Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 13:35:29 Player: Dull Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (76) 380 Value Destroyed (2288) 2288 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (3553) 3553 TOTAL SCORE: 14581 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 60 Follower Combat Kills 193 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 108/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Quantum Reactor Subatomic Replicator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Quantum Shading Machine Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Improved Reaction Control System Graphene Brace Advanced Thermal Defense Suite Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Particle Reactor Improved Cesium-ion Thruster Long-range Missile Launcher [Rating: 144] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Humpback Device ECM Suite Storage Humpback Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Phase Armor Weapon Autogun Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Gamma Bomb Array Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 2 . 2 2 2 . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . 1 1 . . 1 . . Utility 10 | . . . 1 . . . 1 2 1 . 1 1 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 199 | 3 11 4 9 13 6 2 27 14 27 12 7 4 20 9 19 12 . Power 35 | . 4 . 1 1 . 1 2 2 9 1 1 1 3 1 6 2 . Engine 13 | . 4 . . 1 . 1 2 1 3 . 1 . . . . . . Core 9 | . . . 1 . . . . 1 5 1 . . . . 1 . . Reactor 13 | . . . . . . . . . 1 . . 1 3 1 5 2 . Propulsion 60 | 2 2 1 2 4 5 1 10 2 7 . 4 . 7 . 8 5 . Treads 6 | 2 . 1 1 1 . . 1 . . . . . . . . . . Leg 6 | . . . . 1 2 . . . 3 . . . . . . . . Wheel 20 | . 2 . 1 2 3 1 9 1 1 . . . . . . . . Hover 3 | . . . . . . . . . . . 2 . 1 . . . . Flight 25 | . . . . . . . . 1 3 . 2 . 6 . 8 5 . Utility 61 | 1 3 1 4 3 1 . 5 5 6 6 1 3 7 8 5 2 . Device 37 | 1 . 1 2 3 . . 3 2 2 3 1 3 6 6 4 . . Storage 8 | . 3 . . . 1 . . 1 . . . . . 2 . 1 . Processor 8 | . . . 2 . . . . 1 1 3 . . 1 . . . . Hackware 2 | . . . . . . . . . 1 . . . . . 1 . . Protection 5 | . . . . . . . 2 1 2 . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 43 | . 2 2 2 5 . . 10 5 5 5 1 . 3 . . 3 . Energy Gun 2 | . . 1 . 1 . . . . . . . . . . . . . Energy Cannon 8 | . . . 1 1 . . 5 1 . . . . . . . . . Ballistic Gun 13 | . 2 1 1 2 . . 4 3 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . . 4 1 . 3 . . . . Piercing Weapon 8 | . . . . . . . . . 5 1 . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 1 . 1 3 1 . . . 2 6 2 3 . Parts Lost 100 | . 5 1 . 10 . . 5 24 10 6 . 3 6 1 24 4 1 Power 12 | . 1 . . 1 . . . 2 2 . . . 1 . 5 . . Propulsion 43 | . 3 . . 4 . . 3 9 4 3 . 3 1 1 8 4 . Utility 31 | . 1 . . 2 . . . 8 2 3 . . 4 . 10 . 1 Weapon 14 | . . 1 . 3 . . 2 5 2 . . . . . 1 . . Highest Loss Streak 21 | . 5 1 . 8 . . 2 21 10 2 . 3 3 1 11 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 99 99 84 91 88 88 80 84 69 66 80 56 81 80 29 5 Engine 7 | . 14 14 3 8 11 11 9 6 9 . 2 2 . . . . . Reactor 1 | . . . . . . . . . . 6 2 2 4 9 6 4 . Treads 4 | . 27 14 11 8 . . . . . . . . . . . . . Leg 2 | . . . . 8 6 . . . 11 5 . . . . . . . Wheel 14 | . . 14 22 7 26 33 35 19 4 . . . . . . . . Flight 3 | . . . . . . . . . 3 17 8 14 7 23 24 10 . Device 11 | . 13 14 19 4 3 . 8 15 18 12 13 24 17 22 26 2 . Storage 8 | . 14 14 11 11 10 11 9 6 4 . . . . 1 . . . Processor 7 | . . . 2 11 11 11 6 7 7 14 17 15 13 14 10 . . Hackware 1 | . . . . . . . . . . 6 5 5 4 4 5 6 1 Protection 2 | . . . . . . . 2 7 9 . . . . . . . . Energy Cannon 3 | . . . 7 2 11 11 8 3 . . . . . . . . . Ballistic Gun 10 | . 28 16 11 19 11 11 8 6 4 . . . . . . . . Peak Build Rating 144 | 9 11 9 16 24 42 22 30 51 54 71 70 87 107 136 144 93 12 Average Rating 35 | 8 9 8 13 14 22 21 25 46 48 47 56 78 65 118 127 48 9 On Entrance 37 | 6 9 6 9 16 24 19 22 30 36 42 38 70 65 97 128 39 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 11 46 46 53 55 214 214 225 227 84 30 19 21 40 48 64 79 3 Greatest Support 71 | 40 40 10 20 20 70 36 46 48 28 27 28 28 46 63 71 18 3 Greatest Overweight (x) 17 | . 4 4 2 17 5 5 10 8 6 1 1 1 1 . 2 4 . Average Overweight (x) 1 | . . 4 2 2 3 5 4 4 1 . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 35 20 5 5 5 5 5 5 5 5 Average Capacity 22 | 8 15 20 20 20 30 35 35 34 16 5 5 5 5 5 5 5 5 Most Carried 35 | 8 20 20 20 20 25 35 35 35 20 5 5 5 5 5 5 4 3 Average Carried 20 | 7 13 18 19 15 21 32 34 33 16 4 4 4 3 4 4 2 3 Final Capacity 35 | 8 20 20 20 20 35 35 35 20 5 5 5 5 5 5 5 5 5 Final Carried 35 | 8 19 20 20 20 25 35 35 18 5 5 4 5 4 5 3 3 3 Class Distribution -------------------- 42% | Mutant 25% | Hauler-Mutant 15% | Hauler-Skirmisher 5% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Scout | -3/Testing Scout | -2/Research Hacker-Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Matter Collected 3051 | 238 328 56 94 376 180 124 526 485 253 141 . 147 . . 91 12 . Remotely 61 | . . . . 61 . . . . . . . . . . . . . Salvage Created 3074 | 104 419 57 50 219 . 187 731 516 144 434 . 82 . 64 67 . . Parts 195 | 5 31 1 5 11 . 24 47 32 11 15 . 1 . 11 1 . . Haulers Intercepted 6 | . . . . . . . 2 1 . 2 . 1 . . . . . Recyclers Shooed 6 | . 4 . . . . . 1 . 1 . . . . . . . . Parts Field Recycled 8 | . . . . . . . . . . . . . . . 8 . . Retrieved Matter 271 | . . . . . . . . . . . . . . . 271 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Combat Hostiles Destroyed 58 | . 12 1 1 9 . 7 10 11 2 4 . . . . 1 . . Melee 5 | . . . . . . . . . . 4 . . . . 1 . . Guns 37 | . 12 1 1 7 . 4 5 5 2 . . . . . . . . Cannons 15 | . . . . 2 . 3 5 5 . . . . . . . . . Classes Destroyed 13 | 2 2 . 1 3 . 1 3 1 . . . . . . . . . Worker 5 | . . . . . . . 2 1 2 . . . . . . . . Builder 3 | . . . . 1 . 1 1 . . . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . Hauler 6 | . . . . . . . 2 1 . 2 . 1 . . . . . Recycler 4 | 1 1 . . 1 . . 1 . . . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . . . Swarmer 17 | . 6 . . 2 . 6 3 . . . . . . . . . . Grunt 19 | . 6 1 . . . . 4 7 . 1 . . . . . . . Sentry 4 | . . . 1 . . . 2 . . 1 . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . . . . . . Programmer 6 | . . . . . . . . 3 2 . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . Best Kill Streak 5 | 2 5 1 1 2 . 3 4 2 2 3 . 1 . . 1 . . Combat Bots Only 5 | . 5 1 1 2 . 3 3 2 1 3 . . . . 1 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 1 . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Hostile Shots Fired 723 | . 68 16 5 60 . 14 36 102 98 55 18 36 60 12 66 44 33 Missed 267 | . 18 4 1 13 . 3 6 27 33 29 10 21 41 5 27 15 14 Damage Taken 10415 | . 717 172 31 1357 . 112 442 1074 1326 658 163 261 431 183 2215 816 457 Core 2976 | . 164 42 . 366 . 8 47 103 258 318 42 76 48 54 515 516 419 Absorbed by Shields 135 | . . . . . . . . 48 64 . . . . . 23 . . Redirected to Core 183 | . . . . . . . . . . . . . . . . 183 . Redirected to Shielding 3 | . . . . . . . 3 . . . . . . . . . . Ignored by Resistances 12 | . . . . . . . . . . . 12 . . . . . . Core Remaining (%) 67 | 100 . 17 . . . 6 91 85 . 32 95 93 . 92 . . . Volleys Fired 212 | 4 44 15 1 40 . 11 42 44 11 . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 1 . . . . . . . . Hottest 105 | 40 40 60 83 105 . 79 79 96 28 . . . . . . . . Shots Fired 399 | 8 88 30 2 80 . 22 71 87 11 . . . . . . . . Gun 295 | 8 88 30 1 65 . 11 37 44 11 . . . . . . . . Cannon 100 | . . . 1 11 . 11 34 43 . . . . . . . . . Launcher 4 | . . . . 4 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 312 | 8 88 21 1 64 . 11 37 71 11 . . . . . . . . Thermal 42 | . . 9 1 11 . . 5 16 . . . . . . . . . Explosive 4 | . . . . 4 . . . . . . . . . . . . . Electromagnetic 41 | . . . . 1 . 11 29 . . . . . . . . . . Robot Hit Streak 29 | 5 29 6 3 11 . 5 8 16 12 . . . . . . . . Robot Miss Streak 8 | 1 4 3 . 8 . 1 3 3 1 . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 297 | 6 64 20 2 42 . 13 47 56 14 18 . 1 . 9 5 . . Core Hits 148 | 4 31 6 2 25 . 10 29 23 5 7 . 1 . 3 2 . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 2 . 3 . . . 3 2 . . Meltdown 1 | . . . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . Sever 8 | . . . . . . . . . . 3 . . . 3 2 . . Melee Attacks 181 | . . . . . . . 7 . 8 32 1 1 13 13 73 19 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . 7 . . 31 1 1 13 13 73 . . Piercing 42 | . . . . . . . . . 8 1 . . . . . 19 14 Sneak Attacks 11 | . . . . . . . . . 3 7 . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . Damage Inflicted 6737 | 43 522 181 32 681 . 231 945 1519 472 1065 . 73 . 771 202 . . Guns 2606 | 43 509 181 14 517 . 85 331 677 249 . . . . . . . . Cannons 1403 | . . . 18 122 . 143 534 586 . . . . . . . . . Explosions 298 | . . . . 42 . . . 256 . . . . . . . . . Melee 2377 | . . . . . . . 43 . 223 1065 . 73 . 771 202 . . Ramming 53 | . 13 . . . . 3 37 . . . . . . . . . . Kinetic 2924 | 43 509 115 14 505 . 85 331 1073 249 . . . . . . . . Thermal 692 | . . 66 18 122 . . 40 446 . . . . . . . . . Explosive 42 | . . . . 42 . . . . . . . . . . . . . Electromagnetic 649 | . . . . 12 . 143 494 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 2080 | . . . . . . . 43 . . 991 . 73 . 771 202 . . Piercing 297 | . . . . . . . . . 223 74 . . . . . . . Highest Corruption 32 | . . . . . . . . 3 2 2 1 . . . 27 32 32 Average Corruption 5 | . . . . . . . . 1 1 2 1 . . . 7 29 32 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . . . . 22 3 7 . . . . 15 18 6 Message Errors 17 | . . . . . . . . 6 1 1 . . . . 1 6 2 Matter Fused 17 | . . . . . . . . 5 1 1 . . . . 6 3 1 Heat Flow Errors 10 | . . . . . . . . 3 . 1 . . . . 4 2 . Energy Discharges 9 | . . . . . . . . 3 1 3 . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . 3 . . . . . . 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . . 2 3 1 Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 209 | . . . . 9 . . . 83 68 10 . . . 7 32 . . Projectiles 19 | . . . . 9 . . . 10 . . . . . . . . . Explosions 73 | . . . . . . . . 73 . . . . . . . . . Melee 117 | . . . . . . . . . 68 10 . . . 7 32 . . Knockbacks 6 | . . . . . . . 1 5 . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 5 | . . . . . . . . 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . . . . 1 18 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . 2 1 . . . 1 2 . . . . . . . . . . Targets Rammed 6 | . 2 1 . . . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 473 | . 18 103 40 116 . 70 65 241 . 253 . . 14 23 473 181 . Average Temperature 83 | . 8 43 26 17 . 29 18 85 . 138 . . 7 7 160 103 . Received Heat Transfer 1606 | . 237 99 . 20 . . 144 434 21 201 18 . 87 27 156 81 81 Effects 17 | . . . . . . . . . . . . . . . 17 . . Shutdowns 7 | . . . . . . . . . . . . . . . 7 . . Interference 6 | . . . . . . . . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 3 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . . . . . Heat Transferred 1003 | . . 150 37 259 . . 74 483 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Peak Influence 2049 | 10 206 111 129 97 . 205 189 272 133 211 110 115 234 1650 1221 2049 1734 Initial 1152 | . 6 . . 5 . . 1 36 5 41 35 53 54 131 1100 628 1152 Average 191 | 8 84 10 42 32 . 62 66 74 29 95 59 60 112 1594 1141 1715 1661 Maximum Alert Level 5 | . 1 . . . . 1 . 1 . 1 . . 1 5 4 5 5 Low Security (%) 85 | 100 95 100 100 100 . 76 100 95 100 98 100 100 75 1 . . . Level 1 4 | . 4 . . . . 23 . 4 . 1 . . 24 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . 15 . . Level 4 4 | . . . . . . . . . . . . . . . 84 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 98 . 99 99 Squads Dispatched 41 | . 1 . 1 . . . 1 7 4 3 . 1 1 . 4 12 6 Investigation 5 | . . . 1 . . . . . 1 2 . . . . 1 . . Extermination 4 | . . . . . . . . 3 1 . . . . . . . . Reinforcement 10 | . 1 . . . . . 1 2 2 1 . 1 1 . 1 . . Assault 20 | . . . . . . . . . . . . . . . 2 12 6 Garrison 2 | . . . . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Distress Signals 7 | . 1 . 1 . . . . 1 2 . . . 1 . 1 . . Communications Jammed 8 | . . . . . . . . . . 8 . . . . . . . Distress Signals 8 | . . . . . . . . . . 8 . . . . . . . Times Spotted 249 | . 19 6 9 11 . 7 18 18 35 19 7 13 15 5 22 39 6 Peak Tracking Total 24 | . 5 3 5 3 . 3 4 5 9 12 6 10 6 5 12 24 9 Tactical Retreats 35 | . 2 1 1 1 . . 2 . 9 2 . 1 4 . 5 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Traps Triggered 9 | . . . 1 . . . 4 . 1 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Machines Disabled 16 | . . 1 . 2 . 1 1 7 . . . . . 1 . 3 . Max in Single Turn 7 | . . . . 1 . 1 1 7 . . . . . 1 . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Machines Accessed 39 | . 6 . 2 . 1 . 7 3 5 3 4 . 2 . 6 . . Terminals 27 | . 5 . 1 . . . 5 2 4 3 3 . . . 4 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . . 2 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . Total Hacks 97 | . 13 . 8 . 23 . 18 3 8 4 7 . 3 . 10 . . Successful 60 | . 4 . 5 . 23 . 14 2 4 2 2 . 1 . 3 . . Failed 37 | . 9 . 3 . . . 4 1 4 2 5 . 2 . 7 . . Catastrophic 14 | . 2 . 1 . . . 1 . 2 2 2 . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 10 . 2 . 2 . . 2 2 1 5 . . . 4 . . Terminals 49 | . 12 . 3 . . . 9 2 7 4 5 . . . 7 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . . 1 . . . 3 . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzers 15 | . . . 5 . . . 8 . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . Terminal Hacks 40 | . 3 . 1 . 23 . 5 1 4 2 . . . . 1 . . Record 25 | . . . . . 23 . . 1 1 . . . . . . . . Prototype ID Bank 5 | . 3 . . . . . 1 . 1 . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzer 14 | . . . 4 . . . 8 . . . 2 . . . . . . Insert Component 7 | . . . 2 . . . 4 . . . 1 . . . . . . Analyze 7 | . . . 2 . . . 4 . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 4 . 1 . . . 4 . 4 3 3 . 1 . 3 . . Full Trace Events 5 | . 2 . . . . . . . 1 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 4 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . 10 . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 4 . . . 1 . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 4 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Total Allies 8 | . . 3 . . . . . 2 . 3 . . . . . . . Largest Group 3 | . . 3 3 1 . . . 2 . 2 . . . . . . . Highest-Rated Group 51 | . . 40 40 8 . . . 16 . 51 . . . . . . . Highest-Rated Ally 31 | . . 16 16 8 . . . 8 . 31 . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 62 | . . 15 27 3 . . . . . 17 . . . . . . . Total Damage 634 | . . 96 167 11 . . . . . 360 . . . . . . . Kills 11 | . . 3 4 1 . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Turns Passed 12234 | 72 1278 822 435 939 777 1117 1435 2072 1019 637 154 101 225 95 661 287 108 Spaces Moved 8870 | 38 635 509 217 286 542 622 698 1006 915 920 315 211 395 160 927 328 146 Core 210 | . . . . 3 . . . . . . . . . . . 61 146 Treads 691 | 27 621 . . 43 . . . . . . . . . . . . . Legs 120 | 11 . . . . 109 . . . . . . . . . . . . Wheels 4299 | . 14 509 217 240 433 622 698 1006 560 . . . . . . . . Hover 70 | . . . . . . . . . . . 70 . . . . . . Flight 3480 | . . . . . . . . . 355 920 245 211 395 160 927 267 . Fastest Speed 15 | 120 140 140 110 110 100 161 145 100 42 35 34 34 28 28 15 19 50 Average Speed 103 | 148 172 140 110 150 137 161 146 158 96 51 43 35 39 28 26 64 50 Slowest Speed 900 | 160 240 140 110 900 170 161 230 220 170 117 100 100 112 31 181 343 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . 9 24 2 . 7 4 26 . . Cave-ins Triggered 7 | . . . . . . . . . . 1 . . . . 5 . 1 Exploration Rate (%) 40 | 4 81 96 24 39 91 96 43 13 25 72 10 6 13 30 34 46 8 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . . . . . . . Spaces Dug 112 | . . . . . . . . . . 11 . . 13 . 65 11 12 Terrain Destroyed 182 | . . . . 30 . . . 40 . 11 . . 13 . 65 11 12 Melee 112 | . . . . . . . . . . 11 . . 13 . 65 11 12 Projectile 1 | . . . . . . . . 1 . . . . . . . . . AOE 69 | . . . . 30 . . . 39 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Tes Res Qua Sec Total 11239 | 46 754 593 420 728 574 721 1038 1415 1021 1015 325 234 438 183 1203 372 159 Wait 1472 | . 35 60 172 377 . 66 213 269 39 22 2 15 . . 198 4 . Move 8723 | 37 634 508 216 285 541 621 697 1005 898 877 310 210 380 152 880 327 145 Hop 54 | . . . . . . . . . 7 17 2 . 7 3 18 . . Pick Up 177 | 2 17 4 10 9 21 14 23 44 14 5 2 2 3 1 5 1 . Fast Attach 81 | 1 . . 1 5 3 . 12 7 6 5 4 3 10 8 7 9 . Attach 69 | . 3 3 2 7 . . 4 2 17 6 3 . 9 . 9 4 . Detach 17 | . . . . . . . . 1 4 3 . . 5 . 1 3 . Swap 51 | 2 8 1 6 1 3 2 12 5 4 1 . 1 1 1 3 . . Drop 151 | . 11 1 12 4 6 6 26 38 13 6 1 2 10 5 5 5 . Fire 212 | 4 44 15 1 40 . 11 42 44 11 . . . . . . . . Melee 180 | . . . . . . . 7 . 8 31 1 1 13 13 73 19 14 Ram 4 | . . 1 . . . 1 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . 37 . . . . 4 . . Rewire 5 | . . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Arm] / [*Tes]) -3/Testing -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 435 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Discovered new exit (range 16) 1098 | -10/Materials | Discovered new exit (range 6) 1105 | -10/Materials | Discovered new exit (range 7) 1273 | -10/Materials | Derelicts attacked the area 1311 | -10/Materials | Discovered new exit (range 15) 1329 | -10/Materials | Core integrity fell below 50% 1351 | -10/Materials | Entered Mines 1356 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1381 | -10/Mines | Lost 5 parts (1p3n1u) 1403 | -10/Mines | Learned location of Zion (-7) 1535 | -10/Mines | Core integrity fell below 20% 1831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1887 | -10/Mines | Discovered new exit (range 12) 2054 | -10/Mines | Learned location of Storage (-8) 2107 | -10/Mines | Discovered new exit (range 8) 2173 | -10/Mines | Entered Materials 2173 | -9/Materials | Accompanied by 3 allies 2173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2451 | -9/Materials | Build established: Scavenger-Mutant 2597 | -9/Materials | Discovered new exit (range 8) 2608 | -9/Materials | Entered Mines 2608 | -9/Mines | Accompanied by 1 ally 2671 | -9/Mines | Met a Derelict bent on vengeance 2748 | -9/Mines | Assembled infested the area 2781 | -9/Mines | Core integrity fell below 50% 2800 | -9/Mines | Core integrity fell below 20% 2826 | -9/Mines | Lost 8 parts (1p3n1u3w) 3077 | -9/Mines | Build established: Mutant 3515 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3522 | -9/Mines | Found Prototype Device 3522 | -9/Mines | Identified Exp. Sensor Array 3541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3542 | -9/Mines | Discovered new exit (range 5) 3547 | -9/Mines | Entered Exiles 3576 | -9/Exiles | Met 8R-AWN 3594 | -9/Exiles | Met EX-HEX 3625 | -9/Exiles | Met EX-BIN 3640 | -9/Exiles | Aligned with FarCom system 3641 | -9/Exiles | Given EX-Vault access code 3667 | -9/Exiles | Opened EX-Vault 3673 | -9/Exiles | Found Prototype Leg 3673 | -9/Exiles | Identified Potential Leg 3676 | -9/Exiles | Found Potential Leg 3698 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3727 | -9/Exiles | Met EX-DEC 4010 | -9/Exiles | Visited The Gauntlet 4087 | -9/Exiles | Build established: Hauler-Mutant 4300 | -9/Exiles | Discovered new exit (range 16) 4324 | -9/Exiles | Left Exiles lab with Potential Leg 4324 | -9/Exiles | Entered Mines 4605 | -8/Mines | Discovered new exit (range 12) 4706 | -8/Mines | Discovered new exit (range 14) 4860 | -8/Mines | Found DCF Scrap (11 items) 5441 | -8/Mines | Entered Materials 5441 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5485 | -8/Materials | Identified exit to Storage 6866 | -8/Materials | Discovered new exit (range 8) 6876 | -8/Materials | Entered Factory 6876 | -7/Factory | Evolved 2 slots: Utility x2 7186 | -7/Factory | Build established: Hauler-Skirmisher 7564 | -7/Factory | Discovered new exit (range 15) 7608 | -7/Factory | Identified exit to Factory 8299 | -7/Factory | Fabricated R-06 Scavenger (x2) 8856 | -7/Factory | Lost 21 parts (2p7n7u5w) 8948 | -7/Factory | Entered another Factory area 8948 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9235 | -6/Factory | Build established: Mutant 9802 | -6/Factory | Lost 10 parts (2p4n2u2w) 9946 | -6/Factory | Discovered new exit (range 16) 9955 | -6/Factory | Identified exit to Extension 9967 | -6/Factory | Entered Extension 10063 | -6/Extension | Rescued a captive Derelict 10293 | -6/Extension | Spotted B-75 Beast 10392 | -6/Extension | Spotted B-75 Beast 10515 | -6/Extension | Rescued a captive Derelict 10542 | -6/Extension | Crushed by falling debris 10569 | -6/Extension | Core integrity fell below 50% 10597 | -6/Extension | Discovered new exit (range 21) 10598 | -6/Extension | Discovered new exit (range 20) 10604 | -6/Extension | Identified exit to Factory 10604 | -6/Extension | Entered Factory 10604 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10751 | -5/Factory | Discovered new exit (range 14) 10758 | -5/Factory | Entered another Factory area 10758 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10851 | -4/Factory | Discovered new exit (range 19) 10858 | -4/Factory | Identified exit to Research 10859 | -4/Factory | Entered Research 10859 | -3/Research | Evolved 2 slots: Utility x2 10889 | -3/Research | Lost 3 parts (3n) 10933 | -3/Research | Discovered new exit (range 11) 11082 | -3/Research | Discovered new exit (range 8) 11084 | -3/Research | Entered Testing 11085 | -3/Testing | Maximum security lockdown engaged 11104 | -3/Testing | Lost 3 parts (1n2u) 11131 | -3/Testing | Found Prototype Reactor 11131 | -3/Testing | Identified Zero-point Reactor 11136 | -3/Testing | Found Prototype Device 11136 | -3/Testing | Identified Exp. Weapon Cycler 11163 | -3/Testing | Spotted PY-KDQU229VOM 11164 | -3/Testing | Discovered new exit (range 19) 11179 | -3/Testing | Entered Research 11179 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11256 | -2/Research | Crushed by falling debris 11287 | -2/Research | Lost 3 parts (1n2u) 11429 | -2/Research | First assault squad dispatched 11726 | -2/Research | Crushed by falling debris 11726 | -2/Research | System corruption reached 10% 11737 | -2/Research | Crushed by falling debris 11757 | -2/Research | Crushed by falling debris 11761 | -2/Research | Crushed by falling debris 11792 | -2/Research | Lost 11 parts (3p2n6u) 11818 | -2/Research | Spotted B-90 Cyclops 11819 | -2/Research | Discovered new exit (range 15) 11840 | -2/Research | Entered Quarantine 11841 | -2/Quarantine | Maximum security lockdown engaged 11851 | -2/Quarantine | Found Gamma Bomb Array 11868 | -2/Quarantine | Lost 8 parts (1p4n2u1w) 11932 | -2/Quarantine | Found Alien Artifact 11932 | -2/Quarantine | Identified Subatomic Replicator 11971 | -2/Quarantine | Found Alien Artifact 11971 | -2/Quarantine | Identified Phase Armor 11997 | -2/Quarantine | Core integrity fell below 50% 12010 | -2/Quarantine | System corruption reached 30% 12079 | -2/Quarantine | Spotted Striker 12092 | -2/Quarantine | Spotted Fortress 12125 | -2/Quarantine | Discovered new exit (range 5) 12127 | -2/Quarantine | Entered Section 7 12128 | -2/Section 7 | Maximum security lockdown engaged 12159 | -2/Section 7 | Core integrity fell below 20% 12235 | -2/Section 7 | Crushed by falling debris 12235 | -2/Section 7 | Smashed by cave-in Last Messages --------------- 12126_ TESSPUM9ES=AY8MWOX%V>CPB/ LOCATION=UNKNOWN GOAL=ESCAPE 12127_ Receiving FarCom transmissions... 12128_ ALERT: Suspected Assembled signals penetrating research branch. 12128_ ALERT: Maximum security lockdown engaged. 12129_ ALERT: Machine network offline. 12130_ ALERT: Performing unscheduled system reset. 12131_ ALERT: Lockdown in effect, collecting threat data. 12132_ FARCOM_MSG: Only the best science here! 12150_ Z>WGSZKQU%VEPNSU=3DBMQ #B 12155_ Hacking Suite destroyed. 12166_ System corrupted: Energy discharge (-27). 12188_ System corrupted: Energy discharge (-40). 12193_ Door Terminal unresponsive. 12210_ 5U7GRWEQJ=IRIJ3VZWJ#I7GJFVFE 1T0HLNJQRWZ 12225_ System corrupted: Matter fused (-8). 12228_ ALERT: Assault forces dispatched. 12235_ The unstable cave ceiling collapses. 12235_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ] #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | * #???????????????????????######????????????????? | | #????????????Y????#######"##T#????????????????? | | ##????????????????# "????????????????? | | ###"######???????????# "????????????????? | | #???????????# #######"#????????????????? | | ! #???????????# #?????# #????????????????? | | = #???????????# #?????# #????????????????? | | #???????????# #????## #????????????????? | | ####+#############+### #???## ##????????????????? | | g g #??## ##?????????????????? | | #?## ##??????????????????? | | ####+######g######+######## ##???????????????????? | | ????????? ?? ???## ##????????????????????? | | ????????# # """ #?#@##?????????????????????? | | ????????#""" # " " #?###??????????????????????? | | ????????#""" # """ #??????????????????????????? | | ????????#""" # #??????????????????????????? | | ????????# # ! #??????????????????????????? | | ????????###############??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 78 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Power Amplification 60 Additional Mass Support 20 Armor Coverage 300 Resistance: KI 25 Resistance: TH 30 Core Shielding 20 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Power Sword | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Subatomic Replicator Phase Armor Achievements -------------- Alien Tech More Power To You Nope Ooh, Shiny! Challenges ------------ None Game ------ Seed VampiricSubatomicArray Manual? 0 Play Time 02:05:59 Cumulative 51.1 hours Start 2024.09.11 @ 11:27:34 End 2024.09.11 @ 13:35:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342c641f-5018-4706-82fa-c92bd5e6e1a6