Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 13:33:02 Player: Shippujinlai Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1446) 1446 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4422 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Wheel Advanced Beam Rifle Improved Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Particle Charger Particle Charger Improved Shield Generator Drone Bay > --- WEAPON ----------- Precision Beam Rifle Mining Laser > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Particle Charger Relay Coupler [NC] Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Cannon Improved Assault Rifle Enhanced Autogun Heavy Flail [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Slots Evolved 6 | . . . 4 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 76 | 6 7 4 1 36 22 Power 11 | 1 . 1 1 6 2 Engine 10 | 1 . 1 1 5 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . . . 5 7 Treads 2 | . . . . 2 . Leg 1 | . . . . . 1 Wheel 5 | 2 . . . . 3 Hover 3 | . . . . 2 1 Flight 3 | . . . . 1 2 Utility 29 | 1 4 1 . 12 11 Device 22 | . 1 1 . 11 9 Storage 2 | 1 1 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . 2 . . 1 . Artifact . | . . . . . . Weapon 22 | 2 3 2 . 13 2 Energy Gun 5 | . . . . 4 1 Energy Cannon 2 | . . . . 2 . Ballistic Gun 8 | 2 2 . . 4 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . 1 . . . Special Weapon 4 | . 1 . . 2 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . . . 11 . Parts Lost 35 | . 1 2 . 13 19 Power 5 | . . 1 . 1 3 Propulsion 7 | . . 1 . 2 4 Utility 17 | . 1 . . 6 10 Weapon 6 | . . . . 4 2 Highest Loss Streak 8 | . 1 1 . 8 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 98 94 54 57 63 Engine 11 | . 14 13 9 7 12 Treads 2 | . . . . 7 . Wheel 8 | . 28 23 9 1 1 Hover 5 | . . . . 5 10 Device 9 | . 2 6 9 13 11 Storage 9 | . 14 14 9 9 6 Processor 1 | . . . . . 5 Protection 2 | . 9 7 . . . Energy Gun 4 | . . . . 4 6 Ballistic Gun 7 | . 26 23 . . . Ballistic Cannon 1 | . . 2 9 1 . Special Weapon 1 | . 1 . . 1 3 Impact Weapon 1 | . . . . 1 2 Naked Turns 3 | . . . . . 3 Heaviest Build 54 | 10 30 37 37 46 54 Greatest Support 26 | 26 26 26 10 20 20 Greatest Overweight (x) 14 | . 1 3 3 12 14 Average Overweight (x) 1 | . . 1 3 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 14 Most Carried 15 | 1 4 6 6 15 14 Average Carried 8 | . 2 4 5 9 10 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 4 6 5 15 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Sub Mat Sto Fac Matter Collected 1150 | 226 125 45 . 531 223 Remotely . | . . . . . . Salvage Created 1262 | . 193 33 . 461 575 Parts 84 | . 20 1 . 33 30 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Combat Hostiles Destroyed 35 | . 5 1 . 17 12 Guns 21 | . 5 1 . 7 8 Cannons 5 | . . . . 2 3 AOE 7 | . . . . 7 . Classes Destroyed 13 | . 5 1 . 4 3 Worker 3 | . . . . 1 2 Builder 2 | . 1 . . 1 . Tunneler 3 | . 2 . . . 1 Hauler 1 | . . . . 1 . Recycler 2 | . . . . . 2 Operator 1 | . . . . 1 . Watcher 2 | . 1 . . . 1 Swarmer 16 | . 3 . . 7 6 Grunt 11 | . 2 . . 6 3 Sentry 4 | . . . . 4 . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Subdweller 1 | . . 1 . . . Best Kill Streak 8 | . 3 1 . 7 8 Combat Bots Only 7 | . 3 1 . 5 7 Max Kills in Single Turn 2 | . 2 1 . 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Hostile Shots Fired 514 | . 20 12 17 235 230 Missed 132 | . 6 1 4 64 57 Damage Taken 4479 | . 130 219 155 2074 1901 Core 1348 | . 15 81 23 514 715 Absorbed by Shields 179 | . . . . 14 165 Ignored by Resistances 1339 | . 40 48 45 596 610 Regen/Repaired (Parts) 59 | . . . . . 59 Core Remaining (%) 54 | 100 . 61 . 2 . Volleys Fired 154 | . 22 6 . 73 53 Largest 2 | . 2 2 . 2 2 Hottest 161 | . 100 40 . 100 161 Shots Fired 193 | . 43 12 . 79 59 Gun 169 | . 42 12 . 60 55 Cannon 3 | . . . . 3 . Launcher 8 | . . . . 8 . Special 13 | . 1 . . 8 4 Kinetic 98 | . 42 12 . 44 . Thermal 95 | . 1 . . 35 59 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 50 | . 16 19 . 37 50 Robot Miss Streak 1 | . 1 . . 1 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 175 | . 34 11 . 74 56 Core Hits 82 | . 18 3 . 38 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . . . 4 7 Burn 11 | . . . . 4 7 Melee Attacks 4 | . . . . 3 1 Impact 4 | . . . . 3 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3214 | . 285 88 . 1777 1064 Guns 1991 | . 261 88 . 680 962 Cannons 47 | . . . . 47 . Explosions 830 | . . . . 830 . Melee 52 | . . . . 52 . Ramming 24 | . 24 . . . . Kinetic 1371 | . 261 88 . 1022 . Thermal 1658 | . . . . 594 1064 Explosive 109 | . . . . 109 . Electromagnetic . | . . . . . . Impact 52 | . . . . 52 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 2 Average Corruption 1 | . . . . 3 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . 39 . Projectiles . | . . . . . . Explosions 39 | . . . . 39 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . 12 . . 31 . Shots 2 | . . . . 2 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 394 | . 32 . 10 176 394 Average Temperature 79 | . 8 . 4 40 120 Received Heat Transfer 1915 | . 66 . 117 1296 436 Effects 5 | . . . . . 5 Shutdowns 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 13 | . . . . 5 8 Heat Transferred 4213 | . . . . 1571 2642 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Peak Influence 406 | . 147 . 4 406 200 Initial 112 | . . . . 1 112 Average 134 | . 102 . 2 223 85 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 76 | 100 100 . 100 40 95 Level 1 23 | . . . . 58 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 2 4 4 Investigation 3 | . . . 1 . 2 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 1 2 1 Assault 1 | . . . . 1 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Distress Signals 5 | . 1 . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 6 1 6 32 27 Peak Tracking Total 8 | . 4 1 6 5 8 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Sub Mat Sto Fac Machines Disabled 9 | . . . . 8 1 Max in Single Turn 3 | . . . . 3 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Machines Accessed 6 | . 2 . 1 1 2 Terminals 4 | . 1 . 1 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 . 4 2 5 Successful 5 | . 1 . 1 1 2 Failed 10 | . 3 . 3 1 3 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 9 | . 3 . 4 . 2 Terminals 11 | . 3 . 4 2 2 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 30 | . . . . . 30 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Sub Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Sub Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Sub Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 31 | . . . . 28 3 Drone Recoveries 20 | . . . . 18 2 Exploration | -11 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Sub Mat Sto Fac Turns Passed 3083 | 56 424 421 64 964 1154 Spaces Moved 1384 | 47 260 312 49 310 406 Core 32 | 2 . . . 5 25 Treads 270 | . . . . 257 13 Legs . | . . . . . . Wheels 777 | 45 260 312 49 48 63 Hover 300 | . . . . . 300 Flight 5 | . . . . . 5 Fastest Speed 50 | 50 90 90 125 125 95 Average Speed 158 | 88 100 108 125 228 192 Slowest Speed 835 | 100 105 125 125 650 835 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 17 18 5 49 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . . . 112 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 111 | . . . . 111 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Sub Mat Sto Fac Total 2056 | 58 386 381 52 470 709 Wait 387 | 5 90 58 2 22 210 Move 1379 | 46 259 311 48 309 406 Hop . | . . . . . . Pick Up 6 | 1 2 . . 1 2 Fast Attach 52 | 6 5 3 . 26 12 Attach 18 | . 2 . 1 8 7 Detach 22 | . 3 2 . 16 1 Swap 6 | . . 1 . 2 3 Drop 12 | . 2 . 1 3 6 Fire 154 | . 22 6 . 73 53 Melee 4 | . . . . 3 1 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . 7 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered Subcaves 492 | -10/Subcaves | Learned Materials stockpile data 537 | -10/Subcaves | Learned location of Zion (-6) 537 | -10/Subcaves | Met a Zionite searching for "candidates" 618 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 779 | -10/Subcaves | Discovered new exit (range 5) 828 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 829 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 842 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 902 | -10/Subcaves | Entered Materials 902 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 902 | -8/Materials | Discovered new exit (range 5) 966 | -8/Materials | Entered Storage 1191 | -8/Storage | Lost 3 allies 1200 | -8/Storage | Core integrity fell below 50% 1236 | -8/Storage | Lost 3 allies 1239 | -8/Storage | Lost 8 parts (2n4u2w) 1835 | -8/Storage | Garrison activated, responded to threat 1844 | -8/Storage | Core integrity fell below 20% 1861 | -8/Storage | Discovered new exit (range 17) 1930 | -8/Storage | Entered Factory 1930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -7/Factory | Lost 4 parts (1p1n2u) 2231 | -7/Factory | Repaired Prc. Beam Rifle 2852 | -7/Factory | Lost 3 parts (1n1u1w) 2855 | -7/Factory | Destroyed 7 combat bots 3021 | -7/Factory | Cargo convoy interrupted 3046 | -7/Factory | Lost 3 parts (1p1n1u) 3070 | -7/Factory | Core integrity fell below 50% 3080 | -7/Factory | Core integrity fell below 20% 3084 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 03020_ X-67 Chaingunner unfolds itself. 03020_ P-60 Hacker unfolds itself. 03020_ M-28 Smith unfolds itself. 03020_ K-01 Serf collects debris. 03021_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03024_ U-05 Engineer builds a Wall. 03025_ K-01 Serf collects debris. 03026_ U-05 Engineer builds a Door. 03034_ System corrupted: Prc. Beam Rifle fused. 03043_ W-25 Informer destroyed. 03046_ Wheel destroyed. 03052_ R-06 Scavenger collects Imp. Sensor Array. 03055_ System corrupted: Matter fused (-5). 03069_ Hvy. Ion Engine destroyed. 03072_ Prc. Beam Rifle destroyed. 03072_ Imp. Targeting Computer destroyed. 03073_ Lrg. Storage Unit destroyed. 03081_ Imp. Signal Interpreter destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ????????????????????????????????????????? ??? ?? | | ????????????????????????????????????????? ""?? ?? | | ????????????????????????????????????????? """ !?? | | ??????????????????????????????????????""" 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Challenges ------------ None Game ------ Seed RecoilNeutronBeam Manual? 0 Play Time 00:31:06 Cumulative 18.6 hours Start 2024.04.13 @ 12:36:30 End 2024.04.14 @ 13:33:02 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2d62cd5-6e52-443c-bac1-f7673d3119f9