Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.29 @ 17:15:52 Player: Qirby Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (27) 135 Value Destroyed (505) 505 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 840 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 232/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- High-capacity Battery (250) Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg High-capacity Battery Terrain Scanner [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 59 | 11 48 Power 10 | 2 8 Engine 9 | 2 7 Core 1 | . 1 Reactor . | . . Propulsion 15 | 2 13 Treads . | . . Leg 4 | . 4 Wheel 6 | 2 4 Hover . | . . Flight 5 | . 5 Utility 14 | 2 12 Device 10 | 2 8 Storage 2 | . 2 Processor 2 | . 2 Hackware . | . . Protection . | . . Artifact . | . . Weapon 20 | 5 15 Energy Gun 8 | . 8 Energy Cannon . | . . Ballistic Gun 9 | 4 5 Ballistic Cannon . | . . Launcher . | . . Special Weapon 2 | 1 1 Impact Weapon . | . . Slashing Weapon 1 | . 1 Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 18 | . 18 Power 4 | . 4 Propulsion 6 | . 6 Utility 3 | . 3 Weapon 5 | . 5 Highest Loss Streak 7 | . 7 To Critical Strikes . | . . Average Slot Usage (%) 86 | . 86 Engine 10 | . 10 Core 1 | . 1 Leg 8 | . 8 Wheel 11 | . 11 Flight 5 | . 5 Device 17 | . 17 Storage 2 | . 2 Processor 1 | . 1 Energy Gun 14 | . 14 Ballistic Gun 8 | . 8 Special Weapon 2 | . 2 Naked Turns . | . . Heaviest Build 21 | 10 21 Greatest Support 20 | 20 20 Greatest Overweight (x) 6 | . 6 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 5 10 Average Capacity 5 | 5 5 Most Carried 6 | 5 6 Average Carried 3 | 1 3 Final Capacity 10 | 5 10 Final Carried 4 | 4 2 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 825 | 294 531 Remotely . | . . Salvage Created 841 | 124 717 Parts 68 | 11 57 Haulers Intercepted 2 | . 2 Recyclers Shooed 2 | 1 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 12 | . 12 Guns 12 | . 12 Classes Destroyed 8 | 2 6 Builder 3 | . 3 Tunneler 4 | 2 2 Hauler 2 | . 2 Recycler 1 | 1 . Operator 2 | . 2 Watcher 3 | . 3 Swarmer 3 | . 3 Grunt 9 | . 9 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 1728 | . 1728 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 136 | 10 126 Largest 2 | 2 2 Hottest 105 | 40 105 Shots Fired 230 | 20 210 Gun 217 | 20 197 Cannon . | . . Launcher . | . . Special 13 | . 13 Kinetic 88 | 20 68 Thermal 101 | . 101 Explosive . | . . Electromagnetic 41 | . 41 Robot Hit Streak 9 | 7 9 Robot Miss Streak 7 | 2 7 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 108 | 13 95 Core Hits 49 | 5 44 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 15 | . 15 Impact . | . . Slashing 15 | . 15 Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1288 | 130 1158 Guns 1260 | 130 1130 Cannons . | . . Explosions . | . . Melee . | . . Ramming 28 | . 28 Kinetic 383 | 130 253 Thermal 542 | . 542 Explosive . | . . Electromagnetic 335 | . 335 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 29 | . 29 Average Corruption 8 | . 8 Corruption Purged . | . . Corruption Blocked . | . . Effects 39 | . 39 Message Errors 9 | . 9 Matter Fused 9 | . 9 Heat Flow Errors 10 | . 10 Energy Discharges 3 | . 3 Parts Rejected 1 | . 1 Data Loss (minor) 1 | . 1 Misfires 1 | . 1 Alerts 1 | . 1 Weapon Failures 4 | . 4 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 13 | . 13 Shots . | . . Rammed 3 | . 3 Targets Rammed 5 | . 5 Kicked 2 | . 2 Crushed . | . . Highest Temperature 422 | . 422 Average Temperature 96 | . 96 Received Heat Transfer 357 | . 357 Effects 5 | . 5 Shutdowns 1 | . 1 Energy Bleed 1 | . 1 Interference 3 | . 3 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 2 | . 2 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 1245 | . 1245 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 251 | 15 251 Initial 9 | . 9 Average 94 | 8 100 Maximum Alert Level 1 | . 1 Low Security (%) 84 | 100 83 Level 1 15 | . 16 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 1 | . 1 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 37 | . 37 Peak Tracking Total 5 | . 5 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 1 | . 1 Max in Single Turn 1 | . 1 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 6 | . 6 Successful 3 | . 3 Failed 3 | . 3 Catastrophic 2 | . 2 Database Lockouts . | . . Manual 2 | . 2 Terminals 6 | . 6 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Emergency Access Points 1 | . 1 Alert Level 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 1623 | 111 1512 Spaces Moved 1032 | 77 955 Core 10 | 5 5 Treads . | . . Legs 185 | . 185 Wheels 537 | 72 465 Hover . | . . Flight 300 | . 300 Fastest Speed 37 | 50 37 Average Speed 77 | 78 77 Slowest Speed 350 | 80 350 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 10 | . 10 Exploration Rate (%) 46 | 6 87 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 28 | . 28 Terrain Destroyed 28 | . 28 Melee 15 | . 15 Projectile 13 | . 13 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 1569 | 105 1464 Wait 277 | . 277 Move 1028 | 76 952 Hop . | . . Pick Up 20 | 6 14 Fast Attach 25 | 7 18 Attach 18 | 1 17 Detach 6 | . 6 Swap 16 | 3 13 Drop 20 | 2 18 Fire 136 | 10 126 Melee 15 | . 15 Ram 3 | . 3 Kick 2 | . 2 Crush . | . . Escape Stasis 3 | . 3 Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Crushed by falling debris 625 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Build established: Scavenger-Mutant 922 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Lost 3 parts (2u1w) 993 | -10/Materials | Discovered new exit (range 15) 1066 | -10/Materials | Core integrity fell below 50% 1092 | -10/Materials | Lost 5 parts (2p2n1w) 1358 | -10/Materials | Discovered new exit (range 5) 1449 | -10/Materials | Crushed by falling debris 1450 | -10/Materials | System corruption reached 10% 1453 | -10/Materials | Crushed by falling debris 1483 | -10/Materials | Crushed by falling debris 1499 | -10/Materials | Crushed by falling debris 1505 | -10/Materials | Crushed by falling debris 1536 | -10/Materials | Lost 7 parts (2p3n1u1w) 1564 | -10/Materials | Crushed by falling debris 1571 | -10/Materials | Crushed by falling debris 1620 | -10/Materials | Crushed by falling debris 1620 | -10/Materials | Core integrity fell below 20% 1625 | -10/Materials | Crushed by falling debris 1625 | -10/Materials | Smashed by cave-in Last Messages --------------- 01499_ System corrupted by crushing effect (+3). 01505_ The unstable cave ceiling collapses. 01505_ Crushed by falling debris. 01505_ Aluminum Leg destroyed. 01505_ System corrupted by crushing effect (+3). 01513_ System corrupted: Heat flow error (+299). 01528_ System corrupted: Matter fused (-5). 01543_ ID% 8OXPF39BW4U 01564_ The unstable cave ceiling collapses. 01564_ Crushed by falling debris. 01568_ System corrupted: Matter fused (-7). 01571_ The unstable cave ceiling collapses. 01571_ Crushed by falling debris. 01571_ Assault Rifle destroyed. 01571_ System corrupted by crushing effect (+3). 01616_ System corrupted: Heat flow error (+132). 01620_ The unstable cave ceiling collapses. 01620_ Crushed by falling debris. 01625_ The unstable cave ceiling collapses. 01625_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????## ##?????????????????#? | | ?????????????????????????## ######????????#??????? | | ????????????????????????###### ##???????????????? | | ????????????????????????#@##?#####?????????????### | | ????????????????????????###????#########???#??##"" | | ????????????????????????###????#########?????##"!! | | ????????????????????????# #?##### ?????#"" | | ????????????????????????# #?# # ""???#?# | | ###?????????????????????###?# < # """????# < | | ""##????????????###+###?# #?# # ""?????# | | !!"##???????????# !### ###[ # ???## | | ""#???????????# =/% #? "?????### | | #???????????# T %// +? "???????## | | < #???????????# * #?? ???????### | | #???????????# ###########? ####### | | #????##########+#####?????????##+########### | | #?????+ + |#?????????## ## # | | #??????# #?# #?????????## ## # | | | ######## #?# """ """ #?????????## ## # | | [= ### """ """ #?????????## + + | | [ = + """ """ #?????????##### # | | =! ### #?????????##### # | | ######?# #????????????## # | | / #??????# "T" * #?#??????????## # | | #??????###########?????##?????## # | | !########### ?????????? #???############# | | * # # ??? ??????? #???############# | | +### |# # ??????????" #???## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Qirby Manual? 1 Play Time 00:25:24 Cumulative 11.2 hours Start 2022.03.29 @ 16:50:35 End 2022.03.29 @ 17:15:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dca8453-a658-4315-ab58-4452a13c585b