Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.16 @ 22:17:01 Player: Copyrite Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (350) 350 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1295 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 267/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Battery (200) Large Matter Pod (150) Structural Scanner Visual Processing Unit Sensor Array ECM Suite Utility Shielding Particle Gun Particle Gun Beam Cannon Powered Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Battery Large Matter Pod Structural Scanner Visual Processing Unit Sensor Array ECM Suite Utility Shielding Particle Gun Particle Gun Beam Cannon Powered Cannon Light Cannon Datajack Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 13 3 6 Power 3 | 1 1 . 1 Engine 2 | 1 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 3 6 2 5 Energy Gun 3 | 3 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 4 | . 1 1 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 5 | . 4 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 1 7 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 98 88 Engine 12 | . 14 14 8 Core 1 | . . . 4 Wheel 25 | . 27 26 22 Device 2 | . 7 . . Storage 13 | . 13 14 14 Protection 9 | . 5 14 8 Energy Gun 1 | . 3 . . Ballistic Gun 1 | . . . 5 Ballistic Cannon 14 | . 8 25 10 Launcher 1 | . 2 . . Impact Weapon 3 | . . . 12 Slashing Weapon 5 | . 12 2 . Peak Build Rating 12 | 6 9 9 12 Average Rating 8 | 4 7 8 10 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 94 | 12 93 94 94 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 9 | . 3 9 5 Average Overweight (x) 3 | . 2 3 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 6 24 25 25 Most Carried 25 | 6 19 24 25 Average Carried 18 | 2 13 21 23 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 6 19 22 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 817 | 212 239 283 83 Remotely . | . . . . Salvage Created 409 | . 115 185 109 Parts 26 | . 15 7 4 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . 6 5 4 Melee 2 | . 2 . . Guns 3 | . . . 3 Cannons 9 | . 4 5 . Classes Destroyed 8 | . 4 2 2 Worker 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 6 3 1 Grunt 2 | . . . 2 Sentry 2 | . . 2 . Subdweller 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 156 | . 43 18 95 Missed 47 | . 14 8 25 Damage Taken 1121 | . 232 120 769 Core 257 | . 70 . 187 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 346 | . 346 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 65 | . 13 25 27 Largest 2 | . 1 2 1 Hottest 70 | . 35 70 35 Shots Fired 68 | . 13 28 27 Gun 18 | . . . 18 Cannon 50 | . 13 28 9 Launcher . | . . . . Special . | . . . . Kinetic 68 | . 13 28 27 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 5 11 7 Robot Miss Streak 2 | . 1 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 16 20 28 Core Hits 19 | . 8 7 4 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Destroy 1 | . . . 1 Blast 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 41 | . 20 . 21 Impact 21 | . . . 21 Slashing 20 | . 20 . . Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles 2 | . . . 2 Follow-up Attacks . | . . . . Damage Inflicted 1273 | . 330 351 592 Guns 186 | . . . 186 Cannons 594 | . 159 351 84 Explosions . | . . . . Melee 493 | . 171 . 322 Ramming . | . . . . Kinetic 780 | . 159 351 270 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 322 | . . . 322 Slashing 171 | . 171 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 78 | . 15 . 63 Projectiles . | . . . . Explosions . | . . . . Melee 78 | . 15 . 63 Knockbacks 6 | . . 1 5 Impact 4 | . . . 4 Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . 9 36 4 Average Temperature 14 | . 9 15 4 Received Heat Transfer 261 | . 9 27 225 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 139 | . 119 139 . Initial 18 | . . 18 . Average 29 | . 18 47 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 11 5 10 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 6 | . 3 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 6 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 14 . 10 Successful 22 | . 12 . 10 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 4 . 10 Record 9 | . . . 9 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Dispatch Records 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 35 | . . . 35 Total Damage 182 | . . . 182 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2564 | 140 928 829 667 Spaces Moved 1236 | 82 474 337 343 Core 6 | 6 . . . Treads 81 | 76 5 . . Legs . | . . . . Wheels 1149 | . 469 337 343 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 135 135 135 Average Speed 142 | 151 135 142 148 Slowest Speed 215 | 160 160 215 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 67 73 24 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 5 . . Terrain Destroyed 5 | . 5 . . Melee 5 | . 5 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1894 | 94 705 657 438 Wait 476 | . 158 285 33 Move 1233 | 81 473 336 343 Hop . | . . . . Pick Up 39 | 6 23 5 5 Fast Attach 12 | 6 4 2 . Attach 5 | . 2 . 3 Detach 1 | . 1 . . Swap 12 | 1 7 1 3 Drop 10 | . 4 3 3 Fire 65 | . 13 25 27 Melee 41 | . 20 . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Discovered new exit (range 6) 626 | -10/Materials | Repaired Huge Storage Unit 1045 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Entered Mines 1135 | -10/Mines | Discovered new exit (range 12) 1189 | -10/Mines | Found DCF Scrap (13 items) 1343 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Learned Materials emergency access door positions 1765 | -10/Mines | Found a hidden stash of uninstalled traps 1861 | -10/Mines | Learned location of Recycling (-8) 1890 | -10/Mines | Discovered new exit (range 6) 1898 | -10/Mines | Entered Subcaves 1898 | -10/Subcaves | Accompanied by 3 allies 1935 | -10/Subcaves | Learned 8 Materials zone layouts 1965 | -10/Subcaves | Visited 4L-MR0's lab 1996 | -10/Subcaves | Found Powered Cannon 2217 | -10/Subcaves | Visited Clippyterm 2222 | -10/Subcaves | Identified exit to Recycling 2302 | -10/Subcaves | Core integrity fell below 50% 2349 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 2539 | -10/Subcaves | Core integrity fell below 20% 2565 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Armor Plating destroyed. Critical hit (Burn: +37). G-47 Trooper knocked back. Ion Engine destroyed. Lgt. Cannon destroyed. Wheel destroyed. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Lgt. Nuclear Core fries itself beyond repair. G-34 Mercenary destroyed. Acquired 31 matter. Sml. Laser fries itself beyond repair. Acquired 22 matter. Ion Engine fries itself beyond repair. Subatomizers dissect the Aluminum Leg. Destroyed Flight Unit. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. Hvy. Assault Rifle destroyed. Hammer destroyed. Map ----- +----------------------------------------------------+ | ????# ### ######## #?###### | | ?????# # ## ###### ## ### ## # | | ??????# ## #??## | | ??????# ##### | | ## # ### # ## # | | ""###### ###### | | ""?????### #????? | | "#####""???????## #????? | | ????? "????????# #### #????? | | ????? 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