Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 02:59:16 Player: Erik The Viking Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (655) 655 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 135/170 System Corruption 19% Temperature Cool (1) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Mining Laser Plasma Cutter > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Propulsion] Dirty Bomb Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Makeshift Laser Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Compact Matter Pod Authchip [R/Combat] Grenade Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Hover Unit Utility Bomb Factory No. 2 Device Bomb Factory No. 2 Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Heavy Particle Cannon Energy Gun Makeshift Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 41 | 6 8 7 . 13 7 Power 2 | 1 . . . . 1 Engine 1 | 1 . . . . . Core . | . . . . . . Reactor 1 | . . . . . 1 Propulsion 12 | 2 2 4 . 3 1 Treads . | . . . . . . Leg 9 | 2 . 3 . 3 1 Wheel . | . . . . . . Hover 3 | . 2 1 . . . Flight . | . . . . . . Utility 8 | 1 5 1 . 1 . Device 1 | . . . . 1 . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 19 | 2 1 2 . 9 5 Energy Gun 2 | . . 1 . 1 . Energy Cannon 4 | . . 1 . 2 1 Ballistic Gun 6 | 2 1 . . 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 6 | . . . . 3 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 17 | . . . . . 17 Parts Lost 9 | . . . 1 . 8 Power 1 | . . . 1 . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 91 98 92 80 56 Engine 2 | . 14 11 4 . . Leg 27 | . 16 28 33 32 19 Hover 1 | . 11 3 . . . Device 6 | . . . . 7 9 Processor 6 | . 5 21 22 6 . Protection 1 | . 11 . . . . Energy Gun 7 | . . 10 11 8 7 Energy Cannon 10 | . . 8 11 13 8 Ballistic Gun 9 | . 27 13 11 9 2 Launcher 1 | . . . . . 5 Special Weapon 1 | . . . . 1 2 Naked Turns 11 | . . . . . 11 Heaviest Build 42 | 14 29 13 13 42 42 Greatest Support 50 | 20 20 45 45 50 50 Greatest Overweight (x) 11 | . 1 3 . 1 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | . 3 3 5 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 3 Class Distribution -------------------- 36% | Derelict-Gunner 26% | Skirmisher 23% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Derelict-Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1014 | 169 309 138 35 174 189 Remotely . | . . . . . . Salvage Created 691 | . 242 138 74 . 237 Parts 36 | . 16 13 3 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 6 5 2 . 5 Melee 1 | . . . . . 1 Guns 11 | . 6 5 . . . Cannons 3 | . . . 2 . 1 AOE 2 | . . . . . 2 Classes Destroyed 6 | . 3 2 . . 1 Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 5 | . 1 4 . . . Grunt 11 | . 5 . 2 . 4 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 4 | . 4 4 2 . 3 Combat Bots Only 4 | . 3 4 2 . 3 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 211 | . 44 38 14 . 115 Missed 77 | . 13 11 4 . 49 Damage Taken 2155 | . 387 269 132 . 1367 Core 486 | . 73 22 . . 391 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 58 | . 58 . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 61 | . 24 9 6 2 20 Largest 3 | . 2 3 3 1 3 Hottest 180 | . 40 138 138 100 180 Shots Fired 124 | . 48 24 18 2 32 Gun 91 | . 48 16 12 . 15 Cannon 25 | . . 8 6 . 11 Launcher 4 | . . . . . 4 Special 4 | . . . . 2 2 Kinetic 67 | . 48 9 6 . 4 Thermal 53 | . . 15 12 2 24 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 6 5 . 3 Robot Miss Streak 3 | . 2 3 3 . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 65 | . 29 11 11 . 14 Core Hits 35 | . 11 7 5 . 12 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . . 3 Burn 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1194 | . 352 184 171 . 487 Guns 722 | . 352 121 109 . 140 Cannons 300 | . . 63 62 . 175 Explosions 155 | . . . . . 155 Melee . | . . . . . . Ramming 17 | . . . . . 17 Kinetic 502 | . 352 59 35 . 56 Thermal 520 | . . 125 136 . 259 Explosive 155 | . . . . . 155 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 1 . . . 19 Average Corruption 3 | . 1 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 1 . . . 9 Message Errors 3 | . . . . . 3 Matter Fused 2 | . 1 . . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots 3 | . . . . . 3 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Overflow Damage 11 | . . 11 . . . Projectiles 11 | . . 11 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 326 | . 5 256 326 . 243 Average Temperature 98 | . 2 120 178 . 79 Received Heat Transfer 801 | . 213 63 78 . 447 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1197 | . . 296 333 . 568 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 260 | . 239 260 141 . . Initial 101 | . . 100 101 . . Average 111 | . 85 166 122 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 88 | 100 93 73 100 . . Level 1 11 | . 6 26 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . 10 7 2 . 9 Peak Tracking Total 5 | . 3 5 2 . 3 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered 1 | . . . . . 1 Fabricated Traps 2 | . . . . . 2 Most Traps Carried 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 5 6 . . . Successful 6 | . 3 3 . . . Failed 5 | . 2 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 6 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Record 2 | . . 2 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3654 | 73 376 292 113 1843 957 Spaces Moved 2612 | 59 309 227 78 1428 511 Core 65 | 15 . 4 . . 46 Treads . | . . . . . . Legs 2327 | 44 133 179 78 1428 465 Wheels . | . . . . . . Hover 220 | . 176 44 . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 52 120 120 50 Average Speed 127 | 102 84 108 120 125 172 Slowest Speed 600 | 120 190 200 120 210 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 32 12 16 78 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . . . 26 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 25 | . . . . . 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2829 | 71 376 256 84 1481 561 Wait 33 | . 19 1 1 4 8 Move 2607 | 58 308 226 77 1427 511 Hop . | . . . . . . Pick Up 48 | 7 11 8 . 17 5 Fast Attach . | . . . . . . Attach 35 | 6 6 6 . 10 7 Detach 1 | . . . . . 1 Swap 6 | . 2 1 . 3 . Drop 33 | . 6 5 . 18 4 Fire 61 | . 24 9 6 2 20 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . . 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Build established: Mutant 395 | -10/Materials | Repaired Assault Rifle 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 694 | -9/Materials | Discovered new exit (range 17) 728 | -9/Materials | Identified exit to Mines 742 | -9/Materials | Entered Mines 757 | -9/Mines | Build established: Skirmisher 849 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 853 | -9/Mines | Identified exit to Zion 855 | -9/Mines | Entered Zion 911 | -7/Zion | Learned location of Extension (-5) 1435 | -7/Zion | Found Prototype Device 1439 | -7/Zion | Identified Bomb Factory No. 2 1669 | -7/Zion | Learned location of Quarantine (-2) 1744 | -7/Zion | Given A8's code to call for help 1824 | -7/Zion | Build established: Derelict-Gunner 2682 | -7/Zion | Discovered new exit (range 11) 2698 | -7/Zion | Entered Proximity Caves 2906 | -6/Proximity Caves | Core integrity fell below 50% 3259 | -6/Proximity Caves | Build established: Gunner 3420 | -6/Proximity Caves | Lost 4 parts (2n2w) 3519 | -6/Proximity Caves | Core integrity fell below 20% 3546 | -6/Proximity Caves | System corruption reached 10% 3649 | -6/Proximity Caves | Build established: Mutant 3655 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Particle Cannon destroyed. Bomb Factory No. 2 fabricates Dirty Bomb Trap. Bomb Factory No. 2 destroyed. Dropped Dirty Bomb Trap. STLHSJRQAQMOQRS8L%SFF6OYS%LF/ LQGN27HU5G Acquired Dirty Bomb Trap. Dropped Dirty Bomb Trap. Installed Dirty Bomb Trap. Acquired Corrupted Lgt. Antimatter Reactor. Integrated Corrupted Lgt. Antimatter Reactor (+8). Acquired 62 matter. Corrupted Flexi-carbon Leg self-destruct mechanism malfunctions. Acquired Corrupted Flexi-carbon Leg. Integrated Corrupted Flexi-carbon Leg (+9). Acquired Dirty Bomb Trap. Acquired 16 matter. System corrupted: Component data lost. System corrupted: Energy discharge (-61). System corrupted: Energy discharge (-52). Map ----- +----------------------------------------------------+ | ???### ???????????????????????????????????????? | | ???? #?###??????????????????????????????????? | | ????? ## #??????????????????????????????????? | | ??????? #??????????????????????????????????? | | ???????? #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# ##?????????????????????????????????? | | ??????????# #####?????????????????????????????? | | ??????????## ##????????????????????????????? | | ???????????# #????????????????????????????? | | ???????????## % #???????? ??????????????????? | | ??????????### ######???????? #?????????????????? | | ????????###" "#???????????? #?????????????????? | | ########""" ##??????????? #?????????????????? | | ############ #?????????????????? | | # """ #?????????????????? | | ### ###""" ## """""" ####??????????????? | | ????# #?### ## """ """ #??????????????? | | ????# #?## # """ #???????????????? | | ????# #?# """ """ #????????????????? | | ????# ## ## """""" #?????????????????? | | ????# ##### """ #?????????????????? | | ???## ##???## #?????????????????? | | ??## ##?????## s## ##????????????????? | | ??# ##???????## @ s ##???????????????? | | ??## #?????????## s #???????????????? | | ??## ##??????????# #???????????????? | | ?## ##???????????# ###???????????????? | | ?# ##??????????## ## ##????????????????? | | ?#### ##?????????# ### #????????????????? | | ????# #????????## #?# #????????????????? | | ###### #????????# #### #????????????????? | | #????##### ### #????????????????? | | #?# ### ## #????????????????? | | ######## ##?# ## #????????????????? | | ????????## #??# ##????????????????? | | ?????????? #??## #?????????????????? | | ?????????? #???# #### ##?????????????????? | | ?????????? #??# ##??####??????????????????? | | ??????????? #??## ##?????????????????????????? | | ??????????? ???#######??????????????????????????? | | ??????????? ????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Authchip Count 2 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Robot Respite Tourist Challenges ------------ None Game ------ Seed MasterPlatingMembrane Manual? 0 Play Time 00:55:42 Cumulative 4.0 hours Start 2024.05.18 @ 02:03:47 End 2024.05.18 @ 02:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/Proggy Map View 65x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b35e1af-dde6-4228-8169-4bab0bf5cf27