12 12 9 11 12 12 12 Most Carried 12 | 4 6 6 12 12 12 11 12 10 11 10 12 Average Carried 9 | 1 3 6 9 9 10 9 9 5 9 10 10 Final Capacity 12 | 6 6 6 12 12 12 12 4 12 12 12 12 Final Carried 12 | 2 6 6 12 12 10 11 4 10 10 10 11 Class Distribution -------------------- 79% | Mutant 14% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Matter Collected 2236 | 201 99 . 170 385 357 . . 21 218 . 785 Remotely . | . . . . . . . . . . . . Salvage Created 3242 | . 176 . 428 721 1029 . . 21 136 . 731 Parts 170 | . 6 . 21 51 46 . . 2 6 . 38 Haulers Intercepted 3 | . . . 1 1 . . . . . . 1 Recyclers Shooed 6 | . . . 1 1 . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 72 | . 4 . 8 21 22 . . . 4 . 13 Melee 3 | . . . . 1 1 . . . 1 . . Guns 18 | . 4 . . 1 8 . . . . . 5 Cannons 37 | . . . 8 10 12 . . . . . 7 AOE 11 | . . . . 8 . . . . 2 . 1 Classes Destroyed 14 | . 1 . 4 5 . . . . 2 . 2 Worker 2 | . . . 1 . 1 . . . . . . Builder 6 | . . . . 3 1 . . . . . 2 Hauler 3 | . . . 1 1 . . . . . . 1 Recycler 3 | . . . . 1 1 . . . . . 1 Mechanic 2 | . . . . 1 . . . 1 . . . Operator 2 | . . . . 1 1 . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 15 | . . . . 7 4 . . . . . 4 Grunt 43 | . 4 . 6 11 14 . . . 2 . 6 Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . 1 . 1 Sentry 9 | . . . 1 3 4 . . . . . 1 Hunter 1 | . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 14 | . 2 . 4 14 7 . . 1 3 . 6 Combat Bots Only 8 | . 2 . 4 8 5 . . . 3 . 5 Max Kills in Single Turn 4 | . 1 . 1 4 2 . . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 2 . 1 Melee 1 | . . . . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Damage Taken 7185 | . 219 . 388 871 1813 . 161 . 704 45 2984 Core 1468 | . 39 . 35 59 306 . 37 . 126 . 866 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 84 . 76 44 . . . . 76 . Volleys Fired 244 | . 17 . 25 36 80 . . . 9 . 77 Largest 3 | . 2 . 2 2 2 . . . 2 . 3 Hottest 213 | . 100 . 136 150 144 . . . 91 . 213 Shots Fired 404 | . 23 . 50 62 110 . 1 2 14 . 142 Gun 182 | . 23 . . 11 54 . 1 2 11 . 80 Cannon 202 | . . . 50 37 56 . . . . . 59 Launcher 20 | . . . . 14 . . . . 3 . 3 Special . | . . . . . . . . . . . . Kinetic 161 | . . . . . 51 . 1 2 6 . 101 Thermal 197 | . 23 . 50 37 52 . . . 5 . 30 Explosive 17 | . . . . 14 . . . . 3 . . Electromagnetic 29 | . . . . 11 7 . . . . . 11 Robot Hit Streak 14 | . 12 . 8 8 14 . 2 . 4 . 13 Robot Miss Streak 10 | . 1 . 2 2 6 . . . 1 . 10 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 283 | . 20 . 34 40 88 . 1 1 11 . 88 Core Hits 176 | . 9 . 10 36 49 . . 1 9 . 62 Critical Hits 5 | . . . 1 . 1 . . . . . 3 Critical Kills 3 | . . . 1 . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Melee Attacks 35 | . . . 3 18 8 . . 1 5 . . Impact 35 | . . . 3 18 8 . . 1 5 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8126 | . 224 . 880 2184 2071 . 21 121 650 . 1975 Guns 2047 | . 224 . . 160 781 . 21 . 198 . 663 Cannons 3378 | . . . 746 575 1038 . . . . . 1019 Explosions 1813 | . . . . 1220 . . . . 322 . 271 Melee 843 | . . . 118 229 252 . . 121 123 . . Ramming 45 | . . . 16 . . . . . 7 . 22 Kinetic 2225 | . . . . . 764 . 21 . 151 . 1289 Thermal 2916 | . 224 . 746 575 936 . . . 47 . 388 Explosive 1542 | . . . . 1220 . . . . 322 . . Electromagnetic 555 | . . . . 160 119 . . . . . 276 Impact 843 | . . . 118 229 252 . . 121 123 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . 5 5 2 . 19 19 19 19 1 Average Corruption 10 | . . . 3 5 2 . 10 19 19 19 1 Corruption Purged . | . . . . . . . . . . . . Effects 138 | . . . 8 23 2 . 10 16 56 17 6 Message Errors 32 | . . . 3 5 1 . 3 2 14 1 3 Matter Fused 23 | . . . 3 4 . . . 1 9 6 . Heat Flow Errors 11 | . . . 1 3 . . 2 3 1 1 . Energy Discharges 11 | . . . . 1 . . 1 1 5 3 . Data Loss (minor) 11 | . . . . . . . 1 3 5 1 1 Data Loss (major) 7 | . . . . 3 . . 2 1 1 . . Misfires 6 | . . . . 1 . . 1 2 2 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 22 | . . . . . . . . 3 14 5 . Targeting Errors 13 | . . . 1 5 1 . . . 4 . 2 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 349 | . . . . 148 138 . . . 57 . 6 Projectiles 30 | . . . . 10 14 . . . . . 6 Explosions 147 | . . . . 128 . . . . 19 . . Melee 172 | . . . . 10 124 . . . 38 . . Knockbacks 50 | . . . . 1 15 . . . . . 34 Impact 4 | . . . . 1 2 . . . . . 1 Kinetic 41 | . . . . . 13 . . . . . 28 Secondary 5 | . . . . . . . . . . . 5 Self-Inflicted Damage 173 | . . . . 95 . . . . 67 . 11 Shots 5 | . . . . 3 . . . . 2 . . Rammed 2 | . . . . . . . . . 1 . 1 Targets Rammed 5 | . . . 3 . . . . . 1 . 1 Kicked 3 | . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 706 | . 132 . 246 231 430 . 239 196 204 153 706 Average Temperature 136 | . 49 . 77 66 159 . 92 92 68 82 217 Received Heat Transfer 2304 | . 120 . 195 210 801 . . . 189 . 789 Effects 32 | . . . . 1 6 . . . . . 25 Shutdowns 13 | . . . . . 2 . . . . . 11 Energy Bleed 6 | . . . . 1 2 . . . . . 3 Interference 6 | . . . . . 1 . . . . . 5 Matter Decay 2 | . . . . . 1 . . . . . 1 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 6 | . . . . 1 2 . . . 1 . 2 Impact Corruptions 10 | . . . . 3 5 . . . 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 2 . 2 2 . . . . . . . Heat Transferred 4938 | . 607 . 1332 851 1480 . . . 111 . 557 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Peak Influence 578 | . 85 33 328 578 486 152 53 13 . . 152 Initial 219 | . . 33 12 71 219 152 53 2 . . . Average 164 | . 54 33 140 364 322 152 37 9 . . 49 Maximum Alert Level 2 | . . . 1 2 2 . . . . . . Low Security (%) 66 | 100 100 100 79 24 . 100 100 100 . . 100 Level 1 19 | . . . 20 22 67 . . . . . . Level 2 14 | . . . . 52 32 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 5 6 . . . . . 7 Investigation 4 | . . . 1 . 2 . . . . . 1 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 12 | . 1 . 1 5 1 . . . . . 4 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Distress Signals 6 | . 1 . 1 1 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 7 . 17 27 31 . 6 . 6 1 29 Peak Tracking Total 11 | . 3 . 4 5 8 . 6 . 4 1 11 Tactical Retreats 7 | . . . . 2 2 . 1 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Traps Triggered 4 | . . . . 2 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Machines Disabled 10 | . . . 2 7 1 . . . . . . Max in Single Turn 2 | . . . 1 2 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Machines Accessed 19 | . 2 . 3 3 5 . . 1 2 . 3 Terminals 15 | . 2 . 3 3 5 . . . . . 2 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 4 . 10 4 14 . . 3 10 . 9 Successful 39 | . 1 . 7 3 10 . . 2 10 . 6 Failed 15 | . 3 . 3 1 4 . . 1 . . 3 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . . . 2 . . Terminals 38 | . 4 . 10 4 14 . . . . . 6 Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 1 . 7 3 10 . . . 10 . 5 Record 13 | . . . . . 2 . . . 9 . 2 Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 3 . 2 . . . . . . Open Door 4 | . . . . 3 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 2 | . . . 1 . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 . 2 . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . 3 1 3 . . . . . 3 Full Trace Events 4 | . . . 1 . 2 . . . . . 1 Feedback Events 2 | . . . 1 . . . . . . . 1 Corruption 2 | . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Total Allies 4 | . . 2 . . . . . . 2 . . Largest Group 2 | . . 2 2 . . . . . 2 2 . Highest-Rated Group 51 | . . 42 42 . . . . . 51 51 . Highest-Rated Ally 31 | . . 31 31 . . . . . 31 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . 14 . . . . . 4 . . Total Damage 279 | . . . 206 . . . . . 73 . . Kills 4 | . . . 3 . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches 3 | . . . . 3 . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Turns Passed 5279 | 54 294 89 524 681 804 188 220 325 834 245 1021 Spaces Moved 2859 | 46 173 64 276 272 328 97 145 180 661 212 405 Core 90 | 20 . . . . . . 59 9 . . 2 Treads 172 | . . . . . . . . . . . 172 Legs 1616 | 26 173 64 276 272 328 97 86 106 . . 188 Wheels . | . . . . . . . . . . . . Hover 981 | . . . . . . . . 65 661 212 43 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 150 100 100 112 116 116 Average Speed 138 | 89 120 120 136 150 140 179 141 159 117 116 170 Slowest Speed 750 | 120 120 120 150 150 180 180 180 180 134 116 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 30 21 34 50 39 4 80 3 81 27 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug 4 | . . . 1 3 . . . . . . . Terrain Destroyed 136 | . . . 1 97 9 . . . 19 . 10 Melee 4 | . . . 1 3 . . . . . . . Projectile 19 | . . . . 9 9 . . . . . 1 AOE 113 | . . . . 85 . . . . 19 . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Total 3756 | 59 236 76 368 442 551 111 159 214 701 211 628 Wait 311 | . 25 13 3 75 95 . 14 11 9 . 66 Move 2850 | 45 172 63 276 271 327 97 144 179 660 211 405 Hop . | . . . . . . . . . . . . Pick Up 136 | 8 11 . 25 13 16 6 1 14 8 . 34 Fast Attach . | . . . . . . . . . . . . Attach 73 | 6 3 . 5 7 13 4 . 8 7 . 20 Detach . | . . . . . . . . . . . . Swap 50 | . 4 . 13 16 7 3 . 1 2 . 4 Drop 53 | . 4 . 16 6 5 1 . . . . 21 Fire 244 | . 17 . 25 36 80 . . . 9 . 77 Melee 35 | . . . 3 18 8 . . 1 5 . . Ram 2 | . . . . . . . . . 1 . 1 Kick 2 | . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / Ext x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 367 | -10/Mines | Discovered new exit (range 11) 438 | -10/Mines | Entered Materials 438 | -9/Materials | Accompanied by 2 allies 438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 922 | -9/Materials | Discovered new exit (range 5) 928 | -9/Materials | Identified exit to Storage 944 | -9/Materials | Discovered new exit (range 21) 962 | -9/Materials | Entered Storage 1174 | -9/Storage | Destroyed 8 combat bots 1296 | -9/Storage | Destroyed 7 combat bots 1304 | -9/Storage | Lost 3 parts (1n1u1w) 1550 | -9/Storage | Discovered new exit (range 16) 1643 | -9/Storage | Entered Materials 1643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -8/Materials | Garrison activated, responded to threat 2063 | -8/Materials | Lost 6 parts (1p3n2w) 2184 | -8/Materials | Lost 3 parts (2n1w) 2232 | -8/Materials | Core integrity fell below 50% 2282 | -8/Materials | Lost 3 parts (1n1u1w) 2316 | -8/Materials | Discovered new exit (range 15) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2635 | -7/Factory | Sucked down chute 2635 | -7/Factory | Entered Waste 2650 | -7/Waste | EMP discharged 2657 | -7/Waste | Found Prototype Hackware 2669 | -7/Waste | Spotted C-40 Crusher 2676 | -7/Waste | Spotted C-40 Crusher 2692 | -7/Waste | Spotted C-40 Crusher 2735 | -7/Waste | Spotted C-40 Crusher 2737 | -7/Waste | Spotted C-40 Crusher 2750 | -7/Waste | EMP discharged 2750 | -7/Waste | System corruption reached 10% 2771 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2786 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2786 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2797 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2811 | -7/Waste | Spotted C-40 Crusher 2828 | -7/Waste | Lost 5 parts (2p1n1u1w) 2840 | -7/Waste | Discovered new exit (range 16) 2850 | -7/Waste | EMP discharged 2855 | -7/Waste | Entered Factory 2905 | -7/Factory | Discovered new exit (range 9) 3180 | -7/Factory | Entered Lower Caves 3191 | -7/Lower Caves | Learned Factory security intel 3206 | -7/Lower Caves | Learned Factory terminal intel 3511 | -7/Lower Caves | Lost 12 parts (2p5n1u4w) 3563 | -7/Lower Caves | A Commander dispatched an escort 3593 | -7/Lower Caves | Learned Factory trap positions 3593 | -7/Lower Caves | Learned location of 1 exit from Research 3593 | -7/Lower Caves | Learned Research trap positions 3593 | -7/Lower Caves | Learned Armory trap positions 3593 | -7/Lower Caves | Learned Research garrison access intel 3593 | -7/Lower Caves | Learned Extension garrison access intel 3958 | -7/Lower Caves | Discovered new exit (range 9) 4014 | -7/Lower Caves | Entered another Lower Caves area 4014 | -7/Lower Caves | Accompanied by 2 allies 4015 | -7/Lower Caves | Commander's escort returned to base 4015 | -7/Lower Caves | Commander's escort returned to base 4088 | -7/Lower Caves | Spotted B-75 Beast 4235 | -7/Lower Caves | Discovered new exit (range 11) 4259 | -7/Lower Caves | Entered Factory 4259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4260 | -6/Factory | Loaded intel: 122 trap records 4262 | -6/Factory | Loaded intel: 22 terminal locations 4740 | -6/Factory | Discovered new exit (range 16) 5125 | -6/Factory | Identified exit to Factory 5125 | -6/Factory | Identified exit to Lower Caves 5125 | -6/Factory | Identified exit to Extension 5263 | -6/Factory | Core integrity fell below 50% 5275 | -6/Factory | Core integrity fell below 20% 5280 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05253_ Carbon-fiber Leg destroyed. 05253_ K-01 Serf collects debris. 05255_ Coil Gun destroyed. 05257_ Carbon-fiber Leg destroyed. 05257_ Hyp. Gauss Rifle destroyed. 05259_ ALERT: Rogue bot located, Programmers report to Factory Zone 2L. 05259_ Penetrated by Slug. 05259_ Lgt. Fission Core destroyed. 05261_ Slug penetrates Wall. 05261_ Imp. Carbon-fiber Leg destroyed. 05261_ Maneuvering Thrusters destroyed. 05262_ Penetrated by Slug. 05262_ EM Shield destroyed. 05262_ Penetrated by Slug. 05265_ Slug penetrates Wall. 05269_ Penetrated by Slug. 05269_ Carbon-fiber Leg destroyed. 05272_ Penetrated by Slug. 05272_ Fission Core destroyed. 05272_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# """ """ #????# # ######+### | | ??????# """ """ #????# # "T" #????# | | ??????# ] ###### + #????# ### | | ###############+### #########??## ### | | ### *###### ## | | ] T #? | | #### % ###### #? | | #####+###########? | | !! "" "" ######## # #??? | | ! "F "" %+* # # ! #??? | | ! """"" #% # # #??? | | #% # # ]]] #??? | | ^+ !# # ]]] #??? | | #####+######### %/ # ]]] #??? | | #?# #????# # ################??? | | #?# #????######## #?????#########???? | | #?# #?????????# #?????#########???? | | #?# #?????????# #?????## ##???? | | ??# #?????????# #?????## ##???? | | ??# #?????????# #?????## > ##???? | | ??#+##+###?????????# #?????## ##???? | | ????? #??????########t##### #?????????????????? | | ????? #??????? ] ???# #?????????????????? | | ????? #????????? ### w#?????????????????? | | ????? #??????????""""" # ggg #?????????????????? | | ???? #??????????""""" @ #?????????????????? | | ???? ???????????""""" # #???????????T?????? | | ????## ???????????""""" # hh#?????????????????? | | ?????? ??????????? ?# ""???????????????? | | ?????? ?????????? ! ?# ^ "Y"??????????????? | | ????????????????" ??# ??????????????? | | ???????????????Y ??# ^ ????????????? | | ???????????????"" = ???# o ????????????? | | ??????????????? ???# ???????????? | | ??????????????#######????# ##??????????? | | ?????????????????????????# """"""" #???????????? | | ?????????????????????????# """"""" #???????????? | | ?????????????????????????# ^"????????????????????? | | ?????????????????????????? "????????????????????? | | ?????????????????????????? ??^??????????????????? | | ??????????????????????????^ ?????????????????????? | | ??????????????????????""?????????????????????????? | | ??????????????????????"""????????????????????????? | | ???????????????????????T"????????????????????????? | | ??????????????????????"""?????^??????????????????? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 12 Armor Coverage 225 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadProtonPlating Manual? 0 Play Time 01:24:04 Cumulative 24.4 hours Start 2020.09.27 @ 11:27:01 End 2020.09.27 @ 19:43:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11774fb9-0090-43c4-8956-b0bd281d2934