Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.27 @ 11:31:14 Player: Vagkalis Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3664) 3664 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1411) 1411 TOTAL SCORE: 9030 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 151/160 System Corruption 22% Temperature Cool (18) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Medium Storage Unit Advanced Visual Processing Unit Core Analyzer > --- WEAPON (2) ------- Gatling Laser Gauss Rifle > --- INVENTORY (10) --- Improved Deuterium Engine Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Medium Armor Plating Gauss Rifle Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Chainsword > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Core Analyzer Weapon Cycler Gatling Laser Heavy Ion Cannon [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . 2 2 . . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 108 | 6 3 9 39 2 4 2 1 20 15 7 Power 8 | 1 . 1 2 1 . . . 1 2 . Engine 5 | 1 . 1 1 1 . . . 1 . . Core 3 | . . . 1 . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . 1 11 . . 1 . 5 5 2 Treads 17 | 1 . 1 10 . . 1 . 2 2 . Leg 5 | . . . . . . . . . 3 2 Wheel 5 | 1 . . 1 . . . . 3 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 2 3 11 . 3 1 1 7 5 3 Device 11 | . . . 3 . . . 1 5 2 . Storage 11 | 1 2 1 1 . 2 . . 1 . 3 Processor 4 | . . 1 1 . . . . . 2 . Hackware . | . . . . . . . . . . . Protection 11 | . . 1 6 . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 36 | 2 1 4 15 1 1 . . 7 3 2 Energy Gun 20 | 1 1 3 7 . . . . 6 1 1 Energy Cannon 6 | . . . 5 1 . . . . . . Ballistic Gun 8 | 1 . 1 3 . . . . 1 1 1 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 36 | . 1 1 14 . . . 5 5 7 3 Power 2 | . . . . . . . 1 . 1 . Propulsion 8 | . . . 4 . . . . . 4 . Utility 9 | . . . 2 . . . 3 1 1 2 Weapon 17 | . 1 1 8 . . . 1 4 1 1 Highest Loss Streak 5 | . 1 1 4 . . . 5 3 4 2 Average Slot Usage (%) 88 | . 87 99 95 90 90 92 73 59 80 99 Engine 6 | . 14 11 7 7 9 7 5 5 2 . Core 1 | . . . 1 1 . . . . 3 7 Treads 9 | . 14 11 15 . . 7 5 5 7 . Leg 2 | . . . . . . . . . 6 23 Wheel 4 | . 14 11 1 9 9 7 7 11 2 . Device 9 | . . . 6 9 9 7 11 8 26 16 Storage 17 | . 16 22 23 27 27 23 17 4 7 13 Processor 7 | . . 11 9 9 9 7 5 . 3 15 Protection 10 | . . 10 13 9 9 15 7 7 9 6 Energy Gun 6 | . 13 10 6 3 . . . 11 3 6 Energy Cannon 2 | . . . 4 5 5 . . . . . Ballistic Gun 5 | . 14 11 7 9 9 7 5 1 . . Slashing Weapon 1 | . . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 12 40 44 70 73 73 74 74 22 21 29 Greatest Support 54 | 20 20 20 44 28 28 28 28 28 51 54 Greatest Overweight (x) 3 | . 2 2 3 2 2 2 2 2 1 . Average Overweight (x) 1 | . . 2 1 2 2 2 1 . . . Largest Inventory Capacity 22 | 6 16 16 22 22 22 22 22 6 6 10 Average Capacity 14 | 5 7 16 19 22 22 22 16 5 6 8 Most Carried 22 | 5 6 12 22 22 22 21 21 6 6 8 Average Carried 13 | 2 4 6 18 21 21 20 16 3 5 7 Final Capacity 22 | 6 16 16 22 22 22 22 4 6 6 10 Final Carried 22 | 3 5 11 22 22 22 21 4 6 6 8 Class Distribution -------------------- 38% | Hauler-Mutant 36% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Matter Collected 2142 | 173 59 392 521 77 136 . 95 340 187 162 Remotely . | . . . . . . . . . . . Salvage Created 4016 | . 95 390 1787 197 228 . . 511 427 381 Parts 190 | . 3 26 79 11 9 . . 15 26 21 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 77 | . 2 8 31 7 5 . . 7 10 7 Melee 14 | . . . . . . . . . 9 5 Guns 41 | . 2 8 16 6 2 . . 5 . 2 Cannons 18 | . . . 14 1 3 . . . . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 11 | . 1 2 5 1 . . . . 1 1 Worker 2 | . . . 1 . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . Recycler 3 | . . . 1 . . . . 1 . 1 Operator 1 | . . . 1 . . . . . . . Watcher 3 | . . 1 2 . . . . . . . Swarmer 10 | . . . . 4 . . . . 4 2 Grunt 42 | . 2 7 19 2 3 . . 3 2 4 Sentry 19 | . . 1 10 1 2 . . 4 1 . Specialist 2 | . . . . . . . . . 2 . Hunter 3 | . . . 2 . . . . . 1 . Programmer 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 2 4 5 3 2 . . 3 4 2 Combat Bots Only 4 | . 2 3 4 3 2 . . 2 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Damage Taken 7275 | . 127 463 2653 234 428 . 243 1442 1126 559 Core 1336 | . 51 152 326 41 62 . 56 303 238 107 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 79 62 . . 22 . . . . . Volleys Fired 250 | . 9 34 119 17 27 . . 38 3 3 Largest 2 | . 2 2 2 2 2 . . 2 1 2 Hottest 160 | . 60 70 160 86 83 . . 108 80 108 Shots Fired 448 | . 15 66 225 34 50 . . 46 5 7 Gun 333 | . 15 66 146 25 23 . . 46 5 7 Cannon 115 | . . . 79 9 27 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 186 | . 9 34 73 17 35 . . 14 . 4 Thermal 261 | . 6 32 152 17 15 . . 31 5 3 Explosive . | . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 21 | . 7 7 21 14 10 . . 14 3 11 Robot Miss Streak 7 | . 1 5 3 2 2 . . 7 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 342 | . 11 42 166 20 26 . . 37 19 21 Core Hits 166 | . 5 16 69 9 11 . . 33 10 13 Critical Hits 4 | . . . 3 1 . . . . . . Critical Kills 2 | . . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Melee Attacks 51 | . . . . . . . . . 26 25 Impact . | . . . . . . . . . . . Slashing 51 | . . . . . . . . . 26 25 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6683 | . 119 460 3006 346 585 . . 768 648 751 Guns 3367 | . 119 460 1455 209 231 . . 712 77 104 Cannons 2039 | . . . 1548 137 354 . . . . . Explosions 56 | . . . . . . . . 56 . . Melee 1218 | . . . . . . . . . 571 647 Ramming 3 | . . . 3 . . . . . . . Kinetic 1576 | . 63 212 560 106 354 . . 221 . 60 Thermal 3830 | . 56 248 2443 240 231 . . 491 77 44 Explosive 56 | . . . . . . . . 56 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1218 | . . . . . . . . . 571 647 Piercing . | . . . . . . . . . . . Highest Corruption 22 | . 1 . . . . . 19 19 19 22 Average Corruption 18 | . 1 . . . . . 12 19 19 20 Corruption Purged . | . . . . . . . . . . . Effects 158 | . 1 . . . . . 7 50 54 46 Message Errors 20 | . 1 . . . . . . 6 8 5 Matter Fused 30 | . . . . . . . . 11 10 9 Heat Flow Errors 14 | . . . . . . . 2 2 5 5 Energy Discharges 17 | . . . . . . . 1 3 12 1 Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 10 | . . . . . . . 1 5 3 1 Data Loss (major) 4 | . . . . . . . . . 2 2 Misfires 3 | . . . . . . . . . 2 1 Alerts 3 | . . . . . . . . 1 1 1 Misdirections 28 | . . . . . . . 2 5 8 13 Targeting Errors 26 | . . . . . . . . 15 3 8 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 179 | . . . 20 . 20 . . 21 24 94 Projectiles 40 | . . . 20 . 20 . . . . . Explosions 21 | . . . . . . . . 21 . . Melee 118 | . . . . . . . . . 24 94 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . . . . . 271 . . Shots 3 | . . . . . . . . 3 . . Rammed 2 | . . . 2 . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 426 | . 51 123 426 4 2 . 219 310 209 221 Average Temperature 97 | . 31 43 108 2 2 . 99 131 76 95 Received Heat Transfer 2388 | . 75 237 1071 81 189 . . 387 144 204 Effects 2 | . . . 2 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 1 . Combat Hostiles 3 | . . . 1 . . . . 1 1 . Parts Melted 24 | . . . 16 1 1 . . 5 1 . Heat Transferred 8058 | . 125 716 5085 444 370 . . 1043 175 100 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Peak Influence 421 | . 70 290 408 339 333 102 50 251 421 285 Initial 220 | . . 29 122 159 165 60 35 . 175 220 Average 201 | . 33 160 250 268 196 67 25 65 268 200 Maximum Alert Level 2 | . . 1 2 1 1 . . 1 2 1 Low Security (%) 49 | 100 100 68 32 25 66 100 100 94 32 29 Level 1 47 | . . 31 67 74 33 . . 5 46 70 Level 2 3 | . . . . . . . . . 20 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . 2 3 . . . . 4 . 3 Investigation 4 | . . 1 2 . . . . 1 . . Extermination 3 | . . . . . . . . 1 . 2 Reinforcement 3 | . . 1 1 . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Distress Signals 14 | . 1 2 7 . 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 6 14 55 8 11 3 8 12 10 14 Peak Tracking Total 7 | . 4 6 7 4 4 2 6 3 4 6 Tactical Retreats 8 | . . 1 2 1 2 . . 2 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Traps Triggered 10 | . 1 . 2 1 . 1 . . 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Disabled 4 | . . . . . . . . 3 1 . Max in Single Turn 2 | . . . . . . . . 2 1 . Garrison Relay 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Machines Accessed 20 | . 2 4 8 . 1 1 . 4 . . Terminals 12 | . 2 3 5 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 1 2 . . 1 . 1 . . Garrison Access 2 | . . . 1 . . . . 1 . . Total Hacks 51 | . 5 9 16 . 3 6 . 12 . . Successful 27 | . 1 5 13 . . 2 . 6 . . Failed 24 | . 4 4 3 . 3 4 . 6 . . Catastrophic 3 | . 1 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 2 . 1 . 3 . . . . . Terminals 25 | . 5 7 8 . 3 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 19 | . . 2 7 . . 6 . 4 . . Garrison Access 2 | . . . 1 . . . . 1 . . Terminal Hacks 10 | . 1 3 6 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Zone Layout 3 | . . 1 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . 2 6 . . 2 . 3 . . Insert Component 7 | . . 1 3 . . 1 . 2 . . Analyze 6 | . . 1 3 . . 1 . 1 . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Unlock Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 3 3 . 1 1 . 4 . . Full Trace Events 2 | . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 3 . . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . 1 3 . . 1 . 1 . . Part Schematics Acquired 5 | . . 1 3 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total Allies 1 | . . . . . . . 1 . . . Largest Group 1 | . . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . 10 . . . Total Damage 190 | . . . . . . . 190 . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Turns Passed 6980 | 58 261 382 2856 312 470 171 158 763 983 566 Spaces Moved 3841 | 31 195 186 1286 204 282 140 147 458 566 346 Core 34 | 5 . . . . . . 19 10 . . Treads 1639 | 26 29 15 1029 . . . . 184 356 . Legs 556 | . . . . . . . . . 210 346 Wheels 1612 | . 166 171 257 204 282 140 128 264 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 120 50 50 120 120 Average Speed 141 | 142 111 126 172 120 120 120 106 121 146 120 Slowest Speed 230 | 160 160 200 230 120 120 120 120 180 180 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 36 17 91 38 29 5 83 9 79 9 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . 4 . 1 . . . 1 . Terrain Destroyed 40 | . . . 16 . 3 . . 20 1 . Melee 1 | . . . . . . . . . 1 . Projectile 19 | . . . 16 . 3 . . . . . AOE 20 | . . . . . . . . 20 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Was Fac Gar Fac Total 4893 | 45 223 266 1706 239 367 144 148 626 675 454 Wait 447 | . 12 23 178 . 40 1 1 83 46 63 Move 3830 | 30 194 185 1285 202 281 140 146 457 564 346 Hop . | . . . . . . . . . . . Pick Up 111 | 9 4 10 47 4 6 1 . 20 5 5 Fast Attach 27 | . 1 1 10 2 . . . 2 10 1 Attach 49 | 6 1 3 18 . . 2 . 14 4 1 Detach 4 | . . 1 1 . . . . 1 1 . Swap 32 | . 1 5 11 . 4 . 1 4 1 5 Drop 73 | . 1 4 35 6 9 . . 7 6 5 Fire 250 | . 9 34 119 17 27 . . 38 3 3 Melee 51 | . . . . . . . . . 26 25 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 17 | . . . . 8 . . . . 9 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 11) 290 | -10/Materials | Discovered new exit (range 5) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Utility x2 358 | -9/Materials | Build established: Mutant 653 | -9/Materials | Discovered new exit (range 13) 700 | -9/Materials | Identified exit to Materials 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Utility x2 999 | -8/Materials | Discovered new exit (range 5) 1032 | -8/Materials | Identified exit to Storage 1121 | -8/Materials | Discovered new exit (range 6) 1168 | -8/Materials | Identified exit to Factory 1525 | -8/Materials | Lost 4 parts (2n2w) 1814 | -8/Materials | Discovered exit to Factory (range 16) 1955 | -8/Materials | Discovered exit to Storage (range 12) 2212 | -8/Materials | Build established: Hauler-Mutant 2492 | -8/Materials | Discovered exit to Factory (range 15) 2767 | -8/Materials | Core integrity fell below 50% 3556 | -8/Materials | Identified exit to Garrison 3558 | -8/Materials | Entered Garrison 3564 | -8/Garrison | Installed Relay Interface Framework 3725 | -8/Garrison | Spotted B-75 Beast 3776 | -8/Garrison | Triggered checkpoint 3851 | -8/Garrison | Discovered new exit (range 14) 3867 | -8/Garrison | Identified exit to Materials 3870 | -8/Garrison | Entered Materials 4319 | -8/Materials | Discovered exit to Factory (range 13) 4340 | -8/Materials | Entered Factory 4340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -7/Factory | Sucked down chute 4511 | -7/Factory | Entered Waste 4512 | -7/Waste | Met a frightened Derelict 4526 | -7/Waste | EMP discharged 4526 | -7/Waste | System corruption reached 10% 4567 | -7/Waste | Spotted C-40 Crusher 4593 | -7/Waste | Spotted C-40 Crusher 4598 | -7/Waste | Spotted C-40 Crusher 4598 | -7/Waste | Spotted C-40 Crusher 4614 | -7/Waste | Spotted C-40 Crusher 4621 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4621 | -7/Waste | Spotted C-40 Crusher 4621 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4624 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4626 | -7/Waste | EMP discharged 4630 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4633 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4661 | -7/Waste | Lost 5 parts (1p3u1w) 4664 | -7/Waste | Discovered new exit (range 12) 4669 | -7/Waste | Entered Factory 4801 | -7/Factory | Lost 3 parts (1u2w) 4929 | -7/Factory | Build established: Mutant 5277 | -7/Factory | Garrison activated, responded to threat 5393 | -7/Factory | Core integrity fell below 50% 5414 | -7/Factory | Identified exit to Garrison 5432 | -7/Factory | Entered Garrison 5532 | -7/Garrison | Triggered checkpoint 5594 | -7/Garrison | Build established: Scavenger-Mutant 5628 | -7/Garrison | Discovered new exit (range 10) 5688 | -7/Garrison | Triggered checkpoint 5776 | -7/Garrison | Lost 4 parts (1p2n1w) 5954 | -7/Garrison | Triggered checkpoint 6112 | -7/Garrison | Triggered checkpoint 6149 | -7/Garrison | Core integrity fell below 20% 6209 | -7/Garrison | Garrison Relay disabled 6259 | -7/Garrison | Discovered new exit (range 10) 6379 | -7/Garrison | Discovered new exit (range 17) 6408 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6415 | -7/Garrison | Entered Factory 6981 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06928_ R-06 Scavenger collects Aluminum Leg. 06928_ K-01 Serf collects debris. 06930_ R-06 Scavenger collects Particle Gun. 06933_ System corrupted: Matter fused (-5). 06933_ Acquired 5 matter. 06933_ R-06 Scavenger collects Aluminum Leg. 06948_ System corrupted: FCS attempts to trigger Gauss Rifle. 06948_ System corrupted: Gauss Rifle misfires. 06948_ Slug penetrates R-06 Scavenger. 06951_ W-25 Informer sends out distress signal. 06959_ Triggered Ambush Trap. 06959_ L-41 Fighter emerges from a hatch in the floor. 06959_ B-48 Gladiator emerges from a hatch in the floor. 06959_ G-47 Trooper emerges from a hatch in the floor. 06964_ System corrupted: Substantial component data lost. 06968_ Imp. Utility Shielding destroyed. 06971_ Acquired Imp. Medium Armor Plating. 06976_ U-05 Engineer lays Concrete. 06978_ Imp. Heat Sink destroyed. 06980_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############????????????????????????????? | | ????????? #????????????????????????????? | | ????????? #????????????????????????????? | | ???????#? #????????#???????????????????? | | ???????# """ """ #??????? #???????????????????? | | ???????# """ """ #??????? #???????????????????? | | ######## """ """ #?????? #???????????????????? | | ## #?????? #???????????????????? | | " """ ## """ """ #????? ????????????????????? | | " """ ## """ """ ######p#### #??????????????? | | " """ ## """ """ # l @ a ##?????????????? | | ## # +????????? | | ## g/ #????????? | | ?######+####### ########### #????????? | | ????????# #### #??????????????#????????? | | #+####??????# ! #???????????????????????? | | #??????# #???????????????????????? | | #??????# """ Y +???????????????????????? | | #??????# """ #???????????????????????? | | ######## """u !||#???????????????????????? | | % %%% u !| #???????????????????????? | | +#+########## """ || #???????????????????????? | | #??# """ #?????????????????????? | | #??# """o #?????????????????????? | | !#??# #?????????????????????? | | #??# #?????????????????????? | | """ """ #??# #####w #?????????????????????? | | """ """ #??# #???# ??????????????????????? | | """ """ #??# #???# #?????????????????????? | | #??# #???? ???????????????????????? | | #??# #???? ???????????????????????? | | ! ""T"" #??# ???????? ???????????????????????? | | """"" #??# ????????? ??????????????????????? | | #??? ???????????? ??????????????????????? | | ##########???+???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 30 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataChipInjector Manual? 0 Play Time 00:59:21 Cumulative 57.0 hours Start 2021.05.27 @ 10:30:10 End 2021.05.27 @ 11:31:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b04347f4-67cc-4b01-b1f1-c89a97fa5bf0