Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 19:16:56 Player: Geo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (580) 580 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2351 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 434/550 Matter 172/300 Energy 22/100 System Corruption 1% Temperature Critical (549) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Improved Light Cannon > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit Heavy EM Shotgun Pulse Rifle Heavy Assault Rifle Autogun Improved Light Cannon Datajack Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Signal Interpreter Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle Improved Light Cannon > --- INVENTORY -------- Wheel Improved Heat Sink Large Storage Unit Heavy EM Shotgun Pulse Rifle Heavy Assault Rifle Autogun Improved Light Cannon Datajack Axe [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 21 | . 5 12 4 Power 2 | . 1 1 . Engine 2 | . 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 3 2 Treads 3 | . 1 1 1 Leg . | . . . . Wheel 4 | . 1 2 1 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 3 1 Device 2 | . 1 1 . Storage 2 | . 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . . 5 1 Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 1 7 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility 3 | . . . 3 Weapon . | . . . . Highest Loss Streak 7 | . . 1 7 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 92 | . 97 91 86 Engine 11 | . 14 11 8 Treads 14 | . 14 15 8 Wheel 16 | . 14 17 16 Device 10 | . 11 11 7 Storage 11 | . 14 11 9 Processor 2 | . . 2 7 Energy Gun 22 | . 28 20 18 Naked Turns . | . . . . Heaviest Build 56 | 11 29 51 56 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . 2 4 5 Average Overweight (x) 2 | . 1 2 2 Largest Inventory Capacity 20 | . 15 20 20 Average Capacity 17 | . 11 19 20 Most Carried 13 | . 8 13 12 Average Carried 9 | . 7 9 10 Final Capacity 20 | 8 15 20 20 Final Carried 13 | 6 8 13 9 Class Distribution -------------------- 93% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 333 | 200 40 90 3 Remotely . | . . . . Salvage Created 643 | . 207 362 74 Parts 37 | . 10 24 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 23 | . 7 14 2 Guns 21 | . 7 13 1 Cannons 1 | . . . 1 Classes Destroyed 5 | . 2 2 1 Worker 1 | . . 1 . Swarmer 11 | . 3 8 . Grunt 8 | . 4 4 . Brawler 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1253 | . 133 580 540 Core 251 | . 12 123 116 Absorbed by Shields . | . . . . Redirected to Shielding 104 | . . . 104 Core Remaining (%) 88 | 100 95 69 . Volleys Fired 61 | . 16 38 7 Largest 3 | . 2 2 3 Hottest 165 | . 90 126 165 Shots Fired 128 | . 32 75 21 Gun 121 | . 32 75 14 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 7 | . . . 7 Thermal 121 | . 32 75 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 19 | . 9 19 8 Robot Miss Streak 6 | . 1 6 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | . 25 52 16 Core Hits 38 | . 12 21 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 5 | . 1 4 . Melee Attacks 2 | . . 2 . Impact . | . . . . Slashing 2 | . . 2 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1310 | . 298 724 288 Guns 1206 | . 298 724 184 Cannons 104 | . . . 104 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 104 | . . . 104 Thermal 1206 | . 298 724 184 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 549 | . 147 102 549 Average Temperature 117 | . 69 34 307 Received Heat Transfer 390 | . 45 111 234 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 11 | . 4 7 . Heat Transferred 3386 | . 879 2100 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 421 | . 230 421 204 Initial 143 | . . 96 143 Average 222 | . 117 289 168 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 44 | . 82 18 87 Level 1 54 | . 18 79 12 Level 2 1 | . . 1 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 10 19 7 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 6 . Successful 9 | . 4 5 . Failed 4 | . 3 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 7 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Locate Traps 2 | . 1 1 . Reprogram Traps 1 | . 1 . . Patrol Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1060 | . 350 624 86 Spaces Moved 572 | 1 184 346 41 Core . | . . . . Treads . | . . . . Legs 2 | 1 1 . . Wheels 570 | . 183 346 41 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 95 110 110 Average Speed 111 | 120 102 115 111 Slowest Speed 155 | 120 120 140 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 37 30 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 871 | . 312 494 65 Wait 184 | . 102 70 12 Move 569 | . 183 345 41 Hop . | . . . . Pick Up 17 | . 3 14 . Fast Attach 4 | . 1 2 1 Attach 6 | . . 3 3 Detach 2 | . . 2 . Swap 11 | . 4 7 . Drop 15 | . 3 11 1 Fire 61 | . 16 38 7 Melee 2 | . . 2 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 6) 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -9/Materials | Discovered new exit (range 13) 905 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1061 | -8/Materials | Self-destructed Last Messages --------------- 01034_ Y-45 Defender destroyed. 01045_ Lgt. Treads destroyed. 01045_ Signal Interpreter destroyed. 01045_ System corrupted by crushing effect (+1). 01046_ Wheel destroyed. 01046_ Imp. Sensor Array destroyed. 01047_ Overheating: Matter decay (-58). 01048_ Acquired 3 matter. 01048_ K-01 Serf collects debris. 01049_ Power failure, Lgt. Ion Engine shutdown. 01049_ U-05 Engineer builds a Door. 01050_ B-36 Bruiser destroyed. 01051_ Wheel destroyed. 01053_ Overheating: Lgt. Ion Engine damaged (-6). 01054_ Lgt. Ion Engine destroyed. 01056_ Acquired Lgt. Treads. 01057_ Overheating: Wheel damaged (-13). 01057_ Overheating: Imp. Light Cannon damaged (-58). 01058_ Imp. Weapon Shielding destroyed. 01061_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????###############??????? | | ????????????????????????????#% = #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# """ """ #??????? | | ???????????????????#####????# """ """ "" ??????? | | ???????????????????# ###### """ """ S"" #??????? | | ???????????????????# [ # % # "" #??????? | | ???????????????????# # @ g####+###+######??????? | | ???????????????????# # g### ###?????????? | | ???????????????????# # g+!% + ???? | | ???????????????????# # [### ##########?????? | | ???????????????????# # #?# #??????????????? | | ???????????????????# # u #?# #??????????????? | | ???????????????????# # #?# #??????????????? | | ???????????????????# # u#?# #??????????????? | | ???????????????????# ###+### !!#?????????? | | ???????????????????# !!#?????????? | | ???????????????????+ * !!#?????????? | | ???????????????????# ###???????????? | | ???????????????????# ###/### #?????????????? | | ???????????????????# #?? ?## ##?????????????? | | ???????????????????# #??? ??? #??????????????? | | ???????????????????# #??????? ?????????????? | | ???????????????????# ??????? ???????????? | | ???????????????????/ #??????? """"???????????? | | ?????????????????? # #???????????""????????????? | | ?????????????????? ## ##?????????????????????????? | | ????????????????? ??# #??????????????????????????? | | ???????????????? ??# #??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeExplosiveImmobilizer Manual? 0 Play Time 00:20:59 Cumulative 19.4 hours Start 2022.05.03 @ 18:57:35 End 2022.05.03 @ 19:16:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24d171b9-e693-4c30-b69c-bd44987fed27