Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 17:52:44 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (818) 818 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3533 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 651/700 Matter 300/300 Energy 265/265 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -7/Waste Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Insulated Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY (5) ---- Heavy Treads Hardened Heavy Armor Plating Component Analysis Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Huge Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Particle Charger Hardened Heavy Armor Plating System Shield Component Analysis Suite Improved EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Plasma Cutter [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Insulated Plating Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Insulated Plating Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 31 | 7 2 5 9 8 . Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 4 1 . Treads 7 | 2 . . 4 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . 4 2 4 . Device 3 | 1 . . . 2 . Storage 3 | 1 . 1 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . 3 1 1 . Artifact . | . . . . . . Weapon 9 | 2 1 1 2 3 . Energy Gun . | . . . . . . Energy Cannon 5 | . . 1 2 2 . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 1 . 1 1 2 Power 2 | . 1 . 1 . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . 1 . 1 1 2 To Critical Strikes . | . . . . . . Average Backups 12 | 3 4 8 14 12 14 Power . | . . . . . 1 Propulsion . | 1 2 1 . . . Utility 5 | . . 4 7 5 8 Weapon 4 | . 1 2 5 4 4 Tool/Special . | . . . . . . Unused Backups 22 | . . 4 4 2 12 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 13 | . . 1 3 1 8 Weapon 4 | . . 1 1 . 2 Tool/Special 2 | . . . . 1 1 Average Slot Usage (%) 95 | . 100 97 87 99 98 Engine 8 | . 14 11 7 7 7 Treads 27 | . 28 22 25 30 28 Device 12 | . 14 11 9 15 15 Storage 8 | . 14 11 9 7 7 Processor 3 | . . . . 6 7 Protection 15 | . . 19 18 15 15 Energy Cannon 9 | . . 9 9 11 7 Ballistic Gun 4 | . 26 11 5 . . Launcher 2 | . 1 . 3 2 . Peak Build Rating 37 | 7 7 17 22 37 37 Average Rating 24 | 4 6 15 20 32 36 On Entrance 15 | . 7 7 17 22 37 Naked Turns . | . . . . . . Heaviest Build 53 | 14 15 38 48 53 49 Greatest Support 88 | 40 40 40 80 88 88 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 10 15 15 15 Most Carried 15 | 5 5 11 15 15 15 Average Carried 12 | 3 4 8 14 13 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 4 4 11 15 15 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 873 | 278 . 100 242 164 89 Remotely . | . . . . . . Salvage Created 762 | 26 11 219 305 201 . Parts 59 | 2 7 16 25 9 . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 18 | . 3 4 7 4 . Guns 2 | . . 1 1 . . Cannons 6 | . . . 3 3 . AOE 10 | . 3 3 3 1 . Classes Destroyed 9 | 1 1 4 2 1 . Worker 5 | . . 3 . 2 . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 7 | . . 3 3 1 . Sentry 6 | . . 1 3 2 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 3 6 4 2 . Combat Bots Only 3 | . 3 3 3 1 . Max Kills in Single Turn 3 | 1 1 3 2 2 . Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 181 | . 5 22 29 124 1 Missed 79 | . 3 6 8 62 . Hits 102 | . 2 16 21 62 1 Melee 1 | . . . . . 1 Projectile 101 | . 2 16 21 62 . Critical Strikes 4 | . . 1 . 3 . Damage Taken 1314 | . 128 206 354 584 42 Core 93 | . 9 . 35 49 . Absorbed by Shields . | . . . . . . Ignored by Resistances 60 | . . . . 60 . Core Remaining (%) 97 | 100 96 100 93 . . Volleys Fired 66 | 2 4 12 21 27 . Largest 2 | 2 1 2 2 2 . Hottest 150 | 40 30 95 144 150 . Shots Fired 105 | 4 4 20 29 48 . Gun 20 | 4 . 8 8 . . Cannon 67 | . . 8 17 42 . Launcher 18 | . 4 4 4 6 . Special . | . . . . . . Kinetic 20 | 4 . 8 8 . . Thermal 50 | . . 8 10 32 . Explosive 18 | . 4 4 4 6 . Electromagnetic 17 | . . . 7 10 . Robot Hit Streak 11 | 2 . 8 5 11 . Robot Miss Streak 5 | 1 3 3 3 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | 2 . 11 13 24 . Core Hits 47 | 1 4 13 12 17 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2003 | 25 160 526 545 747 . Guns 152 | 25 . 56 71 . . Cannons 813 | . . 75 192 546 . Explosions 1038 | . 160 395 282 201 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 152 | 25 . 56 71 . . Thermal 530 | . . 75 76 379 . Explosive 1012 | . 160 395 256 201 . Electromagnetic 309 | . . . 142 167 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 12 1 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Data Loss (minor) 4 | . . . . 3 1 Overload Shots . | . . . . . . Overflow Damage 31 | . 7 . . 24 . Projectiles 24 | . . . . 24 . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 135 | . 113 . 22 . . Shots 4 | . 3 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | . 2 180 130 417 . Average Temperature 91 | . 2 64 51 137 . Received Heat Transfer 306 | . . 90 108 108 . Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 716 | . . 111 124 481 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 134 | 5 134 128 110 99 10 Initial 55 | . . 55 32 13 10 Average 28 | . 28 66 33 20 1 Influence Increases 884 | 5 166 182 286 245 . Destroy 0b10 Robot/C 400 | . 60 80 140 120 . Destroy 0b10 Robot/NC 40 | 5 . 20 5 10 . Destroy Leader 132 | . 10 22 50 50 . Allied During Kill 6 | . . . . 6 . Successful Hack 86 | . 12 14 44 16 . Disable Machine 90 | . 45 15 15 15 . Destroy Structure 115 | . 39 31 32 13 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 884 | 5 35 236 333 245 30 Entered New Map 158 | . . 76 45 17 20 Time Decay 676 | 5 25 160 278 198 10 Lost Part 30 | . 10 . 10 10 . Lost Ally 20 | . . . . 20 . Squads Dispatched 5 | . 1 . . 4 . Investigation 1 | . 1 . . . . Extermination 3 | . . . . 3 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 4 12 8 7 1 Peak Tracking Total 6 | . 3 6 4 2 1 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 6 | . 3 1 1 1 . Max in Single Turn 3 | . 3 1 1 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 15 | . 2 2 7 4 . Terminals 12 | . 2 2 6 2 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 7 4 20 5 . Successful 16 | . 3 2 9 2 . Failed 20 | . 4 2 11 3 . Catastrophic 6 | . . 1 2 3 . Database Lockouts . | . . . . . . Manual 18 | . 4 4 9 1 . Terminals 32 | . 7 4 19 2 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 11 | . 1 2 8 . . Part Schematic 3 | . . 2 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . . . 2 . . Alert Level 1 | . . . 1 . . Registered Components 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 2 5 3 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . 2 . Authchips . | . . . . . . Time 67 | . . . . 67 . Total Robot Build Rating 8 | . . . . 8 . Part Schematics Acquired 3 | . . 2 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 2 | . . . . 2 . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 64 | . . . . 64 . Highest-Rated Ally 32 | . . . . 32 . Total Orders . | . . . . . . Ally Attacks 11 | . . . . 11 . Total Damage 313 | . . . . 313 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 2747 | 19 149 324 768 1356 131 Sensors 1487 | . . . . 1356 131 Seismic 1289 | 19 149 324 768 29 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2834 | 106 149 324 768 1356 131 Spaces Moved 1211 | 57 68 168 394 445 79 Core 12 | 12 . . . . . Treads 1199 | 45 68 168 394 445 79 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 136 160 160 161 160 162 Slowest Speed 240 | 160 160 160 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 23 21 39 14 65 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 2 . . Terrain Destroyed 135 | . 41 42 42 10 . Melee . | . . . . . . Projectile 11 | . . 4 7 . . AOE 124 | . 41 38 35 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2011 | 82 103 204 495 1043 84 Wait 622 | 6 28 . 50 538 . Move 1207 | 56 67 167 393 445 79 Hop . | . . . . . . Pick Up 45 | 11 1 12 9 11 1 Fast Attach 5 | . . 2 3 . . Attach 15 | 7 1 1 . 6 . Detach . | . . . . . . Swap 24 | . 2 4 11 7 . Drop 27 | . . 6 8 9 4 Fire 66 | 2 4 12 21 27 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste (discovered 1 exit: *Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 3) 256 | -10/Materials | Entered another Materials area 256 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 571 | -9/Materials | Discovered new exit (range 7) 580 | -9/Materials | Entered another Materials area 580 | -8/Materials | Evolved 2 slots: Propulsion x2 1343 | -8/Materials | Discovered new exit (range 4) 1348 | -8/Materials | Entered Factory 1348 | -7/Factory | Evolved 2 slots: Utility x2 1418 | -7/Factory | Build established: Scavenger-Mutant 2190 | -7/Factory | Fabricated Y-54 Guardian? 2268 | -7/Factory | Discovered new exit (range 15) 2288 | -7/Factory | Identified exit to Lower Caves 2634 | -7/Factory | Build established: Mutant 2704 | -7/Factory | Sucked down chute 2704 | -7/Factory | Entered Waste 2704 | -7/Waste | The area was eerily silent 2799 | -7/Waste | Discovered new exit (range 14) 2814 | -7/Waste | A Compactor rumbled back to life 2815 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Identified exit to Factory 2835 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2835 | -7/Waste | Self-destructed Last Messages --------------- 02799_ EXIT=FOUND 02814_ C-40 Crusher sparks and fizzles, then rumbles back to life. 02814_ Hvy. Treads crushed. 02818_ Antimatter Reactor crushed. 02823_ EXIT=IDENTIFIED: FACTORY 02828_ Dropped Lgt. Ion Engine. 02828_ Dropped Lgt. Treads. 02829_ Dropped Hvy. Particle Cannon. 02830_ Acquired Hvy. Treads. 02831_ Acquired 89 matter. 02832_ Lgt. Ion Engine crushed. 02834_ Lgt. Treads crushed. 02835_ Hvy. Particle Cannon crushed. 02835_ 130 Matter crushed. 02835_ Lgt. Treads crushed. 02835_ Lrg. Storage Unit crushed. 02835_ Lgt. Treads crushed. 02835_ Imp. Light Armor Plating crushed. 02835_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????? #??????????????????????????????? | | ???????? #??????????????????????????????? | | #??????? #??????????????????????????????? | | #??????? #??????????????????????????????? | | #??????? ###????????????????????????????? | | #??????? #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# ?????????????????????????????? | | #??????# ??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | ######## ###????????????????????????????? | | !%! #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | [ #????????????????????????????? | | ######## ###????????????????????????????? | | #??????# #??############????????????????? | | #??????# #??# ] #????????????????? | | #??????# #??# ]|! #????????????????? | | [ #??????# #### !!@! #????????????????? | | #??????# ]CC #????????????????? | | #??????# CC #????????????????? | | #??????# < #????????????????? | | #??????# #????????????????? | | #??????# #### #????????????????? | | #??????# #??# #????????????????? | | #??????# #??# #????????????????? | | #??????# #??############????????????????? | | ???????# #??????????????????????????????? | | ??????????? ??????????????????????????????? | | ?????????? ??????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????# ?????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????? ?????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketAntigravTriangulator Manual? 0 Play Time 00:21:53 Cumulative 175.6 hours Start 2025.08.20 @ 17:30:59 End 2025.08.20 @ 17:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 278 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1fadfc4-a6c4-4d25-b328-fe5b552c55a5