Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 19:10:46 Player: Boris Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3172) 3172 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2724) 2724 TOTAL SCORE: 9731 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 148 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -190 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 21/100 System Corruption 10% Temperature Cool (96) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY (8) ------ Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Tech Extrapolator > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Gatling Laser Impact Mace DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved System Shield Tech Extrapolator Machine Rigger > --- WEAPON ----------- Improved Heavy Laser Ion Burst Cannon Overtuned Barrage Gun > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Structural Scanner Subdweller Optics Improved Sensor Array Improved Terrain Scanner Graphene Brace Force Field Drone Bay Heavy Laser Gatling Laser Phase Cannon Cooled Plasma Cannon Cooled Plasma Cannon CPS Tube Impact Mace Vortex Trap DRS Beacon [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 152 | 6 16 33 3 3 91 Power 6 | 1 . 1 . . 4 Engine 6 | 1 . 1 . . 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 3 5 2 . 11 Treads 13 | 2 1 3 . . 7 Leg . | . . . . . . Wheel 10 | . 2 2 2 . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 70 | 1 5 17 . 1 46 Device 48 | . 2 10 . . 36 Storage 6 | 1 3 2 . . . Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 12 | . . 5 . . 7 Artifact . | . . . . . . Weapon 53 | 2 8 10 1 2 30 Energy Gun 27 | 2 6 6 . 1 12 Energy Cannon 5 | . . 1 . . 4 Ballistic Gun 6 | . . . . 1 5 Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 . . 2 Special Weapon 2 | . . . . . 2 Impact Weapon 9 | . 1 2 1 . 5 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 21 | . . 5 . . 16 Power 3 | . . 1 . . 2 Propulsion 3 | . . . . . 3 Utility 10 | . . 2 . . 8 Weapon 5 | . . 2 . . 3 Highest Loss Streak 8 | . . 3 . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 92 100 99 93 Engine 12 | . 14 13 14 14 5 Treads 11 | . 20 20 10 . 8 Wheel 14 | . 7 6 17 28 10 Device 11 | . 11 11 14 3 17 Storage 9 | . 14 4 14 14 5 Processor 6 | . . . . 10 15 Protection 2 | . . 6 . . 5 Energy Gun 12 | . 27 22 . . 10 Energy Cannon 5 | . . 1 14 13 2 Ballistic Gun 1 | . . . . . 3 Impact Weapon 5 | . . 3 13 13 . Naked Turns . | . . . . . . Heaviest Build 94 | 13 92 94 57 57 79 Greatest Support 68 | 40 40 40 32 32 68 Greatest Overweight (x) 8 | . 3 4 2 1 8 Average Overweight (x) 1 | . 1 . 1 1 2 Largest Inventory Capacity 25 | 8 25 25 20 20 20 Average Capacity 16 | 7 15 9 20 20 19 Most Carried 20 | 5 17 20 20 20 20 Average Carried 14 | 2 10 8 16 17 18 Final Capacity 25 | 8 25 20 20 20 5 Final Carried 20 | 5 17 20 13 19 4 Class Distribution -------------------- 74% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2249 | 260 160 415 30 60 1324 Remotely . | . . . . . . Salvage Created 4792 | 129 633 580 489 . 2961 Parts 188 | 10 41 27 16 . 94 Haulers Intercepted 4 | . 1 . . . 3 Recyclers Shooed 5 | . 1 . . . 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . 5 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 64 | . 11 14 1 . 38 Melee 1 | . . 1 . . . Guns 39 | . 8 7 . . 24 Cannons 9 | . . . 1 . 8 AOE 13 | . 3 4 . . 6 Classes Destroyed 18 | 2 7 3 2 . 4 Worker 4 | . 1 . . . 3 Builder 6 | . . . 1 . 5 Tunneler 6 | 2 2 . . . 2 Hauler 4 | . 1 . . . 3 Recycler 8 | 1 1 . 5 . 1 Mechanic 5 | . 1 . . . 4 Operator 2 | . 2 . . . . Turret 1 | . . 1 . . . Watcher 5 | . 3 . . . 2 Swarmer 9 | . 5 4 . . . Grunt 31 | . 6 1 . . 24 Brawler 3 | . . . . . 3 Sentry 5 | . . . 1 . 4 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Artisan 1 | . . 1 . . . Subdweller 9 | . . 9 . . . Scrapoid 1 | . . . . . 1 Best Kill Streak 10 | 2 6 4 3 . 10 Combat Bots Only 4 | . 4 4 1 . 4 Max Kills in Single Turn 9 | 2 3 2 1 . 9 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . . 3 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 514 | . 32 79 4 . 399 Missed 182 | . 5 34 1 . 142 Damage Taken 5198 | . 329 831 41 . 3997 Core 1034 | . 48 126 . . 860 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 140 | . 96 . . . 44 Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 254 | 4 42 42 11 . 155 Largest 3 | 2 2 2 1 . 3 Hottest 229 | 90 90 125 80 . 229 Shots Fired 538 | 8 82 66 11 . 371 Gun 466 | 8 80 56 . . 322 Cannon 58 | . . 1 11 . 46 Launcher 13 | . 2 9 . . 2 Special 1 | . . . . . 1 Kinetic 94 | . . . . . 94 Thermal 332 | 8 38 1 11 . 274 Explosive 13 | . 2 9 . . 2 Electromagnetic 98 | . 42 56 . . . Robot Hit Streak 18 | 5 8 18 12 . 16 Robot Miss Streak 7 | 2 7 3 1 . 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 372 | 6 47 54 11 . 254 Core Hits 256 | 4 32 34 4 . 182 Critical Kills 5 | . . 2 . . 3 Critical Parts Destroyed 4 | . . . 1 . 3 Critical Strikes 17 | 1 1 2 1 . 12 Burn 8 | 1 1 . . . 6 Meltdown 2 | . . 1 . . 1 Destroy 5 | . . . . . 5 Smash 2 | . . 1 1 . . Melee Attacks 23 | . 1 5 9 . 8 Impact 23 | . 1 5 9 . 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . 4 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10424 | 80 990 1200 510 . 7644 Guns 6062 | 80 637 686 . . 4659 Cannons 1354 | . . 26 175 . 1153 Explosions 2547 | . 353 439 . . 1755 Melee 452 | . . 49 335 . 68 Ramming 9 | . . . . . 9 Kinetic 1476 | . . . . . 1476 Thermal 6085 | 80 608 381 175 . 4841 Explosive 445 | . . 84 . . 361 Electromagnetic 1957 | . 382 686 . . 889 Impact 452 | . . 49 335 . 68 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . . 32 Message Errors 6 | . . . . . 6 Matter Fused 7 | . . . . . 7 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 1 | . . . . . 1 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 391 | . . 56 230 . 105 Projectiles 20 | . . . 20 . . Explosions 133 | . . 56 . . 77 Melee 238 | . . . 210 . 28 Knockbacks 5 | . . . 4 . 1 Impact 4 | . . . 3 . 1 Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 386 | . 40 109 . . 237 Shots 10 | . 1 3 . . 6 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | 60 229 8 100 . 267 Average Temperature 64 | 30 69 2 39 . 72 Received Heat Transfer 1350 | . 96 180 9 . 1065 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 5 | . . 1 3 . 1 Combat Hostiles 1 | . . 1 . . . Parts Fried 13 | . 1 1 5 . 6 Impact Corruptions 10 | . . . 8 . 2 Robots Melted 2 | . . 1 . . 1 Combat Hostiles 1 | . . 1 . . . Parts Melted 22 | 1 . 4 . . 17 Heat Transferred 10275 | 297 1170 337 222 . 8249 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . 4 6 . . 2 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 1160 | 15 213 . 199 . 1160 Initial 168 | . 9 . 168 . . Average 214 | 6 92 . 78 . 367 Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 71 | 100 85 . 100 . 46 Level 1 8 | . 14 . . . 10 Level 2 10 | . . . . . 21 Level 3 9 | . . . . . 20 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 1 . . . 21 Investigation 6 | . . . . . 6 Extermination 6 | . . . . . 6 Reinforcement 8 | . 1 . . . 7 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 1 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 17 31 1 . 76 Peak Tracking Total 10 | . 5 5 1 . 10 Tactical Retreats 14 | . 2 4 . . 8 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . . . . 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Objects Rigged 4 | . . . . . 4 Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 15 | . . 2 . . 13 Max in Single Turn 4 | . . 2 . . 4 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 34 | . 5 3 9 6 11 Terminals 10 | . 3 . 5 . 2 Fabricators 3 | . . . . . 3 Repair Stations 2 | . 1 . . . 1 Recycling Units 7 | . 1 . 4 . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Total Hacks 97 | . 18 7 18 34 20 Successful 68 | . 10 7 8 34 9 Failed 28 | . 7 . 10 . 11 Catastrophic 5 | . . . 2 . 3 Database Lockouts 1 | . 1 . . . . Manual 24 | . 9 . 8 . 7 Terminals 29 | . 14 . 12 . 3 Fabricators 8 | . . . . . 8 Repair Stations 3 | . 2 . . . 1 Recycling Units 10 | . 2 . 6 . 2 Scanalyzers 1 | . . . . . 1 Garrison Access 5 | . . . . . 5 Terminal Hacks 50 | . 7 7 2 34 . Record 38 | . . 5 . 33 . Robot Analysis 3 | . 2 . 1 . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Release Object 1 | . . 1 . . . Fabricator Hacks 6 | . . . . . 6 Network Status 2 | . . . . . 2 Load Schematic 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . . . 3 . . Retrieve Components 3 | . . . 3 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 3 . 3 Terminals 3 | . 1 . 2 . . Botnet 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Fedlink 1 | . . . . . 1 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 . 6 . 7 Full Trace Events 4 | . . . 1 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 25 | . . . . 7 18 Parts Built 3 | . . . . . 3 Authchips . | . . . . . . Time 282 | . . . . . 282 Total Part Build Rating 17 | . . . . . 17 Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 143 | . . . . . 143 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 629 | . . . . . 629 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 3 | . 2 . 1 . . Derelict Logs Recovered 6 | . . 3 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 10103 | 113 1527 2480 1160 2424 2399 Spaces Moved 6043 | 52 667 1411 614 2043 1256 Core 115 | 4 . 5 . . 106 Treads 1556 | 48 384 876 140 . 108 Legs . | . . . . . . Wheels 4372 | . 283 530 474 2043 1042 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 135 90 115 115 50 Average Speed 137 | 151 166 153 177 115 121 Slowest Speed 360 | 160 240 250 360 115 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 68 65 89 94 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . 4 . 5 . Spaces Dug 19 | . . 1 7 . 11 Terrain Destroyed 130 | . 11 51 8 . 60 Melee 11 | . . 1 3 . 7 Projectile 12 | . . . 5 . 7 AOE 107 | . 11 50 . . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7332 | 75 1003 1649 660 2119 1826 Wait 652 | 9 243 103 12 59 226 Move 6038 | 51 666 1410 613 2042 1256 Hop . | . . . . . . Pick Up 109 | 5 22 23 9 11 39 Fast Attach 30 | 6 2 8 1 . 13 Attach 37 | . . 11 . 2 24 Detach 10 | . . 4 . . 6 Swap 85 | . 14 14 2 1 54 Drop 83 | . 13 24 3 4 39 Fire 254 | 4 42 42 11 . 155 Melee 23 | . 1 5 9 . 8 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . . 5 Miscellaneous 5 | . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Central database locked down 939 | -10/Materials | Discovered new exit (range 16) 1105 | -10/Materials | Repaired Lgt. Treads 1641 | -10/Materials | Entered Subcaves 1700 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1749 | -10/Subcaves | Lost 3 parts (1p1u1w) 1837 | -10/Subcaves | Core integrity fell below 50% 1918 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2167 | -10/Subcaves | Learned Materials stockpile data 2186 | -10/Subcaves | Disturbed a concealed Subdweller 3012 | -10/Subcaves | Discovered new exit (range 11) 3242 | -10/Subcaves | Discovered new exit (range 9) 3339 | -10/Subcaves | Ambushed by Subdweller buried in earth 3342 | -10/Subcaves | Ambushed by Subdweller buried in earth 3592 | -10/Subcaves | Learned Materials terminal intel 3621 | -10/Subcaves | Visited Clippyterm 3626 | -10/Subcaves | Identified exit to Materials 3626 | -10/Subcaves | Learned Factory trap positions 3720 | -10/Subcaves | Learned location of Zion (-7) 3752 | -10/Subcaves | Found SUBCON Basin 3859 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4121 | -10/Subcaves | Entered Recycling 4458 | -9/Recycling | Discovered new exit (range 16) 4740 | -9/Recycling | Scanned before Scraplab entrance 4783 | -9/Recycling | Discovered new exit (range 11) 4794 | -9/Recycling | Entered Scraplab 5281 | -9/Recycling | Entered Scraptown 5520 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5586 | -9/Scraptown | Discovered new exit (range 7) 5616 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5619 | -9/Scraptown | Learned Factory security intel 5620 | -9/Scraptown | Learned location of Testing (-3) 5621 | -9/Scraptown | Learned location of 2 exits from Research 5656 | -9/Scraptown | Visited IN-MT5's Study 5721 | -9/Scraptown | Visited Red Mages 5796 | -9/Scraptown | Visited Awakened 5834 | -9/Scraptown | Visited The Evicted 6174 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 6483 | -9/Scraptown | Visited Symbiants 6635 | -9/Scraptown | Visited Cyclists 6674 | -9/Scraptown | Visited UFD Registry 6674 | -9/Scraptown | Registered with UFD as "Shockspreader" 6740 | -9/Scraptown | Entered Cyclist Reading Room 6804 | -9/Scraptown | Visited Curators Association 6841 | -9/Scraptown | Visited LU-1G1's Boring Crew 6884 | -9/Scraptown | Visited Science Guys 6959 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7107 | -9/Scraptown | Visited Scrap Suit Storage 7141 | -9/Scraptown | Visited Research Penetration Think Tank 7177 | -9/Scraptown | Visited Supply Room 7250 | -9/Scraptown | Visited Abandonware Association 7264 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7271 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 7299 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7311 | -9/Scraptown | Found DCF Scrap (30 items) 7336 | -9/Scraptown | Visited Derelict Rescue Squad 7393 | -9/Scraptown | Visited Chapter 10 7582 | -9/Scraptown | Discovered new exit (range 3) 7643 | -9/Scraptown | Found Scrap Suit 7705 | -9/Scraptown | Entered Factory 7705 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 7706 | -6/Factory | Loaded intel: 104 trap records 7841 | -6/Factory | Build established: Scavenger-Mutant 8368 | -6/Factory | Build established: Scavenger-Gunner 8401 | -6/Factory | Fabricated Machine Rigger? 8774 | -6/Factory | Build established: Scavenger-Tank 9004 | -6/Factory | Garrison activated, responded to threat 9068 | -6/Factory | Lost 4 parts (1p1n2u) 9105 | -6/Factory | Scrapoid reinforcements arrived 9346 | -6/Factory | Fabricated Force Field (x2) 9732 | -6/Factory | Build established: Scavenger-Scrapper 9805 | -6/Factory | First assault squad dispatched 9819 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 9979 | -6/Factory | Spotted B-75 Beast 9997 | -6/Factory | Core integrity fell below 50% 10036 | -6/Factory | Core integrity fell below 20% 10064 | -6/Factory | Lost 8 parts (1p1n4u2w) 10104 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10041_ T-07 Excavator destroyed. 10041_ U-05 Engineer builds a Wall. 10052_ K-01 Serf cleans the Fusion Modulator. 10055_ R-10 Processor inserts Corrupted Terrain Scan Processor into recycling unit. 10057_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10062_ Connecting with Terminal... 10069_ Dropped Imp. Terrain Scanner. 10070_ Acquired Imp. Sensor Array. 10074_ Tech Extrapolator generates new schematic "Mak. Laser". Influences: Particle Gun, Field Laser. 10081_ Connecting with Fabricator... 10082_ QH2>RG>N#M:=AH 6G:DJOR36GESBSZOD 10090_ U-05 Engineer builds a Wall. 10091_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10097_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 10099_ System corrupted: Heat flow error (+275). 10104_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????? # [ ##?????????????????????? | | ?????????????? # ! ##?????????????????????? | | ?????????????? #############?????????????????????? | | ?????????????? # ####?????????????????????? | | ??????????????## """ ##???????????????????????? | | ??????????????## ""F"" ##???????????????????????? | | ??????????????## "" "" ##???????????????????????? | | ??????????????## ##???????????????????????? | | ??????????????## ##???????????????????????? | | ??????????????## """ ##???????????????????????? | | ??????????"???## """ ##???????????????????????? | | ??????????????## """ ##?????##????????????????? | | ??????????????## ##?? #???????????????? | | ?????###+#########+####### ??????????????? | | ???? ??????????????? | | ?^?? ??????????????? | | ^??? ??????????????? | | ????? ############/####### ??????????????? | | ????????????# # ? #???????????????? | | ?^??????????# """" """" ##?#+####???????????????? | | ????????????# """" """" # ? ???????????????? | | ????????????# """" """" # """"""""??????????????? | | ????????????# """" """" # ??????????????? | | ???????????"# """" """" # """"""""" ???????????? | | ??????????? # """" """" # ????????????? | | ??????????? # """" """" @ """""?????????????????? | | ??????????? # p # ????????????? | | ??????????? # # """"""""" ???????????? | | ??????????? # # ??????????????? | | ??????????? # # """"""""??????????????? | | ???????????############### ? ???????????????? | | ???????????############### ? ???????????????? | | ?????????????????????????????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- Mak. Light Armor Plating | -9/Scraptown | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Barrage Gun | -9/Scraptown | Extrapolated Mak. Leg | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Mak. Targeting Computer | -9/Scraptown | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Machine Rigger | x1 | -6/Factory Force Field | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityTractorLegs Manual? 0 Play Time 01:34:25 Cumulative 528.4 hours Start 2024.07.17 @ 17:27:03 End 2024.07.17 @ 19:10:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 171 Adventurer 15 Explorer 0 Win Type - Total 34 Types 9/3/9/2/2/0/5/3/1 Lore% 77 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a1d164f-1071-4b49-9706-79d5a7df404c