Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 14:13:27 Player: oshi0ne1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1419) 1419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3534 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Treads Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Signal Interpreter Improved Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Titanium Leg Signal Interpreter Improved Light Armor Plating Light Assault Rifle Autogun [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Scrap Suit Device Scrap Suit Storage Large Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 28 | 5 4 2 7 10 Power 5 | 1 . 1 1 2 Engine 5 | 1 . 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 . 2 3 Treads 3 | . . . 2 1 Leg 5 | 2 3 . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 . 1 2 4 Device 1 | . . . 1 . Storage 3 | 1 . 1 . 1 Processor 4 | . . . 1 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 1 1 . 2 1 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 2 10 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 6 | . . . 1 5 Highest Loss Streak 3 | . . . 2 3 To Critical Strikes . | . . . . . Average Backups 8 | 3 5 7 9 9 Power 1 | . 1 2 1 1 Propulsion 4 | 2 4 4 4 4 Utility 1 | . . . 1 2 Weapon 1 | . . . 2 1 Tool/Special . | . . . . . Unused Backups 7 | . . . 1 6 Power 1 | . . . 1 . Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 82 84 84 70 Engine 9 | . 14 13 10 6 Treads 5 | . . . 11 2 Leg 10 | . 28 28 10 . Wheel 3 | . . . . 9 Device 7 | . . . 11 8 Storage 10 | . 14 14 11 9 Processor 9 | . . . 7 17 Energy Cannon 6 | . 11 14 8 . Ballistic Gun 10 | . 14 14 8 11 Launcher 3 | . . . 5 4 Peak Build Rating 21 | 5 6 8 18 21 Average Rating 14 | 3 5 6 16 18 On Entrance 6 | . 5 6 7 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 95 | 11 14 29 37 95 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 31 | . . 1 1 31 Average Overweight (x) 1 | . . . . 4 Largest Inventory Capacity 25 | 8 8 15 15 25 Average Capacity 17 | 6 8 11 15 24 Most Carried 12 | 5 8 10 12 12 Average Carried 8 | 3 5 8 9 9 Final Capacity 25 | 8 8 15 15 25 Final Carried 12 | 5 7 10 12 9 Scrap Suit Usage (%) 52 | . . . 100 39 Parts Cannibalized 2 | . . . 2 . Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 750 | 204 46 74 182 244 Remotely . | . . . . . Salvage Created 1809 | . 181 45 920 663 Parts 103 | . 7 4 55 37 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 4 3 24 11 Guns 15 | . 2 . 2 11 Cannons 20 | . 2 3 15 . AOE 6 | . . . 6 . Classes Destroyed 9 | . 1 1 5 2 Worker 5 | . . . 3 2 Builder 1 | . . . 1 . Recycler 2 | . . . 1 1 Mechanic 1 | . . . . 1 Watcher 4 | . . . 2 2 Swarmer 14 | . . 3 8 3 Grunt 19 | . 4 . 11 4 Sentry 8 | . . . 5 3 Hunter 1 | . . . . 1 Best Kill Streak 15 | . 4 3 15 6 Combat Bots Only 10 | . 4 3 10 2 Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 354 | . 40 6 143 165 Missed 101 | . 14 1 45 41 Hits 253 | . 26 5 98 124 Melee 6 | . . . . 6 Projectile 247 | . 26 5 98 118 Critical Strikes 15 | . 2 . 5 8 Damage Taken 2628 | . 284 34 866 1444 Core 768 | . 56 7 154 551 Absorbed by Shields . | . . . . . Ignored by Resistances 777 | . 85 10 263 419 Regen/Repaired (Parts) 156 | . . . 20 136 Core Remaining (%) 78 | 100 . 74 61 . Volleys Fired 209 | . 21 5 86 97 Largest 2 | . 1 1 1 2 Hottest 60 | . 60 60 60 43 Shots Fired 211 | . 21 5 86 99 Gun 126 | . 14 . 13 99 Cannon 78 | . 7 5 66 . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 126 | . 14 . 13 99 Thermal 78 | . 7 5 66 . Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 33 | . 9 8 19 33 Robot Miss Streak 3 | . 1 . 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 184 | . 18 4 71 91 Core Hits 90 | . 10 3 44 33 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3246 | . 214 70 1659 1303 Guns 1571 | . 92 . 176 1303 Cannons 1136 | . 122 70 944 . Explosions 539 | . . . 539 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1571 | . 92 . 176 1303 Thermal 1136 | . 122 70 944 . Explosive 539 | . . . 539 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . 17 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 215 | . 215 80 166 24 Average Temperature 61 | . 79 36 66 6 Received Heat Transfer 1299 | . 246 . 387 666 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 11 | . . . 11 . Heat Transferred 2405 | . 259 148 1998 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 81 | 100 100 100 50 100 Level 1 18 | . . . 49 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 379 | . 90 89 379 125 Initial 125 | . . 19 . 125 Average 95 | . 29 33 190 48 Influence Increases 1223 | . 100 70 709 344 Destroy 0b10 Robot/C 840 | . 80 60 480 220 Destroy 0b10 Robot/NC 65 | . . . 35 30 Destroy Leader 218 | . 20 10 124 64 Successful Hack 24 | . . . 24 . Disable Machine 9 | . . . 9 . Destroy Structure 22 | . . . 22 . Lose Combat Pursuer 45 | . . . 15 30 Influence Decreases 1209 | . 40 130 360 679 Entered New Map 265 | . . 41 . 224 Time Decay 824 | . 40 89 340 355 Lost Part 120 | . . . 20 100 Squads Dispatched 9 | . . . 5 4 Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 2 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 4 2 31 28 Peak Tracking Total 7 | . 3 1 7 7 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 1 . 5 1 Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 33 | . 2 . 23 8 Successful 27 | . 2 . 17 8 Failed 6 | . . . 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 2 . 8 . Fabricators . | . . . . . Repair Stations 8 | . . . . 8 Recycling Units . | . . . . . Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 3 | . 2 . 1 . Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks . | . . . . . Scanalyzer 13 | . . . 13 . Insert Component 5 | . . . 5 . Analyze 4 | . . . 4 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 5 1 Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired 4 | . . . . 4 Time 104 | . . . . 104 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1996 | 69 173 257 743 754 Spaces Moved 790 | 50 102 155 314 169 Core 20 | 6 . . . 14 Treads 194 | . . . 169 25 Legs 446 | 44 102 155 145 . Wheels 130 | . . . . 130 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 130 Average Speed 176 | 111 120 149 173 259 Slowest Speed 1600 | 120 120 190 190 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 27 28 29 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 21 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1216 | 62 134 176 426 418 Wait 142 | . . 9 12 121 Move 786 | 49 101 154 313 169 Hop . | . . . . . Pick Up 33 | 8 4 3 6 12 Fast Attach 6 | 2 1 2 1 . Attach 16 | 3 . . 2 11 Detach 3 | . . . . 3 Swap 8 | . 3 . 4 1 Drop 13 | . 4 3 2 4 Fire 209 | . 21 5 86 97 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered Mines 265 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 278 | -10/Mines | Found Scrap Suit 304 | -10/Mines | Identified exit to Materials 314 | -10/Mines | Build established: Mutant 393 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 443 | -10/Mines | Learned 4 Materials zone layouts 500 | -10/Mines | Entered Materials 500 | -9/Materials | Evolved 2 slots: Utility x2 929 | -9/Materials | Destroyed 10 combat bots 1153 | -9/Materials | Discovered new exit (range 9) 1243 | -9/Materials | Entered another Materials area 1243 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1326 | -8/Materials | Repaired Lgt. Treads+ 1352 | -8/Materials | Repaired Lgt. Treads+ 1440 | -8/Materials | Repaired Aluminum Leg 1466 | -8/Materials | Repaired Aluminum Leg 1640 | -8/Materials | Garrison activated, responded to threat 1885 | -8/Materials | Lost 3 parts (1p2n) 1980 | -8/Materials | Core integrity fell below 50% 1993 | -8/Materials | Core integrity fell below 20% 1997 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Aluminum Leg. W-25 Informer distress signal alerts nearby ally. Dropped Titanium Leg. Acquired Titanium Leg. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Flight Unit. Scrap Suit destroyed. Critical hit (Burn: +37). Autogun+ destroyed. Lgt. Assault Rifle destroyed. Terrain Scan Processor severed. R-06 Scavenger destroyed. Acquired 16 matter. Critical hit (Burn: +37). Lgt. Treads+ severed. Acquired 60 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????###############???????????????????????????? | | ?????# #???????????????????????????? | | ?????# """ """ #???????????????????????????? | | ?????# """"""""" #???????????????????????????? | | ?????# """"" #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #?????????????#?????????????? | | #############+######??????????? #?????????????? | | ! ####### ############# #?????????????? | | %= =% % =*!%=[ = % + #?????????????? | | =% %% ######### # + #??????????? | | [ !#???????# #?? # #??????????? | | #######! #???????# ###### #??????????? | | ##?????#######???????# #??????????? | | #????????????????????# #??????????? | | #????????????????????#l=! =!"" + "??????? | | #????????????????????#@ =%[ G" # ???????? | | #????????????????????# gY="" #??????????? | | #????????????????????+ % #??????????? | | #????????????????????# g #??????????? | | #????????????????????# ! a#??????????? | | #????????????????????########## #??????????? | | #?????????????????????????????? #??????????? | | #??????????????????????????????? ""?????????? | | #????????????????????????????????"Y?????????? | | ##########??????????????????????????????????? | | # #??????????????????????????????????? | | # """#??????????????????????????????????? | | # """#??????????????????????????????????? | | # """#??????????????????????????????????? | | + #??????????????????????????????????? | | # """#??????????????????????????????????? | | # """#??????????????????????????????????? | | # """#??????????????????????????????????? | | #### #??????????????????????????????????? | | ???##########??????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 49% | -8/Materials Aluminum Leg | 27% | -8/Materials Studied --------- Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed BehemothSmartbombBuckler Manual? 0 Play Time 00:23:53 Cumulative 5.7 hours Start 2025.11.15 @ 13:45:42 End 2025.11.15 @ 14:13:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 012025a5-6dc2-4c87-a20d-e5ca0a30023c