Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 20:44:56 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (819) 819 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1894 Bonus ------- None Cogmind --------- Core Integrity 294/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Heavy Armor Plating Improved Light Armor Plating EM Pulse Gun Medium Laser Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Heavy Armor Plating > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Heavy Armor Plating EM Pulse Gun Medium Laser Light Cannon Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 27 | . 6 21 Power 2 | . 1 1 Engine 1 | . 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | . 2 4 Treads . | . . . Leg 6 | . 2 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | . 3 9 Device 5 | . 1 4 Storage 2 | . 1 1 Processor . | . . . Hackware . | . . . Protection 5 | . 1 4 Artifact . | . . . Weapon 7 | . . 7 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 95 | . 97 94 Engine 9 | . 14 7 Core 2 | . . 3 Leg 23 | . 28 22 Device 12 | . 1 16 Storage 11 | . 14 11 Protection 10 | . 9 11 Energy Gun 15 | . 14 16 Ballistic Gun 6 | . 14 2 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 41 | 11 18 41 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | . 8 10 Average Capacity 8 | . 7 8 Most Carried 10 | . 8 10 Average Carried 7 | . 6 8 Final Capacity 10 | 6 8 10 Final Carried 10 | 6 8 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 621 | 187 178 256 Remotely . | . . . Salvage Created 1054 | . 334 720 Parts 67 | . 15 52 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 5 19 Guns 18 | . 5 13 AOE 6 | . . 6 Classes Destroyed 8 | . 4 4 Worker 2 | . 1 1 Builder 5 | . 1 4 Hauler 3 | . 2 1 Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 17 | . 5 12 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 11 | . 3 11 Combat Bots Only 7 | . 2 7 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1242 | . 262 980 Core 150 | . 44 106 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 88 | . 35 53 Largest 2 | . 2 2 Hottest 90 | . 70 90 Shots Fired 165 | . 70 95 Gun 161 | . 70 91 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 37 | . 35 2 Thermal 88 | . 35 53 Explosive 4 | . . 4 Electromagnetic 36 | . . 36 Robot Hit Streak 9 | . 9 7 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 118 | . 48 70 Core Hits 63 | . 18 45 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 5 | . . 5 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 5 | . . 5 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2072 | . 586 1486 Guns 1397 | . 586 811 Cannons . | . . . Explosions 671 | . . 671 Melee . | . . . Ramming 4 | . . 4 Kinetic 260 | . 236 24 Thermal 830 | . 350 480 Explosive 615 | . . 615 Electromagnetic 363 | . . 363 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 17 | . . 17 Projectiles . | . . . Explosions 17 | . . 17 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | . . 63 Shots 2 | . . 2 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 288 | . 288 222 Average Temperature 63 | . 75 50 Received Heat Transfer 513 | . 153 360 Effects 2 | . 1 1 Energy Bleed 2 | . 1 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 2444 | . 1036 1408 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 379 | . 138 379 Average Influence 106 | . 50 130 Maximum Alert Level 1 | . . 1 Low Security (%) 76 | . 100 66 Level 1 23 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . . 4 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . . 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 49 | . 15 34 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 10 5 Successful 7 | . 4 3 Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 8 5 Terminals 15 | . 10 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 20 | . 12 8 Terminals 7 | . 4 3 Track 3 | . 1 2 Assimilate 2 | . 2 . Botnet 1 | . . 1 Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 no_distress 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 2 | . 2 . Largest Group 2 | . 2 . Highest-Rated Group 17 | . 17 . Highest-Rated Ally 10 | . 10 . Total Orders 4 | . 4 . GOTO 3 | . 3 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1685 | . 511 1174 Spaces Moved 752 | 1 306 445 Core . | . . . Treads . | . . . Legs 752 | 1 306 445 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 133 | 120 120 142 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 2 48 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . . 36 Melee . | . . . Projectile . | . . . AOE 36 | . . 36 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1271 | . 384 887 Wait 357 | . 16 341 Move 750 | . 305 445 Hop . | . . . Pick Up 14 | . 10 4 Fast Attach 7 | . 1 6 Attach 3 | . 1 2 Detach 1 | . 1 . Swap 17 | . 4 13 Drop 28 | . 11 17 Fire 88 | . 35 53 Melee 5 | . . 5 Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 3) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Utility x2 962 | -9/Materials | Build established: Scavenger-Mutant 1343 | -9/Materials | Destroyed 7 combat bots 1451 | -9/Materials | Build established: Mutant 1686 | -9/Materials | Self-destructed Last Messages --------------- 01648_ Slammed into U-05 Engineer. 01651_ R-06 Scavenger collects Heat Sink. 01655_ R-06 Scavenger collects Lgt. Treads. 01658_ R-06 Scavenger collects Heat Sink. 01659_ U-05 Engineer lays Concrete. 01662_ R-06 Scavenger collects Beam Rifle. 01673_ Chain reaction triggered in Imp. Ion Engine. 01673_ U-05 Engineer destroyed. 01673_ EM Pulse Gun destroyed. 01673_ Destroyed EM Pulse Gun. 01673_ T-07 Excavator is excavating. 01674_ U-05 Engineer builds a Wall. 01676_ R-06 Scavenger collects Sml. Laser. 01677_ U-05 Engineer lays Concrete. 01678_ U-05 Engineer builds a Wall. 01678_ T-07 Excavator is excavating. 01682_ U-05 Engineer lays Concrete. 01682_ T-07 Excavator is excavating. 01683_ U-05 Engineer builds a Wall. 01686_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# t #??????????????????????? | | ???????????????????##;u; #########???????????????? | | ???????????????????##!Y* @Y ????????? | | ???????????????????##u#;##########???????????????? | | ???????????????????##%###????????????????????????? | | ??????????????##???##=#??????????????????????????? | | ????????????### #####=##?????????????????????????? | | ????????????# !![ # #?????????????????????????? | | ????????????# ![! + #?????????????????????????? | | ????????????# ![! # #?????????????????????????? | | ????????????# # #?????????????????????????? | | ?????######?# # #?????????????????????????? | | ????? ??? #% #?????????????????????????? | | ?????"" 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""" # #####+##### #### ??????????????? | | ????? ?# #???? ????? #??????????????????? | | ????? ?# #???? ?????? #??????????????????? | | ????######??# #???? ???????#??????????????????? | | ????????????# #???? ?????????????????????????? | | ????????????# #???? ?????????????????????????? | | ????????????# #???? ?????????????????????????? | | ????????????# #???? ??????#??????????????????? | | ????????????# #?????[ ???? #??????????????????? | | ????????????# #????? ??? #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDiametricApparatus Manual? 0 Play Time 00:16:50 Cumulative 213.0 hours Start 2020.02.09 @ 20:08:37 End 2020.02.09 @ 20:44:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14b6fbcc-a391-432f-b48b-789aa813cc08