Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.29 @ 22:17:24 Player: CL-1C0 Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (430) 2150 Value Destroyed (26288) 26288 Prototype IDs (68) 1360 Alien Tech Used (18) 3600 Bonus (16879) 16879 TOTAL SCORE: 59977 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7872 Follower Combat Kills 1263 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 2000 Destroyed MAIN.C Guards 500 Met Architect 300 Friendly Fire -2656 Cogmind --------- Core Integrity 0/1600 Matter 360/425 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (1) Movement Core (100) Ox1 Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array > --- UTILITY (16) ----- Experimental Targeting Computer Experimental Target Analyzer Experimental ECM Suite Graphene Brace Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Myomer Leg High-capacity Storage Unit SHELL Armor AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Core Analyzer Quantum Capacitor Experimental Phase Shifter SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon Power Sword > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Impulse Thruster Array Long-range Sensor Array Experimental Targeting Computer Experimental ECM Suite Trap Extractor Supercharged TR Core Regenerator Gamma Rifle Gamma Rifle Sigix Sheargun Linked Autogun Plasma Lance [Rating: 238] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact LC Capacitor Weapon Hypervelocity Gauss Rifle Energy Gun Overtuned Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Battle Cannon Launcher Improved Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . 8 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Utility 13 | . . . . 7 . . . . 1 . . . . . . 1 . . 1 . 1 . . 2 . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Parts Attached 248 | . 3 8 5 37 5 10 6 3 10 13 8 1 . 3 . 18 4 9 10 2 12 7 45 16 13 . Power 33 | . . . 1 3 . 2 . 1 1 1 . . . . . 2 . 2 . 1 2 . 10 5 2 . Engine 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Reactor 26 | . . . . . . . . 1 1 1 . . . . . 1 . 2 . 1 2 . 10 5 2 . Propulsion 48 | . 2 2 2 9 1 . 2 1 1 2 1 . . 3 . 5 . 2 2 . 2 1 4 . 6 . Treads 25 | . 2 . . 3 1 . 1 1 1 2 1 . . . . . . . 2 . 2 1 4 . 4 . Leg 11 | . . . . . . . . . . . . . . 3 . 5 . 2 . . . . . . 1 . Wheel 11 | . . 2 2 6 . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 103 | . 1 1 2 13 3 2 2 . 7 8 6 1 . . . 7 2 4 4 1 5 6 15 9 4 . Device 34 | . . 1 1 4 2 1 . . 2 4 1 . . . . 2 . . 1 . 2 2 5 4 2 . Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Processor 35 | . . . . 6 . 1 1 . 3 . 4 . . . . 1 2 . 2 . 3 . 7 4 1 . Hackware 7 | . . . . 2 . . . . . . 1 . . . . 2 . . 1 . . . . 1 . . Protection 22 | . . . . 1 1 . 1 . 2 4 . 1 . . . 2 . 3 . . . 4 2 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Weapon 64 | . . 5 . 12 1 6 2 1 1 2 1 . . . . 4 2 1 4 . 3 . 16 2 1 . Energy Gun 10 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 6 1 1 . Energy Cannon 5 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . 2 . . . Ballistic Gun 25 | . . 2 . 2 . 2 2 1 . . . . . . . 3 2 . 2 . 3 . 6 . . . Ballistic Cannon 6 | . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 7 | . . . . 2 . 2 . . 1 1 . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 . . . . . . . . 1 . . 1 1 2 1 3 5 10 3 3 . Parts Lost 100 | . . 3 . 15 4 . . 1 . . 1 . . . . 15 . . 1 1 3 1 24 2 28 1 Power 14 | . . 1 . 2 1 . . . . . . . . . . 1 . . . 1 . . 3 . 5 . Propulsion 21 | . . 2 . 5 2 . . 1 . . . . . . . 1 . . . . 1 . 3 . 6 . Utility 36 | . . . . 4 . . . . . . 1 . . . . 8 . . 1 . 1 1 7 2 10 1 Weapon 29 | . . . . 4 1 . . . . . . . . . . 5 . . . . 1 . 11 . 7 . Highest Loss Streak 27 | . . 2 . 12 3 . . 1 . . 1 . . . . 5 . . 1 1 1 1 5 1 27 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 7 14 18 26 17 15 19 20 19 18 15 15 16 16 17 16 12 13 14 18 17 13 15 16 10 4 Power . | . 1 3 . . . . 1 1 . . . . . . . . . . 1 1 . . 1 1 . . Propulsion 1 | . 2 3 . . . . . . . . 1 1 1 . . 1 . . . 1 . 1 2 3 2 1 Utility 5 | . 1 2 7 10 7 7 5 7 7 6 6 7 8 8 9 6 5 3 4 3 2 2 3 4 3 3 Weapon 4 | . 1 3 5 7 2 3 9 8 7 6 4 3 3 3 3 3 3 4 1 1 2 2 1 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 7 2 9 15 2 3 1 1 3 4 2 . . 1 . 3 . 15 1 1 . . 3 3 . . Power 8 | . 1 1 4 . . . . . 2 . . . . . . . . . . . . . . . . . Propulsion 14 | . 2 . 2 1 . . . . . 1 1 . . . . 2 . 2 . . . . . 3 . . Utility 24 | . 1 . 3 4 . 2 . . 1 1 . . . 1 . . . 9 1 . . . 1 . . . Weapon 26 | . 3 1 . 10 1 1 1 1 . 2 1 . . . . . . 4 . . . . 1 . . . Tool/Special 4 | . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . . Average Slot Usage (%) 83 | . 89 99 78 87 83 79 88 85 92 97 93 94 94 95 100 96 82 80 76 67 74 72 71 74 45 26 Engine 1 | . 14 13 . 1 3 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . 6 2 . 2 6 2 . . . . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . 4 5 5 5 5 5 5 5 3 . 1 4 3 8 8 7 6 2 . Treads 7 | . 26 15 6 3 5 6 11 10 14 13 11 11 11 7 . . . . 5 9 7 8 7 7 3 . Leg 2 | . 1 . . . . . . . . . . . . 5 16 18 20 20 6 . . . . . . . Wheel 5 | . . 12 22 14 10 6 6 6 1 . . . . . . . . . . . . . . . . . Device 12 | . . 11 1 8 18 18 17 12 12 11 15 16 16 16 16 12 10 9 3 8 14 13 18 22 15 15 Storage 6 | . 18 15 13 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 . Processor 17 | . . . . 21 25 26 23 25 27 31 27 27 27 27 27 28 33 24 20 16 11 8 14 19 10 7 Protection 5 | . . . . 3 . . 3 6 7 12 9 10 11 10 11 10 . 5 8 8 8 11 6 3 2 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 2 6 1 2 7 3 3 1 . Ballistic Gun 9 | . 28 25 14 1 3 2 1 11 15 14 13 15 16 16 15 13 13 6 8 7 10 8 4 . . . Ballistic Cannon 2 | . . . 14 8 . . . . . 1 2 . . . . . . 4 . . . . . . . . Peak Build Rating 238 | . 8 13 23 58 59 68 73 78 94 114 115 110 106 113 113 130 113 165 180 195 212 211 235 238 237 65 Average Rating 103 | . 7 10 15 48 54 57 71 73 89 100 109 106 106 108 112 120 104 128 174 187 203 195 203 224 137 58 On Entrance 102 | 6 6 8 13 22 45 53 67 72 78 91 114 102 106 106 113 111 88 107 164 178 195 193 204 214 235 65 Avg Prop Armor Cover (%) 4 | . . 10 6 3 8 10 12 7 2 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 14 54 54 214 226 60 60 82 89 103 97 97 94 87 87 87 95 65 123 140 132 161 192 192 160 162 5 Greatest Support 180 | 20 40 40 22 30 24 8 18 8 79 98 98 97 97 97 90 113 103 103 140 140 150 160 180 165 165 16 Greatest Overweight (x) 20 | . 1 5 20 15 6 7 10 11 12 1 . . . 2 . 1 . 1 1 . 1 2 1 . 2 1 Average Overweight (x) 3 | . . 4 6 5 3 6 8 10 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 20 20 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 7 Average Capacity 21 | . 11 20 28 28 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 21 7 Most Carried 35 | . 8 20 35 35 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 22 22 22 6 Average Carried 19 | . 7 15 21 27 19 19 19 19 19 19 19 19 20 19 20 19 17 14 18 19 19 16 18 20 12 6 Final Capacity 35 | 8 20 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 7 7 Final Carried 35 | 6 8 19 35 20 19 20 20 20 20 20 20 20 20 20 20 19 16 20 20 20 19 20 20 21 6 6 Scrap Suit Usage (%) 9 | . . . . 12 100 90 . 73 18 . . . . . . . . . . . . . . . . . Parts Cannibalized 11 | . . . . . 2 8 . 1 . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 28% | Scavenger-Gunner 14% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Mutant 10% | Hauler-Mutant 6% | Scavenger-Assassin 4% | Alien-Mutant 3% | Alien-Gunner 3% | Alien-Tank 3% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 13566 | 185 95 335 326 1142 557 336 70 403 870 325 299 288 165 . 510 1348 . 214 440 784 927 251 2871 570 255 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26857 | . 202 126 . 719 604 269 . 651 1612 1131 207 304 410 . 480 2311 . 171 1246 1080 1080 888 5725 6126 1515 . Parts 1235 | . 15 7 . 29 9 31 . 34 79 27 5 7 23 . 29 129 . 27 65 62 58 30 225 275 69 . Haulers Intercepted 5 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . 2 . . Recyclers Shooed 10 | . . . . 4 . . . . . . . . . . . 2 . . 1 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . 8 . . 2 8 5 38 . . . 23 24 . 47 . . . . . . . . . . . Prevented 14 | . . . . . . 13 . . . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 351 | . 3 7 . 13 8 . . 18 19 . 3 2 6 . 13 39 . 4 17 15 19 9 64 70 22 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Guns 156 | . 3 4 . 1 1 . . 7 19 . 3 2 6 . 9 25 . 1 6 12 14 2 33 3 5 . Cannons 141 | . . . . 12 . . . . . . . . . . . . . 3 9 2 4 6 25 67 13 . AOE 40 | . . 3 . . 6 . . 11 . . . . . . 4 14 . . . . . . . . 2 . Classes Destroyed 28 | . 3 2 . 7 4 1 . 1 2 . . . . . . 1 . . . . 1 1 2 2 1 . Worker 13 | . . . . 3 . . . . . . . . . . . 1 . . . 1 1 . 4 2 1 . Builder 20 | . . . . 2 . . . . . . . . . . . 3 . . . . 2 . 5 8 . . Tunneler 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . 2 . . Recycler 10 | . 1 . . 1 . . . . . . . . . . . 2 . . 1 . . . 2 3 . . Mechanic 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 . Operator 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 3 . . Swarmer 57 | . . 4 . . 1 . . 6 . . . . 1 . 9 9 . . 3 . 9 . . 12 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 106 | . 3 . . 4 3 . . 7 13 . 3 1 . . 3 16 . 3 3 1 1 4 17 21 3 . Brawler 13 | . . . . . 2 . . . . . . 1 1 . . . . . . 1 . . 4 3 1 . Duelist 8 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 3 . . Researcher 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Sentry 26 | . . . . 2 2 . . 2 1 . . . 2 . 1 5 . . 2 . 1 . 4 2 2 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Hunter 36 | . . . . 3 . . . 2 3 . . . 2 . . 4 . . 2 3 2 . 5 5 5 . Programmer 63 | . . . . 3 . . . . 2 . . . . . . 5 . . 4 9 5 2 17 14 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 9 | . . . . . . . . . . . . . . . . . . . 2 . . 2 3 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ranger 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Butcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 24 | . 2 3 . 3 7 . . 14 6 . 3 2 2 . 4 14 . 3 4 5 7 4 7 24 9 . Combat Bots Only 20 | . 2 3 . 2 7 . . 14 6 . 3 1 2 . 4 12 . 3 4 5 7 4 6 20 9 . Max Kills in Single Turn 5 | . 1 1 . 1 2 1 . 4 2 1 1 1 1 . 2 5 . 1 2 1 1 1 2 2 3 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Exploded 4 | . . 1 . . 2 . . 4 . . . . . . 2 3 . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 3356 | . 6 33 . 250 44 . . 88 69 . 21 21 20 . 66 251 12 116 80 90 145 118 1032 313 562 19 Missed 876 | . 1 10 . 67 11 . . 31 21 . 6 9 5 . 22 93 3 26 16 26 72 34 164 76 173 10 Hits 2480 | . 5 23 . 183 33 . . 57 48 . 15 12 15 . 44 158 9 90 64 64 73 84 868 237 389 9 Melee 27 | . . . . 2 . . . . . . . . . . . . . . . . . . 13 5 7 . Projectile 2453 | . 5 23 . 181 33 . . 57 48 . 15 12 15 . 44 158 9 90 64 64 73 84 855 232 382 9 AOE 19 | . . . . 3 . . . . . . . . . . . 1 . . . . . . 2 . 13 . Critical Strikes 152 | . . . . 10 1 . . . 4 . 1 . 2 . 1 4 . 5 6 3 2 6 61 12 34 . Actively Blocked 120 | . . . . . . . . . . . . . 2 . 1 4 . 5 1 3 2 6 54 8 34 . Part Disruptions 21 | . . . . . . . . . . . . . . . . . . . . . . 3 9 4 4 1 Damage Taken 44920 | . 55 491 . 3151 412 . . 894 881 . 679 270 306 . 851 3124 30 782 1112 902 1868 1400 13144 4164 10149 255 Core 4363 | . 12 40 . 515 100 . . 63 36 . 247 . 39 . 102 411 . 22 53 47 206 38 657 160 1442 173 Absorbed by Shields 13192 | . . . . . . . . . . . . . . . . . . . . . . 708 8179 1602 2703 . Reduced by Siege Mode 882 | . . . . . . . . . . . . . . . . . . . 125 . 45 . 276 192 244 . Redirected to Core 307 | . . . . . . . . . . . . . . . . . . . . . 96 . 211 . . . Redirected to Shielding 629 | . . . . . 21 . . . 42 . 100 30 54 . 172 210 . . . . . . . . . . Ignored by Resistances 3250 | . . . . . . . . . . . . . . . . . . 1410 306 . . . 865 669 . . Regen/Repaired (Parts) 18066 | . . . . . 20 70 . 10 . 262 334 126 153 . 504 59 . 97 247 346 358 881 9310 3081 2208 . Core Remaining (%) 60 | 100 . . 79 . . . . 20 . . . . . . 57 . . 57 . 92 . . 17 . . . Volleys Fired 1325 | . 10 45 . 81 77 4 . 33 46 12 12 17 11 . 35 92 1 31 65 45 52 34 347 181 94 . Largest 4 | . 2 2 . 2 2 1 . 2 3 3 3 3 3 . 3 3 1 3 4 2 4 3 4 2 3 . Hottest 380 | . 40 63 . 110 110 . . 66 99 99 124 99 99 . 99 124 58 126 170 105 201 168 380 210 230 . Shots Fired 2316 | . 20 71 . 130 93 4 . 60 138 34 34 49 33 . 95 233 1 69 87 70 145 60 575 194 121 . Gun 1589 | . 20 51 . 28 88 . . 54 138 33 30 48 33 . 91 217 . 42 28 50 119 26 381 42 70 . Cannon 686 | . . 17 . 101 . . . . . . 4 1 . . . 2 1 26 57 20 26 34 194 152 51 . Launcher 33 | . . 3 . 1 5 . . 6 . . . . . . 4 14 . . . . . . . . . . Special 8 | . . . . . . 4 . . . 1 . . . . . . . 1 2 . . . . . . . Kinetic 1501 | . 20 61 . 125 48 . . 54 138 33 33 49 33 . 91 219 1 61 28 50 119 26 278 20 14 . Thermal 399 | . . 7 . 4 40 . . . . . 1 . . . . . . 7 57 20 26 34 203 . . . Explosive 33 | . . 3 . 1 5 . . 6 . . . . . . 4 14 . . . . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 10 . Slashing 362 | . . . . . . . . . . . . . . . . . . . . . . . 94 171 97 . Robot Hit Streak 69 | . 6 9 . 16 29 7 . 17 16 23 8 21 5 . 20 26 . 13 25 39 46 28 54 42 69 . Robot Miss Streak 8 | . 3 5 . 2 1 . . 2 2 1 2 2 2 . 4 3 . 2 2 1 2 1 4 8 4 . Penetration Max 2 | . . . . . . . . 1 1 2 1 2 1 . 2 2 . . 2 . 1 1 1 1 1 . Secondary Targets 24 | . . . . . . . . 1 3 . 1 . 2 . 2 6 . . . 1 2 . 5 . 1 . Max Gunslinging Chain 1 | . . . . . . . . 1 1 . 1 . 1 . 1 1 . . . 1 1 . 1 . 1 . Capacitor 201 | . . . . . . . . . . . . . . . . . . . . . . . . 122 79 . Shots Hit Robots 1702 | . 14 22 . 101 48 13 . 47 101 27 25 40 21 . 54 136 . 51 47 48 111 41 460 177 118 . Core Hits 1221 | . 7 7 . 37 29 4 . 39 50 12 10 24 10 . 35 125 . 24 36 37 51 17 249 309 109 . Critical Kills 97 | . . . . . 2 . . 7 23 5 2 3 5 . 7 19 . . 3 2 3 1 15 . . . Critical Parts Destroyed 121 | . . . . 1 . . . 10 18 6 6 12 5 . 8 27 . . 1 2 1 2 18 2 2 . Critical Strikes 393 | . . . . 5 3 1 . 17 41 25 10 15 11 . 18 48 . . 4 4 5 3 88 74 21 . Burn 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 8 . . . Meltdown 11 | . . . . . . . . . . . . . . . . . . . 3 1 1 1 5 . . . Destroy 237 | . . . . 1 1 . . 17 41 25 8 15 11 . 18 48 . . 1 3 4 2 37 2 3 . Blast 6 | . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 126 | . . . . . . 1 . . . . . . . . . . . . . . . . 38 72 15 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 84 | . . . . 23 6 15 2 1 . . . . . . . . . . . . . . 3 25 9 . Impact 35 | . . . . 23 6 5 1 . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 10 1 1 . . . . . . . . . . . . . . 3 23 1 . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . Sneak Attacks 13 | . . . . 1 1 9 . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65603 | . 189 657 . 2783 1958 695 . 1565 705 283 259 334 141 . 789 5349 . 1684 2569 2423 3885 1476 17091 13889 6879 . Guns 25936 | . 189 277 . 511 932 . . 270 705 283 166 334 141 . 406 2123 . 647 824 1943 2842 464 9305 1288 2286 . Cannons 29772 | . . 132 . 1940 . . . . . . 93 . . . . . . 501 1745 480 1033 1012 7764 12435 2637 . Explosions 7449 | . . 248 . . 661 . . 1295 . . . . . . 383 3226 . . . . . . . . 1636 . Melee 1875 | . . . . 329 365 695 . . . . . . . . . . . . . . . . . 166 320 . Ramming 571 | . . . . 3 . . . . . . . . . . . . . 536 . . 10 . 22 . . . Kinetic 22815 | . 189 409 . 2371 236 . . 270 705 283 259 334 141 . 406 2123 . 1010 824 1943 2842 464 6973 546 487 . Thermal 11063 | . . . . 80 696 . . . . . . . . . . 683 . 138 1745 480 1033 1012 5196 . . . Explosive 5130 | . . 248 . . 661 . . 1295 . . . . . . 383 2543 . . . . . . . . . . Electromagnetic 141 | . . . . . . . . . . . . . . . . . . . . . . . . . 141 . Impact 694 | . . . . 329 365 . . . . . . . . . . . . . . . . . . . . . Slashing 23233 | . . . . . . 695 . . . . . . . . . . . . . . . . 4900 13343 4295 . Piercing 320 | . . . . . . . . . . . . . . . . . . . . . . . . . 320 . Entropic 1636 | . . . . . . . . . . . . . . . . . . . . . . . . . 1636 . Highest Corruption 6 | . 2 2 . 4 4 4 4 . . . . . . . . . . 1 2 2 6 6 6 . . . Average Corruption 2 | . 1 2 . 2 4 4 4 . . . . . . . . . . 1 1 1 4 2 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . 6 27 . 9 23 13 . . . . . . . . . . . 8 4 5 7 5 19 . . . Message Errors 22 | . 3 3 . . 2 2 . . . . . . . . . . . 3 3 2 . 1 3 . . . Matter Fused 42 | . . 11 . 5 7 8 . . . . . . . . . . . 4 . 1 . 2 4 . . . Heat Flow Errors 13 | . 1 3 . 1 2 2 . . . . . . . . . . . . . . . . 4 . . . Energy Discharges 16 | . 1 2 . 2 4 1 . . . . . . . . . . . . 1 1 3 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . 6 . . 3 . . . . . . . . . . . . 1 . . 1 1 4 . . . Data Loss (major) 4 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Misfires 5 | . . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . . . 168 37 64 . 12 . . . . . . . 127 . 5 39 . 21 63 138 55 28 . Projectiles 358 | . . . . 71 . . . . . . . . . . . . . . 39 . 21 63 138 21 5 . Explosions 151 | . . . . . . . . 12 . . . . . . . 127 . . . . . . . . 12 . Melee 248 | . . . . 97 37 64 . . . . . . . . . . . 5 . . . . . 34 11 . Knockbacks 35 | . . . . 26 1 . . . . . . . . . . . . 8 . . . . . . . . Impact 4 | . . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . Kinetic 31 | . . . . 25 . . . . . . . . . . . . . 6 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . 69 . 36 . . . 28 . . . . . . 38 . . 40 . . . . . . 185 . Shots 8 | . . 3 . 1 . . . 1 . . . . . . 2 . . . . . . . . . 1 . Rammed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 71 | . . . . 1 . . . . . . . . . . . . . 67 . . 1 . 2 . . . Kicked 67 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Highest Temperature 514 | . 274 231 . 514 276 224 . 4 384 . 42 . . . . 6 . 232 280 . 164 148 278 295 360 . Average Temperature 84 | . 140 111 . 148 71 103 . 4 90 . 25 . . . . 6 . 50 64 . 59 51 92 109 109 . Received Heat Transfer 4580 | . 30 66 . 796 90 . . 156 342 . 81 39 27 . 126 405 . 135 60 33 171 117 996 268 642 . Effects 14 | . 2 . . 1 2 . . . 3 . . . . . . . . . . . . . . 3 3 . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Interference 10 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . 3 3 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 7 5 3 . Total Turns 503 | . . . . . . . . . . . . . . . . . . . 87 . 10 . 206 123 77 . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . 45 . 10 . 47 60 45 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Turns 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Longest Duration 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 8 | . . . . 6 1 . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 12 | . . . . . 1 . . . . . . . . . . . . . 3 1 1 1 5 . . . Combat Hostiles 11 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 1 5 . . . Parts Melted 24 | . . . . . 2 . . . . . . 2 . . 2 . . . 3 2 . 5 8 . . . Heat Transferred 12160 | . . . . 200 1700 . . . . . . . . . . 400 . 111 1443 407 925 869 6105 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . 2 1 . . . . . 3 2 . 1 1 1 . 4 5 5 . Low Security (%) 50 | . 100 . . 100 . . . . . 94 100 . . . . 44 . . 52 58 79 100 18 . . . Level 1 11 | . . . . . . . . . . 5 . . . . . 41 . . 47 41 20 . 12 . . . Level 2 15 | . . . . . . . . . 100 . . . . . . 8 100 . . . . . 37 32 . . Level 3 6 | . . . . . . . . . . . . . . . . 5 . . . . . . 23 18 . . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 25 76 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 16 23 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2274 | . 45 . . 171 . . . . 684 231 162 . . . . 900 410 . 242 266 242 189 1197 2274 1722 . Initial 1455 | . . . . . . . . . 555 231 . . . . . 88 410 . . 121 121 126 26 716 1455 . Average 433 | . 5 . . 44 . . . . 566 37 71 . . . . 251 404 . 140 176 119 89 535 1196 1449 . Influence Increases 12403 | . 80 90 . 629 160 . . 497 983 2 307 551 553 . 572 1346 15 60 546 400 520 311 2029 2088 664 . Destroy 0b10 Robot/C 7680 | . 60 80 . 300 160 . . 440 380 . 100 260 320 . 380 780 . 60 340 300 380 180 1320 1400 440 . Destroy 0b10 Robot/NC 345 | . 10 . . 35 . . . 10 20 . . 5 . . . 50 . . 10 5 15 . 80 95 10 . Destroy Leader 1432 | . 10 10 . 110 . . . 30 74 . 30 30 20 . 50 154 . . 102 40 80 40 292 290 70 . Allied During Kill 803 | . . . . 22 . . . 17 . . 130 256 213 . 127 38 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Successful Hack 148 | . . . . 39 . . . . . . 30 . . . . 38 . . 21 . . 16 4 . . . Disable Machine 570 | . . . . 30 . . . . 15 . 15 . . . . 105 15 . 15 45 . 60 210 60 . . Destroy Structure 710 | . . . . 33 . . . . 14 2 2 . . . . 166 . . 28 10 15 15 123 198 104 . Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 240 | . . . . 60 . . . . 30 . . . . . 15 15 . . 30 . 30 . . 30 30 . Influence Decreases 12403 | . 80 90 . 565 224 . . 329 491 662 204 483 524 200 432 648 448 465 330 399 512 489 881 1009 1709 1229 Entered New Map 4513 | . . . . . 25 . . . 63 429 . 39 34 200 . 52 428 405 . 95 96 99 21 479 819 1229 Time Decay 6320 | . 80 80 . 315 179 . . 269 278 233 154 404 490 . 392 386 20 60 320 294 386 380 620 510 470 . Search Patrol Dispatched 150 | . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Lost Part 950 | . . 10 . 150 20 . . 10 . . 10 . . . . 150 . . 10 10 30 10 240 20 280 . Lost Ally 470 | . . . . 100 . . . 50 . . 40 40 . . 40 60 . . . . . . . . 140 . Squads Dispatched 109 | . 1 . . 8 . . . . 4 . 1 . . . . 7 . . 6 4 4 6 26 31 11 . Investigation 6 | . . . . 4 . . . . 1 . . . . . . 1 . . . . . . . . . . Extermination 25 | . . . . 3 . . . . 1 . . . . . . 2 . . 1 1 2 2 6 4 3 . Reinforcement 26 | . 1 . . 1 . . . . 2 . 1 . . . . 4 . . 2 . 1 1 3 8 2 . Assault 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 6 . Garrison 19 | . . . . . . . . . . . . . . . . . . . . 3 1 . 6 9 . . Intercept 19 | . . . . . . . . . . . . . . . . . . . 3 . . 3 10 3 . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 1 . . Haulers Reinforced 6 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 19 | . . . . 3 . . . 1 . . . . . . . 2 . . 2 . . . 4 4 3 . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Times Spotted 532 | . 5 10 . 29 8 . . 23 18 . 5 12 14 . 19 48 2 4 22 15 33 9 103 89 59 5 Peak Tracking Total 13 | . 4 3 . 7 7 . . 13 4 . 3 5 9 . 5 9 4 3 5 4 7 4 9 12 11 4 Tactical Retreats 15 | . . . . 3 . . . . 1 . . . . . 1 1 . . 1 . 1 . . 5 2 . ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . 2 1 . . . . . . 1 . 1 . . . . . . . . 1 2 1 4 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Most Traps Carried 5 | . . 2 5 4 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 52 | . . . . 2 1 . . 4 1 . 1 . . . . 11 1 5 1 3 . 4 14 4 . . Max in Single Turn 5 | . . . . 1 1 . . 1 1 . 1 . . . . 5 1 1 1 1 . 1 1 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 48 | . . . 2 10 1 1 . 1 2 . 3 1 . 5 . 5 . 2 2 3 1 2 3 4 . . Terminals 24 | . . . . 4 . . . 1 2 . 2 . . . . 3 . . 1 3 1 2 2 3 . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . Total Hacks 103 | . . . 9 21 1 1 . 7 3 . 5 1 . 18 . 10 . 7 4 5 1 3 3 4 . . Successful 68 | . . . 9 13 1 1 . 7 1 . 3 1 . 18 . 3 . 7 1 . . 1 2 . . . Failed 34 | . . . . 8 . . . . 2 . 2 . . . . 6 . . 3 5 1 2 1 4 . . Catastrophic 14 | . . . . 3 . . . . 1 . . . . . . 2 . . . 3 1 . 1 3 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 35 | . . . . 18 . . . . 3 . 3 . . . . 2 . 1 2 3 1 2 . . . . Terminals 49 | . . . . 14 . . . 7 3 . 4 . . . . 5 . . 2 5 1 3 2 3 . . Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 1 . . Terminal Hacks 53 | . . . 9 4 1 1 . 7 1 . 1 1 . 18 . 1 . 7 . . . . 2 . . . Record 19 | . . . . . . . . 7 . . . . . 6 . . . 6 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 12 | . . . 8 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 5 | . . . . . 1 1 . . . . . 1 . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . 9 . . . . . . 1 . . . . . . . 1 . . 1 . . . . Terminals 6 | . . . . 3 . . . . . . 1 . . . . . . . 1 . . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Operators 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fedlink 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . 4 . . . . 1 . 2 . . . . 5 . . 2 3 . 2 1 4 . . Full Trace Events 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 14 . . . . . . 4 . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 39 | . . . . 5 2 . 3 . . 20 . . 2 . . . . . . . . . . . 7 . Largest Group 20 | . . . . 5 2 2 5 5 . 20 19 10 8 7 7 4 . . . . . . . . 1 . Highest-Rated Group 787 | . . . . 140 40 40 135 135 . 787 759 424 295 249 249 128 . . . . . . . . 6 . Highest-Rated Ally 50 | . . . . 28 20 20 39 39 . 50 50 50 50 46 46 46 . . . . . . . . 6 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 257 | . . . . 32 . . . 44 . . 40 49 29 . 50 8 . . . . . . . . 5 . Total Damage 7617 | . . . . 627 . . . 571 . . 729 2427 1631 . 1360 185 . . . . . . . . 87 . Kills 41 | . . . . 2 . . . 7 . . 2 11 12 . 6 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Active Infowar (turns) 11823 | . . 446 . 758 1106 809 1359 . 460 56 230 967 1293 332 1483 326 . . . . . . 833 1348 12 5 Optics 2625 | . . 446 . . . . . . . . . . . . . . . . . . . . 831 1348 . . Sensors 3266 | . . . . . 1076 809 1359 . . . . . . . . . . . . . . . . 22 . . Terrain 7936 | . . . . 758 749 694 933 . 115 56 230 967 1293 332 1483 326 . . . . . . . . . . Jamming 460 | . . . . . . . . . 460 . . . . . . . . . . . . . . . . . ECM 170 | . . . . . . . . . . . . . . . . . . . . . . . 2 151 12 5 Robot Analysis Total 12 | . . . 8 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 5 . 3 . . . . . . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 31665 | . 577 1941 4051 1399 1291 809 2582 771 614 1474 443 967 1293 332 1483 900 43 1710 849 651 981 898 2917 1502 1182 5 Spaces Moved 14836 | 1 297 924 2242 548 911 384 1671 377 182 527 220 485 684 180 732 429 30 793 324 296 312 328 1014 695 239 11 Core 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 Treads 5610 | . 288 91 . 1 . . . . 122 527 220 485 684 126 . . . . 187 296 312 328 1014 695 234 . Legs 2187 | 1 9 . . . . . . . . . . . . 54 732 429 30 793 137 . . . . . 2 . Wheels 7023 | . . 833 2242 545 911 384 1671 377 60 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Fastest Speed 45 | 120 120 130 80 90 90 130 111 170 180 160 160 165 165 120 120 110 112 112 180 180 170 170 152 152 45 45 Average Speed 165 | 120 179 163 177 165 109 135 152 176 231 214 162 165 165 152 120 123 112 177 181 180 254 237 178 152 152 50 Slowest Speed 800 | 120 240 240 380 800 130 140 170 180 260 253 165 165 165 260 120 190 112 184 270 180 270 320 255 152 260 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 43 | . . . . 2 . . . . . . . . . . . 2 . . . . . . 39 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Teleports 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . 1 . Exploration Rate (%) 45 | 2 44 47 87 22 79 44 84 55 5 96 5 68 89 62 86 16 3 100 13 52 18 35 61 32 14 1 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 11 | . . 1 1 1 2 . 3 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 . 1 . . 1 1 . . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 . . . 1 . . . . . 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 22 | . . 2 5 . 5 . 4 1 . . . 1 3 . 1 . . . . . . . . . . . Spaces Dug 118 | . . . . 26 3 5 . . . . . 1 . . 17 12 . . 12 3 . . 14 21 4 . Terrain Destroyed 440 | . . 13 . 34 18 5 . 18 8 1 1 2 2 . 27 112 . 11 16 5 3 4 47 69 44 . Melee 39 | . . . . 13 3 5 . . . . . . . . . . . . . . . . . 17 1 . Projectile 134 | . . . . 13 . . . . . . 1 1 . . . 12 . 11 16 5 3 4 43 12 13 . AOE 181 | . . 13 . 8 15 . . 16 . . . . . . 20 95 . . . . . . . . 14 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 20271 | . 323 1283 2316 887 1138 650 1697 422 273 851 279 613 824 237 1262 613 37 1005 519 398 414 401 1733 1057 1029 10 Wait 2937 | . 6 290 2 144 98 208 6 1 8 273 26 105 117 45 493 16 . 27 95 10 13 15 197 104 638 . Move 14807 | . 296 923 2241 547 910 383 1670 376 182 526 219 484 683 179 731 428 29 792 323 295 311 327 1011 694 238 9 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 252 | . 5 14 45 25 5 11 6 2 10 3 2 2 . 3 . 18 . 35 4 14 2 3 27 8 8 . Fast Attach 145 | . 1 1 5 14 4 5 1 1 3 5 4 . . 5 . 8 2 4 7 6 7 8 46 3 5 . Attach 151 | . 2 3 1 15 4 2 2 . 4 1 1 . . . . 13 3 7 6 11 9 3 30 12 22 . Detach 44 | . . 1 2 1 . 2 . . . 3 2 . . . . . . . 5 2 4 . 14 5 3 . Swap 157 | . . 5 1 13 10 9 4 5 10 10 8 4 . . 3 17 1 6 2 2 9 1 20 15 2 . Drop 259 | . 3 1 19 23 6 11 7 3 9 16 5 1 . 5 . 21 1 35 12 13 5 10 34 12 7 . Fire 1325 | . 10 45 . 81 77 4 . 33 46 12 12 17 11 . 35 92 1 31 65 45 52 34 347 181 94 . Melee 80 | . . . . 23 6 14 1 1 . . . . . . . . . . . . . . 3 23 9 . Ram 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Kick 67 | . . . . . . . . . . . . . . . . . . 67 . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rewire 33 | . . . . . 18 . . . . 2 . . 13 . . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Miscellaneous 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Entered Subcaves 579 | -10/Subcaves | Approached by a straggling Scientist 605 | -10/Subcaves | Learned location of Zion (-6) 828 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1151 | -10/Subcaves | Discovered new exit (range 5) 1193 | -10/Subcaves | Discovered new exit (range 15) 1375 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1382 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1483 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1810 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1811 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2424 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2427 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2507 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2519 | -10/Subcaves | Entered Scraptown 2519 | -8/Scraptown | System corruption cleaned by C-Scrubber 2616 | -8/Scraptown | Visited UFD Registry 2616 | -8/Scraptown | Registered with UFD as "Kinetidrive" 2657 | -8/Scraptown | Visited Awakened 2661 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2669 | -8/Scraptown | Visited Observation Area 2699 | -8/Scraptown | Visited Scrapoid Research Area 2712 | -8/Scraptown | Visited The Evicted 2721 | -8/Scraptown | Visited Shadow of the Wyrm 2748 | -8/Scraptown | Visited Assassins FH 2874 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2877 | -8/Scraptown | Learned Factory stockpile data 2878 | -8/Scraptown | Learned location of 1 exit from Research 2880 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2881 | -8/Scraptown | Learned Research stockpile data 2882 | -8/Scraptown | Learned Factory terminal intel 2943 | -8/Scraptown | Discovered new exit (range 13) 3323 | -8/Scraptown | Visited LU-1G1's Boring Crew 3344 | -8/Scraptown | Visited Derelict Rescue Squad 3352 | -8/Scraptown | Found DRS Beacon 3378 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3391 | -8/Scraptown | Found DCF Scrap (29 items) 3415 | -8/Scraptown | Visited Analyses Database 3447 | -8/Scraptown | Visited Research Penetration Think Tank 3476 | -8/Scraptown | Visited A0-MCA Data Center 3485 | -8/Scraptown | Given a B rating by A0-MCA 3492 | -8/Scraptown | Found A0-MCA's Component Scanner 3512 | -8/Scraptown | Visited Science Guys 3567 | -8/Scraptown | Visited Infowarlord's Domain 3589 | -8/Scraptown | Visited Scrap Suit Storage 3612 | -8/Scraptown | Visited Chapter 10 3924 | -8/Scraptown | Discovered new exit (range 3) 4392 | -8/Scraptown | Build established: Hauler-Mutant 5658 | -8/Scraptown | Found Exp. Terrain Scanner 6458 | -8/Scraptown | Met Optimus 6458 | -8/Scraptown | Accepted into 0bPrime 6570 | -8/Scraptown | Entered Factory 6570 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 6572 | -6/Factory | Loaded intel: 26 terminal locations 7013 | -6/Factory | Identified exit to Lower Caves 7013 | -6/Factory | Identified exit to Factory 7063 | -6/Factory | Loaded intel: 8 recycling unit locations 7392 | -6/Factory | Lost 12 parts (2p4n3u3w) 7637 | -6/Factory | Build established: Hacker-Mutant 7706 | -6/Factory | Learned location of Protoforge (-2) 7776 | -6/Factory | Core integrity fell below 50% 7777 | -6/Factory | Scrapoid reinforcements arrived 7799 | -6/Factory | Found Scrap Suit 7808 | -6/Factory | Spotted B-75 Beast 7816 | -6/Factory | Found Scrap Suit 7849 | -6/Factory | Lost 5 allies 7969 | -6/Factory | Entered Lower Caves 8085 | -6/Lower Caves | Build established: Scavenger-Scrapper 8126 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8242 | -6/Lower Caves | Encountered a Warlord checkpoint 8463 | -6/Lower Caves | Murdered 3 allies 8620 | -6/Lower Caves | Learned location of Extension (-4) 8633 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8673 | -6/Lower Caves | Destroyed 7 combat bots 8675 | -6/Lower Caves | Lost 3 parts (1p1n1w) 8795 | -6/Lower Caves | Discovered new exit (range 7) 8915 | -6/Lower Caves | Found Alien Artifact 8915 | -6/Lower Caves | Identified Core Expander 8915 | -6/Lower Caves | Installed Core Expander, added new Utility slot 9203 | -6/Lower Caves | Build established: Scavenger-Assassin 9242 | -6/Lower Caves | Identified exit to Lower Caves 9260 | -6/Lower Caves | Entered another Lower Caves area 9260 | -6/Lower Caves | Accompanied by 2 allies 9609 | -6/Lower Caves | Activated DRS Beacon 9677 | -6/Lower Caves | Attached CPS modules to 1B-UGM(h). 9679 | -6/Lower Caves | Attached CPS modules to FK-E9R(h). 9682 | -6/Lower Caves | Attached CPS modules to BG-N84(h). 9701 | -6/Lower Caves | Attached CPS modules to D6-8XW(h). 9936 | -6/Lower Caves | Discovered new exit (range 12) 9966 | -6/Lower Caves | Identified exit to Zion 10069 | -6/Lower Caves | Entered Zion 10069 | -6/Zion | Accompanied by 2 allies 10132 | -6/Zion | System corruption cleaned by Quarantine Array 10193 | -6/Zion | Discovered new exit (range 28) 10237 | -6/Zion | Found CR-A16's Pointy Stick 10464 | -6/Zion | Gained Derelict followers 10719 | -6/Zion | Learned location of Warlord (-4) 10950 | -6/Zion | Discovered new exit (range 30) 11309 | -6/Zion | Build established: Scavenger-Mutant 12244 | -6/Zion | Turned away by Imprinter 12651 | -6/Zion | Entered Proximity Caves 12651 | -5/Proximity Caves | Accompanied by 5 allies 12654 | -5/Proximity Caves | Spotter reported a threat 12654 | -5/Proximity Caves | Spotter reported a threat 12929 | -5/Proximity Caves | Spotter reported a threat 13038 | -5/Proximity Caves | Attracted the attention of an 0b10 base 13092 | -5/Proximity Caves | Destroyed 14 combat bots 13139 | -5/Proximity Caves | Learned Factory garrison access intel 13139 | -5/Proximity Caves | Learned Factory security intel 13139 | -5/Proximity Caves | Learned Armory trap positions 13139 | -5/Proximity Caves | Learned 6 Lower Caves zone layouts 13139 | -5/Proximity Caves | Learned 8 Research zone layouts 13248 | -5/Proximity Caves | Found DCF Scrap (12 items) 13395 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13422 | -5/Proximity Caves | Entered Factory 13422 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13424 | -5/Factory | Loaded intel: 4 garrison access locations 13709 | -5/Factory | Build established: Scavenger-Gunner 13722 | -5/Factory | Search patrols dispatched 14036 | -5/Factory | Sucked down chute 14036 | -5/Factory | Entered Waste 14037 | -5/Waste | Joined by Warlord forces that had cleared the area 14213 | -5/Waste | Discovered new exit (range 10) 14781 | -5/Waste | Found Damper Plating 15039 | -5/Waste | Attached CPS modules to C-40 Crusher. 15510 | -5/Waste | Entered Factory 15510 | -5/Factory | Accompanied by 19 allies 15682 | -5/Factory | Lost 3 allies 15774 | -5/Factory | Discovered new exit (range 9) 15936 | -5/Factory | Identified exit to Upper Caves 15953 | -5/Factory | Entered Upper Caves 15953 | -5/Upper Caves | Accompanied by 10 allies 15954 | -5/Upper Caves | Identified exit to Upper Caves 16442 | -5/Upper Caves | Build established: Scavenger-Tank 16477 | -5/Upper Caves | Lost 3 allies 16525 | -5/Upper Caves | Spotted B-75 Beast 16542 | -5/Upper Caves | Allies destroyed B-75 Beast 16631 | -5/Upper Caves | Encountered a Warlord checkpoint 16920 | -5/Upper Caves | Entered another Upper Caves area 16920 | -5/Upper Caves | Accompanied by 7 allies 16921 | -5/Upper Caves | Identified exit to Factory 17157 | -5/Upper Caves | Encountered a Warlord checkpoint 17204 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17476 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17633 | -5/Upper Caves | Discovered new exit (range 29) 18213 | -5/Upper Caves | Entered Zhirov 18213 | -5/Zhirov | Accompanied by 7 allies 18213 | -5/Zhirov | Discovered new exit (range 3) 18276 | -5/Zhirov | Learned location of Command (-1) 18276 | -5/Zhirov | Learned location of Testing (-2) 18276 | -5/Zhirov | Learned location of Quarantine (-3) 18379 | -5/Zhirov | Found Alien Artifact 18399 | -5/Zhirov | Found Alien Artifact 18399 | -5/Zhirov | Identified Integrated Reactor 18399 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18545 | -5/Zhirov | Entered Proximity Caves 18545 | -4/Proximity Caves | Accompanied by 7 allies 18611 | -4/Proximity Caves | Spotted B-86 Titan 18643 | -4/Proximity Caves | Allies destroyed B-86 Titan 18713 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18725 | -4/Proximity Caves | Build established: Scavenger-Gunner 19548 | -4/Proximity Caves | Discovered exit to Factory (range 16) 20028 | -4/Proximity Caves | Entered Factory 20028 | -4/Factory | Accompanied by 4 allies 20028 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20029 | -4/Factory | Identified exit to Upper Caves 20270 | -4/Factory | Identified exit to Extension 20270 | -4/Factory | Identified exit to Armory 20441 | -4/Factory | Destroyed 7 combat bots 20482 | -4/Factory | Lost 4 parts (2u2w) 20568 | -4/Factory | Lost 3 parts (2u1w) 20736 | -4/Factory | Central database locked down 20849 | -4/Factory | Found Quantum Capacitor 20927 | -4/Factory | Destroyed 12 combat bots 20928 | -4/Factory | Entered Armory 20929 | -4/Armory | Loaded intel: 46 trap records 20958 | -4/Armory | Lost 5 parts (1p1n1u2w) 20970 | -4/Armory | Identified Transdimensional Reconstructor 20970 | -4/Armory | Warped through subspace to slip node 20970 | -4/Armory | Discovered new exit (range 1) 20971 | -4/Armory | Entered Lab 20971 | -4/Lab | Discovered new exit (range 9) 20994 | -4/Lab | Unable to decrypt terminal 20994 | -4/Lab | Opened the door to a hidden lab 20995 | -4/Lab | Gained access to the hidden lab's interior 21011 | -4/Lab | Detected by scanners 21020 | -4/Lab | Confronted by A5 21034 | -4/Lab | Attached CPS modules to A5. 21226 | -4/Lab | Destroyed A5 21334 | -4/Lab | Build established: Gunner 21550 | -4/Lab | Found Med. Regenerative Plating 21556 | -4/Lab | Found Exp. Hacking Suite 21729 | -4/Lab | Unable to decrypt terminal 21830 | -4/Lab | Disabled Active System Cloaker 21854 | -4/Lab | MAIN.C forces arrive to investigate 21882 | -4/Lab | Found Warp Cannon 21968 | -4/Lab | Found Alien Artifact 22048 | -4/Lab | Found Transdimensional Reconstructor 22057 | -4/Lab | Found Integrated Reactor 22057 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22075 | -4/Lab | Found Alien Artifact 22106 | -4/Lab | Found Gui. Remote Datajack 22196 | -4/Lab | Build established: Mutant 22230 | -4/Lab | Found Quantum Router 22235 | -4/Lab | Found Hvy. Regenerative Plating 22243 | -4/Lab | Found Hyp. EM Gauss Rifle 22392 | -4/Lab | Unable to decrypt terminal 22394 | -4/Lab | Found Alien Artifact 22442 | -4/Lab | Identified LC Capacitor 22681 | -4/Lab | Entered Research 22681 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22682 | -3/Research | Identified exit to Quarantine 22683 | -3/Research | Identified exit to Research 22854 | -3/Research | Build established: Scavenger-Gunner 23361 | -3/Research | Intercept squad dispatched 23400 | -3/Research | Spotted Tracker 23402 | -3/Research | Attached CPS modules to Tracker. 23402 | -3/Research | Spotted Tracker 23405 | -3/Research | Destroyed Tracker 23409 | -3/Research | Attached CPS modules to Tracker. 23416 | -3/Research | Destroyed Tracker 23428 | -3/Research | Found Prototype Processor 23428 | -3/Research | Identified Exp. Targeting Computer 23445 | -3/Research | Spotted Combat Programmer 23455 | -3/Research | Destroyed Combat Programmer 23510 | -3/Research | Spotted Combat Programmer 23515 | -3/Research | Found Prototype Device 23530 | -3/Research | Entered Quarantine 23556 | -3/Quarantine | Found Alien Artifact 23561 | -3/Quarantine | Found Alien Artifact 23575 | -3/Quarantine | Identified Core Reset Matrix 23575 | -3/Quarantine | Identified Core Regenerator 23575 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 23575 | -3/Quarantine | Used Core Reset Matrix 23579 | -3/Quarantine | Detected hypermatrix surge 23579 | -3/Quarantine | Sensed 10 artifacts in vicinity 23592 | -3/Quarantine | Found Dimensional Node Initializer 23595 | -3/Quarantine | Found Dimensional Node Initializer 23605 | -3/Quarantine | Found Transdimensional Reconstructor 23608 | -3/Quarantine | Found Transdimensional Reconstructor 23735 | -3/Quarantine | Found Core Reset Matrix 23893 | -3/Quarantine | Garrison activated, responded to threat 23960 | -3/Quarantine | Found Phase Redirector 24069 | -3/Quarantine | Discovered exit to Research (range 14) 24101 | -3/Quarantine | Found Subatomic Replicator 24104 | -3/Quarantine | Used Subatomic Replicator to create Supercharged TR 24181 | -3/Quarantine | Entered Research 24181 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24182 | -2/Research | Identified Exp. Phase Shifter 24268 | -2/Research | Garrison activated, responded to threat 24474 | -2/Research | Spotted B-90 Cyclops 24486 | -2/Research | Destroyed B-90 Cyclops 24615 | -2/Research | Found Prototype Processor 24615 | -2/Research | Identified Exp. Melee Analysis Suite 24967 | -2/Research | Destroyed 7 combat bots 25098 | -2/Research | Spotted B-90 Cyclops 25114 | -2/Research | Warped through subspace 25116 | -2/Research | Warped through subspace 25119 | -2/Research | Discovered new exit (range 6) 25162 | -2/Research | Entered Testing 25255 | -2/Testing | Discovered new exit (range 16) 25298 | -2/Testing | Found Prototype Protection 25298 | -2/Testing | Identified SHELL Armor 25302 | -2/Testing | Found Hvy. Regenerative Plating 25393 | -2/Testing | Found Hvy. Regenerative Plating 25397 | -2/Testing | Found Prototype Protection 25397 | -2/Testing | Identified Lgt. Regenerative Plating 25469 | -2/Testing | Found Prototype Device 25469 | -2/Testing | Identified AEGIS Remote Shield 25502 | -2/Testing | Initialized slip node 25774 | -2/Testing | Build established: Scavenger-Tank 25802 | -2/Testing | Destroyed Fortress 25845 | -2/Testing | Found Prototype Reactor 25967 | -2/Testing | Intercept squad dispatched 25981 | -2/Testing | Spotted Tracker 25982 | -2/Testing | Spotted Tracker 25984 | -2/Testing | Destroyed Tracker 26004 | -2/Testing | Destroyed Tracker 26039 | -2/Testing | Discovered new exit (range 10) 26050 | -2/Testing | Discovered new exit (range 5) 26051 | -2/Testing | Spotted Combat Programmer 26060 | -2/Testing | Spotted Combat Programmer 26060 | -2/Testing | Entered Section 7 26061 | -2/Section 7 | Detected hypermatrix surge 26061 | -2/Section 7 | Sensed 22 artifacts in vicinity 26096 | -2/Section 7 | Found Integrated Reactor 26096 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26236 | -2/Section 7 | Spotted S7 Guard 26277 | -2/Section 7 | Warp Cannon suddenly broke down 26288 | -2/Section 7 | Destroyed S7 Guard 26330 | -2/Section 7 | Found Core Membrane 26330 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 26659 | -2/Section 7 | Found Core Reset Matrix 26662 | -2/Section 7 | Sensed 19 artifacts in vicinity 26763 | -2/Section 7 | Garrison activated, responded to threat 26832 | -2/Section 7 | Lost 5 parts (1p1n3w) 27010 | -2/Section 7 | Spotted Alpha 7 27010 | -2/Section 7 | Spotted B-90 Cyclops 27010 | -2/Section 7 | Spotted Alpha 7 27056 | -2/Section 7 | Destroyed Alpha 7 27130 | -2/Section 7 | Lost 5 parts (1u4w) 27164 | -2/Section 7 | Destroyed Alpha 7 27183 | -2/Section 7 | Core integrity fell below 50% 27264 | -2/Section 7 | Destroyed B-90 Cyclops 27274 | -2/Section 7 | Found Prototype Processor 27274 | -2/Section 7 | Identified Exp. Targeting Computer 27279 | -2/Section 7 | Found Prototype Processor 27279 | -2/Section 7 | Identified Exp. Target Analyzer 27290 | -2/Section 7 | Lost 3 parts (2u1w) 27290 | -2/Section 7 | Found Prototype Device 27290 | -2/Section 7 | Identified Exp. ECM Suite 27345 | -2/Section 7 | Intercept squad dispatched 27365 | -2/Section 7 | Spotted Tracker 27366 | -2/Section 7 | Spotted Tracker 27370 | -2/Section 7 | Spotted Combat Programmer 27386 | -2/Section 7 | Destroyed Tracker 27396 | -2/Section 7 | Destroyed Tracker 27410 | -2/Section 7 | Spotted Combat Programmer 27417 | -2/Section 7 | Garrison activated, responded to threat 27421 | -2/Section 7 | Found Prototype Device 27421 | -2/Section 7 | Identified Adv. EM Shield 27434 | -2/Section 7 | Destroyed Combat Programmer 27442 | -2/Section 7 | Destroyed Combat Programmer 27488 | -2/Section 7 | Lost 3 parts (1n2u) 27619 | -2/Section 7 | Initialized slip node 27697 | -2/Section 7 | Spotted B-99 Colossus 27810 | -2/Section 7 | First assault squad dispatched 27834 | -2/Section 7 | Found Matter Drive 27859 | -2/Section 7 | Build established: Scavenger-Gunner 27945 | -2/Section 7 | Found Sigix Sheargun 27949 | -2/Section 7 | Found Sigix Sheargun 27968 | -2/Section 7 | Spotted Striker 27968 | -2/Section 7 | Spotted Striker 27982 | -2/Section 7 | Destroyed Striker 27982 | -2/Section 7 | Destroyed Striker 27985 | -2/Section 7 | Spotted Striker 27985 | -2/Section 7 | Spotted Striker 27990 | -2/Section 7 | Destroyed Striker 28009 | -2/Section 7 | Destroyed Striker 28042 | -2/Section 7 | Found Sigix Shearcannon 28182 | -2/Section 7 | Spotted Executioner 28182 | -2/Section 7 | Spotted Executioner 28183 | -2/Section 7 | Intercept squad dispatched 28199 | -2/Section 7 | Spotted Tracker 28200 | -2/Section 7 | Spotted Tracker 28205 | -2/Section 7 | Warped through subspace to slip node 28263 | -2/Section 7 | Crushed by falling debris 28289 | -2/Section 7 | Found Integrity Redistributor 28289 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+402) 28292 | -2/Section 7 | Found Integrity Redistributor 28295 | -2/Section 7 | Found Integrity Redistributor 28371 | -2/Section 7 | Found LRC Matter Compressor 28371 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 28380 | -2/Section 7 | Found LRC Storage 28380 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28412 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-487) 28459 | -2/Section 7 | Found Integrated Reactor 28459 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28553 | -2/Section 7 | Crushed by falling debris 28577 | -2/Section 7 | Found Prototype Hackware 28605 | -2/Section 7 | Destroyed Tracker 28631 | -2/Section 7 | Build established: Alien-Tank 28640 | -2/Section 7 | Found Integrated Reactor 28640 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28704 | -2/Section 7 | Spotted Combat Programmer 28719 | -2/Section 7 | Destroyed Combat Programmer 28789 | -2/Section 7 | Intercept squad dispatched 28792 | -2/Section 7 | Spotted Tracker 28793 | -2/Section 7 | Spotted Tracker 28793 | -2/Section 7 | Spotted Tracker 28802 | -2/Section 7 | Core integrity fell below 20% 28802 | -2/Section 7 | Spotted Combat Programmer 28807 | -2/Section 7 | Warped through subspace to slip node 28927 | -2/Section 7 | Spotted S7 Guard 28948 | -2/Section 7 | Discovered new exit (range 19) 28977 | -2/Section 7 | Entered Access 28977 | -1/Access | Evolved 2 slots: Utility x2 29219 | -1/Access | Garrison activated, responded to threat 29442 | -1/Access | Spotted B-99 Colossus 29572 | -1/Access | Destroyed 11 combat bots 29599 | -1/Access | Spotted B-99 Colossus 29713 | -1/Access | Found Unknown Device 29713 | -1/Access | Identified Quantum Capacitor 29718 | -1/Access | Found Quantum Capacitor 29769 | -1/Access | Spotted B-99 Colossus 29797 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-216) 29822 | -1/Access | Identified Exp. System Shield 29977 | -1/Access | First assault squad dispatched 29991 | -1/Access | Garrison activated, responded to threat 30007 | -1/Access | Build established: Alien-Mutant 30115 | -1/Access | Garrison activated, responded to threat 30189 | -1/Access | Destroyed 20 combat bots 30282 | -1/Access | Intercept squad dispatched 30302 | -1/Access | Spotted Tracker 30303 | -1/Access | Spotted Tracker 30307 | -1/Access | Destroyed Tracker 30314 | -1/Access | Destroyed Tracker 30325 | -1/Access | Found Prototype Device 30325 | -1/Access | Identified Exp. Phase Shifter 30328 | -1/Access | Found Exp. Targeting Computer 30334 | -1/Access | Found Exp. Targeting Computer 30356 | -1/Access | Spotted Combat Programmer 30368 | -1/Access | High security lockdown imminent 30368 | -1/Access | Destroyed Combat Programmer 30387 | -1/Access | Build established: Alien-Gunner 30391 | -1/Access | Spotted Combat Programmer 30403 | -1/Access | Destroyed Combat Programmer 30435 | -1/Access | Door terminal overloaded 30448 | -1/Access | High security lockdown engaged 30452 | -1/Access | Door terminal overloaded 30469 | -1/Access | Door terminal overloaded 30469 | -1/Access | Discovered new exit (range 8) 30479 | -1/Access | Entered Command 30678 | -1/Command | Identified Vortex Chain Reactor 30729 | -1/Command | First assault squad dispatched 30792 | -1/Command | Destroyed 9 combat bots 30859 | -1/Command | Spotted M Guard 30859 | -1/Command | Spotted Combat Programmer 30864 | -1/Command | Spotted Combat Programmer 30878 | -1/Command | Spotted M Guard 30928 | -1/Command | Destroyed Combat Programmer 30933 | -1/Command | Destroyed Combat Programmer 30977 | -1/Command | Destroyed M Guard 30996 | -1/Command | Core integrity fell below 50% 31013 | -1/Command | Emitted hypermatrix ping 31018 | -1/Command | Assembled emerged from beneath the floor 31019 | -1/Command | Used Core Regenerator, restored core integrity (+400) 31030 | -1/Command | All MAIN.C guards destroyed 31046 | -1/Command | Warped through subspace to slip node 31046 | -1/Command | Discovered new exit (range 4) 31047 | -1/Command | Core integrity fell below 20% 31053 | -1/Command | Lost 7 allies 31077 | -1/Command | Lost 27 parts (4p6n10u7w) 31258 | -1/Command | Build established: Alien-Mutant 31661 | -1/Command | Entered Access_0 31662 | -1/Access_0 | Sensed 3 artifacts in vicinity 31662 | -1/Access_0 | Met Architect 31666 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 31657_ Dropped Myomer Leg. 31658_ Acquired Myomer Leg. 31660_ Acquired Hcp. Storage Unit. LOCATION=UNKNOWN AMBIENT_HEAT=-20 GOAL=ESCAPE 31662_ Sensed 3 artifacts in vicinity. 31662_ Quantum Shear penetrates Wall. 31662_ Adv. Recalibrator destroyed. Architect: If it isn't the great Cogmind. We've been waiting for you, but apparently I was a little too hopeful that you'd be able to take care of MAIN.C. So promising for a while, and then what happened at the end there? Oh well, I guess it was still worth all the trouble we went through to see that you got at least that far. That said, you, my wayward friend, are far too dangerous and unpredictable to let you continue any further. So it's about time we end this. 31662_ Enhanced Grunt springs to life. 31664_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 31664_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? "#??????????????????? | | ????????????????????????????#"#??????????????????? | | ????????????????????????????#"####??##???????????? | | ????????????????????????????# ##"###"####????????? | | ?????????????????############ g #" ##???????? | | ?????????? @ #???????? | | ?????????? p ###???????? | | ?????????? 0 ;#???????? | | ??????????? ####???????? | | ??????????? ###########;# #g #????????? | | ????????????????????????### ### ##### ##????????? | | ??????????????????????????###?###????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 105 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 EM Shielding 3 Armor Coverage 4200 Resistance: EM 90 Power Shielding 90 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 16 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Power Amplifier | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor LC Capacitor Core Reset Matrix Phase Redirector Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Core Membrane Matter Drive Sigix Sheargun Sigix Shearcannon Integrity Redistributor LRC Matter Compressor LRC Storage Core Regenerator Supercharged TR Achievements -------------- Coming In Hot Hot Stuff Incoming! Suspicious This Is My Hole Challenges ------------ None Game ------ Seed FieldthrustThrusterProcessor Manual? 0 Play Time 05:47:16 Cumulative 620.2 hours Start 2025.09.28 @ 01:54:57 End 2025.09.29 @ 22:17:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 735 Rogue 735 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 88 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42f57d9b-e12f-455e-b551-d70d44d007b9