Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 16:24:14 Player: Raging Kitty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1497) 1497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 4651 Bonus ------- High Alert Combat Kills 29 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Warning (369) Movement Core (100) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Energy Filter Improved Propulsion Shielding Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Beam Rifle Beam Rifle Flak Gun Remote Datajack > --- INVENTORY -------- Improved Terrain Scan Processor Energy Filter Improved Propulsion Shielding Lightning Gun Lightning Gun Lightning Gun [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 1 | . . . . 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 67 | 5 4 7 1 15 23 12 Power 7 | 1 . 1 . 1 3 1 Engine 6 | 1 . 1 . . 3 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 22 | 2 2 2 . 6 9 1 Treads . | . . . . . . . Leg 8 | 2 . . . 4 2 . Wheel 13 | . 2 2 . 1 7 1 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 8 | 1 . 2 . 4 1 . Device 5 | . . 2 . 2 1 . Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 30 | 1 2 2 1 4 10 10 Energy Gun 15 | 1 1 1 1 2 5 4 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 9 | . 1 1 . . 2 5 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 2 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 4 | . . . . 3 1 . System Corruption 29 | . . . . 23 6 . Parts Lost 28 | . . 1 . 4 3 20 Power 4 | . . . . . 1 3 Propulsion 7 | . . . . 1 2 4 Utility 2 | . . . . 1 . 1 Weapon 15 | . . 1 . 2 . 12 Highest Loss Streak 13 | . . 1 . 2 3 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 81 95 100 79 90 82 Engine 7 | . 14 11 11 7 3 12 Core 2 | . . . . 1 4 . Leg 12 | . 2 . . 14 21 . Wheel 13 | . 25 33 33 7 6 20 Device 4 | . . 6 11 1 7 6 Storage 8 | . 14 11 11 9 7 7 Processor 7 | . . . . 13 7 7 Energy Gun 12 | . 14 15 11 4 16 10 Energy Cannon 4 | . . . . 13 1 . Ballistic Gun 8 | . 10 17 22 6 5 8 Launcher 2 | . . . . . 3 5 Peak Build Rating 28 | 5 6 11 11 22 28 27 Average Rating 17 | 3 5 9 10 14 25 22 On Entrance 11 | . 5 6 10 11 21 27 Naked Turns . | . . . . . . . Heaviest Build 36 | 12 14 17 19 25 36 36 Greatest Support 52 | 20 20 30 30 35 52 40 Greatest Overweight (x) 4 | . . . . 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 7 6 7 8 8 8 Average Carried 5 | 3 4 5 6 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 7 6 6 4 8 4 Class Distribution -------------------- 45% | Scavenger-Gunner 24% | Mutant 18% | Gunner 7% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 1456 | 163 120 86 57 212 427 391 Remotely . | . . . . . . . Salvage Created 1756 | . 110 86 57 647 533 323 Parts 92 | . 5 7 . 32 27 21 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 33 | . 2 1 . 10 5 15 Guns 12 | . 2 1 . 2 3 4 Cannons 6 | . . . . 6 . . AOE 13 | . . . . 1 1 11 Classes Destroyed 10 | . 1 2 . 2 5 . Worker 4 | . . . . . 4 . Builder 2 | . . . . 2 . . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 2 . Watcher 3 | . . 1 . 2 . . Swarmer 10 | . . . . . 1 9 Grunt 14 | . 2 . . 5 1 6 Duelist 1 | . . . . . 1 . Sentry 5 | . . 1 . 2 2 . Hunter 3 | . . . . 3 . . Best Kill Streak 9 | . 2 1 . 5 5 9 Combat Bots Only 9 | . 2 1 . 2 3 9 Max Kills in Single Turn 3 | . 1 1 . 3 2 3 Gunslinging 1 | . . . . . 1 1 Exploded 3 | . . . . 1 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 285 | . 12 6 . 66 95 106 Missed 88 | . 4 . . 21 37 26 Damage Taken 3099 | . 112 86 5 578 724 1594 Core 799 | . 23 . 5 65 155 551 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 90 . 98 88 . . Volleys Fired 111 | . 9 8 2 40 29 23 Largest 4 | . 2 3 3 4 4 4 Hottest 223 | . 60 100 85 177 223 203 Shots Fired 326 | . 18 24 6 114 86 78 Gun 258 | . 18 24 6 71 74 65 Cannon 48 | . . . . 43 5 . Launcher 16 | . . . . . 3 13 Special 4 | . . . . . 4 . Kinetic 131 | . 9 15 4 52 18 33 Thermal 85 | . . 8 . 6 46 25 Explosive 16 | . . . . . 3 13 Electromagnetic 90 | . 9 1 2 56 15 7 Robot Hit Streak 17 | . 11 6 4 14 7 17 Robot Miss Streak 9 | . 3 5 1 4 9 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 213 | . 13 13 6 83 52 46 Core Hits 111 | . 5 4 1 29 32 40 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . . 1 1 . Burn 1 | . . . . . 1 . Corrupt 3 | . 2 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4052 | . 158 80 77 1513 908 1316 Guns 2068 | . 158 80 66 495 762 507 Cannons 852 | . . . . 757 95 . Explosions 1111 | . . . . 251 51 809 Melee . | . . . . . . . Ramming 21 | . . . 11 10 . . Kinetic 1035 | . 74 37 44 308 271 301 Thermal 904 | . . 43 . 309 362 190 Explosive 860 | . . . . . 51 809 Electromagnetic 1232 | . 84 . 22 886 224 16 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . . . . 23 6 6 Average Corruption 6 | . . . . 13 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . 7 22 7 Message Errors 7 | . . . . 1 4 2 Matter Fused 7 | . . . . 2 3 2 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 3 | . . . . 1 2 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . 1 3 . Data Loss (major) 4 | . . . . 1 3 . Misfires 1 | . . . . . 1 . Weapon Failures 4 | . . . . 1 2 1 Overload Shots . | . . . . . . . Overflow Damage 38 | . . . . 24 . 14 Projectiles 13 | . . . . 13 . . Explosions 25 | . . . . 11 . 14 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 164 | . . . 5 11 . 148 Shots 6 | . . . . 1 . 5 Rammed 1 | . . . 1 . . . Targets Rammed 4 | . . . 1 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 462 | . 57 47 36 314 324 462 Average Temperature 108 | . 32 18 20 82 115 164 Received Heat Transfer 1173 | . 57 45 . 171 138 762 Effects 6 | . . . . . 3 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 3 | . . . . 2 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1908 | . . 100 . 348 999 461 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 452 | . 150 135 57 307 180 452 Initial 126 | . . 63 52 22 89 126 Average 133 | . 53 105 53 166 94 301 Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 83 | 100 100 100 100 74 100 23 Level 1 14 | . . . . 25 . 62 Level 2 1 | . . . . . . 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 5 | . . . . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 53 | . 4 3 . 17 8 21 Peak Tracking Total 7 | . 2 1 . 4 4 7 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 3 | . 1 . . 1 1 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 7 | . 3 2 . 1 1 . Terminals 6 | . 3 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 16 | . 9 4 . 2 1 . Successful 11 | . 6 2 . 2 1 . Failed 5 | . 3 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 9 4 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 6 2 . 2 . . Record 3 | . 2 1 . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 3 | . 1 1 . 1 . . Locate Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . parse_system 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2110 | 84 217 205 28 509 777 290 Spaces Moved 1525 | 69 220 183 23 289 556 185 Core 18 | 17 . . . . . 1 Treads . | . . . . . . . Legs 694 | 52 14 . . 207 421 . Wheels 813 | . 206 183 23 82 135 184 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 Average Speed 99 | 102 82 80 80 110 111 90 Slowest Speed 250 | 120 120 80 80 190 190 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 31 13 14 21 8 32 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 153 | . . . . 11 23 119 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 153 | . . . . 11 23 119 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1887 | 80 238 225 28 401 660 255 Wait 77 | . . 21 . 21 12 23 Move 1520 | 68 219 182 23 288 555 185 Hop . | . . . . . . . Pick Up 45 | 7 3 3 . 15 14 3 Fast Attach 24 | 3 . 2 1 2 13 3 Attach 38 | 2 4 4 . 12 8 8 Detach 22 | . 3 2 1 7 8 1 Swap 5 | . . 1 . 1 2 1 Drop 34 | . . 2 1 12 19 . Fire 111 | . 9 8 2 40 29 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 454 | -9/Materials | Discovered new exit (range 13) 507 | -9/Materials | Entered Mines 519 | -9/Mines | Discovered new exit (range 5) 533 | -9/Mines | Assembled infested the area 535 | -9/Mines | Entered Materials 535 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 900 | -8/Materials | System corruption reached 10% 963 | -8/Materials | Discovered new exit (range 10) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1428 | -7/Factory | Build established: Scavenger-Gunner 1630 | -7/Factory | Lost 3 parts (1p2n) 1755 | -7/Factory | Garrison activated, responded to threat 1819 | -7/Factory | Identified exit to Garrison 1821 | -7/Factory | Entered Garrison 1874 | -7/Garrison | Triggered checkpoint 1877 | -7/Garrison | Triggered checkpoint 1950 | -7/Garrison | Destroyed 9 combat bots 1954 | -7/Garrison | Lost 7 parts (1p1n5w) 2019 | -7/Garrison | Triggered checkpoint 2088 | -7/Garrison | Spotted B-75 Beast 2097 | -7/Garrison | Core integrity fell below 50% 2108 | -7/Garrison | Core integrity fell below 20% 2111 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02088_ S-27 Virus destroyed. 02089_ Extracted 8 matter. 02090_ S-27 Virus destroyed. 02090_ Particle Gun destroyed. 02092_ Extracted 10 matter. 02092_ System corrupted: Autogun jammed. 02092_ S-27 Virus destroyed. 02093_ Extracted 9 matter. 02093_ Lgt. Ion Engine destroyed. 02093_ Imp. Deuterium Engine destroyed. 02096_ Extracted 13 matter. 02096_ Flak Gun destroyed. 02099_ Autogun destroyed. 02101_ Wheel destroyed. 02104_ Autogun destroyed. 02104_ Critical hit (Meltdown: +330). 02104_ Particle Gun destroyed. 02109_ Trap Scanner destroyed. 02109_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????##????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????? ????????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# ???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# #???????????????????????????????? | | ??#????? #???????????????????????????????? | | ### ????# #???????????????????????????????? | | # # ##### #????????##?????????????????????? | | # ## #????????# ?????????????????????? | | # # ## #????????# %####????????????????? | | # %= ## ##########BB#!!#????????????????? | | BBg*=#????????????????? | | =gg=@#????????????????? | | # ## ##########//#!!#????????????????? | | # ## ### #????????# ####????????????????? | | #??###??# #????????# #???????????????????? | | #???????# #????????# #???????????????????? | | #???????# #????????# #???????????????????? | | #???????# #????????# #???????????????????? | | ##??????# #???????? ???????????????????? | | ######## #???????? ???????????????????? | | #???????? ???????????????????? | | #???????? ???????????????????? | | ###########???????[[ !!??????????????????? | | ###???????????????######??????????????????? | | "%"#???????????????????????????????????????? | | " #???????????????????????????????????????? | | #???????????????????????????????????????? | | % #???????????????????????????????????????? | | ###???????????????????????????????????????? | | #???????????????????????????????????????? | | ####????????????????????????????????????? | | #????????????????????????????????????? | | #### #????????????????????????????????????? | | #??# #????????????????????????????????????? | | ##### ####?????????????????????????????????? | | ## # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Power Corrupts System Compromised Challenges ------------ None Game ------ Seed MolecularRingDeflector Manual? 0 Play Time 01:22:40 Cumulative 6.2 hours Start 2024.12.25 @ 20:50:27 End 2024.12.31 @ 16:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 63% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47252bd8-75b9-4ed4-865e-296cd3909296