Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 13:47:53 Player: CrossedViper Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1474) 1474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 4232 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- Katana > --- INVENTORY (4) ---- Large Storage Unit Minigun Minigun Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser High-powered Shotgun Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads Coolant Injector Large Storage Unit Advanced Targeting Computer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 2 | . . 2 . . . Parts Attached 56 | . 3 23 2 3 25 Power 5 | . . 2 1 . 2 Engine 5 | . . 2 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | . . 9 1 1 4 Treads 8 | . . 6 1 . 1 Leg 2 | . . 1 . . 1 Wheel 5 | . . 2 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 2 . 2 10 Device 2 | . . . . . 2 Storage 3 | . 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . 1 . Protection 9 | . . 2 . 1 6 Artifact . | . . . . . . Weapon 20 | . 1 10 . . 9 Energy Gun 6 | . . 4 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 3 . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 4 | . 1 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 38 | . . 21 . 2 15 Power 4 | . . 3 . . 1 Propulsion 14 | . . 7 . 2 5 Utility 7 | . . 2 . . 5 Weapon 13 | . . 9 . . 4 Highest Loss Streak 9 | . . 7 . 2 9 Average Slot Usage (%) 62 | . 99 68 30 31 70 Engine 6 | . 14 7 8 . 4 Treads 9 | . . 13 21 16 1 Leg 3 | . 28 5 . . . Wheel 3 | . . 2 . . 8 Device 2 | . . . . . 7 Storage 10 | . 27 18 . . 6 Processor 2 | . . . . . 5 Protection 6 | . . 1 . 8 15 Energy Gun 6 | . 20 11 . . 3 Ballistic Gun 2 | . . 6 . . . Ballistic Cannon 1 | . . . . . 4 Launcher 1 | . 7 2 . . . Slashing Weapon 2 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 59 | 11 40 45 5 3 59 Greatest Support 43 | 20 20 40 43 3 26 Greatest Overweight (x) 5 | . 1 2 . . 5 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 16 | . 16 16 4 4 10 Average Capacity 10 | . 15 14 4 4 9 Most Carried 12 | . 8 12 4 4 6 Average Carried 4 | . 7 6 3 4 3 Final Capacity 16 | 6 16 4 4 4 4 Final Carried 8 | 6 8 4 4 4 4 Class Distribution -------------------- 83% | Mutant 7% | Gunner 5% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 1126 | 200 36 438 20 . 432 Remotely . | . . . . . . Salvage Created 1629 | . 110 889 . . 630 Parts 83 | . 7 53 . . 23 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 4 23 . . 10 Melee 7 | . . 1 . . 6 Guns 20 | . . 16 . . 4 AOE 10 | . 4 6 . . . Classes Destroyed 12 | . 2 5 . . 5 Builder 2 | . 1 1 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 6 | . . 6 . . . Grunt 21 | . 4 12 . . 5 Duelist 1 | . . . . . 1 Sentry 7 | . . 5 . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 5 4 . . 7 Combat Bots Only 4 | . 4 4 . . 4 Max Kills in Single Turn 3 | . 2 3 . . 1 Gunslinging . | . . . . . . Exploded 3 | . 2 3 . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5257 | . 21 2104 31 420 2681 Core 1185 | . 10 323 12 102 738 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 96 . 16 81 . Volleys Fired 97 | . 7 68 . . 22 Largest 4 | . 1 4 . . 4 Hottest 197 | . 30 175 . . 197 Shots Fired 179 | . 7 124 . . 48 Gun 143 | . . 120 . . 23 Cannon 25 | . . . . . 25 Launcher 11 | . 7 4 . . . Special . | . . . . . . Kinetic 110 | . . 70 . . 40 Thermal 21 | . . 13 . . 8 Explosive 11 | . 7 4 . . . Electromagnetic 37 | . . 37 . . . Robot Hit Streak 15 | . . 14 . . 15 Robot Miss Streak 4 | . . 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 167 | . . 94 . . 73 Core Hits 95 | . 10 58 1 . 26 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 52 | . . . . . 52 Impact . | . . . . . . Slashing 52 | . . . . . 52 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 12 | . . . . . 12 Damage Inflicted 4623 | . 317 2004 1 . 2301 Guns 1590 | . . 1177 . . 413 Cannons 359 | . . . . . 359 Explosions 1070 | . 317 753 . . . Melee 1525 | . . . . . 1525 Ramming 79 | . . 74 1 . 4 Kinetic 1279 | . . 701 . . 578 Thermal 301 | . . 107 . . 194 Explosive 1013 | . 317 696 . . . Electromagnetic 426 | . . 426 . . . Impact . | . . . . . . Slashing 1525 | . . . . . 1525 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Effects 16 | . . . . . 16 Message Errors 5 | . . . . . 5 Matter Fused 4 | . . . . . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Targeting Errors 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 382 | . . 130 . . 252 Projectiles . | . . . . . . Explosions 130 | . . 130 . . . Melee 252 | . . . . . 252 Knockbacks 5 | . . 1 . . 4 Impact 1 | . . 1 . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 273 | . . 271 . . 2 Shots 5 | . . 5 . . . Rammed 28 | . . 25 2 . 1 Targets Rammed 30 | . . 27 2 . 1 Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 268 | . 1 268 . . 239 Average Temperature 88 | . 1 69 . . 116 Received Heat Transfer 1507 | . 12 678 40 81 696 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 648 | . . 248 . . 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 465 | . 155 465 311 179 201 Initial 177 | . . 65 177 35 81 Average 186 | . 76 305 262 56 73 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 56 | . 100 16 24 100 98 Level 1 41 | . . 77 75 . 1 Level 2 2 | . . 6 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 4 . 1 4 Investigation 5 | . 1 1 . 1 2 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 6 42 8 21 21 Peak Tracking Total 16 | . 2 4 4 16 6 Tactical Retreats 11 | . . 4 2 2 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 7 | . . 1 . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 1 1 . 1 3 Terminals 3 | . . 1 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 16 | . 1 2 . 8 5 Successful 9 | . 1 1 . 4 3 Failed 7 | . . 1 . 4 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 15 | . 1 2 . 8 4 Terminals 13 | . . 2 . 8 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 4 | . . 1 . 2 1 Robot Analysis 2 | . . 1 . 1 . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . 1 . . 2 1 Terminals 2 | . . . . 2 . Track 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators 1 | . . . . . 1 Download 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 3 | . . 1 . 1 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 11 | . . . 11 . . Total Damage 98 | . . . 98 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 2 | . . 1 . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2325 | . 174 764 460 100 827 Spaces Moved 1602 | 1 104 404 364 190 539 Core 491 | . . 135 141 190 25 Treads 407 | . . 164 223 . 20 Legs 195 | 1 104 72 . . 18 Wheels 509 | . . 33 . . 476 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 50 50 50 50 Average Speed 111 | 120 147 124 117 50 112 Slowest Speed 200 | 120 150 200 160 50 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 32 50 79 25 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 113 | . 22 90 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 112 | . 22 90 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1895 | . 116 541 394 192 652 Wait 41 | . . 3 26 . 12 Move 1597 | . 103 403 363 189 539 Hop . | . . . . . . Pick Up 24 | . 2 10 . . 12 Fast Attach 26 | . 1 6 1 3 15 Attach 25 | . . 14 1 . 10 Detach 3 | . . 2 1 . . Swap 5 | . 2 3 . . . Drop 11 | . 1 5 . . 5 Fire 97 | . 7 68 . . 22 Melee 36 | . . . . . 36 Ram 7 | . . 6 . . 1 Kick . | . . . . . . Crush 23 | . . 21 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Weapon x2 499 | -9/Materials | Lost 7 parts (2p2n3w) 771 | -9/Materials | Lost 3 parts (2n1w) 813 | -9/Materials | Core integrity fell below 50% 864 | -9/Materials | Lost 5 parts (1p2n1u1w) 922 | -9/Materials | Core integrity fell below 20% 935 | -9/Materials | Discovered new exit (range 10) 939 | -9/Materials | Entered Mines 941 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 947 | -9/Mines | Learned location of Storage (-7) 975 | -9/Mines | Learned location of 1 exit from Materials 1102 | -9/Mines | Build established: Mutant 1226 | -9/Mines | Assembled infested the area 1392 | -9/Mines | Discovered new exit (range 15) 1399 | -9/Mines | Entered Materials 1399 | -8/Materials | Evolved 2 slots: Utility x2 1400 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Utility x2 1941 | -7/Factory | Identified exit to Storage 1941 | -7/Factory | Identified exit to Lower Caves 2106 | -7/Factory | Core integrity fell below 50% 2111 | -7/Factory | Lost 9 parts (1p2n3u3w) 2310 | -7/Factory | Core integrity fell below 20% 2326 | -7/Factory | Destroyed by exploding Power Conduit Last Messages --------------- 02295_ G-47 Trooper destroyed. 02298_ Sneak attack on M-13 Machinist. 02298_ Destroyed Lgt. Ion Engine. 02298_ Destroyed Wheel. 02298_ Sneak attack on M-13 Machinist. 02298_ Katana follow-up attack on M-13 Machinist. 02298_ M-13 Machinist destroyed. 02313_ System corrupted: Matter fused (-9). 02313_ Katana destroyed. 02315_ Acquired 4 matter. 02317_ Aluminum Leg destroyed. 02318_ Dropped Lrg. Storage Unit. 02319_ Dropped Katana. 02320_ Slammed into G-47 Trooper. 02320_ Destabilizing: System corrupted (+1). 02321_ Coolant Injector destroyed. 02322_ K-01 Serf collects debris. 02326_ Triggered Heavy Explosive Trap. 02326_ An explosion rips through the floor. 02326_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | = + " | | ! # " | | # " | | """"""""" """"""""" # | | % # | | ##################### """"""""" """"""""" ### | | ??######?######??#### | | ??#?#???#??#?#??#?#?# """"""""" """"""""" | | ??###?#??#? ? ? ?#?# | | ?#?#???#?#?? ???### | | ?##??###### ?"?"? + ?? ###+### | | ??????#???# ""???# ? ? ??? | | ? ?? ##????"" # ? ?#######+#?# | | ????""????? ??""" # ? ?#?#? ? ??# | | ?????""" ##? ?"?"?# ?????#?????????# | | ?????"?" ?#??"""??# ???????????????# | | ????"?"????? ??? # ??????????? ????# | | ????? ???#?? ???? # k ??????????????? ???####### | | ????? ????????? ??# ????????????????? ??###??? | | ?? ??? ???????#+??# ????????????????????#??### | | ???????????#??????? ###########?????????#????? | | ???????????????????? ??????????????#? | | #???????????????????? #????????????#???? | | ??????????????###+##??# #????????????#?##? | | ??????????????# ??# +?????????????#?## | | ??????????????# #?# @ #??????????????#?? | | ??????????????# #?# #?????????????#### | | ??????????????# #?# u #?????????????#### | | ??????????????# #?### #????????????##### | | ??????????????# #???# #??????????###??#? | | ??????????????# #???# #??????????#####?# | | ??????????????# ##### ################## | | ??????????????# #*! k | | ??????????????# =/%*%! | | ??????????????# #|!**[ | | ??????????????# ###!########################## | | ??????????????#######?#!#?????????????????#?##?#?# | | ??????????????????????#=#???????????????#?#???#?## | | ??????????????????????#%#???????????????#????####? | | ??????????????????????#!#????????????????#?####??? | | ??????????????????????#/#??????????????#???###?#?# | | ??????????????????????#/#?????????????????##?####? | | ??????????????????????# #?????????????#?#?#####?## | | ??????????????????????# #???????????????#??????#?# | | ??????????????????????#%#??????????????????###???? | | ??????????????????????#%#????????????????????#??## | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????###?# | | ??????????????????????# #?????????????????????###? | | ?????????????????????? #??????????????????????#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostPrecisionBattery Manual? 0 Play Time 00:19:54 Cumulative 332.1 hours Start 2021.02.21 @ 13:33:01 End 2021.02.21 @ 13:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 262 Adventurer 0 Explorer 7 Win Type - Total 11 Types 3/1/7/0/0/0/0/0/0 Lore% 78 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 862a963a-7733-4b46-bd61-1c2bb2fe5954