Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 00:30:36 Player: DPengu Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2361) 2361 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 5201 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 38/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Melee Analysis Suite Hacking Suite Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Sensor Array Layered Light Armor Plating > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Improved Ion Engine Light Treads Armored Wheel Compact Matter Pod Melee Analysis Suite Improved Propulsion Shielding Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Reflective Plating Hardlight Generator Hacking Suite System Restoration Module System Restoration Module Gatling Laser Advanced Beam Cannon Proton Missile Launcher Remote Datajack Greatsword [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 74 | 6 10 22 19 17 Power 11 | 1 1 4 2 3 Engine 10 | 1 1 4 2 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 24 | 2 3 5 9 5 Treads 12 | 2 3 1 2 4 Leg 5 | . . 2 3 . Wheel 7 | . . 2 4 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 3 3 1 Device 5 | . 2 1 2 . Storage 3 | 1 1 . 1 . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 28 | 2 3 10 5 8 Energy Gun 7 | 1 1 3 . 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 1 1 4 . . Ballistic Cannon 5 | . 1 3 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon 4 | . . . 1 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . . 9 11 7 Power 6 | . . 3 2 1 Propulsion 10 | . . 2 6 2 Utility 3 | . . . 1 2 Weapon 8 | . . 4 2 2 Highest Loss Streak 6 | . . 5 5 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 94 78 81 Engine 7 | . 13 8 5 3 Treads 14 | . 26 10 2 22 Leg 6 | . . 8 15 . Wheel 3 | . . 1 5 6 Device 13 | . 13 11 13 14 Storage 9 | . 14 11 8 6 Processor 4 | . . 10 3 . Protection 1 | . . . . 6 Energy Gun 2 | . 1 7 . . Energy Cannon 1 | . . . 5 . Ballistic Gun 6 | . 12 13 2 . Ballistic Cannon 7 | . 12 11 6 . Impact Weapon 1 | . . . 3 . Slashing Weapon 4 | . . . 4 13 Peak Build Rating 51 | 6 8 24 34 51 Average Rating 24 | 4 7 15 26 43 On Entrance 14 | . 6 8 24 34 Naked Turns 23 | . . . . 23 Heaviest Build 67 | 14 31 41 57 67 Greatest Support 105 | 40 40 40 49 105 Greatest Overweight (x) 9 | . 1 9 4 3 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 11 15 17 19 Most Carried 20 | 2 9 15 20 20 Average Carried 13 | 1 7 10 15 19 Final Capacity 20 | 8 15 15 20 5 Final Carried 20 | 2 9 15 20 4 Class Distribution -------------------- 65% | Mutant 19% | Gunner 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1699 | 236 295 513 483 172 Remotely . | . . . . . Salvage Created 2468 | . 272 661 496 1039 Parts 148 | . 19 61 18 50 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 10 25 10 17 Melee 13 | . . . 3 10 Guns 21 | . 3 17 . 1 Cannons 16 | . 7 6 3 . AOE 8 | . . 2 . 6 Classes Destroyed 10 | . 5 2 1 2 Worker 9 | . 2 1 4 2 Recycler 1 | . . . . 1 Mechanic 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 7 | . 1 3 1 2 Swarmer 21 | . 6 13 . 2 Grunt 29 | . 4 8 7 10 Sentry 7 | . . 4 2 1 Hunter 3 | . . . 1 2 Programmer 2 | . . . . 2 Best Kill Streak 9 | . 3 9 3 8 Combat Bots Only 8 | . 3 8 3 6 Max Kills in Single Turn 3 | . 2 3 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 482 | . 39 103 97 243 Missed 126 | . 8 24 20 74 Damage Taken 5316 | . 331 1039 1364 2582 Core 1332 | . 79 246 301 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 17 | . . . 17 . Core Remaining (%) 62 | 100 68 38 45 . Volleys Fired 123 | . 29 65 22 7 Largest 3 | . 2 3 3 1 Hottest 140 | . 70 140 132 80 Shots Fired 293 | . 58 172 56 7 Gun 156 | . 31 120 4 1 Cannon 132 | . 27 52 52 1 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 226 | . 56 119 51 . Thermal 38 | . 2 29 5 2 Explosive . | . . . . . Electromagnetic 29 | . . 24 . 5 Robot Hit Streak 15 | . 10 11 15 5 Robot Miss Streak 7 | . 2 7 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 233 | . 35 96 63 39 Core Hits 123 | . 19 58 16 30 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 4 | . . . 4 . Critical Strikes 15 | . . 4 6 5 Meltdown 1 | . . . 1 . Blast 5 | . . 4 1 . Smash 4 | . . . 4 . Sever 5 | . . . . 5 Melee Attacks 92 | . . . 33 59 Impact 29 | . . . 29 . Slashing 63 | . . . 4 59 Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 1 1 Damage Inflicted 6789 | . 539 1726 2104 2420 Guns 1142 | . 250 851 8 33 Cannons 1755 | . 289 612 833 21 Explosions 922 | . . 263 . 659 Melee 2970 | . . . 1263 1707 Ramming . | . . . . . Kinetic 2292 | . 527 1006 759 . Thermal 510 | . 12 309 82 107 Explosive 263 | . . 263 . . Electromagnetic 754 | . . 148 . 606 Impact 944 | . . . 944 . Slashing 2026 | . . . 319 1707 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 429 | . . 55 275 99 Projectiles 24 | . . . 24 . Explosions 55 | . . 55 . . Melee 350 | . . . 251 99 Knockbacks 28 | . 6 8 14 . Impact 3 | . . . 3 . Kinetic 24 | . 6 8 10 . Secondary 1 | . . . 1 . Self-Inflicted Damage 193 | . . 171 . 22 Shots 3 | . . 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 650 | . 37 289 650 261 Average Temperature 112 | . 8 84 252 67 Received Heat Transfer 1668 | . 150 348 567 603 Effects 19 | . . . 19 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 11 | . . . 11 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 3 . Combat Hostiles 3 | . . . 3 . Parts Fried 5 | . . . 5 . Impact Corruptions 8 | . . . 8 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 2 | . . . 2 . Heat Transferred 827 | . 37 380 148 262 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 571 | . 137 571 239 266 Initial 196 | . . 22 196 41 Average 149 | . 50 302 139 72 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 74 | 100 100 39 76 89 Level 1 10 | . . 5 23 10 Level 2 15 | . . 55 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 1 7 Investigation 1 | . . 1 . . Extermination 2 | . . . . 2 Reinforcement 6 | . . 1 1 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 112 | . 12 39 21 40 Peak Tracking Total 13 | . 3 7 5 13 Tactical Retreats 16 | . . 4 6 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 6 1 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 3 6 5 2 Terminals 11 | . 3 5 2 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 42 | . 9 21 10 2 Successful 23 | . 6 11 6 . Failed 19 | . 3 10 4 2 Catastrophic 7 | . . 3 3 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 29 | . 9 17 2 1 Fabricators 1 | . . . . 1 Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 8 | . . 4 4 . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 7 . . Record 6 | . 1 5 . . Robot Analysis 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 4 3 . Insert Component 4 | . . 2 2 . Analyze 3 | . . 2 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 14 | . 2 5 5 2 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5932 | 76 1091 1646 1577 1542 Spaces Moved 2479 | 43 407 617 550 862 Core 36 | 3 3 3 9 18 Treads 1040 | 40 404 371 82 143 Legs 462 | . . 164 298 . Wheels 941 | . . 79 161 701 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 50 50 Average Speed 161 | 152 159 166 198 137 Slowest Speed 500 | 160 160 500 400 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 40 37 28 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . . 13 Terrain Destroyed 72 | . . 58 1 13 Melee 13 | . . . . 13 Projectile 4 | . . 3 1 . AOE 55 | . . 55 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3990 | 51 790 1102 936 1111 Wait 1139 | . 329 375 291 144 Move 2475 | 42 406 616 549 862 Hop . | . . . . . Pick Up 59 | 3 12 14 21 9 Fast Attach 30 | 5 6 9 7 3 Attach 28 | 1 2 6 8 11 Detach 5 | . . . . 5 Swap 16 | . 2 7 4 3 Drop 31 | . 4 10 4 13 Fire 123 | . 29 65 22 7 Melee 84 | . . . 30 54 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1471 | -9/Materials | Build established: Skirmisher 1907 | -9/Materials | Core integrity fell below 50% 1938 | -9/Materials | Destroyed 8 combat bots 1939 | -9/Materials | Lost 5 parts (2p2n1w) 2416 | -9/Materials | Build established: Gunner 2636 | -9/Materials | Discovered new exit (range 16) 2814 | -9/Materials | Entered another Materials area 2814 | -8/Materials | Evolved 2 slots: Propulsion x2 3319 | -8/Materials | Lost 5 parts (1p3n1w) 3423 | -8/Materials | Repaired Broken Imp. Sensor Array 3515 | -8/Materials | Lost 5 parts (3n1u1w) 3573 | -8/Materials | Build established: Mutant 3674 | -8/Materials | Core integrity fell below 50% 4283 | -8/Materials | Discovered new exit (range 16) 4391 | -8/Materials | Entered Factory 4391 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5708 | -7/Factory | Garrison activated, responded to threat 5904 | -7/Factory | Released all parts (6) 5909 | -7/Factory | Core integrity fell below 50% 5920 | -7/Factory | Core integrity fell below 20% 5932 | -7/Factory | Lost 6 parts (1p2n1u2w) 5933 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05867_ Arm. Treads destroyed. 05872_ Proton Missile Launcher destroyed. 05883_ L-41 Fighter Carbon-fiber Leg severed. 05886_ Imp. Deuterium Engine destroyed. 05900_ Greatsword destroyed. 05900_ Arm. Treads destroyed. 05901_ Imp. Sensor Array destroyed. 05904_ Released Hcp. Storage Unit. 05904_ Released Adv. Weight Redist. System. 05904_ Released Med. Treads. 05904_ Released Imp. Ion Engine. 05904_ Released Lgt. Treads. 05904_ Released Med. Treads. 05904_ Med. Treads crushed and broken. 05906_ System corrupted: Heat flow error (+295). 05919_ Adv. Beam Cannon severed. 05923_ S-27 Virus destroyed. 05925_ K-01 Serf collects debris. 05929_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ??????????????????# #?????????????????? | | ??????????????????# "=" " " " #?????????????????? | | ??????????????????# "=" " " " ??????????????????? | | ??????????????????# "|" " " " ??????????????????? | | ??????????????????# "!" " " " #?????????????????? | | ??????????????????# "!" " " " #?????????????????? | | ??????????????????# "!" " " " #?????????????????? | | ??????????????????# "!" " " " #?????????????????? | | ??????????????????# "!" " " " #?????????????????? | | ??????????????????#!="!"]" " " #?????????????????? | | ??????????????????# =!!!! #?????????????????? | | ??????????????????# %!!*[ ####??????????????? | | ????????????###########/#/######T #######????????? | | ????????? % ???????? | | ????????? ! ???????? | | ????????? ???????? | | ?????????? ???????? | | ?????????? ss ???????? | | ???????????###############s#####+#######+????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# @ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????######+#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed OpticalFissionMediator Manual? 0 Play Time 00:51:48 Cumulative 4.7 hours Start 2024.08.19 @ 23:39:23 End 2024.08.20 @ 00:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a20a94-7ee6-4efc-9480-b8ab536e4e17