Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 14:09:35 Player: Jazzer Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (2521) 2521 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 8755 Bonus ------- Follower Combat Kills 157 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -483 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Thermic Laser Beamcaster Mass Driver Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Advanced Drone Bay > --- WEAPON ----------- Heavy Gatling Laser Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Neutrino Core Structural Scanner Trap Scanner Improved Particle Charger Improved Particle Charger Medium Insulated Plating Advanced Drone Bay Thermic Laser Beamcaster Phase Cannon Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Mass Driver Heavy Missile Launcher [Rating: 73] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . 1 . Utility 6 | . . . . . 3 2 . . . . 1 Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 124 | 7 4 8 . 2 34 7 4 3 1 11 43 Power 16 | 1 1 1 . . 2 2 1 . . 2 6 Engine 9 | 1 . 1 . . 2 1 1 . . 2 1 Core 7 | . 1 . . . . 1 . . . . 5 Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 . 3 . . 3 2 2 . . 1 7 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 20 | 2 . 3 . . 3 2 2 . . 1 7 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 50 | 2 1 . . 2 21 3 . 2 1 4 14 Device 30 | 1 . . . 1 12 3 . 2 . 3 8 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . . 1 2 . . . . 1 . Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . 7 . . . 1 . 6 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 4 . . 8 . 1 1 . 4 16 Energy Gun 6 | . . . . . 2 . . . . 1 3 Energy Cannon 8 | . 2 . . . 3 . . . . . 3 Ballistic Gun 19 | 2 . 3 . . 1 . 1 . . 3 9 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . 1 Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 1 . . . 1 2 Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 8 | . . . . . . . 8 . . . . Parts Lost 44 | . . 2 . . 3 2 2 . 2 1 32 Power 5 | . . 1 . . . . . . . 1 3 Propulsion 14 | . . . . . 2 2 1 . . . 9 Utility 13 | . . . . . 1 . . . 1 . 11 Weapon 12 | . . 1 . . . . 1 . 1 . 9 Highest Loss Streak 23 | . . 2 . . 1 2 2 . 2 1 23 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 99 99 82 87 91 91 89 Engine 6 | . 2 8 14 14 9 5 7 7 7 5 . Core 3 | . 11 4 . . . 1 . . . . 8 Wheel 20 | . 28 28 28 28 18 14 15 15 15 18 14 Device 16 | . 14 14 14 10 14 30 19 21 27 20 12 Storage 9 | . 14 14 14 14 9 7 7 7 7 6 4 Processor 9 | . . . . 3 18 15 15 15 15 15 15 Protection 2 | . . . . . 3 . . . 2 4 6 Energy Gun 2 | . . . . . 1 15 15 8 . . 1 Energy Cannon 3 | . 12 1 . . 11 . . . . . 1 Ballistic Gun 15 | . 15 26 28 28 4 . . 7 6 12 17 Slashing Weapon 1 | . . . . . . . . 2 7 6 . Piercing Weapon 1 | . . . . . 9 7 2 . . . . Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 109 | 14 51 51 46 46 77 69 62 61 70 80 109 Greatest Support 42 | 26 26 26 26 26 26 26 32 26 26 36 42 Greatest Overweight (x) 30 | . 1 2 1 1 3 3 2 2 2 2 30 Average Overweight (x) 1 | . . 1 1 1 2 2 1 2 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 18 19 19 19 19 19 18 18 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 20 20 20 20 20 19 17 20 20 5 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Matter Collected 2291 | 314 153 214 . 32 342 102 25 . . 223 886 Remotely . | . . . . . . . . . . . . Salvage Created 4121 | 119 527 354 . 42 647 169 . . 47 863 1353 Parts 246 | 9 30 36 . 2 41 12 . . 6 41 69 Haulers Intercepted 6 | . 1 . . . 2 . . . . 1 2 Recyclers Shooed 3 | . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 48 | . 7 7 . 1 10 3 . . 1 4 15 Melee 6 | . . . . . 1 1 . . 1 3 . Guns 27 | . 3 4 . 1 1 2 . . . 1 15 Cannons 10 | . 4 1 . . 5 . . . . . . AOE 4 | . . 1 . . 3 . . . . . . Classes Destroyed 15 | 2 5 1 . . 2 1 . . 1 1 2 Worker 7 | . 2 2 . . 2 . . . . . 1 Builder 11 | . . 2 . . 3 . . . . 3 3 Tunneler 6 | 2 . 3 . . . . . . . . 1 Hauler 6 | . 1 . . . 2 . . . . 1 2 Recycler 6 | 1 2 . . . . . . . . 2 1 Mechanic 2 | . . . . . 1 . . . . 1 . Drone 3 | . . . . . . . . . . . 3 Watcher 6 | . 3 . . . 2 1 . . . . . Swarmer 9 | . 2 3 . . 3 1 . . . . . Grunt 23 | . 5 4 . 1 5 1 . . . 2 5 Duelist 2 | . . . . . . 1 . . . . 1 Sentry 6 | . . . . . 2 . . . . 1 3 Specialist 1 | . . . . . . . . . 1 . . Hunter 2 | . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . 1 4 Best Kill Streak 4 | 3 3 4 . 1 4 3 . . 1 2 4 Combat Bots Only 4 | . 3 3 . 1 3 3 . . 1 1 4 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 . . 1 1 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . 1 . . 3 . . . . . . Melee 1 | . . . . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 498 | . 21 27 . 5 40 8 1 . 9 45 342 Missed 131 | . 3 8 . 2 11 1 . . 3 15 88 Damage Taken 6303 | 4 203 247 . 44 437 167 53 . 139 351 4658 Core 1284 | . 56 47 . 10 92 15 . . 17 42 1005 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 181 | . . . . . 8 . . . 23 20 130 Regen/Repaired (Parts) 61 | . 61 . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 54 83 . . . 95 95 . Volleys Fired 215 | 11 36 51 . 6 36 6 . . . 3 66 Largest 4 | 2 2 2 . 2 2 2 . . . 2 4 Hottest 186 | 40 80 80 . 40 150 110 . . . 56 186 Shots Fired 500 | 22 72 101 . 12 71 12 1 . . 6 203 Gun 392 | 22 41 91 . 12 28 12 1 . . 6 179 Cannon 106 | . 31 9 . . 42 . . . . . 24 Launcher 2 | . . 1 . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 357 | 22 41 91 . 12 22 . . . . 6 163 Thermal 137 | . 31 9 . . 48 12 1 . . . 36 Explosive 2 | . . 1 . . 1 . . . . . . Electromagnetic 4 | . . . . . . . . . . . 4 Robot Hit Streak 21 | 4 14 5 . 6 10 13 . . . 6 21 Robot Miss Streak 4 | 1 2 4 . 2 2 1 1 . . . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 333 | 17 45 59 . 9 52 12 . . 3 22 114 Core Hits 166 | 5 19 24 . 3 30 8 . . 1 14 62 Critical Kills 4 | . . 1 . . 2 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 6 | . . 1 . . 2 . . . . 1 2 Meltdown 3 | . . 1 . . 2 . . . . . . Destroy 2 | . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . 1 . Melee Attacks 75 | . . . . . 9 13 . 2 3 43 5 Impact . | . . . . . . . . . . . . Slashing 53 | . . . . . . . . 2 3 43 5 Piercing 22 | . . . . . 9 13 . . . . . Sneak Attacks 13 | . . . . . 3 . . . 2 7 1 Combat Hostiles 2 | . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7656 | 203 694 631 . 104 1234 245 . . 255 1398 2892 Guns 4073 | 195 301 493 . 104 240 182 . . . 119 2439 Cannons 1398 | . 393 107 . . 654 . . . . . 244 Explosions 206 | . . 31 . . 158 . . . . . 17 Melee 1971 | . . . . . 182 63 . . 255 1279 192 Ramming 8 | 8 . . . . . . . . . . . Kinetic 3418 | 195 301 493 . 104 146 . . . . 119 2060 Thermal 1997 | . 393 107 . . 748 182 . . . . 567 Explosive 189 | . . 31 . . 158 . . . . . . Electromagnetic 73 | . . . . . . . . . . . 73 Impact . | . . . . . . . . . . . . Slashing 1726 | . . . . . . . . . 255 1279 192 Piercing 245 | . . . . . 182 63 . . . . . Highest Corruption 29 | . . . . . . 3 29 29 29 2 13 Average Corruption 5 | . . . . . . 2 13 29 29 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . . . . . . 4 8 4 7 6 15 Message Errors 12 | . . . . . . . 2 2 2 2 4 Matter Fused 11 | . . . . . . 2 1 1 3 2 2 Heat Flow Errors 3 | . . . . . . . . 1 . 1 1 Energy Discharges 2 | . . . . . . 1 . . . . 1 Data Loss (minor) 5 | . . . . . . 1 1 . . 1 2 Data Loss (major) 4 | . . . . . . . 1 . 2 . 1 Misfires 1 | . . . . . . . 1 . . . . Misdirections 3 | . . . . . . . 2 . . . 1 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . 12 . . . 16 . . . . 97 7 Projectiles 24 | . 12 . . . 5 . . . . . 7 Explosions . | . . . . . . . . . . . . Melee 108 | . . . . . 11 . . . . 97 . Knockbacks 1 | 1 . . . . . . . . . . . Impact 1 | 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 45 | 4 . . . . 41 . . . . . . Shots 1 | . . . . . 1 . . . . . . Rammed 1 | 1 . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 619 | . 150 243 . 6 387 . . 112 . 113 619 Average Temperature 87 | . 53 75 . 6 111 . . 70 . 70 95 Received Heat Transfer 1083 | . 93 105 . 24 117 9 . . 27 129 579 Effects 14 | . . . . . 4 . . . . . 10 Shutdowns 5 | . . . . . 1 . . . . . 4 Interference 4 | . . . . . 3 . . . . . 1 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . . 2 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 13 | . 1 4 . . 4 2 . . . . 2 Heat Transferred 3297 | . 814 222 . . 1147 370 . . . . 744 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Peak Influence 229 | 15 210 170 . 78 229 90 60 44 65 134 199 Initial 42 | . 9 1 . . 29 30 3 42 30 23 16 Average 62 | 4 73 46 . 29 112 40 33 42 50 32 96 Maximum Alert Level 1 | . 1 . . . 1 . . . . . . Low Security (%) 97 | 100 87 100 . 100 94 100 100 100 100 100 100 Level 1 2 | . 12 . . . 5 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . . . 1 1 1 . . . 2 6 Investigation 3 | . . . . 1 . . . . . 1 1 Extermination 4 | . . . . . . 1 . . . 1 2 Reinforcement 4 | . . . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Distress Signals 7 | . 1 . . . 3 . . . . . 3 Communications Jammed 2 | . . . . . 2 . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . Times Spotted 98 | . 15 7 . 5 19 6 8 . 1 4 33 Peak Tracking Total 9 | . 5 3 . 3 4 4 5 . 1 1 9 Tactical Retreats 10 | . 1 . . 1 2 . 1 . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Traps Triggered 8 | . . . . . . 4 . . 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 6 | . . . . . 5 . . . . . 1 Traps Reconfigurated 14 | . . . . . 2 12 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . 3 . . . . . 1 Triggered 6 | . . . . . 5 . . . . . 1 Most Traps Carried 6 | . . . . 3 3 . . . 6 6 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Disabled 4 | . . . . . . . . . . . 4 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Accessed 26 | . 9 . 2 1 3 3 . 1 . 4 3 Terminals 19 | . 8 . . . 2 2 . 1 . 4 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 Total Hacks 71 | . 33 . 2 1 11 6 . 2 . 10 6 Successful 33 | . 17 . 2 1 7 1 . 1 . 4 . Failed 37 | . 15 . . . 4 5 . 1 . 6 6 Catastrophic 7 | . . . . . 1 1 . . . 3 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 35 | . 22 . 1 . 7 . . . . 5 . Terminals 59 | . 31 . . . 9 4 . 2 . 10 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 . . . . 3 Terminal Hacks 22 | . 12 . 2 1 4 . . 1 . 2 . Record 2 | . . . 1 . . . . . . 1 . Robot Analysis 3 | . 2 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . Locate Traps 6 | . 4 . . . 1 . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 7 | . 3 . . . 2 . . . . 2 . Terminals 7 | . 3 . . . 2 . . . . 2 . Botnet 6 | . 2 . . . 2 . . . . 2 . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 8 . . . 3 2 . . . 4 3 Full Trace Events 3 | . 1 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 49 | . . . . 49 49 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders 1 | . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 Ally Attacks 39 | . . . . 8 31 . . . . . . Total Damage 500 | . . . . 167 333 . . . . . . Kills 5 | . . . . 2 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Turns Passed 7125 | 100 979 1012 276 608 902 712 147 111 107 965 1206 Spaces Moved 4531 | 59 736 759 253 504 465 352 119 80 56 521 627 Core 48 | 1 . . . . . . . . . . 47 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 4483 | 58 736 759 253 504 465 352 119 80 56 521 580 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 120 115 120 120 101 50 Average Speed 113 | 88 104 108 105 105 120 121 118 120 120 111 135 Slowest Speed 1550 | 90 105 110 105 105 125 125 120 120 120 120 1550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 95 94 62 94 36 10 78 3 48 14 24 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 57 | . . . . . 5 7 . 2 . 24 19 Terrain Destroyed 104 | . . 10 . . 28 7 . 2 . 24 33 Melee 38 | . . . . . 3 7 . 2 . 24 2 Projectile 46 | . . . . . 15 . . . . . 31 AOE 20 | . . 10 . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total 5942 | 83 877 859 263 578 723 608 123 92 92 812 832 Wait 843 | . 92 36 9 51 149 219 . 6 2 218 61 Move 4522 | 59 735 758 252 503 464 352 118 79 55 520 627 Hop . | . . . . . . . . . . . . Pick Up 77 | 6 8 5 1 6 16 6 1 . 9 8 11 Fast Attach 23 | 7 2 1 . 2 . 1 . . . 4 6 Attach 36 | . . 1 . . 7 4 2 3 . 3 16 Detach 8 | . 1 . . 2 . . . 2 . . 3 Swap 65 | . 2 6 . . 27 2 2 . 1 4 21 Drop 55 | . 1 1 1 8 12 5 . . 6 9 12 Fire 215 | 11 36 51 . 6 36 6 . . . 3 66 Melee 75 | . . . . . 9 13 . 2 3 43 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . 3 . . . . . 1 Miscellaneous 3 | . . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Central database locked down 300 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Repaired Beam Cannon? 545 | -10/Materials | Discovered new exit (range 10) 798 | -10/Materials | Discovered new exit (range 16) 910 | -10/Materials | Discovered new exit (range 8) 1080 | -10/Materials | Entered Mines 1166 | -10/Mines | Discovered new exit (range 6) 1218 | -10/Mines | Learned Materials emergency access door positions 1262 | -10/Mines | Identified exit to Subcaves 1398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1794 | -10/Mines | Build established: Scavenger-Mutant 1864 | -10/Mines | Discovered new exit (range 10) 1882 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1882 | -10/Mines | Discovered new exit (range 5) 2092 | -10/Mines | Entered Exiles 2110 | -10/Exiles | Discovered new exit (range 15) 2131 | -10/Exiles | Met 8R-AWN 2149 | -10/Exiles | Met EX-HEX 2162 | -10/Exiles | Build established: Mutant 2187 | -10/Exiles | Met EX-BIN 2200 | -10/Exiles | Aligned with FarCom system 2201 | -10/Exiles | Given EX-Vault access code 2226 | -10/Exiles | Opened EX-Vault 2234 | -10/Exiles | Found Trap Reconfigurator 2258 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2270 | -10/Exiles | Exiles lab attacked by MAIN.C 2312 | -10/Exiles | Learned location of Zion (-6) 2348 | -10/Exiles | Discovered new exit (range 12) 2368 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2368 | -10/Exiles | Entered Mines 2638 | -9/Mines | Found a hidden stash of uninstalled traps 2769 | -9/Mines | Discovered new exit (range 13) 2798 | -9/Mines | Met a Derelict shopkeep closing up shop 2938 | -9/Mines | Discovered new exit (range 15) 2976 | -9/Mines | Entered Materials 2976 | -8/Materials | Accompanied by 2 allies 2976 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2981 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3633 | -8/Materials | Discovered new exit (range 9) 3878 | -8/Materials | Entered Factory 3878 | -7/Factory | Evolved 2 slots: Utility x2 4590 | -7/Factory | Sucked down chute 4590 | -7/Factory | Entered Waste 4605 | -7/Waste | EMP discharged 4605 | -7/Waste | System corruption reached 10% 4610 | -7/Waste | Spotted C-40 Crusher 4615 | -7/Waste | Spotted C-40 Crusher 4626 | -7/Waste | Spotted C-40 Crusher 4632 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4646 | -7/Waste | Spotted C-40 Crusher 4684 | -7/Waste | Spotted C-40 Crusher 4705 | -7/Waste | EMP discharged 4714 | -7/Waste | Discovered new exit (range 15) 4737 | -7/Waste | Entered Factory 4847 | -7/Factory | Identified exit to DSF 4848 | -7/Factory | Entered DSF 4930 | -7/DSF | Discovered new exit (range 12) 4938 | -7/DSF | Additional patrols routed to DSF 4955 | -7/DSF | Entered Factory 4955 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5280 | -6/Factory | Discovered new exit (range 4) 5390 | -6/Factory | Build established: Scavenger-Mutant 5866 | -6/Factory | Discovered new exit (range 9) 5890 | -6/Factory | Discovered new exit (range 4) 5920 | -6/Factory | Entered another Factory area 5920 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5942 | -5/Factory | Build established: Scavenger-Assassin 6660 | -5/Factory | Lost 4 parts (1n2u1w) 6666 | -5/Factory | Build established: Scavenger-Skirmisher 6988 | -5/Factory | Lost 5 allies 7015 | -5/Factory | Crushed by falling debris 7015 | -5/Factory | System corruption reached 10% 7064 | -5/Factory | Core integrity fell below 50% 7104 | -5/Factory | Core integrity fell below 20% 7126 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07089_ I&GS27ES PG2K|Q91BZFBJZG:WD 07089_ Penetrated by Slug. 07092_ Slug penetrates Wall. 07094_ Penetrated by Slug. 07096_ Slug penetrates Wall. 07097_ Wall collapses. 07099_ Penetrated by Slug. 07101_ M-28 Smith repairs H-66 Slayer. 07103_ Slug penetrates Wall. 07103_ M-28 Smith repairs Lgt. Fission Core. 07107_ Penetrated by Slug. 07107_ Hcp. Storage Unit destroyed. 07107_ Slug penetrates Wall. 07108_ M-28 Smith repairs H-66 Slayer. 07108_ Penetrated by Slug. 07112_ M-28 Smith repairs Lgt. Fission Core. 07114_ Penetrated by Slug. 07114_ Imp. Targeting Computer destroyed. 07114_ Slug penetrates S-27 Virus. 07114_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????T???????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ???###### " "???????????????????????????????????? | | ???# " " ?????????????????????????????????? | | ???+ " " #????????????????????????????????? | | ???# " " #????????????????????????????????? | | ???# " " ####?????????????????????????????? | | ???# " " #?????????????????????????????? | | ???# " " #?????????????????????????????? | | ???# " " ###############???????????????? | | ???# " " @ Y ????????? | | #### #############???????????????? | | #???????????????????????????? | | s #???????????????????????????? | | s #???????????????????????????? | | ####+### #???????????????????????????? | | + # #???????????????????????????? | | # """" # #???????????????????????????? | | # """" # #???????????????????????????? | | + """" ##########+###???????????????????????????? | | ## """" #???????? ?????????????????????????????? | | ?# #???????? /?????????????????????????????? | | ?########??????? ????????????????????????????? | | ???????????????? ????????????????????????????? | | ????????????????#####????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystBottomlessActivator Manual? 0 Play Time 01:39:52 Cumulative 310.2 hours Start 2024.07.09 @ 12:11:36 End 2024.07.09 @ 14:09:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c47736-596a-4c65-984c-b4198bc49e62