Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 00:45:53 Player: Naughtyusername Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2564) 2564 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1355) 1355 TOTAL SCORE: 8109 Bonus ------- Follower Combat Kills 760 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 100/300 Energy 37/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Battle Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Signal Interpreter Damper Plating > --- WEAPON ----------- Heavy EM Shotgun Backup Laser III Cooled Pulse Rifle Plasma Rifle > --- INVENTORY -------- Seismic Detector Hardened Medium Armor Plating Hacking Suite Enhanced Autogun Proton Missile Launcher [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved Surge Thruster Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 3 | . . 1 . . . 2 . . Weapon 2 | . . . . . . 2 . . Parts Attached 74 | 3 5 13 18 . 8 8 15 4 Power 9 | . . 2 4 . . 1 2 . Engine 6 | . . 2 3 . . 1 . . Core 1 | . . . 1 . . . . . Reactor 2 | . . . . . . . 2 . Propulsion 18 | 2 . 3 5 . 5 . 3 . Treads 13 | 2 . 3 4 . 2 . 2 . Leg 3 | . . . . . 3 . . . Wheel . | . . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 1 | . . . . . . . 1 . Utility 21 | 1 1 5 5 . 1 3 3 2 Device 5 | 1 . . . . 1 1 1 1 Storage 4 | . . 2 2 . . . . . Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . . 1 Protection 9 | . . 3 3 . . 2 1 . Artifact . | . . . . . . . . . Weapon 26 | . 4 3 4 . 2 4 7 2 Energy Gun 10 | . 2 1 1 . 2 3 1 . Energy Cannon 2 | . . . 1 . . . 1 . Ballistic Gun 7 | . 2 2 2 . . . . 1 Ballistic Cannon 5 | . . . . . . . 4 1 Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 3 . . . 1 . Parts Lost 20 | . 1 5 4 . . . 6 4 Power 4 | . . 2 2 . . . . . Propulsion 1 | . . . . . . . 1 . Utility 7 | . . 2 2 . . . 1 2 Weapon 8 | . 1 1 . . . . 4 2 Highest Loss Streak 6 | . 1 2 1 . . . 6 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 1 5 13 19 20 19 16 5 4 Power . | 1 1 . . 1 1 . . . Propulsion 4 | . 1 6 9 9 5 2 . . Utility 3 | . 2 2 2 3 5 6 2 2 Weapon 4 | . . 2 6 7 7 7 2 2 Tool/Special . | . . . . . . . . . Unused Backups 41 | 11 2 4 2 . 8 1 12 1 Power 4 | 1 . 1 . . . . 2 . Propulsion 9 | 6 . . 1 . 1 1 . . Utility 11 | 1 2 1 1 . 1 . 5 . Weapon 17 | 3 . 2 . . 6 . 5 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 97 100 99 98 56 63 Engine 8 | . 14 8 9 11 11 12 1 . Reactor 2 | . . . . . . . 9 12 Treads 26 | . 28 32 33 33 33 25 12 12 Device 4 | . 14 1 . . 9 6 1 . Storage 10 | . 14 11 20 22 12 6 . . Processor 1 | . . . . . . . 5 6 Protection 9 | . . 19 11 11 11 18 6 5 Energy Gun 5 | . 10 . . . 7 24 11 . Ballistic Gun 13 | . 17 21 21 22 14 . . 2 Ballistic Cannon 3 | . . . . . . . 6 20 Peak Build Rating 87 | 9 10 17 20 20 32 57 87 82 Average Rating 34 | 7 8 14 18 20 26 54 69 76 On Entrance 27 | 6 9 9 16 20 20 32 57 78 Naked Turns 35 | . . . . . . . 35 . Heaviest Build 94 | 13 13 54 60 60 60 89 91 94 Greatest Support 140 | 40 40 60 60 60 60 80 140 140 Greatest Overweight (x) 1 | . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 5 Average Capacity 14 | 8 8 19 20 20 20 20 6 5 Most Carried 20 | 8 8 20 20 20 20 20 19 5 Average Carried 13 | 1 5 13 19 20 19 17 5 4 Final Capacity 20 | 8 8 20 20 20 20 20 5 5 Final Carried 20 | 1 6 19 20 20 20 19 5 2 Class Distribution -------------------- 58% | Mutant 21% | Scavenger-Tank 10% | Commander-Mutant 5% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 2602 | 248 84 506 746 65 30 131 293 499 Remotely . | . . . . . . . . . Salvage Created 3390 | 96 604 595 976 100 . 213 . 806 Parts 188 | 4 31 48 59 6 . 6 . 34 Haulers Intercepted 9 | . 2 1 6 . . . . . Recyclers Shooed 3 | . . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 67 | . 12 16 16 1 . 4 . 18 Guns 44 | . 8 16 16 1 . 1 . 2 Cannons 10 | . . . . . . . . 10 AOE 11 | . 2 . . . . 3 . 6 Classes Destroyed 12 | 2 3 4 . . . . . 3 Worker 2 | . . 2 . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 9 | . 2 1 6 . . . . . Recycler 2 | 1 . . . 1 . . . . Operator 3 | . . 1 1 . . 1 . . Swarmer 19 | . 3 6 4 . . 2 . 4 Grunt 29 | . 9 7 6 . . 2 . 5 Brawler 1 | . . 1 . . . . . . Sentry 14 | . . 2 6 1 . . . 5 Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Surgeon 2 | . . . . . . . . 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 8 | 1 3 8 7 1 . 2 . 3 Combat Bots Only 7 | . 3 7 7 1 . 2 . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 501 | . 35 96 72 . . 21 8 269 Missed 136 | . 11 22 16 . . 2 . 85 Hits 365 | . 24 74 56 . . 19 8 184 Melee 10 | . . 2 . . . . 8 . Projectile 355 | . 24 72 56 . . 19 . 184 Critical Strikes 19 | . . . 3 . . . 6 10 Actively Blocked 1 | . . . 1 . . . . . Damage Taken 5155 | . 309 846 689 . . 540 361 2410 Core 1129 | . 60 122 93 . . 78 240 536 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 221 | . . 192 29 . . . . . Ignored by Resistances 446 | . . . . . . . . 446 Regen/Repaired (Parts) 53 | . . . . . . . . 53 Core Remaining (%) 74 | 100 76 . . . 46 . . . Volleys Fired 259 | 3 47 49 63 2 . 20 12 63 Largest 4 | 2 2 2 2 1 . 4 3 4 Hottest 300 | 40 80 46 56 23 . 300 225 139 Shots Fired 500 | 6 92 97 126 3 . 26 22 128 Gun 384 | 6 92 97 125 3 . 19 21 21 Cannon 95 | . . . 1 . . . 1 93 Launcher 21 | . . . . . . 7 . 14 Special . | . . . . . . . . . Kinetic 377 | 6 32 97 125 3 . . . 114 Thermal 31 | . . . . . . 9 22 . Explosive . | . . . . . . . . . Electromagnetic 92 | . 60 . 1 . . 17 . 14 Robot Hit Streak 15 | 5 9 15 15 3 . 7 9 9 Robot Miss Streak 5 | . 3 4 3 . . 5 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 317 | 5 58 66 85 2 . 13 19 69 Core Hits 146 | 2 21 32 34 2 . 11 3 41 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 3 . . . . 1 Critical Strikes 9 | . 1 1 3 . . . 1 3 Burn 1 | . . . . . . . 1 . Destroy 5 | . . 1 3 . . . . 1 Blast 2 | . . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6676 | 61 842 930 1509 43 . 497 426 2368 Guns 4151 | 61 738 908 1468 32 . 252 396 296 Cannons 1285 | . . . . . . . 30 1255 Explosions 1163 | . 104 . . . . 245 . 814 Melee . | . . . . . . . . . Ramming 77 | . . 22 41 11 . . . 3 Kinetic 4210 | 61 190 908 1468 32 . . . 1551 Thermal 780 | . 104 . . . . 175 426 75 Explosive . | . . . . . . . . . Electromagnetic 1609 | . 548 . . . . 322 . 739 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 4 4 4 . . . 1 Average Corruption 3 | . . 3 4 4 . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | . . 23 30 14 . . . . Message Errors 19 | . . 10 8 1 . . . . Matter Fused 14 | . . 2 5 7 . . . . Heat Flow Errors 10 | . . 5 4 1 . . . . Energy Discharges 6 | . . . 4 2 . . . . Data Loss (minor) 3 | . . . 2 1 . . . . Data Loss (major) 5 | . . . 4 1 . . . . Misfires 5 | . . 2 2 1 . . . . Alerts 2 | . . 2 . . . . . . Weapon Failures 3 | . . 2 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . 2 . . 58 . 51 Projectiles 20 | . . . . . . . . 20 Explosions 89 | . . . . . . 58 . 31 Melee 2 | . . . 2 . . . . . Knockbacks 15 | . . . 1 . . . . 14 Impact 1 | . . . 1 . . . . . Kinetic 12 | . . . . . . . . 12 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 261 | . 38 . . . . 222 . 1 Shots 6 | . 1 . . . . 4 . 1 Rammed 10 | . . 2 6 . . . . 2 Targets Rammed 12 | . . 3 6 1 . . . 2 Kicked . | . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . Highest Temperature 564 | . 132 271 272 183 . 261 341 564 Average Temperature 148 | . 57 114 105 97 . 137 187 166 Received Heat Transfer 1647 | . 141 261 273 . . 72 . 900 Effects 26 | . . . 1 . . . 3 22 Shutdowns 7 | . . . . . . . 1 6 Energy Bleed 5 | . . . . . . . . 5 Interference 5 | . . . 1 . . . 1 3 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . 2 . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . Parts Fried 5 | . 4 . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1537 | . 100 . . . . 250 1037 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 3 . . . . 2 . 3 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . 1 1 . . . . 2 Low Security (%) 69 | 100 100 58 69 100 . 100 100 17 Level 1 30 | . . 41 30 . . . . 82 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 400 | 5 81 277 337 161 . 96 29 400 Initial 121 | . . . 69 121 . . 29 . Average 130 | 1 30 135 197 96 . 37 1 240 Influence Increases 3319 | 10 362 508 914 227 . 251 34 1013 Destroy 0b10 Robot/C 1700 | . 240 320 500 60 . 80 . 500 Destroy 0b10 Robot/NC 100 | 10 10 20 45 5 . 5 . 5 Destroy Leader 442 | . 64 72 176 . . 10 . 120 Allied During Kill 266 | . . . 107 11 . . . 148 Successful Hack 141 | . 36 21 53 31 . . . . Select Force Hacks 150 | . . . 30 120 . . . . Disable Machine 120 | . . . . . . 75 . 45 Destroy Structure 115 | . 12 . 3 . . 21 34 45 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 270 | . . 60 . . . 60 . 150 Influence Decreases 2942 | 10 362 342 767 510 30 168 117 636 Entered New Map 373 | . . . 97 192 30 . 54 . Time Decay 2186 | 10 352 312 510 318 . 168 40 476 Lost Part 129 | . 10 30 40 . . . 9 40 Lost Ally 254 | . . . 120 . . . 14 120 Squads Dispatched 25 | . 3 4 3 . . 1 . 14 Investigation 8 | . 1 1 2 . . . . 4 Extermination 2 | . . . . . . . . 2 Reinforcement 9 | . 2 3 1 . . 1 . 2 Assault . | . . . . . . . . . Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . . 3 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 24 34 30 3 . 10 8 46 Peak Tracking Total 12 | . 5 7 7 2 . 4 6 12 Tactical Retreats 13 | . . 4 . . . 2 1 6 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 10 | . 1 3 . . . 3 . 3 Indirectly 3 | . . . . . . 2 . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 8 | . . . . . . 5 . 3 Max in Single Turn 4 | . . . . . . 4 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 44 | . 8 3 13 10 4 1 . 5 Terminals 29 | . 7 3 11 6 . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . 1 4 . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 Total Hacks 120 | . 18 7 27 25 34 2 . 7 Successful 81 | . 11 4 16 13 34 1 . 2 Failed 39 | . 7 3 11 12 . 1 . 5 Catastrophic 6 | . 2 . . 1 . . . 3 Database Lockouts . | . . . . . . . . . Manual 58 | . 11 3 15 23 . 2 . 4 Terminals 71 | . 17 7 24 20 . 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 . 1 5 . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 2 . . . . 2 Terminal Hacks 49 | . 5 2 6 2 34 . . . Record 35 | . 1 . . . 34 . . . Robot Analysis 2 | . 1 . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 3 | . . . 3 . . . . . Branch Access Points 2 | . 1 1 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 2 | . . . 2 . . . . . Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 31 | . 5 2 10 11 . 1 . 2 Terminals 24 | . 5 2 9 7 . 1 . . Assimilate 1 | . . 1 . . . . . . Botnet 8 | . 1 1 3 2 . 1 . . Disrupt 1 | . . . 1 . . . . . Skim 14 | . 4 . 5 5 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . . 1 4 . . . 2 Tunnel 5 | . . . 1 4 . . . . Fedlink 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 7 3 10 6 . 1 . 3 Full Trace Events 4 | . 1 . 1 1 . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 28 | . . . 10 . . . 18 . Largest Group 18 | . . . 10 4 3 . 18 11 Highest-Rated Group 638 | . . . 88 40 32 . 638 407 Highest-Rated Ally 50 | . . . 16 16 16 . 50 50 Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks 226 | . . . 69 13 . . 93 51 Total Damage 7200 | . . . 651 125 . . 5097 1327 Kills 33 | . . . 11 3 . . 11 8 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 3765 | 23 1062 105 . . 2467 50 . 58 Sensors 52 | . . . . . . . . 52 Terrain 1185 | 23 1057 105 . . . . . . Seismic 2573 | . . . . . 2467 50 . 56 T.N.C. 5 | . 5 . . . . . . . Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 9721 | 80 1066 931 1392 716 2715 409 776 1636 Spaces Moved 5112 | 40 532 378 676 427 1485 143 518 913 Core 223 | . . . . . . . 89 134 Treads 4815 | 40 532 378 676 427 1485 143 355 779 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 74 | . . . . . . . 74 . Fastest Speed 30 | 160 160 160 160 163 163 170 30 50 Average Speed 161 | 160 160 160 162 163 169 237 131 152 Slowest Speed 250 | 160 160 160 163 163 170 250 250 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 3 89 34 92 98 91 4 97 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 7 | . . . 2 4 . . . 1 Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 6 | . . . . . 6 . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 40 | . 11 . . . . 19 . 10 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 36 | . 11 . . . . 19 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 6126 | 53 655 609 842 444 1689 190 596 1048 Wait 497 | 1 56 129 53 15 166 4 19 54 Move 5105 | 39 531 377 675 426 1484 143 517 913 Hop . | . . . . . . . . . Pick Up 75 | . 10 22 9 . 13 9 11 1 Fast Attach 29 | 1 1 6 6 . 2 . 13 . Attach 25 | 2 1 5 5 . . 6 3 3 Detach 8 | 2 1 2 2 . . . 1 . Swap 35 | . 4 4 9 . 9 4 2 3 Drop 81 | 5 4 12 14 . 15 4 18 9 Fire 259 | 3 47 49 63 2 . 20 12 63 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . . 3 6 1 . . . 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Discovered new exit (range 3) 1069 | -10/Materials | Discovered new exit (range 16) 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -9/Materials | Destroyed 7 combat bots 1599 | -9/Materials | Discovered new exit (range 15) 1672 | -9/Materials | Identified exit to Mines 1672 | -9/Materials | Identified exit to Storage 1873 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Entered Storage 2188 | -9/Storage | Destroyed 7 combat bots 2652 | -9/Storage | Core integrity fell below 50% 2800 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3105 | -9/Storage | Build established: Commander-Mutant 3112 | -9/Storage | Discovered new exit (range 16) 3192 | -9/Storage | Lost 3 allies 3260 | -9/Storage | Learned location of Armory (-3) 3444 | -9/Storage | Used back door to open Recycling access 3444 | -9/Storage | Discovered new exit (range 5) 3470 | -9/Storage | Entered Recycling 3470 | -9/Recycling | Accompanied by 4 allies 3485 | -9/Recycling | Scanned before Scraplab entrance 3694 | -9/Recycling | Discovered new exit (range 15) 4093 | -9/Recycling | Build established: Mutant 4153 | -9/Recycling | Entered Scraplab 4167 | -9/Recycling | Discovered new exit (range 2) 4186 | -9/Recycling | Entered Scraptown 4186 | -9/Scraptown | Accompanied by 3 allies 4186 | -9/Scraptown | System corruption cleaned by C-Scrubber 4600 | -9/Scraptown | Discovered new exit (range 11) 4620 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4678 | -9/Scraptown | Visited Red Mages 4756 | -9/Scraptown | Visited Spacefarers 4829 | -9/Scraptown | Visited TADAMA 4878 | -9/Scraptown | Visited Symbiants 5196 | -9/Scraptown | Visited IN-MT5's Study 5223 | -9/Scraptown | Visited Cave Peace 5278 | -9/Scraptown | Visited SPCMW 5332 | -9/Scraptown | Visited UFD Registry 5332 | -9/Scraptown | Registered with UFD as "Softtail" 5630 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5637 | -9/Scraptown | Found DCF Scrap (26 items) 5699 | -9/Scraptown | Visited Junk Repository 5787 | -9/Scraptown | Visited Observation Area 5853 | -9/Scraptown | Visited Scrap Suit Storage 5879 | -9/Scraptown | Visited Derelict Rescue Squad 5890 | -9/Scraptown | Found DRS Beacon 5924 | -9/Scraptown | Visited Supply Room 5997 | -9/Scraptown | Visited Botcube Research 6031 | -9/Scraptown | Visited Scrapoid Pod Storage 6065 | -9/Scraptown | Visited LU-1G1's Boring Crew 6180 | -9/Scraptown | Visited Junk Cannon Lab 6807 | -9/Scraptown | Met Optimus 6807 | -9/Scraptown | Accepted into 0bPrime 6898 | -9/Scraptown | Discovered new exit (range 3) 6901 | -9/Scraptown | Entered Factory 6901 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 7219 | -6/Factory | Build established: Tank 7310 | -6/Factory | Sucked down chute 7310 | -6/Factory | Entered Waste 7334 | -6/Waste | Spotted C-40 Crusher 7354 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7357 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7360 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7363 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7366 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7369 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7369 | -6/Waste | Spotted C-40 Crusher 7386 | -6/Waste | Spotted C-40 Crusher 7394 | -6/Waste | Spotted C-40 Crusher 7400 | -6/Waste | Lost 6 parts (1n1u4w) 7406 | -6/Waste | Spotted C-40 Crusher 7413 | -6/Waste | Spotted C-40 Crusher 7421 | -6/Waste | Discovered new exit (range 16) 7424 | -6/Waste | Warlord forces began an assault 7440 | -6/Waste | Allies destroyed C-40 Crusher 7443 | -6/Waste | Allies destroyed C-40 Crusher 7448 | -6/Waste | Found Damper Plating 7457 | -6/Waste | Allies destroyed C-40 Crusher 7462 | -6/Waste | Allies destroyed C-40 Crusher 7465 | -6/Waste | Allies destroyed C-40 Crusher 7466 | -6/Waste | Allies destroyed C-40 Crusher 7488 | -6/Waste | Lost 3 allies 7881 | -6/Waste | Build established: Scavenger-Tank 8086 | -6/Waste | Entered Factory 8086 | -6/Factory | Accompanied by 11 allies 8298 | -6/Factory | Lost 4 allies 8401 | -6/Factory | Garrison activated, responded to threat 8435 | -6/Factory | Loaded intel: 8 recycling unit locations 8472 | -6/Factory | Lost 4 allies 9347 | -6/Factory | Learned location of Protoforge (-3) 9427 | -6/Factory | Allied Derelicts emerged from ambush trap array 9460 | -6/Factory | Garrison activated, responded to threat 9580 | -6/Factory | P-60 Hacker assimilated allied JH-BPD(g) 9620 | -6/Factory | Core integrity fell below 50% 9712 | -6/Factory | Core integrity fell below 20% 9722 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09644_ Dropped Antimatter Reactor. 09644_ R-10 Processor collects Broken Hvy. Siege Treads. 09645_ Dropped Gauss Cannon. 09645_ Dropped Antimatter Reactor. 09646_ Dropped Hvy. Battle Rifle. 09646_ Acquired 8 matter. 09647_ R-10 Processor collects Gauss Cannon. 09648_ K-01 Serf collects debris. 09650_ Battle Cannon destroyed. 09650_ R-10 Processor collects Damper Plating. 09652_ K-01 Serf collects debris. 09706_ M-28 Smith fits Backup Laser III on P-60 Hacker. 09708_ M-28 Smith repairs P-60 Hacker Mic. Nuclear Core. 09710_ M-28 Smith repairs P-60 Hacker Unknown Hover Unit. 09711_ Adv. Sensor Array destroyed. 09717_ Seismic Detector destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # | | ???????????????????????????????????# ####### | | ??????????????????????????# "??????# #?????? | | ??????????????????????????# ????# #?????? | | ???????????????????????????? ??# #??? ?? | | ??????????????????????????? ! """ # #?# | | ?????????????????###??????? """ + #?# | | ????????????????# ?????? """ # #?# | | ????????????????# ??????? ??# #?# | | ????????????????# ############### ####### | | ????????????????# | | ????????????????# g | | ????????????????# | | ????????????????+ | | ????????????????# | | ????????????????# | | ????????????????# | | ?????????????????###### ############ | | ??????????????????????# # | | ??????????????????????# + | | ??????????????????????# ######## #### """"""""" | | ??????????????????????# #??????# #??# """"""""" | | ??????????????????????# #??????# #??# """"""""" | | ??????????????????????# ########+##?# """"""""" | | ??????????????????????# # #?# """"""""" | | ??????????????????????#@# """ #?# """"""""" | | ??????????????????????#/# ] Y" #?# ????? | | ?????????????????????? # """ ####+######### | | ?????????????????????? # # | | ?????????????????????" # # | | ?????????????????????" # " " " " # """"""" | | ????????????????????"" # " " " " + """"""" | | ????????????????????"" # " " " " # """""" | | ???????????????????? # " " " " # """"""" | | ????????????????????"" # " " " " # ! | | ?????????????????????" # " " " " # | | ?????????????????????" # " " " " # | | ?????????????????????" # " " " " + | | ????????????????????? # " " " " #######+##### | | ??????????????????????### #???? ??# | | ????????????????????????###########??# # | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????########### | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 37 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedAlphaTendrils Manual? 0 Play Time 01:27:44 Cumulative 13.2 hours Start 2025.08.03 @ 21:55:16 End 2025.08.04 @ 00:45:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 16 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SwanstonBold Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5eca9ff0-67af-4c6f-8666-461c4c60b934