Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.01 @ 04:32:27 Player: CONM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1945 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Improved Terrain Scanner Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Hacking Suite > --- WEAPON ----------- EM Pulse Gun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Compact Wheel Hover Unit Hover Unit Large Battery Weight Redist. System Structural Scanner Improved Terrain Scanner Power Shielding Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 21 | 7 5 5 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads . | . . . . Leg 3 | . 2 . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 5 | 1 . 2 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 2 | . 1 . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 7 5 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 4 | . . . 4 Weapon 3 | . . 3 . Highest Loss Streak 7 | . . 7 5 To Critical Strikes . | . . . . Average Backups 6 | 2 6 9 4 Power . | . 1 . . Propulsion 1 | 1 2 2 . Utility 2 | . 2 4 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 6 | . 1 4 1 Power 2 | . 1 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 73 | . 99 78 18 Engine 9 | . 14 8 . Leg 19 | . 26 17 7 Device 6 | . 9 5 3 Storage 9 | . 14 9 . Hackware 6 | . 4 9 8 Energy Gun 8 | . 13 7 . Ballistic Gun 7 | . 14 . . Ballistic Cannon 3 | . . 15 . Peak Build Rating 15 | 9 10 15 9 Average Rating 8 | 5 9 11 6 On Entrance 4 | . 9 10 . Avg Prop Armor Cover (%) . | . . . . Naked Turns 54 | . . 35 19 Heaviest Build 27 | 14 18 27 5 Greatest Support 32 | 32 32 26 17 Greatest Overweight (x) 3 | . . 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 7 8 9 5 Most Carried 10 | 3 10 10 5 Average Carried 6 | 2 6 9 4 Final Capacity 10 | 8 10 5 5 Final Carried 10 | 3 10 5 3 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 374 | 243 76 45 10 Remotely . | . . . . Salvage Created 455 | 53 369 33 . Parts 37 | 5 26 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 7 4 . Guns 8 | . 7 1 . Cannons 3 | . . 3 . Classes Destroyed 6 | 1 5 . . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 4 | . 4 . . Best Kill Streak 4 | 1 3 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 252 | . 30 122 100 Missed 84 | . 13 37 34 Hits 168 | . 17 85 66 Projectile 168 | . 17 85 66 Damage Taken 2071 | . 228 1048 795 Core 982 | . 54 376 552 Absorbed by Shields . | . . . . Redirected to Shielding 5 | . . 5 . Regen/Repaired (Parts) 32 | . 32 . . Core Remaining (%) 61 | 100 78 6 . Volleys Fired 45 | 5 27 13 . Largest 3 | 2 2 3 . Hottest 106 | 60 60 106 . Shots Fired 97 | 10 54 33 . Gun 72 | 10 54 8 . Cannon 25 | . . 25 . Launcher . | . . . . Special . | . . . . Kinetic 57 | 5 27 25 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 40 | 5 27 8 . Robot Hit Streak 10 | 2 10 6 . Robot Miss Streak 2 | 2 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | 4 35 21 . Core Hits 31 | 2 17 7 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Corrupt 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 868 | 44 397 394 33 Guns 487 | 44 397 46 . Cannons 329 | . . 329 . Explosions . | . . . . Melee . | . . . . Ramming 52 | . . 19 33 Kinetic 470 | 16 125 329 . Thermal . | . . . . Explosive . | . . . . Electromagnetic 346 | 28 272 46 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles 5 | . . 5 . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . . 5 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary 2 | . . 2 . Self-Inflicted Damage 16 | . . 5 11 Shots . | . . . . Rammed 11 | . . 5 6 Targets Rammed 24 | . . 10 14 Kicked 13 | . . 5 8 Crushed . | . . . . Highest Temperature 135 | 20 135 106 . Average Temperature 49 | 15 45 74 . Received Heat Transfer 588 | . 111 405 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 96 37 Initial 37 | . . . 37 Average 31 | 1 47 38 8 Influence Increases 505 | 10 202 233 60 Destroy 0b10 Robot/C 220 | . 140 80 . Destroy 0b10 Robot/NC 25 | 10 15 . . Destroy Leader 42 | . 32 10 . Successful Hack 6 | . . 6 . Destroy Structure 2 | . . 2 . Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 180 | . . 120 60 Influence Decreases 505 | 10 202 143 150 Entered New Map 53 | . . . 53 Time Decay 347 | 10 202 73 62 Lost Part 105 | . . 70 35 Squads Dispatched 3 | . . 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 12 27 22 Peak Tracking Total 15 | . 4 11 15 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 3 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 9 9 2 Successful 9 | . 4 4 1 Failed 11 | . 5 5 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 10 | . 3 6 1 Terminals 17 | . 6 9 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 2 1 Terminals 4 | . 1 2 1 Track 1 | . . 1 . Botnet 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 387 | 31 352 . 4 Terrain 383 | 31 352 . . Structural 4 | . . . 4 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1138 | 123 517 237 261 Spaces Moved 794 | 98 318 155 223 Core 165 | 6 . 75 84 Treads . | . . . . Legs 515 | . 296 80 139 Wheels 114 | 92 22 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 50 50 Average Speed 107 | 96 118 104 99 Slowest Speed 200 | 100 120 200 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 64 21 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 973 | 113 409 194 257 Wait 72 | 1 46 10 15 Move 791 | 97 317 154 223 Hop . | . . . . Pick Up 12 | 3 9 . . Fast Attach 14 | 7 1 3 3 Attach 3 | . . 1 2 Detach . | . . . . Swap 7 | . 5 2 . Drop 5 | . 4 1 . Fire 45 | 5 27 13 . Melee . | . . . . Ram 11 | . . 5 6 Kick 13 | . . 5 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Repaired EM Pulse Gun 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 841 | -9/Materials | Core integrity fell below 50% 843 | -9/Materials | Released all parts (3) 864 | -9/Materials | Lost 7 parts (1p3n3w) 873 | -9/Materials | Core integrity fell below 20% 877 | -9/Materials | Discovered new exit (range 3) 878 | -9/Materials | Entered another Materials area 878 | -8/Materials | Evolved 2 slots: Propulsion x2 1116 | -8/Materials | Core integrity fell below 50% 1129 | -8/Materials | Core integrity fell below 20% 1139 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01101_ S-10 Pest system corrupted by crushing effect. 01101_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01102_ Kicked S-10 Pest. 01102_ Titanium Leg destroyed. 01103_ Slammed into S-10 Pest. 01104_ Acquired 5 matter. 01109_ Structural Scanner destroyed. 01115_ Fusion Modulator explodes. 01115_ S-10 Pest destroyed. 01121_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01126_ Slammed into S-10 Pest. 01129_ Slammed into G-47 Trooper. 01130_ Weight Redist. System destroyed. 01130_ Hacking Suite destroyed. 01130_ Slammed into G-47 Trooper. 01132_ Processing Tank disabled. 01132_ S-10 Pest destroyed. 01132_ U-05 Engineer lays Concrete. 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