Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.28 @ 10:16:22 Player: Wisp Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (3362) 3362 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1958) 1958 TOTAL SCORE: 12725 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 539 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -223 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Recalibrator Drone Bay Mini Drone Bay > --- WEAPON ----------- Flak Gun Bore Cannon Dirty Datajack > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Battery Wardrone Bay [Rating: 93] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Minigun Energy Gun Precision Beam Rifle Ballistic Gun Minigun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 Utility 4 | . . . . . 1 1 1 . . 1 . . . . . Weapon 3 | . . . . . 1 1 . . . . . . . . 1 Parts Attached 105 | 8 5 5 3 . 6 9 10 19 . 1 7 2 5 3 22 Power 21 | 1 2 . 1 . 1 1 3 2 . . 2 . 1 1 6 Engine 13 | 1 2 . 1 . 1 1 2 1 . . 2 . . . 2 Core 5 | . . . . . . . 1 1 . . . . 1 . 2 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 15 | 2 . 2 1 . 1 . . . . . 1 . . 1 7 Treads 5 | 2 . 2 1 . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 . . . . . 1 . . 1 3 Utility 32 | 3 1 1 1 . 1 3 4 5 . 1 3 2 1 1 5 Device 23 | 1 . . . . . 1 4 5 . 1 3 2 1 . 5 Storage 6 | 1 1 . 1 . . 2 . . . . . . . 1 . Processor 3 | 1 . 1 . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 2 2 . . 3 5 3 12 . . 1 . 3 . 4 Energy Gun 15 | 1 1 . . . 2 3 2 5 . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 1 . . . 1 1 2 . . . . . . 2 Ballistic Cannon 8 | . . . . . . 1 . 4 . . 1 . 2 . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . 1 . . Unidentified Prototypes 5 | . . . . . 1 2 . 1 . . . . . 1 . Parts Lost 59 | . 2 . . . 1 3 1 8 . . 9 . . 8 27 Power 14 | . . . . . . . . 2 . . 2 . . 2 8 Propulsion 12 | . . . . . . . . . . . 1 . . 2 9 Utility 10 | . . . . . . . . 1 . . 2 . . 2 5 Weapon 23 | . 2 . . . 1 3 1 5 . . 4 . . 2 5 Highest Loss Streak 16 | . 1 . . . 1 2 1 2 . . 6 . . 7 16 Average Slot Usage (%) 76 | . 99 100 100 100 71 75 76 78 80 75 64 58 62 57 33 Engine 9 | . 13 14 14 14 9 7 9 11 6 5 8 11 6 4 5 Treads 6 | . 28 28 28 28 . . . . . . . . . . . Flight 4 | . . . . . 8 7 6 6 6 5 7 5 5 5 . Device 8 | . 14 2 . . . . 9 12 13 16 17 21 23 17 6 Storage 10 | . 4 14 14 14 9 14 13 13 13 11 11 6 5 4 . Processor 10 | . 9 11 14 14 17 15 9 6 6 5 5 5 5 5 4 Energy Gun 7 | . 12 2 . . 8 13 9 14 13 11 1 . . . 2 Ballistic Gun 9 | . 15 14 14 14 9 6 12 8 13 11 6 5 5 4 . Launcher 4 | . . 11 14 14 9 6 . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . . . . 28 Heaviest Build 77 | 10 25 27 43 43 50 64 73 77 70 71 74 67 72 72 21 Greatest Support 77 | 40 40 40 40 40 72 72 72 72 72 72 77 72 72 77 20 Greatest Overweight (x) 3 | . . . 1 1 . . 1 1 . . . . . 3 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 12 12 12 12 12 12 12 12 12 4 Average Capacity 10 | 4 5 10 11 12 12 12 12 12 12 12 12 12 12 11 4 Most Carried 12 | 4 9 10 11 11 12 12 12 12 12 12 12 12 12 12 3 Average Carried 9 | 1 4 9 10 11 10 11 11 11 12 12 9 9 11 11 1 Final Capacity 12 | 4 10 10 12 12 12 12 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 9 10 11 11 12 9 12 12 12 12 8 12 12 1 . Class Distribution -------------------- 58% | Mutant 37% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Skirmisher | -6/Cetus Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Matter Collected 2381 | 240 153 43 . . 380 269 146 643 . . 134 22 161 18 172 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4054 | 49 881 140 . . 545 1151 146 635 . . 182 . . 79 246 Parts 232 | 7 50 11 . . 34 54 9 35 . . 9 . . 9 14 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . 6 . 53 10 . Prevented 23 | . . . . . . . . . . . 1 . 22 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 73 | . 13 5 . . 12 16 2 10 . . 6 . . 4 5 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 49 | . 13 2 . . 5 12 2 9 . . 4 . . 1 1 Cannons 5 | . . . . . . . . 1 . . 1 . . 3 . AOE 15 | . . 3 . . 7 4 . . . . 1 . . . . Classes Destroyed 15 | 1 7 1 . . 3 3 . . . . . . . . . Worker 14 | . 1 1 . . 3 7 . . . . . . . . 2 Builder 5 | . . . . . . 3 . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . . . . . . Recycler 8 | . 2 . . . 1 5 . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . . 1 . . . . . . . Watcher 5 | . 3 . . . 1 . 1 . . . . . . . . Swarmer 24 | . 3 3 . . 3 . . 2 . . 5 . . 4 4 Grunt 34 | . 10 . . . 4 13 1 4 . . 1 . . . 1 Brawler 2 | . . . . . 1 . 1 . . . . . . . . Sentry 10 | . . 2 . . 3 1 . 4 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 16 | 2 6 4 . . 6 16 2 3 . . 4 . . 4 2 Combat Bots Only 6 | . 5 3 . . 4 6 2 3 . . 4 . . 4 2 Max Kills in Single Turn 7 | 1 1 2 . . 4 7 1 2 . . 1 . . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 2 | . . 2 . . 2 2 . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Damage Taken 7701 | . 442 220 . . 175 664 401 1000 . . 1194 124 . 1031 2450 Core 1910 | . 87 . . . . 73 40 75 . . 137 . . 346 1152 Absorbed by Shields 60 | . . . . . . . . 60 . . . . . . . Core Remaining (%) 81 | 100 . . . 65 100 89 . . 86 . . . . 51 . Volleys Fired 287 | 4 58 7 . . 42 38 24 50 . . 24 2 . 4 34 Largest 4 | 2 2 2 . . 3 4 4 4 . . 4 1 . 2 1 Hottest 196 | 60 60 60 . . 122 195 162 196 . . 149 28 . 85 60 Shots Fired 603 | 8 114 11 . . 83 95 56 138 . . 54 2 . 8 34 Gun 547 | 8 114 8 . . 74 82 48 131 . . 49 2 . 4 27 Cannon 29 | . . . . . . 5 8 7 . . 5 . . 4 . Launcher 20 | . . 3 . . 9 8 . . . . . . . . . Special 7 | . . . . . . . . . . . . . . . 7 Kinetic 317 | 4 67 4 . . 38 36 46 65 . . 42 2 . 8 5 Thermal 160 | . 6 4 . . 36 51 9 34 . . . . . . 20 Explosive 20 | . . 3 . . 9 8 . . . . . . . . . Electromagnetic 99 | 4 41 . . . . . 1 39 . . 12 . . . 2 Robot Hit Streak 15 | 7 9 14 . . 15 11 8 9 . . 5 2 . 2 7 Robot Miss Streak 13 | . 4 . . . 3 2 3 3 . . 13 3 . 8 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 1 1 . . . . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 . . . . Shots Hit Robots 419 | 7 69 8 . . 59 66 36 106 . . 39 2 . 5 22 Core Hits 239 | 2 40 10 . . 36 60 10 35 . . 19 2 . 7 18 Critical Hits 2 | . . . . . . . . . . . 1 . . 1 . Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 17 | . . . . . . . . 17 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . 13 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9485 | 82 779 220 . . 1621 3586 688 1419 . . 535 19 . 147 389 Guns 5353 | 82 752 75 . . 887 996 579 1213 . . 407 19 . 42 301 Cannons 422 | . . . . . . 70 109 54 . . 84 . . 105 . Explosions 3620 | . 25 145 . . 734 2520 . 152 . . 44 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 90 | . 2 . . . . . . . . . . . . . 88 Kinetic 2848 | 25 294 31 . . 484 394 524 469 . . 389 19 . 147 72 Thermal 2559 | . 58 44 . . 403 1164 140 498 . . 44 . . . 208 Explosive 2907 | . . 145 . . 734 2028 . . . . . . . . . Electromagnetic 1081 | 57 425 . . . . . 24 452 . . 102 . . . 21 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . . . . . . . . . . 3 Average Corruption 1 | . 1 1 1 1 . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 10 | . 4 1 5 . . . . . . . . . . . . Message Errors 3 | . 1 1 1 . . . . . . . . . . . . Energy Discharges 6 | . 2 . 4 . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . . . 31 317 . 42 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 390 | . . . . . 31 317 . 42 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . 21 . . . . 207 . 17 . . . . . . 35 Shots 7 | . 1 . . . . 5 . 1 . . . . . . . Rammed 35 | . 1 . . . . . . . . . . . . . 34 Targets Rammed 35 | . 1 . . . . . . . . . . . . . 34 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 471 | 20 64 76 . . 174 471 395 424 . . 150 . . 18 9 Average Temperature 110 | 15 21 38 . . 57 191 176 98 . . 82 . . 13 9 Received Heat Transfer 1236 | . 126 54 . . 63 240 171 267 . . 108 . . 99 108 Effects 13 | . . . . . . 7 3 3 . . . . . . . Shutdowns 3 | . . . . . . 1 1 1 . . . . . . . Energy Bleed 3 | . . . . . . 3 . . . . . . . . . Interference 6 | . . . . . . 2 2 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . . . . . . 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 2 3 . 1 . . . . . . 2 Heat Transferred 4519 | . 125 100 . . 893 1719 259 781 . . 50 . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Peak Influence 1177 | 10 360 225 . . 379 1177 769 595 347 221 . . . . 218 Initial 576 | . 6 89 . . . 172 576 241 332 146 . . . . 157 Average 238 | 7 132 155 . . 52 510 612 222 290 182 . . . . 149 Maximum Alert Level 4 | . 1 1 . . 1 4 3 2 1 1 . . . . 1 Low Security (%) 56 | 100 78 78 . 100 91 20 . 39 . 53 . . . . 76 Level 1 23 | . 21 21 . . 8 27 . 51 100 46 . . . . 23 Level 2 14 | . . . . . . 27 90 8 . . . . . . . Level 3 4 | . . . . . . 21 9 . . . . . . . . Level 4 . | . . . . . . 3 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 6 2 . . . 4 . 3 . 1 . . . 1 5 Investigation 10 | . 3 2 . . . 1 . 1 . 1 . . . . 2 Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 9 | . 3 . . . . 1 . 2 . . . . . . 3 Assault 2 | . . . . . . 1 . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Distress Signals 10 | . 2 . . . . . . 5 1 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | . 25 5 . . 17 22 17 35 5 6 20 1 6 23 25 Peak Tracking Total 12 | . 6 3 . . 4 7 5 5 5 5 7 1 5 12 10 Tactical Retreats 40 | . 1 . . . . 1 8 11 1 1 7 . . 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Traps Triggered 6 | . 3 . . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 11 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Machines Disabled 32 | . 1 . . . 2 28 . 1 . . . . . . . Max in Single Turn 11 | . 1 . . . 1 11 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Machines Accessed 51 | . 5 2 5 . 3 4 4 17 . 2 . 2 5 . 2 Terminals 28 | . 4 1 . . 2 3 2 15 . 1 . . . . . Fabricators 2 | . . . . . . 1 1 . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . 2 . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Total Hacks 164 | . 21 4 50 . 6 9 6 33 . 4 . 8 16 . 7 Successful 117 | . 12 2 50 . 1 4 4 17 . 2 . 8 16 . 1 Failed 47 | . 9 2 . . 5 5 2 16 . 2 . . . . 6 Catastrophic 9 | . 1 . . . . 2 . 3 . 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 6 3 2 . 5 5 2 4 . 1 . 1 11 . 2 Terminals 69 | . 18 3 . . 5 7 3 31 . 2 . . . . . Fabricators 4 | . . . . . . 2 2 . . . . . . . . Repair Stations 7 | . 3 . . . . . . . . . . . . . 4 Recycling Units 4 | . . . . . . . . 2 . 2 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 3 Terminal Hacks 106 | . 11 2 50 . . 3 1 15 . . . 8 16 . . Record 72 | . . . 49 . . 1 . 5 . . . 7 10 . . Prototype ID Bank 6 | . 1 . . . . . . . . . . . 5 . . Open Door 11 | . . 1 . . . . . 8 . . . 1 1 . . Alert Level 2 | . 1 . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 4 1 . . . 1 . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . . . . . . . Build 3 | . . . . . . 1 2 . . . . . . . . Repair Station Hacks 2 | . 1 . . . . . . . . . . . . . 1 Scan Component 1 | . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . 2 . 2 . . . . . Report Inventory 4 | . . . . . . . . 2 . 2 . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 5 1 . . 2 4 3 12 . 2 . . . . 2 Full Trace Events 10 | . 4 1 . . . 1 . 1 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . Matter 424 | . . . . . . . 424 . . . . . . . . Time 212 | . . . . . . . 212 . . . . . . . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 2 . . . . . . 3 Non-combat 4 | . . . . . . . . 2 . . . . . . 2 Combat 1 | . . . . . . . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . . . 2 . . . . . . 3 parse_system 1 | . . . . . . . . . . . . . . . 1 no_distress 3 | . . . . . . . . 1 . . . . . . 2 check_alert 1 | . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Total Allies 23 | . . . . 2 . 1 . 20 . . . . . . . Largest Group 12 | . . . . 2 2 2 . 12 6 1 . . . . . Highest-Rated Group 338 | . . . . 42 42 51 . 338 294 156 . . . . . Highest-Rated Ally 156 | . . . . 31 31 31 . 156 156 156 . . . . . Total Orders 43 | . . . . . . 4 . 7 . . 4 5 15 8 . FOLLOW 8 | . . . . . . . . 3 . . . . 4 1 . AID 6 | . . . . . . 4 . 2 . . . . . . . EXPLORE 19 | . . . . . . . . 1 . . 3 3 6 6 . RETURN 10 | . . . . . . . . 1 . . 1 2 5 1 . Ally Attacks 183 | . . . . . 25 12 . 140 6 . . . . . . Total Damage 3666 | . . . . . 482 158 . 2898 128 . . . . . . Kills 22 | . . . . . 3 1 . 18 . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . 2 . Drone Launches 55 | . . . . . . . 4 4 . . 6 11 20 10 . Drone Recoveries 47 | . . . . . . . 4 3 . . 4 10 20 6 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Turns Passed 10230 | 370 885 392 1016 114 1567 1314 678 1480 50 214 283 202 798 315 552 Spaces Moved 7949 | 80 359 213 593 56 831 959 547 1337 55 285 400 343 859 542 490 Core 201 | 8 . . . . . . . . . . . . . 33 160 Treads 1293 | 72 359 213 593 56 . . . . . . . . . . . Legs 11 | . . . . . . . . . . . . . . . 11 Wheels 35 | . . . . . . . . . . . . . . . 35 Hover 210 | . . . . . . . . . . . . . . . 210 Flight 6199 | . . . . . 831 959 547 1337 55 285 400 343 859 509 74 Fastest Speed 37 | 50 160 160 160 180 50 50 50 50 50 50 42 50 50 42 37 Average Speed 69 | 149 160 160 169 180 50 50 50 51 50 50 47 50 50 49 67 Slowest Speed 280 | 160 160 160 180 180 50 50 150 150 50 50 50 50 50 280 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 7 3 . 11 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 7 68 37 92 17 48 26 11 86 23 9 76 70 93 89 8 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . 1 4 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 254 | . 5 20 . . 61 149 2 10 . . 5 . . 2 . Melee . | . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . 2 1 . . 1 . . 2 . AOE 248 | . 5 20 . . 61 149 . 9 . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp Upp War Pro Fac Total 12119 | 323 570 256 606 70 1906 1728 909 2015 76 354 449 370 1232 584 671 Wait 3567 | 223 129 22 . 15 1012 711 315 555 22 70 17 16 350 31 79 Move 7891 | 79 358 212 592 55 817 952 546 1314 54 282 399 342 858 541 490 Hop 21 | . . . . . 6 3 . 11 . 1 . . . . . Pick Up 94 | 9 14 4 4 . 14 8 9 11 . . 2 5 3 . 11 Fast Attach 21 | . . 3 1 . . 1 1 . . 1 . 1 3 1 9 Attach 60 | 7 4 2 . . 4 6 4 11 . . 6 . 1 2 13 Detach 9 | . . . . . 1 . 1 2 . . . . 2 2 1 Swap 24 | 1 1 . 2 . 2 2 5 8 . . 1 1 1 . . Drop 59 | . 5 6 7 . 8 7 4 3 . . . 2 14 3 . Fire 287 | 4 58 7 . . 42 38 24 50 . . 24 2 . 4 34 Melee 17 | . . . . . . . . 17 . . . . . . . Ram 33 | . . . . . . . . . . . . . . . 33 Kick 1 | . . . . . . . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 33 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 13) 371 | -11/Scrapyard | Entered Materials 372 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Discovered new exit (range 10) 1218 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Entered Mines 1275 | -10/Mines | Met a Derelict bent on vengeance 1457 | -10/Mines | Met a Derelict shopkeep closing up shop 1640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1640 | -10/Mines | Discovered new exit (range 5) 1648 | -10/Mines | Entered Exiles 1649 | -10/Exiles | Identified exit to Mines 1721 | -10/Exiles | Met 8R-AWN 1754 | -10/Exiles | Met EX-HEX 1814 | -10/Exiles | Met EX-BIN 1849 | -10/Exiles | Aligned with FarCom system 1850 | -10/Exiles | Given EX-Vault access code 1930 | -10/Exiles | Opened EX-Vault 1944 | -10/Exiles | Found Flying Fortress v7 1978 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2021 | -10/Exiles | Met EX-DEC 2066 | -10/Exiles | Learned location of Zion (-7) 2325 | -10/Exiles | Visited The Gauntlet 2664 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2664 | -10/Exiles | Entered Mines 2751 | -9/Mines | Discovered new exit (range 13) 2759 | -9/Mines | Assembled infested the area 2764 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2778 | -9/Mines | Entered Materials 2778 | -8/Materials | Accompanied by 2 allies 2778 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2783 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3070 | -8/Materials | Build established: Skirmisher 3421 | -8/Materials | Build established: Mutant 4314 | -8/Materials | Discovered new exit (range 17) 4345 | -8/Materials | Entered Factory 4345 | -7/Factory | Accompanied by 1 ally 4345 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4571 | -7/Factory | Fabricated M-28 Smith (x1) 4592 | -7/Factory | Build established: Skirmisher 4841 | -7/Factory | Local fabrication network quarantined 5545 | -7/Factory | First assault squad dispatched 5652 | -7/Factory | Discovered new exit (range 18) 5659 | -7/Factory | Entered another Factory area 5659 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5787 | -6/Factory | Fabricated Mni. Drone Bay? 6124 | -6/Factory | Fabricated Mni. Drone Bay (x1) 6155 | -6/Factory | Spotted B-75 Beast 6329 | -6/Factory | Discovered new exit (range 13) 6337 | -6/Factory | Entered Extension 6367 | -6/Extension | Rescued a captive Derelict 6503 | -6/Extension | Spotted B-75 Beast 6940 | -6/Extension | Rescued a captive Derelict 6941 | -6/Extension | Rescued a captive Derelict 6947 | -6/Extension | Rescued a captive Derelict 6948 | -6/Extension | Rescued a captive Derelict 6963 | -6/Extension | Rescued a captive Derelict 6964 | -6/Extension | Rescued a captive Derelict 7489 | -6/Extension | Spotted B-75 Beast 7524 | -6/Extension | Rescued A7 7567 | -6/Extension | Rescued a captive Derelict 7568 | -6/Extension | Rescued a captive Derelict 7581 | -6/Extension | Rescued a captive Derelict 7582 | -6/Extension | Rescued a captive Derelict 7647 | -6/Extension | Rescued a captive Derelict 7765 | -6/Extension | Discovered new exit (range 10) 7765 | -6/Extension | Discovered new exit (range 6) 7817 | -6/Extension | Entered Cetus 7817 | -6/Cetus | Accompanied by 6 allies (A7) 7822 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7824 | -6/Cetus | Spotted Cetus Guard 7824 | -6/Cetus | Spotted Cetus Guard 7826 | -6/Cetus | Spotted Cetus Guard 7827 | -6/Cetus | Spotted Cetus Guard 7835 | -6/Cetus | Discovered new exit (range 20) 7867 | -6/Cetus | Entered Factory 7867 | -5/Factory | Accompanied by 1 ally (A7) 7867 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8074 | -5/Factory | Discovered new exit (range 15) 8081 | -5/Factory | Entered Upper Caves 8167 | -5/Upper Caves | Attracted the attention of an 0b10 base 8250 | -5/Upper Caves | Spotted B-75 Beast 8252 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 8314 | -5/Upper Caves | Discovered new exit (range 22) 8364 | -5/Upper Caves | Entered another Upper Caves area 8454 | -5/Upper Caves | Build established: Mutant 8463 | -5/Upper Caves | Learned Factory trap positions 8463 | -5/Upper Caves | Learned Extension stockpile data 8463 | -5/Upper Caves | Learned Factory security intel 8463 | -5/Upper Caves | Learned Research security intel 8513 | -5/Upper Caves | Discovered new exit (range 54) 8566 | -5/Upper Caves | Entered Warlord 8841 | -5/Warlord | Met Warlord 8866 | -5/Warlord | Warlord's base attacked by MAIN.C 9009 | -5/Warlord | Found Prototype Device 9216 | -5/Warlord | Warlord forces counterattacked 9318 | -5/Warlord | Spotted Striker 9357 | -5/Warlord | Discovered new exit (range 15) 9364 | -5/Warlord | Entered Proximity Caves 9417 | -4/Proximity Caves | Learned location of Quarantine (-2) 9449 | -4/Proximity Caves | Learned 4 Research zone layouts 9463 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9577 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9637 | -4/Proximity Caves | Spotted B-86 Titan 9676 | -4/Proximity Caves | Discovered new exit (range 7) 9679 | -4/Proximity Caves | Entered Factory 9679 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9680 | -4/Factory | Loaded intel: 106 trap records 9693 | -4/Factory | Lost 7 parts (1p2n2u2w) 9875 | -4/Factory | Spotted B-86 Titan 10095 | -4/Factory | Core integrity fell below 50% 10145 | -4/Factory | Lost 16 parts (6p5n2u3w) 10180 | -4/Factory | Core integrity fell below 20% 10219 | -4/Factory | Lost 9 parts (1p4n2u2w) 10231 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. Adv. Cryofiber Web destroyed. Acquired 2 matter. Acquired 17 matter. Slug penetrates Subcomponent Replicator. Slug penetrates Wall. VTOL Module destroyed. Slug penetrates Subcomponent Replicator. Slammed into G-67 Veteran. Acquired Imp. Particle Charger. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Particle Charger destroyed. Slug penetrates Wall. K-01 Serf collects debris. 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"????? | | ??????????????????????????????? ????? "????? | | ??????????????????????????????????????? "????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????^^?^?????""T????? | | ???????????????????????????????^^^?????"""????? | | ??????????????????????????????????????? ????? | | ???????????????????????????????????????##?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Base Temperature (-) 200 Evasion (%) 67 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Mni. Drone Bay | x1 | -6/Factory | Preloaded Mni. Drone Bay | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Backstab Charge!!! Just What I Needed Leap Before You Look My Command Is Your Wish Prison Break Prolific Hacker Remodeling The More The Merrier Challenges ------------ None Game ------ Seed ArmageddonAdvancedScanner Manual? 0 Play Time 03:48:32 Cumulative 21.2 hours Start 2021.06.27 @ 11:50:45 End 2021.06.28 @ 10:16:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa41fcc3-6a60-4d81-9f06-92cd8ae5b360