Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.09 @ 06:18:50 Player: Calanor Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (2701) 2701 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 5805 Bonus ------- High Alert Combat Kills 294 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 274/280 System Corruption 0% Temperature Cool (30) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Makeshift Hacking Suite Shock Rifle Heavy Particle Cannon Shock Bomb Launcher Rocket Launcher Datajack Mining Laser Makeshift Spear Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Hardened Light Armor Plating Remote Shield Heavy Assault Rifle Shock Bomb Launcher Rocket Launcher Mining Laser Katana [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 91 | 7 30 51 . 3 . Power 9 | 1 4 4 . . . Engine 9 | 1 4 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 31 | 2 4 25 . . . Treads 18 | 2 1 15 . . . Leg 9 | . 3 6 . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 4 4 . 2 . Device 7 | 1 2 2 . 2 . Storage 5 | 1 2 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 39 | 2 18 18 . 1 . Energy Gun 7 | 2 . 5 . . . Energy Cannon 19 | . 12 7 . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 3 | . . 2 . 1 . Launcher 2 | . . 2 . . . Special Weapon 5 | . 5 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 18 | . 10 6 . . 2 Power 2 | . 2 . . . . Propulsion 6 | . 2 3 . . 1 Utility 1 | . . . . . 1 Weapon 9 | . 6 3 . . . Highest Loss Streak 5 | . 5 2 . . 2 Average Slot Usage (%) 96 | . 91 97 100 100 99 Engine 11 | . 13 11 11 11 11 Treads 27 | . 5 31 44 44 43 Leg 6 | . 18 3 . . . Wheel 2 | . . 6 . . . Device 11 | . 14 10 11 11 10 Storage 11 | . 14 11 11 11 11 Energy Gun 3 | . 2 8 . . . Energy Cannon 10 | . 20 11 . . . Ballistic Cannon 5 | . . . 11 14 22 Special Melee Weapon 2 | . . . 11 7 . Naked Turns . | . . . . . . Heaviest Build 37 | 13 24 37 30 33 33 Greatest Support 80 | 40 40 80 80 80 80 Greatest Overweight (x) 7 | . 1 7 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 Average Capacity 9 | 5 7 9 10 10 10 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 2 6 9 10 9 10 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 3 8 10 10 10 10 Class Distribution -------------------- 58% | Scavenger-Mutant 35% | Mutant 5% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Messiah-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1241 | 270 282 648 . 35 6 Remotely . | . . . . . . Salvage Created 3630 | 68 775 2781 . . 6 Parts 199 | 5 35 159 . . . Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 4 | . 2 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 77 | . 17 57 . . 3 Guns 19 | . 3 16 . . . Cannons 49 | . 13 33 . . 3 AOE 9 | . 1 8 . . . Classes Destroyed 14 | 1 6 6 . . 1 Worker 7 | . 1 6 . . . Builder 4 | . . 4 . . . Tunneler 4 | 3 . 1 . . . Hauler 3 | . . 3 . . . Recycler 5 | . 2 3 . . . Operator 2 | . 1 1 . . . Watcher 8 | . 3 5 . . . Swarmer 15 | . 4 11 . . . Grunt 46 | . 13 33 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 10 | . . 10 . . . Assembled 3 | . . . . . 3 Best Kill Streak 7 | 3 4 7 . . 3 Combat Bots Only 6 | . 3 6 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 3820 | . 1285 1902 24 . 609 Core 636 | . 205 339 7 . 85 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 18 . . . . Volleys Fired 272 | 10 96 163 . . 3 Largest 2 | 2 2 2 . . 2 Hottest 168 | 80 168 150 . . 78 Shots Fired 464 | 20 147 291 . . 6 Gun 208 | 20 63 125 . . . Cannon 233 | . 73 154 . . 6 Launcher 12 | . . 12 . . . Special 11 | . 11 . . . . Kinetic 27 | . 21 . . . 6 Thermal 392 | 10 103 279 . . . Explosive 12 | . . 12 . . . Electromagnetic 33 | 10 23 . . . . Robot Hit Streak 12 | 7 7 12 . . 3 Robot Miss Streak 5 | 3 5 5 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 271 | 12 86 169 . . 4 Core Hits 135 | 3 32 97 . . 3 Critical Hits 1 | . . 1 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . 8 . . . Impact . | . . . . . . Slashing 1 | . . 1 . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6202 | 153 1468 4452 . . 129 Guns 1846 | 153 503 1190 . . . Cannons 3194 | . 825 2240 . . 129 Explosions 931 | . 44 887 . . . Melee 135 | . . 135 . . . Ramming . | . . . . . . Kinetic 283 | . 154 . . . 129 Thermal 4566 | 54 1082 3430 . . . Explosive 887 | . . 887 . . . Electromagnetic 331 | 99 232 . . . . Impact . | . . . . . . Slashing 135 | . . 135 . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 3 3 . Average Corruption 3 | . . 3 3 3 . Corruption Purged . | . . . . . . Effects 19 | . . 15 3 1 . Message Errors 8 | . . 7 1 . . Matter Fused 3 | . . 2 1 . . Heat Flow Errors 3 | . . 3 . . . Data Loss (minor) 3 | . . 1 1 1 . Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 92 | . 3 89 . . . Projectiles 40 | . 3 37 . . . Explosions 52 | . . 52 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 104 | . 20 84 . . . Shots 5 | . 1 4 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | 180 405 348 . . 6 Average Temperature 92 | 90 109 82 . . 5 Received Heat Transfer 1443 | . 633 657 . . 153 Effects 2 | . 1 1 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | . 4 14 . . . Heat Transferred 8605 | 125 2116 6364 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 809 | 15 202 809 315 . . Average Influence 270 | 7 46 467 315 . . Maximum Alert Level 3 | . 1 3 1 . . Low Security (%) 49 | 100 99 7 . . . Level 1 26 | . . 45 100 . . Level 2 15 | . . 29 . . . Level 3 8 | . . 17 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 9 . . . Investigation 6 | . 2 4 . . . Extermination . | . . . . . . Reinforcement 5 | . 2 3 . . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 25 72 3 . 4 Peak Tracking Total 6 | . 3 6 2 . 3 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 10 | . 4 6 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 17 | . 7 10 . . . Terminals 10 | . 4 6 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 57 | . 19 38 . . . Successful 38 | . 14 24 . . . Failed 19 | . 5 14 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 18 | . . . . 18 . Terminals 29 | . 8 21 . . . Fabricators . | . . . . . . Repair Stations 18 | . 7 11 . . . Recycling Units 4 | . 4 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 5 11 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 4 | . 2 2 . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 3 | . . 3 . . . Unreport Threat 2 | . . 2 . . . Dispatch Records 1 | . 1 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 14 | . 6 8 . . . Scan Component 7 | . 3 4 . . . Repair 7 | . 3 4 . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 8 . . . Full Trace Events 5 | . 1 4 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . 3 4 . . . Time 200 | . 84 116 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 159 | . . . . 159 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 9025 | 123 2689 3168 154 2566 325 Spaces Moved 4944 | 52 1494 1522 97 1581 198 Core 6 | 5 . 1 . . . Treads 3705 | 47 404 1378 97 1581 198 Legs 1201 | . 1090 111 . . . Wheels 32 | . . 32 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 160 160 160 Average Speed 154 | 149 145 156 160 160 160 Slowest Speed 400 | 160 180 400 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 99 96 22 93 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 15 | . 4 11 . . . Terrain Destroyed 109 | . 7 102 . . . Melee . | . . . . . . Projectile 32 | . 5 27 . . . AOE 77 | . 2 75 . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 5850 | 77 1843 2014 96 1619 201 Wait 405 | . 186 193 . 26 . Move 4939 | 51 1493 1521 96 1580 198 Hop . | . . . . . . Pick Up 72 | 9 23 35 . 5 . Fast Attach 18 | 1 4 13 . . . Attach 32 | 6 11 15 . . . Detach 2 | . . 2 . . . Swap 42 | . 15 24 . 3 . Drop 60 | . 15 40 . 5 . Fire 272 | 10 96 163 . . 3 Melee 8 | . . 8 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 411 | -10/Materials | Lost 5 parts (1p1n3w) 540 | -10/Materials | Discovered new exit (range 5) 811 | -10/Materials | Discovered new exit (range 4) 894 | -10/Materials | Core integrity fell below 50% 970 | -10/Materials | Discovered new exit (range 10) 1459 | -10/Materials | Repaired Ion Engine 1487 | -10/Materials | Repaired Aluminum Leg 1677 | -10/Materials | Lost 3 parts (1p2w) 1681 | -10/Materials | Core integrity fell below 20% 2251 | -10/Materials | Repaired Particle Cannon 2813 | -10/Materials | Entered another Materials area 2813 | -9/Materials | Evolved 2 slots: Propulsion x2 3035 | -9/Materials | Discovered new exit (range 15) 3427 | -9/Materials | Discovered new exit (range 16) 3510 | -9/Materials | Build established: Scavenger-Mutant 3892 | -9/Materials | Discovered new exit (range 13) 4135 | -9/Materials | Repaired Lgt. Treads 4174 | -9/Materials | Repaired Imp. Heat Sink 4303 | -9/Materials | Discovered new exit (range 11) 4531 | -9/Materials | Core integrity fell below 50% 4677 | -9/Materials | Discovered new exit (range 14) 4801 | -9/Materials | Repaired Lgt. Treads 4813 | -9/Materials | First assault squad dispatched 4829 | -9/Materials | Repaired Lgt. Treads 4874 | -9/Materials | Discovered new exit (range 14) 4968 | -9/Materials | Discovered new exit (range 16) 5711 | -9/Materials | Core integrity fell below 20% 5981 | -9/Materials | Entered Mines 5997 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6018 | -9/Mines | Discovered new exit (range 12) 6135 | -9/Mines | Entered Zion 6183 | -7/Zion | System corruption cleaned by Quarantine Array 6574 | -7/Zion | Received a hallucinogenic algorithm 6745 | -7/Zion | Learned location of Warlord (-5) 7350 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7758 | -7/Zion | Opened final containment barrier to the Deep Caves 7842 | -7/Zion | Discovered new exit (range 3) 7842 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8052 | -7/Zion | Discovered new exit (range 12) 8468 | -7/Zion | Imprinted 8471 | -7/Zion | Declared Zion's savior 8701 | -7/Zion | Entered Deep Caves 8701 | -7/Deep Caves | Accompanied by 3 allies 8766 | -7/Deep Caves | Build established: Messiah-Mutant 9003 | -7/Deep Caves | Attacked by Z-Imprinter 9026 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE P5-5LC(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." P5-5LC(M) slips into the shadows. MB-SU4(M) slips into the shadows. 5W-AL5(M) slips into the shadows. as-40156 knocked back. as-40156 destroyed. as-44222 destroyed. as-24505 knocked back. as-24505 destroyed. Acquired 1 matter. Acquired 5 matter. NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! Imp. Heat Sink destroyed. Lgt. Treads destroyed. 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