Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.02.23 @ 11:22:59 // Halloween2020/ForbiddenLore Player: PYNTER Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2685) 2685 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 6991 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 103 Friendly Fire -172 Cogmind --------- Core Integrity 1000/1000 Matter 145/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -5/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY (9) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Reflective Plating EM Shield System Shield > --- WEAPON (2) ------- Mini Assault Cannon Shock Maul > --- INVENTORY (12) --- Light Ion Engine Light Treads Matter Compressor (0) Improved Sensor Array Long-range Sensor Array Improved Targeting Computer Enhanced Autogun Gauss Cannon Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Reflective Plating EM Shield System Shield > --- WEAPON ----------- Mini Assault Cannon Shock Maul > --- INVENTORY -------- Light Ion Engine Light Treads Matter Compressor Improved Sensor Array Long-range Sensor Array Improved Targeting Computer Enhanced Autogun Gauss Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Slots Evolved 11 | . 1 2 2 . 2 2 2 Power 1 | . . . 1 . . . . Propulsion 3 | . . 1 . . 1 1 . Utility 7 | . 1 1 1 . 1 1 2 Weapon . | . . . . . . . . Parts Attached 78 | 7 4 7 5 36 5 12 2 Power 9 | 1 . 2 1 4 . 1 . Engine 9 | 1 . 2 1 4 . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 . 2 3 9 1 7 . Treads 24 | 2 . 2 3 9 1 7 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 30 | 2 3 1 1 14 4 3 2 Device 11 | . . . . 8 2 1 . Storage 3 | . 2 . . . 1 . . Processor 6 | 1 1 1 . 1 1 1 . Hackware 1 | . . . . . . . 1 Protection 9 | 1 . . 1 5 . 1 1 Artifact . | . . . . . . . . Weapon 15 | 2 1 2 . 9 . 1 . Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 7 | 1 . 1 . 5 . . . Ballistic Cannon 4 | . . . . 4 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . 1 . Parts Lost 3 | . . . . 2 . 1 . Power 1 | . . . . 1 . . . Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . 1 . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . 1 . 1 . Average Slot Usage (%) 98 | . 100 94 100 98 100 100 97 Engine 13 | . 12 10 16 15 14 12 11 Treads 26 | . 25 27 25 24 28 31 27 Device 8 | . . . . 10 14 10 11 Storage 9 | . 12 10 8 8 14 11 5 Processor 10 | . 12 20 16 9 7 7 11 Protection 11 | . 12 10 16 12 7 12 16 Ballistic Gun 4 | . 12 10 8 4 . . . Ballistic Cannon 8 | . . . . 10 14 10 5 Impact Weapon 1 | . . 4 8 . . 1 5 Naked Turns . | . . . . . . . . Heaviest Build 86 | 7 41 50 65 74 84 86 68 Greatest Support 122 | 40 40 63 63 68 87 122 120 Greatest Overweight (x) 1 | 1 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 18 | 4 12 12 12 12 18 18 12 Average Capacity 13 | 4 8 12 12 12 17 17 12 Most Carried 18 | 4 9 12 12 12 17 18 11 Average Carried 12 | 2 6 11 11 11 11 17 10 Final Capacity 18 | 4 12 12 12 12 18 12 12 Final Carried 17 | 4 9 12 12 12 17 12 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Matter Collected 2259 | 166 38 237 50 1084 129 555 . Remotely . | . . . . . . . . Salvage Created 2302 | . 38 476 59 1026 122 581 . Parts 130 | . 2 31 5 56 5 31 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 60 | . 2 11 1 29 3 14 . Melee 4 | . . 2 1 1 . . . Guns 23 | . 2 8 . 13 . . . Cannons 32 | . . 1 . 15 3 13 . AOE 1 | . . . . . . 1 . Classes Destroyed 13 | . 1 4 . 4 . 4 . Worker 1 | . . . . . . 1 . Builder 1 | . . . . 1 . . . Recycler 2 | . . . . . . 2 . Drone 1 | . . . . . . 1 . Watcher 6 | . . 1 . 2 2 1 . Swarmer 13 | . 2 2 . 4 2 3 . Grunt 25 | . . 6 . 14 . 5 . Brawler 2 | . . 1 . 1 . . . Duelist 2 | . . . . 2 . . . Protector 1 | . . . . 1 . . . Sentry 14 | . . 2 1 6 1 4 . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . 2 . Best Kill Streak 7 | . 2 2 1 7 3 5 . Combat Bots Only 7 | . 2 2 1 7 2 5 . Max Kills in Single Turn 2 | . 1 1 1 2 1 2 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Damage Taken 3182 | . 45 517 9 1522 138 951 . Core 255 | . 8 64 . 110 42 31 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 91 | 100 96 84 . 80 94 96 . Volleys Fired 212 | . 5 36 . 114 7 50 . Largest 2 | . 2 2 . 2 2 2 . Hottest 96 | . 60 76 . 96 96 96 . Shots Fired 329 | . 10 38 . 172 14 95 . Gun 132 | . 10 36 . 86 . . . Cannon 197 | . . 2 . 86 14 95 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 322 | . 5 36 . 172 14 95 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 7 | . 5 2 . . . . . Robot Hit Streak 44 | . 3 33 . 44 11 34 . Robot Miss Streak 2 | . 2 1 . 2 . 1 . Penetration Max 1 | . . . . 1 . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 286 | . 6 46 1 142 10 81 . Core Hits 111 | . 3 18 1 52 5 32 . Critical Hits 3 | . . . . 3 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . . . Melee Attacks 15 | . . 10 1 . . 4 . Impact 15 | . . 10 1 . . 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6591 | . 54 606 25 3141 265 2500 . Guns 1780 | . 54 343 . 1383 . . . Cannons 4157 | . . 42 . 1740 265 2110 . Explosions 298 | . . . . . . 298 . Melee 337 | . . 220 25 . . 92 . Ramming 19 | . . 1 . 18 . . . Kinetic 5848 | . 7 343 . 3123 265 2110 . Thermal . | . . . . . . . . Explosive 298 | . . . . . . 298 . Electromagnetic 89 | . 47 42 . . . . . Impact 337 | . . 220 25 . . 92 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . 4 . 84 13 39 . Projectiles 130 | . . . . 84 13 33 . Explosions 6 | . . . . . . 6 . Melee 4 | . . 4 . . . . . Knockbacks 39 | . . . . 19 1 19 . Impact . | . . . . . . . . Kinetic 32 | . . . . 16 1 15 . Secondary 7 | . . . . 3 . 4 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . 1 . 3 . . . Targets Rammed 4 | . . 1 . 3 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 472 | . 20 39 . 472 7 22 . Average Temperature 124 | . 13 13 . 142 4 4 . Received Heat Transfer 1479 | . . 276 9 837 12 345 . Effects 14 | . . . . 14 . . . Shutdowns 6 | . . . . 6 . . . Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions 1 | . . 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Peak Influence 544 | . 65 236 67 392 544 265 91 Initial 91 | . . 19 22 19 34 87 91 Average 131 | . 45 109 35 121 245 161 91 Maximum Alert Level 2 | . . 1 . 1 2 1 . Low Security (%) 80 | 100 100 82 100 91 45 58 100 Level 1 14 | . . 17 . 8 12 41 . Level 2 4 | . . . . . 42 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 . 4 . 4 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . 1 . 1 . . . Assault 2 | . . . . 2 . . . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Distress Signals 9 | . . 3 . 4 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 4 18 1 42 6 15 . Peak Tracking Total 11 | . 2 5 1 11 4 5 . Tactical Retreats 4 | . . . . 3 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Traps Triggered 3 | . . . . 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Disabled 10 | . . . . 5 1 4 . Max in Single Turn 3 | . . . . 1 1 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Machines Accessed 12 | . . . . 10 1 1 . Terminals 9 | . . . . 8 . 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 26 | . . . . 20 3 3 . Successful 19 | . . . . 15 1 3 . Failed 7 | . . . . 5 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 19 | . . . . 16 . 3 . Fabricators 3 | . . . . . 3 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 14 | . . . . 11 . 3 . Record 7 | . . . . 4 . 3 . Robot Analysis 1 | . . . . 1 . . . Open Door 3 | . . . . 3 . . . Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . Process 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 5 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . 3 . . Matter 219 | . . . . . 219 . . Time 58 | . . . . . 58 . . Total Robot Build Rating 9 | . . . . . 9 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 236 | . . . . 236 . . . Retrieved Matter 400 | . . . . 400 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Programmers 3 | . . . . . . 3 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total Allies 5 | . . . . 2 3 . . Largest Group 3 | . . . . 2 3 . . Highest-Rated Group 62 | . . . . 62 48 . . Highest-Rated Ally 31 | . . . . 31 16 . . Total Orders 3 | . . . . . 3 . . ROAM 3 | . . . . . 3 . . Ally Attacks 37 | . . . . 13 24 . . Total Damage 507 | . . . . 252 255 . . Kills 3 | . . . . 1 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 28 | . . . . 13 7 8 . Drone Recoveries 22 | . . . . 12 5 5 . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Turns Passed 4195 | 68 249 504 142 1990 458 767 17 Spaces Moved 1863 | 39 126 203 66 865 206 350 8 Core 11 | 11 . . . . . . . Treads 1852 | 28 126 203 66 865 206 350 8 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 152 154 157 Average Speed 162 | 131 162 165 179 168 152 154 157 Slowest Speed 180 | 160 180 180 180 180 152 157 157 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 25 20 7 94 14 9 . Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 20 | . . . . 7 1 12 . Melee . | . . . . . . . . Projectile 9 | . . . . 7 1 1 . AOE 11 | . . . . . . 11 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Total 2723 | 55 163 328 91 1253 336 485 12 Wait 400 | . 18 48 13 170 107 42 2 Move 1856 | 38 125 202 65 864 205 349 8 Hop . | . . . . . . . . Pick Up 76 | 10 8 12 3 24 9 10 . Fast Attach 11 | 1 . 1 . 7 . 2 . Attach 27 | 6 2 2 2 7 2 4 2 Detach 6 | . . 1 . 4 . 1 . Swap 40 | . 2 4 3 22 3 6 . Drop 70 | . 3 11 4 34 2 16 . Fire 212 | . 5 36 . 114 7 50 . Melee 15 | . . 10 1 . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . 1 . 3 . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous 4 | . . . . 2 1 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 51 | -11/Scrapyard | Identified exit to Materials 51 | -11/Scrapyard | Discovered exit to Materials (range 12) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 311 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Discovered exit to Materials (range 5) 313 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 795 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Discovered exit to Materials (range 16) 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 910 | -8/Materials | Identified exit to Storage 910 | -8/Materials | Discovered exit to Storage (range 10) 964 | -8/Materials | Entered Storage 1629 | -8/Storage | Met a pair of Derelict thieves 1760 | -8/Storage | Destroyed 7 combat bots 1997 | -8/Storage | Identified exit to Factory 1997 | -8/Storage | Discovered exit to Factory (range 6) 2310 | -8/Storage | Garrison activated, responded to threat 2954 | -8/Storage | Entered Factory 2954 | -7/Factory | Accompanied by 1 ally 2954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3031 | -7/Factory | Fabricated G-47 Trooper (x3) 3161 | -7/Factory | Local fabrication network quarantined 3255 | -7/Factory | Identified exit to Factory 3255 | -7/Factory | Discovered exit to Factory (range 4) 3412 | -7/Factory | Entered another Factory area 3412 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4038 | -6/Factory | Identified exit to Factory 4038 | -6/Factory | Discovered exit to Factory (range 15) 4179 | -6/Factory | Entered another Factory area 4179 | -5/Factory | Evolved 2 slots: Utility x2 4196 | -5/Factory | Self-destructed Last Messages --------------- 04156_ Dropped Flak Gun. 04157_ Dropped Hpw. Tractor Beam. 04157_ Dropped Imp. Heat Sink. 04159_ Dropped Adv. Treads. 04160_ Dropped Lrg. Storage Unit. 04160_ Acquired EM Shield. 04160_ R-10 Processor inserts Great Maul into recycling unit. 04163_ R-10 Processor inserts Lgt. Nuclear Core into recycling unit. 04163_ R-10 Processor inserts Cld. Ion Engine into recycling unit. 04165_ R-10 Processor collects Adv. Treads. 04166_ R-10 Processor inserts Field Recycling Unit into recycling unit. 04166_ R-10 Processor inserts Assault Cannon into recycling unit. 04168_ R-10 Processor collects Hpw. Tractor Beam. 04169_ R-10 Processor inserts Com. Wheel into recycling unit. 04169_ R-10 Processor inserts Lgt. Treads into recycling unit. 04172_ R-10 Processor inserts Drone Bay into recycling unit. 04172_ R-10 Processor inserts Com. Matter Pod into recycling unit. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????#??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ?? ?????????????? | | ???????????????? ?? ??"" "?? #????????????? | | ???????????????? """ "?" 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