Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 22:50:29 Player: Artackni Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (196) 980 Value Destroyed (7902) 7902 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1998) 1998 TOTAL SCORE: 15660 Bonus ------- High Alert Combat Kills 1308 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 93/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Core Analyzer Core Analyzer Core Analyzer Relay Coupler [NC] (9) > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Cryofiber Web Relay Coupler [NC] (29) Relay Coupler [Swarmer] (25) Hacking Drone Bay (0/1) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Arachnoskeleton Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Armored Treads Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Weapon Cycler Graphene Brace Authchip [Weapon] Heavy EM Shotgun Heavy Ion Cannon Flak Cannon Flak Cannon Shock Bomb Launcher Shock Bomb Launcher Remote Datajack [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Arachnoskeleton Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 5 | . . . . 2 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 140 | 7 6 . 9 33 7 12 31 1 3 1 12 18 Power 20 | 1 1 . 2 3 2 2 3 . 1 . 2 3 Engine 10 | 1 1 . 2 1 . 1 1 . . . 1 2 Core 10 | . . . . 2 2 1 2 . 1 . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 . 2 10 2 2 6 . 1 . 4 4 Treads 23 | 1 1 . 1 7 1 2 4 . . . 4 2 Leg 1 | . . . . 1 . . . . . . . . Wheel 10 | 1 1 . 1 2 1 . 2 . . . . 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Utility 42 | 2 1 . 1 7 2 6 14 . 1 1 2 5 Device 18 | 1 . . 1 2 1 2 6 . 1 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . . 1 . . 1 . . . 1 1 Hackware 5 | . . . . 1 . 2 2 . . . . . Protection 13 | . . . . 3 1 2 5 . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 2 . 4 13 1 2 8 1 . . 4 6 Energy Gun 10 | 2 . . . 5 . . 3 . . . . . Energy Cannon 2 | . . . . 1 . . 1 . . . . . Ballistic Gun 12 | . 2 . 3 1 . . . . . . 2 4 Ballistic Cannon 7 | . . . 1 2 1 1 1 . . . 1 . Launcher 5 | . . . . 3 . . 2 . . . . . Special Weapon 2 | . . . . 1 . . 1 . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 1 1 Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 Unidentified Prototypes 7 | . . . . 1 1 . 3 . . 1 . 1 Corrupted Parts 4 | . . . . 3 1 . . . . . . . System Corruption 25 | . . . . 14 11 . . . . . . . Parts Lost 52 | . . . 5 9 1 5 3 . 1 . 12 16 Power 11 | . . . 1 3 . 2 . . . . 2 3 Propulsion 16 | . . . 1 1 1 1 . . . . 5 7 Utility 14 | . . . 1 3 . 2 2 . 1 . 3 2 Weapon 11 | . . . 2 2 . . 1 . . . 2 4 Highest Loss Streak 6 | . . . 5 3 1 3 1 . 1 . 6 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 17 | 2 11 20 17 15 17 16 18 19 18 18 17 17 Power . | . 1 2 1 . . . 1 1 . 1 . . Propulsion 4 | 1 5 10 9 6 6 3 4 4 4 4 4 . Utility 6 | . 2 4 3 3 5 5 7 9 9 9 7 9 Weapon 4 | . 2 4 3 3 4 4 4 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . 4 . 1 7 5 . 10 1 . 1 . 7 Power 6 | . 2 . . 1 . . 2 . . . . 1 Propulsion 9 | . 1 . . 4 1 . 3 . . . . . Utility 14 | . . . 1 2 2 . 2 1 . 1 . 5 Weapon 5 | . 1 . . . 2 . 1 . . . . 1 Tool/Special 2 | . . . . . . . 2 . . . . . Average Slot Usage (%) 85 | . 100 100 97 82 66 76 90 92 90 92 86 84 Engine 3 | . 14 14 14 4 . . . . . . . 4 Core 4 | . . . . 3 6 6 6 7 7 7 5 1 Treads 13 | . 14 14 14 14 6 14 14 15 15 15 15 10 Wheel 7 | . 14 14 13 8 6 7 7 7 7 7 3 8 Device 13 | . 14 14 12 6 6 13 21 15 13 22 16 15 Storage 7 | . 14 14 14 8 6 7 7 7 7 7 7 6 Processor 3 | . . . . 2 . . 1 7 7 7 8 15 Hackware 5 | . . . . 7 6 3 7 7 7 7 7 6 Protection 4 | . . . . 6 5 8 6 7 7 . 3 . Energy Gun 5 | . 6 . . 3 5 . 9 15 15 11 5 . Ballistic Gun 4 | . 21 28 22 7 . . . . . . 1 3 Ballistic Cannon 3 | . . . 5 2 6 8 1 . . . 5 . Peak Build Rating 83 | 7 11 11 12 63 83 67 67 59 59 63 59 72 Average Rating 51 | 4 8 11 10 41 81 59 58 58 57 61 50 61 On Entrance 37 | . 7 11 11 12 60 64 43 59 59 58 55 53 Avg Prop Armor Cover (%) 13 | 14 11 11 10 14 14 12 15 13 14 16 11 16 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 13 52 52 53 63 81 85 83 82 82 80 77 71 Greatest Support 56 | 10 10 10 10 38 28 28 48 28 28 28 51 56 Greatest Overweight (x) 21 | 1 5 5 5 5 2 3 2 2 2 2 2 21 Average Overweight (x) 2 | . 3 5 5 1 2 2 1 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 20 18 18 19 17 19 19 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 17 20 20 20 20 20 13 5 Class Distribution -------------------- 46% | Bothacker-Mutant 28% | Mutant 13% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Matter Collected 5093 | 259 231 24 221 894 344 1023 761 49 64 . 605 618 Remotely 789 | . . . 180 609 . . . . . . . . Salvage Created 7183 | 15 432 40 104 1894 320 1019 1033 193 316 . 765 1052 Parts 394 | 1 35 6 6 128 22 45 60 8 15 . 25 43 Haulers Intercepted 8 | . 1 . . 4 . . 2 . . . . 1 Recyclers Shooed 6 | . . . . 2 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . 10 . . . . 5 13 . 21 . Prevented . | . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 168 | . 14 3 6 43 5 33 21 3 8 . 18 14 Guns 82 | . 14 3 4 25 1 . 15 3 8 . 6 3 Cannons 45 | . . . 2 6 3 22 3 . . . . 9 AOE 33 | . . . . 7 1 9 3 . . . 12 1 Classes Destroyed 20 | 1 4 . 1 8 3 1 . 1 . . 1 . Worker 6 | . . . . 2 1 . 2 . . . . 1 Builder 8 | . . . . 4 . . 1 . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 8 | . 1 . . 4 . . 2 . . . . 1 Recycler 2 | . . . . . 1 . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 Swarmer 62 | . 9 3 3 11 . 12 7 . 8 . 6 3 Grunt 62 | . 5 . . 20 2 13 3 3 . . 8 8 Brawler 1 | . . . . . . 1 . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . . Protector 2 | . . . . 2 . . . . . . . . Sentry 17 | . . . . 3 1 6 5 . . . 2 . Specialist 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . 1 . . 2 . . . . . Programmer 9 | . . . . . 2 . 4 . . . 1 2 Heavy 2 | . . . . 2 . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 Subdweller 3 | . . . 3 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . Best Kill Streak 15 | 1 6 3 3 15 2 12 5 2 4 . 7 3 Combat Bots Only 13 | . 6 3 3 13 2 12 3 2 4 . 7 3 Max Kills in Single Turn 5 | 1 1 1 1 3 1 4 3 1 2 . 5 1 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 5 | . . . . 2 1 3 1 . . . 5 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Hostile Shots Fired 1337 | . 46 11 44 196 43 354 244 8 26 . 185 180 Missed 467 | . 16 1 10 71 22 146 79 5 8 . 61 48 Hits 870 | . 30 10 34 125 21 208 165 3 18 . 124 132 Melee 8 | . . . . 4 . 3 . . 1 . . . Projectile 862 | . 30 10 34 121 21 205 165 3 17 . 124 132 AOE 5 | . . . 4 . . . . . . . . 1 Critical Strikes 26 | . . . . 8 . 3 1 . 1 . 4 9 Actively Blocked 13 | . . . . 1 . . 1 . . . 2 9 Damage Taken 12935 | . 292 74 812 2202 344 1927 1531 50 171 . 2370 3162 Core 2221 | . 27 22 143 477 4 225 117 . 10 . 321 875 Absorbed by Shields 13 | . . . . . . 13 . . . . . . Redirected to Shielding 40 | . . . . 40 . . . . . . . . Ignored by Resistances 705 | . . . . . 12 406 176 . 86 . 25 . Regen/Repaired (Parts) 161 | . . . . . . . . . . . . 161 Core Remaining (%) 34 | 100 . . 23 13 . . . . . . 3 . Volleys Fired 526 | 2 34 4 25 119 19 101 70 10 14 4 57 67 Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 2 2 Hottest 188 | 80 80 40 53 100 87 74 188 188 188 5 188 123 Shots Fired 827 | 4 69 8 48 186 35 128 115 20 29 4 97 84 Gun 513 | 4 69 8 40 129 13 . 88 20 29 . 77 36 Cannon 245 | . . . 8 40 22 103 21 . . . 15 36 Launcher 36 | . . . . 13 . 17 1 . . . 5 . Special 33 | . . . . 4 . 8 5 . . 4 . 12 Kinetic 448 | . 51 8 48 108 22 103 14 . . . 58 36 Thermal 236 | 4 18 . . . . . 95 20 29 . 34 36 Explosive 13 | . . . . 8 . . . . . . 5 . Electromagnetic 97 | . . . . 66 13 17 1 . . . . . Robot Hit Streak 16 | 2 5 2 16 15 9 10 12 16 5 9 10 8 Robot Miss Streak 10 | . 3 2 5 4 10 8 7 2 2 . 4 4 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 7 | . 1 1 . 2 . . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . 1 . . . Shots Hit Robots 566 | 2 38 4 32 144 30 92 67 16 17 4 61 59 Core Hits 407 | 1 24 3 9 92 25 111 36 8 11 . 60 27 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 8 | . . . . 1 . 1 . . . . 1 5 Destroy 2 | . . . . . . . . . . . . 2 Blast 3 | . . . . 1 . 1 . . . . 1 . Smash 3 | . . . . . . . . . . . . 3 Melee Attacks 14 | . . . . . . 2 . . . . . 12 Impact 14 | . . . . . . 2 . . . . . 12 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17384 | 35 481 54 459 4155 573 2808 2266 456 486 . 2854 2757 Guns 7648 | 35 481 54 365 2200 195 . 1526 456 486 . 1298 552 Cannons 4941 | . . . 94 622 252 2270 376 . . . 228 1099 Explosions 3965 | . . . . 1333 126 538 364 . . . 1328 276 Melee 830 | . . . . . . . . . . . . 830 Ramming . | . . . . . . . . . . . . . Kinetic 6561 | . 341 54 459 1638 252 2270 138 . . . 857 552 Thermal 5056 | 35 140 . . 238 126 43 1764 456 486 . 669 1099 Explosive 2284 | . . . . 359 . . 321 . . . 1328 276 Electromagnetic 2653 | . . . . 1920 195 495 43 . . . . . Impact 830 | . . . . . . . . . . . . 830 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 14 12 12 12 8 8 8 9 1 Average Corruption 8 | . 2 2 2 2 11 12 9 8 8 8 8 1 Corruption Purged 5 | . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 318 | . 12 1 10 3 65 60 68 23 24 6 46 . Message Errors 81 | . 4 1 1 1 20 17 15 11 4 3 4 . Matter Fused 67 | . 1 . 1 1 14 14 14 2 7 3 10 . Heat Flow Errors 39 | . 1 . 2 . 8 7 9 3 3 . 6 . Energy Discharges 39 | . 3 . 1 . 5 7 11 3 3 . 6 . Parts Rejected 4 | . . . . . . . 1 1 . . 2 . Parts Fused 4 | . . . . . 1 . 1 . . . 2 . Data Loss (minor) 41 | . 1 . 2 1 9 6 10 2 3 . 7 . Data Loss (major) 17 | . . . . . 2 3 4 1 2 . 5 . Misfires 16 | . 1 . 2 . 5 4 1 . 1 . 2 . Alerts 8 | . 1 . 1 . 1 1 1 . 1 . 2 . Weapon Failures 2 | . . . . . . 1 1 . . . . . Overload Shots 32 | . . . . . . . 8 . . . . 24 Effects 2 | . . . . . . . 2 . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Overflow Damage 404 | . . . . 11 . 49 36 . . . . 308 Projectiles 83 | . . . . 2 . 49 10 . . . . 22 Explosions 35 | . . . . 9 . . 26 . . . . . Melee 286 | . . . . . . . . . . . . 286 Knockbacks 45 | . . . 2 5 8 20 4 . . . . 6 Impact 5 | . . . . . . . . . . . . 5 Kinetic 37 | . . . 2 4 8 19 4 . . . . . Secondary 3 | . . . . 1 . 1 . . . . . 1 Self-Inflicted Damage 607 | . . . . 86 102 32 97 . . . 184 106 Shots 22 | . . . . 5 3 2 1 . . . 9 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 346 | 18 157 . 176 171 188 240 346 67 172 . 189 251 Average Temperature 61 | 12 71 . 84 48 49 64 85 26 53 . 46 72 Received Heat Transfer 2796 | . 99 . 114 594 33 633 213 27 . . 381 702 Effects 6 | . . . . . . 2 1 . . . . 3 Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 4 | . . . . . . . 1 . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 5 . 2 . . . . . 2 Combat Hostiles 8 | . . . . 5 . 2 . . . . . 1 Parts Fried 17 | . . . . 11 1 . . . . . . 5 Impact Corruptions 9 | . . . . . . . . . . . . 9 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 16 | . 2 . 1 . . . 8 3 . . 1 1 Heat Transferred 5970 | 75 325 . . 226 100 50 2050 592 629 . 851 1072 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 4 3 2 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . 4 2 4 3 . . . . . Low Security (%) 30 | 100 100 100 . 45 . . . . . . . 100 Level 1 8 | . . . . 4 33 9 . . . . . . Level 2 37 | . . . . 20 66 6 87 . . . . . Level 3 14 | . . . . 7 . 53 12 . . . . . Level 4 8 | . . . . 22 . 30 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1405 | 5 152 119 . 1405 642 1375 744 . . . . 69 Initial 721 | . . 49 . . 624 266 721 . . . . . Average 491 | . 59 95 . 525 441 949 595 . . . . 17 Influence Increases 5901 | 5 358 70 70 1852 312 1219 813 100 185 . 425 492 Destroy 0b10 Robot/C 3260 | . 280 60 60 820 100 660 420 60 160 . 360 280 Destroy 0b10 Robot/NC 165 | 5 10 . . 60 15 . 25 . 5 . 10 35 Destroy Leader 600 | . 62 10 10 158 42 30 154 10 20 . 40 64 Successful Hack 97 | . 6 . . 23 41 7 4 . . . . 16 Disable Machine 165 | . . . . 30 . . 90 . . . . 45 Anti-Garrison Action 500 | . . . . 150 . 350 . . . . . . Destroy Structure 249 | . . . . 41 14 97 60 . . . . 37 Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 750 | . . . . 570 . 75 45 30 . . 15 15 Active Sensor Use 100 | . . . . . 100 . . . . . . . Influence Decreases 5892 | 5 230 119 149 479 1305 224 1454 567 403 49 425 483 Entered New Map 2011 | . . 79 42 . 749 114 654 273 51 49 . . Time Decay 3265 | 5 230 40 107 389 546 . 620 294 342 . 380 312 Lost Part 376 | . . . . 90 10 50 30 . 10 . 45 141 Lost Ally 90 | . . . . . . 60 . . . . . 30 Purge Threat 150 | . . . . . . . 150 . . . . . Squads Dispatched 28 | . 2 . . 8 4 . 7 . . . . 7 Investigation 5 | . . . . 1 2 . . . . . . 2 Extermination 10 | . . . . . 2 . 5 . . . . 3 Reinforcement 11 | . 2 . . 5 . . 2 . . . . 2 Assault 2 | . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses 2 | . . . . . 1 1 . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Distress Signals 12 | . 3 . . 6 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 20 3 7 79 10 35 28 5 9 . 19 23 Peak Tracking Total 12 | . 4 3 3 12 2 8 6 3 4 . 7 5 Tactical Retreats 18 | . . . . 9 . 4 2 1 . . 1 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 20 | . 1 . 2 1 1 13 2 . . . . . Indirectly 4 | . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 19 | . . . 1 3 . 6 6 . . . . 3 Max in Single Turn 3 | . . . 1 1 . 1 3 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Garrison Relay 4 | . . . . . . 4 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 29 | . 2 . 1 6 4 3 7 . . . 1 5 Terminals 17 | . 2 . . 4 2 3 4 . . . 1 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 3 | . . . . 1 1 . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . 3 Scanalyzers 3 | . . . . 1 . . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 67 | . 2 . 9 16 8 4 15 . . . 4 9 Successful 42 | . 1 . 9 10 4 1 8 . . . 4 5 Failed 23 | . 1 . . 5 4 3 6 . . . . 4 Catastrophic 7 | . . . . 1 . 2 3 . . . . 1 Database Lockouts 2 | . . . . 1 . . 1 . . . . . Manual 11 | . 1 . . 5 3 . 1 . . . . 1 Terminals 28 | . 2 . . 8 5 4 4 . . . 4 1 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 5 | . . . . 2 2 . . . . . . 1 Recycling Units 7 | . . . . . . . . . . . . 7 Scanalyzers 15 | . . . . 6 . . 9 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 20 | . . . 9 3 2 1 1 . . . 4 . Record 13 | . . . 8 1 . . . . . . 4 . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 2 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . 4 Retrieve Matter 2 | . . . . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . 2 Scanalyzer 10 | . . . . 5 . . 5 . . . . . Insert Component 4 | . . . . 2 . . 2 . . . . . Analyze 4 | . . . . 2 . . 2 . . . . . Retrieve Study 2 | . . . . 1 . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 1 . . . . . . 1 Terminals 4 | . 1 . . 1 1 . . . . . . 1 Operators 4 | . 1 . . 1 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 . . 6 3 2 6 . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips 1 | . . . . . . . 1 . . . . . Time 128 | . . . . . . . 128 . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . 4 Parts Scanalyzed 4 | . . . . 2 . . 2 . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked 17 | . . . . 3 . 1 5 . . 3 . 5 Non-combat 14 | . . . . 3 . . 4 . . 2 . 5 Combat 3 | . . . . . . 1 1 . . 1 . . Robot Hacks Applied 18 | . . . . 3 . 1 5 . . 4 . 5 parse_system 5 | . . . . . . . . . . 4 . 1 no_distress 8 | . . . . 3 . . 4 . . . . 1 drop_inventory 2 | . . . . . . . . . . . . 2 amplify_resonance 1 | . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 Relay Couplers Released 19 | . . . . 3 . 16 . . . . . . Machine Destruction 19 | . . . . 3 . 16 . . . . . . Attached 2 | . . . . . . 1 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Total Allies 5 | . . . . . . 3 . . . . . 2 Largest Group 2 | . . . . . . 2 . . . . . 2 Highest-Rated Group 56 | . . . . . . 56 . . . . . 49 Highest-Rated Ally 31 | . . . . . . 31 . . . . . 26 Total Orders 2 | . . . . . . . . . . . . 2 FOLLOW 1 | . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . 1 Ally Attacks 3 | . . . . . . 3 . . . . . . Total Damage 15 | . . . . . . 15 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Active Infowar (turns) 3845 | 2 713 92 210 . 1024 1169 . . . . . 635 A.S.S. 2193 | . . . . . 1024 1169 . . . . . . IFF 635 | . . . . . . . . . . . . 635 Seismic 1017 | 2 713 92 210 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . 1 1 . 3 . Drone Launches 1 | . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Turns Passed 12787 | 61 713 92 1102 1100 1574 1691 2081 643 775 261 1481 1213 Spaces Moved 7003 | 47 427 52 649 493 830 847 1212 463 554 187 678 564 Core 16 | 9 . . . . . . . . . . . 7 Treads 437 | . . . . . . . 58 . . . 358 21 Legs . | . . . . . . . . . . . . . Wheels 6550 | 38 427 52 649 493 830 847 1154 463 554 187 320 536 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 95 155 155 105 130 130 130 130 130 130 130 50 Average Speed 139 | 85 127 155 155 125 130 135 135 130 130 130 188 137 Slowest Speed 1100 | 95 155 155 155 155 130 145 245 130 130 130 240 1100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 86 9 45 51 16 96 35 61 82 12 82 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . 1 1 1 . Scrap Searched 9 | . . . 2 . . . . 2 3 . 2 . Spaces Dug 31 | . . . . . . . 1 . . . 28 2 Terrain Destroyed 384 | . . . 1 45 11 94 56 4 8 . 127 38 Melee 1 | . . . . . . . . . . . . 1 Projectile 83 | . . . 1 8 . 15 22 4 8 . 13 12 AOE 300 | . . . . 37 11 79 34 . . . 114 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Gar Fac Low Low Zio Pro Fac Total 9174 | 61 533 55 696 786 1297 1250 1552 483 581 202 783 895 Wait 1100 | . 40 . 5 81 417 179 162 6 4 5 11 190 Move 6992 | 46 426 51 648 492 830 846 1211 462 553 186 677 564 Hop . | . . . . . . . . . . . . . Pick Up 137 | 6 20 . 6 25 10 14 27 1 4 2 7 15 Fast Attach 24 | 5 . . . 5 . 2 5 1 . . 2 4 Attach 69 | 2 . . 5 11 4 8 11 . 2 . 14 12 Detach 4 | . . . . . . 1 . . . . 1 2 Swap 131 | . 6 . 4 28 7 17 31 2 2 3 12 19 Drop 97 | . 7 . 3 25 10 8 27 1 2 2 2 10 Fire 526 | 2 34 4 25 119 19 101 70 10 14 4 57 67 Melee 14 | . . . . . . 2 . . . . . 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 80 | . . . . . . 72 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 483 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Entered Mines 846 | -10/Mines | Discovered new exit (range 11) 867 | -10/Mines | Entered Subcaves 868 | -10/Subcaves | Approached by a straggling Scientist 1068 | -10/Subcaves | Ambushed by Subdweller buried in earth 1094 | -10/Subcaves | Core integrity fell below 50% 1120 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1290 | -10/Subcaves | Disturbed a concealed Subdweller 1468 | -10/Subcaves | Discovered new exit (range 7) 1471 | -10/Subcaves | Learned location of Recycling (-9) 1816 | -10/Subcaves | Visited 4L-MR0's lab 1835 | -10/Subcaves | Found Arachnoskeleton 1927 | -10/Subcaves | Learned location of Zion (-7) 1927 | -10/Subcaves | Met a Zionite searching for "candidates" 1948 | -10/Subcaves | Discovered new exit (range 8) 1969 | -10/Subcaves | Entered Materials 1969 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2120 | -8/Materials | Central database locked down 2562 | -8/Materials | Destroyed 13 combat bots 2618 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2689 | -8/Materials | Core integrity fell below 50% 2811 | -8/Materials | Core integrity fell below 20% 2839 | -8/Materials | Lost 3 parts (1n1u1w) 2871 | -8/Materials | Found Corrupted Prototype Device 2880 | -8/Materials | Destroyed 12 combat bots 3046 | -8/Materials | Discovered new exit (range 11) 3064 | -8/Materials | System corruption reached 10% 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Utility x2 3070 | -7/Factory | Identified Active Sensor Suite 3071 | -7/Factory | System corruption reached 10% 3735 | -7/Factory | Build established: Skirmisher 4468 | -7/Factory | Build established: Scavenger-Skirmisher 4643 | -7/Factory | Identified exit to Garrison 4643 | -7/Factory | Entered Garrison 4685 | -7/Garrison | Triggered checkpoint 4705 | -7/Garrison | Garrison Relay disabled 4783 | -7/Garrison | Triggered checkpoint 4797 | -7/Garrison | Triggered checkpoint 4851 | -7/Garrison | Destroyed 12 combat bots 5203 | -7/Garrison | Installed Relay Interface Framework 5231 | -7/Garrison | Build established: Skirmisher 5254 | -7/Garrison | Phase Generator disabled 5519 | -7/Garrison | Discovered new exit (range 15) 5601 | -7/Garrison | Garrison Relay disabled 5777 | -7/Garrison | Lost 3 allies 5793 | -7/Garrison | Lost 3 parts (1p1n1u) 5845 | -7/Garrison | Destroyed 8 combat bots 6007 | -7/Garrison | Garrison Relay disabled 6038 | -7/Garrison | Met a derelict Sapper fleeing the area 6051 | -7/Garrison | Discovered new exit (range 14) 6173 | -7/Garrison | Discovered new exit (range 9) 6207 | -7/Garrison | Garrison Relay disabled 6254 | -7/Garrison | Build established: Scavenger-Mutant 6334 | -7/Garrison | Entered Factory 6609 | -7/Factory | Build established: Mutant 7086 | -7/Factory | Build established: Bothacker-Mutant 7111 | -7/Factory | Fabricated Quantum Rifle (x2) 7915 | -7/Factory | Central database locked down 7923 | -7/Factory | Found Prototype Launcher 7923 | -7/Factory | Identified Rocket Array 8207 | -7/Factory | Discovered new exit (range 16) 8415 | -7/Factory | Entered Lower Caves 8524 | -7/Lower Caves | Identified exit to Lower Caves 9058 | -7/Lower Caves | Entered another Lower Caves area 9347 | -7/Lower Caves | Learned Factory terminal intel 9402 | -7/Lower Caves | Discovered new exit (range 13) 9518 | -7/Lower Caves | Encountered a Warlord checkpoint 9614 | -7/Lower Caves | Core integrity fell below 50% 9833 | -7/Lower Caves | Entered Zion 9850 | -7/Zion | Given the Hacking Drone Bay 9851 | -7/Zion | Found Prototype Device 9853 | -7/Zion | Identified Hacking Drone Bay 9979 | -7/Zion | Given A8's code to call for help 9983 | -7/Zion | Discovered new exit (range 14) 9986 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10094 | -7/Zion | Entered Proximity Caves 10151 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10400 | -6/Proximity Caves | Destroyed 7 combat bots 10426 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10740 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10787 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 10815 | -6/Proximity Caves | Learned Factory security intel 10869 | -6/Proximity Caves | Spotted B-75 Beast 11320 | -6/Proximity Caves | Core integrity fell below 20% 11367 | -6/Proximity Caves | Destroyed B-75 Beast 11390 | -6/Proximity Caves | Lost 6 parts (1p4n1w) 11557 | -6/Proximity Caves | Learned Factory trap positions 11558 | -6/Proximity Caves | Discovered new exit (range 10) 11571 | -6/Proximity Caves | Learned Factory terminal intel 11575 | -6/Proximity Caves | Entered Factory 11575 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11576 | -6/Factory | Loaded intel: 121 trap records 11578 | -6/Factory | Loaded intel: 26 terminal locations 11616 | -6/Factory | Discovered new exit (range 6) 12317 | -6/Factory | Spotted B-75 Beast 12387 | -6/Factory | Lost 6 parts (2p3n1w) 12420 | -6/Factory | Destroyed B-75 Beast 12734 | -6/Factory | Lost 4 parts (2n1u1w) 12759 | -6/Factory | Core integrity fell below 50% 12783 | -6/Factory | Core integrity fell below 20% 12788 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 12766_ U-05 Engineer lays Concrete. 12768_ R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. 12771_ U-05 Engineer lays Concrete. 12779_ R-10 Processor collects Com. Wheel. 12779_ Destroyed Com. Wheel. 12781_ Overheating: System interference. 12781_ Core Analyzer temporarily disabled. 12781_ Cld. Particle Cannon temporarily disabled. 12784_ Dropped Cld. Particle Cannon. 12784_ Hcp. Storage Unit destroyed. 12784_ Knocked back. 12784_ Dropped Rnf. Deuterium Engine. 12785_ Dropped Adv. Heat Sink. 12785_ Dropped Graphene Brace. 12786_ Dropped EM Shield. 12786_ Knocked back. 12787_ Acquired Relay Coupler [NC]. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????^?????????????????????? | | ??????????????????????????^??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??^??????????????????????????????????????????????? | | ????????????????????????? ???????????????????^ | | ????????????????????????# H#??????????????????^ | | ??^^???????????????????## #??????????????????^ | | ?????????????????? ?# # =% #??????????????????? | | ??^^???????????? ##;; % #??????????????????? | | ???^???????????? = p#??????????????????? | | ??????????????? #??????????????????? | | ??????????????? g +??????????????????? | | ?????????????? ;??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ???????????????? #??????????????????? | | ?????????????????? g #??????????????????? | | ????????????????????? #??????????????????? | | ???????????????????????# ]! #??????????????????? | | ???????????????????????# [%!*=#??????????????????? | | ?????????????????#!????# [!]%!####???????????????? | | ?????????????????# !! # ! !*|# ###?????????????? | | ?????????????????# ! ; @*%! # #?????????????? | | ?????????????????# # ! %#""""####??????????? | | ?????????????????#= ?#^ % #??????????? | | ?????????????????###??#; #??????????? | | ????????????????? ""#??????????? | | ?????????????? % ""#??????????? | | ?????????????? "#??#######?? | | ??????????????? R "#? ??? | | ??????????????? u "#? """"??? | | ??????????????? ###### # """"??? | | ??????????????? ??????# # """"??? | | ??????????????????????# + """"??? | | ??????????????????????# # """"??? | | ??????????????????????# u # """"??? | | ??????????????????????; #? """"??? | | ???????????????T?????#" #? ??? | | ??????????????????????" #??#######?? | | ??????????????????????? ? #??????????? | | ??????????????????????# " " #??????????? | | ??????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????#T #??????????? | | ??????????????????????# ### ###??????????? | | ??????????????????????# ??# #????????????? | | ??????????????????????# ???# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Quantum Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Quantum Rifle | x2 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Achiever DIY Cooler Do Not Disturb I Laugh At Your Crits Mistaken Identity Official Business Quick And Dirty Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ZeronetAntigravScrapsphere Manual? 0 Play Time 03:27:11 Cumulative 31.5 hours Start 2025.12.29 @ 16:21:09 End 2025.12.29 @ 22:50:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3268194-3388-4d63-a891-1194daf0458e