Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 19:13:15 Player: Spitalier Result: Destroyed by as-75650 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (916) 916 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2431 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 94/100 System Corruption 11% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Treads Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Treads Hacking Suite Small Laser Small Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 23 | 6 3 3 7 4 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 6 | 2 . . 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 1 | . . 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 8 | 2 1 2 2 1 Energy Gun 3 | . . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 2 5 6 Power 3 | . . . 1 2 Propulsion 4 | . . . 2 2 Utility 2 | . . 1 . 1 Weapon 4 | . . 1 2 1 Highest Loss Streak 6 | . . 2 3 6 To Critical Strikes 1 | . . . 1 . Average Backups 7 | 2 7 7 7 7 Power 2 | . 2 2 2 . Propulsion 2 | 1 3 3 1 2 Utility 1 | . 1 2 1 1 Weapon 1 | . 1 . 2 2 Tool/Special . | . . . . . Unused Backups 15 | . 5 . 5 5 Power 4 | . 1 . 3 . Propulsion 5 | . 4 . . 1 Utility 1 | . . . . 1 Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 96 76 Engine 12 | . 14 14 10 7 Treads 25 | . 28 28 21 18 Device 4 | . . 1 11 8 Storage 13 | . 15 14 11 8 Processor 3 | . . . 11 8 Protection 11 | . 10 11 10 8 Energy Gun 7 | . . 7 12 16 Ballistic Gun 9 | . 18 8 8 . Launcher 7 | . 9 11 . . Peak Build Rating 15 | 6 9 10 15 15 Average Rating 10 | 5 8 9 14 11 On Entrance 8 | . 6 9 10 15 Naked Turns 12 | . . . . 12 Heaviest Build 20 | 13 20 20 19 18 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 2 7 7 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 748 | 236 45 281 167 19 Remotely . | . . . . . Salvage Created 895 | . 123 315 383 74 Parts 67 | . 6 23 29 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 2 15 10 4 Guns 21 | . . 7 10 4 AOE 10 | . 2 8 . . Classes Destroyed 9 | . 3 4 2 . Worker 2 | . . 1 1 . Builder 1 | . . 1 . . Tunneler 4 | . . 4 . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 16 | . . 8 4 4 Grunt 13 | . 2 7 4 . Sentry 2 | . . . 2 . Best Kill Streak 9 | . 2 9 4 4 Combat Bots Only 4 | . 1 4 4 4 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 231 | . 8 75 57 91 Missed 58 | . 1 20 12 25 Hits 173 | . 7 55 45 66 Melee 19 | . . . . 19 Projectile 154 | . 7 55 45 47 Critical Strikes 4 | . . . 1 3 Part Disruptions 3 | . . . . 3 Damage Taken 2338 | . 119 659 456 1104 Core 524 | . 18 94 69 343 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . 55 . . Volleys Fired 105 | . 8 47 40 10 Largest 2 | . 2 2 2 2 Hottest 80 | . 50 80 80 80 Shots Fired 180 | . 16 74 71 19 Gun 151 | . 8 53 71 19 Cannon . | . . . . . Launcher 29 | . 8 21 . . Special . | . . . . . Kinetic 54 | . 8 19 26 1 Thermal 97 | . . 34 45 18 Explosive 29 | . 8 21 . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 4 10 20 21 Robot Miss Streak 6 | . 3 6 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 1 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 105 | . 7 37 50 11 Core Hits 72 | . 11 31 24 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 4 1 . Burn 4 | . . 4 . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2418 | . 412 1322 533 151 Guns 1048 | . 38 342 532 136 Cannons . | . . . . . Explosions 1342 | . 373 969 . . Melee . | . . . . . Ramming 28 | . 1 11 1 15 Kinetic 282 | . 38 117 121 6 Thermal 844 | . . 303 411 130 Explosive 1229 | . 338 891 . . Electromagnetic 35 | . 35 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 21 | . . 21 . . Projectiles . | . . . . . Explosions 21 | . . 21 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 82 | . 24 52 . 6 Shots 3 | . 1 2 . . Rammed 7 | . 1 1 2 3 Targets Rammed 7 | . 1 1 2 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | . 60 144 12 9 Average Temperature 43 | . 20 51 5 9 Received Heat Transfer 618 | . 54 231 153 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2323 | . . 1062 961 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 94 100 100 Level 1 2 | . . 5 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 227 | . 141 227 108 109 Initial 83 | . . 31 83 19 Average 61 | . 42 81 42 66 Influence Increases 1095 | . 200 543 262 90 Destroy 0b10 Robot/C 620 | . 40 300 200 80 Destroy 0b10 Robot/NC 60 | . 15 30 15 . Destroy Leader 106 | . 14 50 32 10 Successful Hack 7 | . 7 . . . Disable Machine 120 | . 90 30 . . Destroy Structure 137 | . 34 103 . . Lose Combat Pursuer 45 | . . 30 15 . Influence Decreases 1095 | . 117 411 425 142 Entered New Map 217 | . . 52 132 33 Time Decay 759 | . 117 339 253 50 Lost Part 119 | . . 20 40 59 Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 6 19 15 22 Peak Tracking Total 18 | . 2 3 4 18 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 6 2 . . Max in Single Turn 3 | . 3 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 2 1 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 1 5 . Successful 7 | . 3 1 3 . Failed 4 | . 2 . 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 3 | . . . 3 . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 1 3 . Open Door 1 | . . 1 . . Alert Level 3 | . 2 . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2580 | 110 417 1280 670 103 Spaces Moved 1101 | 59 233 428 326 55 Core 20 | 1 . . . 19 Treads 1081 | 58 233 428 326 36 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 158 | 158 160 160 160 122 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 6 35 71 33 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 171 | . 30 141 . . Melee . | . . . . . Projectile . | . . . . . AOE 171 | . 30 141 . . Terrain Rammed 1 | . . 1 . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1768 | 73 263 950 410 72 Wait 496 | 3 6 466 21 . Move 1097 | 58 232 427 325 55 Hop . | . . . . . Pick Up 25 | 6 6 3 10 . Fast Attach 13 | 6 3 1 2 1 Attach 10 | . . 2 5 3 Detach 1 | . 1 . . . Swap . | . . . . . Drop 13 | . 6 2 5 . Fire 105 | . 8 47 40 10 Melee . | . . . . . Ram 3 | . . 1 . 2 Kick . | . . . . . Crush 5 | . 1 1 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 15) 528 | -10/Materials | Entered Mines 676 | -10/Mines | Excavation squad dispatched 676 | -10/Mines | A large section of the Mines collapsed 926 | -10/Mines | Excavation squad dispatched 1176 | -10/Mines | Excavation squad dispatched 1366 | -10/Mines | Met a Derelict shopkeep closing up shop 1426 | -10/Mines | Excavation squad dispatched 1676 | -10/Mines | Excavation squad dispatched 1805 | -10/Mines | Discovered new exit (range 3) 1808 | -10/Mines | Entered Materials 1808 | -9/Materials | Evolved 2 slots: Utility x2 1933 | -9/Materials | Lost 3 parts (2n1w) 2461 | -9/Materials | Discovered new exit (range 8) 2478 | -9/Materials | Entered Mines 2504 | -9/Mines | Learned 8 Materials zone layouts 2526 | -9/Mines | Assembled infested the area 2558 | -9/Mines | Released all parts (5) 2568 | -9/Mines | Core integrity fell below 50% 2577 | -9/Mines | System corruption reached 10% 2579 | -9/Mines | Core integrity fell below 20% 2581 | -9/Mines | Destroyed by as-75650 with Assembled Blade Last Messages --------------- 02556_ System corrupted by crushing effect (+1). 02556_ System corrupted by crushing effect (+5). 02557_ T-07 Excavator is excavating. 02558_ Released Imp. Treads. 02558_ Released Targeting Computer. 02558_ Released Sml. Storage Unit. 02558_ Released Imp. Heat Sink. 02558_ Released Sml. Laser. 02561_ System corrupted: Matter fused (-8). 02562_ as-75650 sneak attacks. 02564_ Slammed into as-79875. 02565_ T-07 Excavator destroyed. 02565_ Slammed into as-79875. 02567_ Knocked back. 02573_ Acquired 19 matter. 02576_ Imp. Ion Engine destroyed. 02576_ System corrupted by crushing effect (+4). 02578_ Acquired Lgt. Assault Rifle. 02580_ Lgt. Treads destroyed. 02581_ Slammed into as-80992. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????# %= #???????????????? ????? | | ?????????????????????# ![[#??????????????? ????? | | ?????????????????????##!=##?????????????# ???? | | ??????????????????????#[]#????????????? ???? | | ??????????????????????# #???????????? ???? | | ??????????????????????#% ###????????? ??? | | ??????????????????????# #??????## #???? | | ??????????????????????# #????? #????? | | ??????????????????????# a ###### ???????? | | ??????????????????????# aa=* #??????????????? | | ??????????????????????# =%a########??????????????? | | ??????????????????????#*aaa#?????????????????????? | | ??????????????????????# a@ #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalForceWarhead Manual? 0 Play Time 00:23:24 Cumulative 17.6 hours Start 2025.09.25 @ 18:48:23 End 2025.09.25 @ 19:13:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d2490e4-282c-49c6-a636-0fd5ed13f491