Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 14:19:16 Player: Compound1080 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (866) 866 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4096 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Trap Scanner Terrain Scan Processor Improved Terrain Scan Processor ECM Suite Medium Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor ECM Suite Core Shielding Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Mace > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flight Unit Flight Unit VTOL Module Trap Scanner Terrain Scan Processor Improved Terrain Scan Processor Medium Armor Plating Recalibrator Assault Rifle Light Assault Rifle Gauss Rifle [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 6 | . . 2 1 2 1 Weapon . | . . . . . . Parts Attached 51 | 6 1 11 13 4 16 Power 5 | 1 . 1 1 . 2 Engine 4 | 1 . 1 1 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 . 6 5 . 8 Treads 1 | . . 1 . . . Leg 12 | 2 . 5 5 . . Wheel . | . . . . . . Hover 8 | . . . . . 8 Flight . | . . . . . . Utility 13 | 1 1 2 5 3 1 Device 5 | . 1 1 . 2 1 Storage 2 | 1 . . 1 . . Processor 3 | . . . 2 1 . Hackware 1 | . . 1 . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 12 | 2 . 2 2 1 5 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . 1 1 1 4 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 1 1 1 Parts Lost 25 | . 2 1 6 . 16 Power 1 | . . . . . 1 Propulsion 11 | . 1 1 2 . 7 Utility 5 | . . . 2 . 3 Weapon 8 | . 1 . 2 . 5 Highest Loss Streak 10 | . 2 1 2 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 92 99 92 96 65 Engine 8 | . 14 11 9 7 2 Leg 17 | . 27 18 26 23 . Hover 5 | . . . . . 22 Device 11 | . 7 22 11 15 2 Storage 8 | . 14 11 9 7 6 Processor 8 | . . . 9 15 13 Hackware 3 | . . 10 6 . . Protection 6 | . . . 6 15 8 Energy Gun 1 | . . 7 1 . . Ballistic Gun 8 | . 27 13 3 3 . Impact Weapon 4 | . . . 8 7 4 Naked Turns . | . . . . . . Heaviest Build 40 | 12 13 18 34 40 34 Greatest Support 47 | 20 20 20 47 47 32 Greatest Overweight (x) 6 | . 1 1 . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 6 8 8 8 15 15 Most Carried 15 | 5 8 8 10 15 15 Average Carried 9 | 3 6 7 7 9 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 5 8 8 10 15 9 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Assassin 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 627 | 272 108 105 101 . 41 Remotely . | . . . . . . Salvage Created 1226 | 107 303 407 309 18 82 Parts 67 | 5 21 25 14 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . 8 7 4 . 1 Melee 1 | . . . 1 . . Guns 17 | . 8 7 1 . 1 Classes Destroyed 10 | 2 4 1 2 1 . Worker 1 | . . . . 1 . Builder 2 | . . . 1 . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . 1 . . Operator 1 | . 1 . . . . Watcher 3 | . 1 1 1 . . Swarmer 3 | . 3 . . . . Grunt 10 | . 5 5 . . . Sentry 5 | . . 2 2 . 1 Hunter 2 | . . . 2 . . Best Kill Streak 4 | 2 4 3 4 1 1 Combat Bots Only 4 | . 4 2 1 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 411 | . 46 31 76 . 258 Missed 110 | . 9 7 16 . 78 Damage Taken 4181 | . 555 380 811 . 2435 Core 1321 | . 143 103 222 . 853 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . 27 . 25 Core Remaining (%) 75 | 100 42 74 59 100 . Volleys Fired 113 | 6 49 28 16 3 11 Largest 2 | 2 2 1 1 1 2 Hottest 45 | 40 40 45 20 25 40 Shots Fired 170 | 12 98 28 16 3 13 Gun 170 | 12 98 28 16 3 13 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 142 | 12 98 . 16 3 13 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 28 | . . 28 . . . Robot Hit Streak 21 | 6 21 7 7 4 8 Robot Miss Streak 6 | 1 6 2 1 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 138 | 9 62 27 22 3 15 Core Hits 64 | 4 26 19 8 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 1 1 Critical Strikes 4 | . . . 1 1 2 Smash 4 | . . . 1 1 2 Melee Attacks 74 | . . . 22 7 45 Impact 74 | . . . 22 7 45 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 2 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1901 | 74 498 494 366 117 352 Guns 1320 | 74 498 444 99 37 168 Cannons . | . . . . . . Explosions 50 | . . 50 . . . Melee 531 | . . . 267 80 184 Ramming . | . . . . . . Kinetic 876 | 74 498 . 99 37 168 Thermal 50 | . . 50 . . . Explosive . | . . . . . . Electromagnetic 444 | . . 444 . . . Impact 531 | . . . 267 80 184 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 . . . 3 Average Corruption 1 | . 1 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 239 | . . . 105 80 54 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 239 | . . . 105 80 54 Knockbacks 4 | . . . 2 1 1 Impact 4 | . . . 2 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 38 | . . 38 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | . 18 60 4 . 1 Average Temperature 19 | . 9 25 3 . 1 Received Heat Transfer 801 | . 126 177 90 . 408 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 16 | . . 4 7 1 4 Impact Corruptions 11 | . . . 5 3 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 355 | 10 272 355 252 56 128 Initial 105 | . 6 105 86 28 . Average 88 | 3 131 187 119 28 22 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 82 | 100 76 39 87 100 100 Level 1 17 | . 23 60 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 2 2 Investigation 1 | . 1 . . . . Extermination 2 | . . . . 1 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 13 10 5 1 16 Peak Tracking Total 6 | . 5 5 3 1 6 Tactical Retreats 6 | . . 1 1 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 8 | . 3 . 2 3 . Terminals 8 | . 3 . 2 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 6 . 5 4 . Successful 7 | . 2 . 4 1 . Failed 8 | . 4 . 1 3 . Catastrophic 3 | . 2 . . 1 . Database Lockouts . | . . . . . . Manual 5 | . 4 . 1 . . Terminals 15 | . 6 . 5 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 4 1 . Robot Analysis 1 | . . . . 1 . Alert Level 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Recall Assault 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 3 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2662 | 95 380 492 522 534 639 Spaces Moved 1682 | 57 183 237 321 404 480 Core 10 | 7 . . . . 3 Treads 28 | . . 28 . . . Legs 1167 | 50 183 209 321 404 . Wheels . | . . . . . . Hover 477 | . . . . . 477 Flight . | . . . . . . Fastest Speed 38 | 50 120 120 120 123 38 Average Speed 108 | 111 121 125 121 123 74 Slowest Speed 350 | 120 190 190 125 123 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 17 | 4 34 22 23 12 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 30 | . . . 5 4 21 Terrain Destroyed 32 | . . 2 5 4 21 Melee 30 | . . . 5 4 21 Projectile . | . . . . . . AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2248 | 79 263 405 400 426 675 Wait 263 | . 25 111 15 . 112 Move 1677 | 56 182 236 320 403 480 Hop . | . . . . . . Pick Up 49 | 11 5 10 10 9 4 Fast Attach 4 | . . 2 1 . 1 Attach 31 | 6 1 4 6 3 11 Detach 4 | . . . . . 4 Swap 16 | . . 5 6 1 4 Drop 17 | . 1 9 4 . 3 Fire 113 | 6 49 28 16 3 11 Melee 74 | . . . 22 7 45 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 13) 427 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x2 570 | -9/Materials | Discovered new exit (range 15) 939 | -9/Materials | Build established: Scavenger-Mutant 948 | -9/Materials | Discovered new exit (range 12) 968 | -9/Materials | Entered another Materials area 968 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -8/Materials | Discovered new exit (range 18) 1490 | -8/Materials | Entered Factory 1490 | -7/Factory | Evolved 2 slots: Utility x2 1790 | -7/Factory | Build established: Scavenger-Assassin 1912 | -7/Factory | Discovered new exit (range 13) 2024 | -7/Factory | Entered another Factory area 2024 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2330 | -6/Factory | Build established: Mutant 2592 | -6/Factory | Lost 3 parts (2n1u) 2629 | -6/Factory | Core integrity fell below 50% 2636 | -6/Factory | Crushed by falling debris 2642 | -6/Factory | Core integrity fell below 20% 2647 | -6/Factory | Crushed by falling debris 2663 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02647_ The unstable cave ceiling collapses. 02647_ Crushed by falling debris. 02647_ Wheel crushed. 02648_ Acquired 11 matter. 02648_ Slug penetrates Y-54 Guardian. [Achievement: Please Form A Line] 02650_ Slug penetrates Y-54 Guardian. 02650_ Y-54 Guardian destroyed. 02651_ Gauss Rifle destroyed. 02651_ Slug penetrates Wall. 02653_ R-10 Processor collects Gatling Laser. 02654_ Penetrated by Slug. 02655_ Wall collapses. 02656_ Penetrated by Slug. 02657_ Enh. Autogun destroyed. 02659_ R-10 Processor collects Imp. Light Armor Plating. 02661_ K-01 Serf collects debris. 02662_ Slug penetrates P-60 Hacker. 02662_ R-10 Processor collects Wheel. 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"% + #?????"""""???? | | ???# ### ##############???##""T""#### | | ?????????"" ??## #?###########????# | | ????????????????## ##??# ####### | | ??????????????#??# ##### """"" ! | | ??????????#?????## ""Y"" | | ????????????#???## = | | ????????"""???##?# | | ????????"???#????######### | | ????????? ? ?????????????# ####### """ | | ?????????? ??????##????#####+#####????# "" | | ??????????? ???????? ? # #????# "" | | ?????????????????????? ?# ###### | | ??????????????? ??#?? ?# / | | ???????????????????# ??# ############ # | | ???????????????????? ???# #????#?#???##### | | ?????????????????????? ?# ##?????????###?? | | ????????????????????????# #??#?????##???#? | | ???????????????????#????# #???#??#?#???#?? | | ????????????????????????###########??????##??#???# | | ?????????????????????#????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 57 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Challenges ------------ None Game ------ Seed SeismicSapperShielding Manual? 0 Play Time 00:43:56 Cumulative 6.3 hours Start 2024.05.05 @ 00:31:53 End 2024.05.05 @ 14:19:16 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f9d379e-b6de-464d-9dec-d65bb6a09f43