Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.28 @ 21:45:05 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (86) 430 Value Destroyed (2537) 2537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 6856 Bonus ------- High Alert Combat Kills 96 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 150/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Light Armor Plating Hacking Suite Shock Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Medium Armor Plating Hacking Suite > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Heat Sink Improved Heat Sink Small Storage Unit Sensor Array Hacking Suite Hacking Suite PSU Rigger Beam Rifle Improved EM Pulse Cannon Rocket Launcher Missile Launcher Ripper [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . . . 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 78 | 6 8 1 26 1 2 3 9 14 3 5 Power 8 | 1 . . 2 1 . . 1 3 . . Engine 5 | 1 . . 2 . . . . 2 . . Core 3 | . . . . 1 . . 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 2 . 16 . . 3 2 7 . 1 Treads . | . . . . . . . . . . . Leg 22 | 2 2 . 12 . . 3 2 . . 1 Wheel . | . . . . . . . . . . . Hover 11 | . . . 4 . . . . 7 . . Flight . | . . . . . . . . . . . Utility 18 | 1 3 . 3 . 2 . 4 2 1 2 Device 9 | . 2 . 2 . 1 . 1 1 1 1 Storage 3 | 1 1 . . . 1 . . . . . Processor 2 | . . . . . . . 2 . . . Hackware 2 | . . . . . . . 1 . . 1 Protection 2 | . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 1 5 . . . 2 2 2 2 Energy Gun 4 | . 1 . 3 . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 Ballistic Gun 8 | 2 2 . 2 . . . 1 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . 1 . . . . . 1 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 33 | . 3 . 4 1 . . 5 10 2 8 Power 7 | . . . 1 1 . . 1 3 . 1 Propulsion 14 | . 1 . 1 . . . 2 6 1 3 Utility 4 | . 1 . . . . . . 1 1 1 Weapon 8 | . 1 . 2 . . . 2 . . 3 Highest Loss Streak 6 | . 1 . 1 1 . . 4 6 2 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 99 99 100 100 92 91 80 52 Engine 6 | . 14 14 11 3 . . . 2 7 . Core 3 | . . . . 7 11 11 8 7 . . Leg 27 | . 25 28 42 44 44 44 34 4 . 4 Hover 5 | . . . 1 . . . . 23 21 6 Device 9 | . 13 14 4 11 11 11 9 7 15 16 Storage 9 | . 14 14 11 11 11 11 9 7 7 1 Processor 3 | . . . . . . . 8 7 7 6 Hackware 2 | . . . . . . . 4 7 5 5 Protection 2 | . . . 6 . . . . 5 . . Energy Gun 7 | . 6 . 7 22 22 22 9 . . . Energy Cannon 1 | . . . . . . . 3 7 4 1 Ballistic Gun 9 | . 21 14 13 . . . 4 6 4 . Launcher 1 | . . 14 . . . . . . 6 1 Peak Build Rating 38 | 6 10 10 19 19 25 22 28 38 29 26 Average Rating 19 | 5 8 10 15 18 19 21 25 33 27 21 On Entrance 16 | . 6 10 10 19 19 20 22 28 28 23 Naked Turns 9 | . . . . . . . . . . 9 Heaviest Build 47 | 11 30 30 38 34 32 32 35 47 39 40 Greatest Support 45 | 20 20 20 40 40 40 45 45 45 21 18 Greatest Overweight (x) 8 | 2 8 1 4 . . . 1 4 2 5 Average Overweight (x) . | . . 1 . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 14 15 15 15 15 7 Most Carried 15 | 6 14 15 15 14 14 15 15 15 14 14 Average Carried 12 | 3 10 14 14 13 13 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 15 14 13 14 15 15 13 14 4 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2122 | 172 263 12 908 64 . 50 115 163 117 258 Remotely . | . . . . . . . . . . . Salvage Created 2401 | . 317 12 1146 67 . 49 414 171 62 163 Parts 150 | . 12 3 84 6 . 3 20 10 5 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 7 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 77 | . 7 3 33 4 . 1 10 7 7 5 Guns 47 | . 7 . 25 4 . 1 10 . . . Cannons 5 | . . . . . . . . 4 . 1 AOE 24 | . . 3 7 . . . . 3 7 4 Classes Destroyed 10 | . 2 1 5 . . 1 . 1 . . Worker 2 | . . . 2 . . . . . . . Tunneler 1 | . . . 1 . . . . . . . Operator 2 | . 1 . 1 . . . . . . . Watcher 4 | . . . 3 . . . . 1 . . Swarmer 32 | . . 3 11 4 . . 3 4 7 . Grunt 32 | . 7 . 16 . . . 4 . . 5 Brawler 1 | . . . 1 . . . . . . . Sentry 10 | . . . 5 . . . 3 2 . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 2 3 8 4 . 1 5 4 7 4 Combat Bots Only 7 | . 2 3 7 4 . 1 5 4 7 4 Max Kills in Single Turn 3 | . 1 3 2 1 . 1 2 2 3 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . 3 2 . . . . 2 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 447 | . 43 4 135 12 . 2 71 114 16 50 Missed 148 | . 10 1 50 1 . 1 22 42 7 14 Damage Taken 4135 | . 456 27 1121 87 . 10 650 889 164 731 Core 941 | . 106 10 150 9 . . 116 209 31 310 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . 53 . . . 60 78 . . . Volleys Fired 210 | . 35 1 90 7 . 3 28 30 5 11 Largest 2 | . 2 1 2 2 . 2 2 2 2 2 Hottest 112 | . 60 30 112 112 . 112 112 85 69 102 Shots Fired 396 | . 69 1 174 15 . 6 51 56 10 14 Gun 335 | . 69 . 168 15 . 6 51 26 . . Cannon 28 | . . . . . . . . 26 . 2 Launcher 33 | . . 1 6 . . . . 4 10 12 Special . | . . . . . . . . . . . Kinetic 214 | . 64 . 116 . . . 8 26 . . Thermal 142 | . . . 52 15 . 6 43 26 . . Explosive 33 | . . 1 6 . . . . 4 10 12 Electromagnetic 7 | . 5 . . . . . . . . 2 Robot Hit Streak 15 | . 7 3 13 4 . 2 8 15 12 3 Robot Miss Streak 8 | . 3 . 5 2 . 1 5 8 1 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . 3 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 253 | . 46 1 115 8 . 2 33 39 4 5 Core Hits 141 | . 20 3 51 4 . 2 18 20 11 12 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . . . 6 1 . 1 4 . . . Burn 10 | . . . 4 1 . 1 4 . . . Destroy 2 | . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5945 | . 493 120 2387 118 . 34 628 1111 596 458 Guns 3531 | . 493 . 1840 118 . 34 628 418 . . Cannons 493 | . . . . . . . . 462 . 31 Explosions 1907 | . . 106 547 . . . . 231 596 427 Melee . | . . . . . . . . . . . Ramming 14 | . . 14 . . . . . . . . Kinetic 2268 | . 454 . 1229 . . . 167 418 . . Thermal 1686 | . . . 611 118 . 34 461 462 . . Explosive 1907 | . . 106 547 . . . . 231 596 427 Electromagnetic 70 | . 39 . . . . . . . . 31 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 4 2 2 2 2 . . . . Average Corruption 2 | . 3 4 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 57 | . 15 8 22 6 3 3 . . . . Message Errors 7 | . 1 2 2 . 1 1 . . . . Matter Fused 23 | . 3 4 11 4 . 1 . . . . Heat Flow Errors 9 | . 2 . 4 1 1 1 . . . . Energy Discharges 8 | . 4 1 3 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . Data Loss (minor) 4 | . 3 . 1 . . . . . . . Data Loss (major) 2 | . . 1 . . 1 . . . . . Misfires 2 | . . . 1 1 . . . . . . Alerts 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 88 | . . . . . . . . 44 . 44 Projectiles 44 | . . . . . . . . 44 . . Explosions 44 | . . . . . . . . . . 44 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 100 | . . . 3 . . . . . 30 67 Shots 4 | . . . 1 . . . . . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 280 | . 206 2 280 157 184 74 70 23 . . Average Temperature 43 | . 34 2 47 68 105 18 33 7 . . Received Heat Transfer 1544 | . 243 20 441 . . . 369 138 . 333 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 19 | . . . 7 2 . . 9 1 . . Heat Transferred 4070 | . . . 1591 333 . 148 1295 703 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 533 | . 107 77 533 266 . 30 176 190 . . Initial 186 | . . 2 29 186 . . 11 23 . . Average 173 | . 50 76 383 229 . 29 98 57 . . Maximum Alert Level 2 | . . . 2 1 . . . . . . Low Security (%) 67 | 100 100 100 7 36 . 100 100 100 . . Level 1 16 | . . . 40 63 . . . . . . Level 2 15 | . . . 51 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 4 . . . 2 1 . . Investigation 6 | . 1 . 3 . . . 2 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 1 | . . . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 3 . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 16 9 48 4 . 1 14 11 4 14 Peak Tracking Total 17 | . 4 17 6 3 . 1 5 4 6 6 Tactical Retreats 10 | . 2 1 3 . . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 6 | . 4 . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered 1 | . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . . . 2 . . . 1 1 . . Max in Single Turn 1 | . . . 1 . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 26 | . 9 . 6 . . . 7 3 . 1 Terminals 19 | . 8 . 5 . . . 4 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 78 | . 30 . 22 . . . 20 5 . 1 Successful 35 | . 14 . 9 . . . 11 . . 1 Failed 42 | . 15 . 13 . . . 9 5 . . Catastrophic 6 | . 2 . 2 . . . . 2 . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 69 | . 27 . 22 . 1 . 15 4 . . Terminals 62 | . 26 . 20 . . . 13 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 4 . 2 . . . 1 . . . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 9 | . 4 . 3 . . . 1 . . 1 Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 8 . 6 . . . 6 . . . Terminals 17 | . 8 . 5 . . . 4 . . . Track 2 | . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 12 | . 3 . 5 . . . 4 . . . Operators 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . Reject 2 | . . . 1 . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 7 . 5 . . . 7 3 . . Full Trace Events 5 | . 1 . 3 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . Total Orders 1 | . 1 . . . . . . . . . STAY 1 | . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 6984 | 79 1138 220 1716 419 286 214 941 928 540 503 Spaces Moved 4511 | 48 529 111 991 312 228 155 582 596 426 533 Core 82 | 8 3 . . . . . . . . 71 Treads . | . . . . . . . . . . . Legs 3033 | 40 526 111 989 312 228 155 582 83 . 7 Wheels . | . . . . . . . . . . . Hover 1396 | . . . 2 . . . . 513 426 455 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 108 112 50 Average Speed 124 | 112 171 190 125 120 120 120 120 117 121 84 Slowest Speed 450 | 150 450 190 320 120 120 120 190 300 176 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 86 32 58 83 64 26 30 12 69 63 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 6 | . . . . 2 . 1 . . 2 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 174 | . . 5 17 . . . . 14 51 87 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 174 | . . 5 17 . . . . 14 51 87 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5514 | 70 698 120 1326 342 240 176 772 767 435 568 Wait 597 | 11 107 . 172 23 . 14 147 112 . 11 Move 4501 | 47 528 110 990 311 227 154 581 595 425 533 Hop . | . . . . . . . . . . . Pick Up 67 | 6 13 4 17 . 9 1 4 9 2 2 Fast Attach 32 | 6 4 . 9 . 2 . 5 2 . 4 Attach 23 | . 3 . 4 1 . . 4 9 1 1 Detach 6 | . 2 . 1 . . . 1 2 . . Swap 23 | . 1 1 13 . . 3 . 3 2 . Drop 52 | . 5 3 30 . 2 1 2 5 . 4 Fire 210 | . 35 1 90 7 . 3 28 30 5 11 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 736 | -10/Materials | Central database locked down 785 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Entered Mines 1273 | -10/Mines | Met a Derelict bent on vengeance 1314 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1405 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1423 | -10/Mines | Discovered new exit (range 9) 1438 | -10/Mines | Entered Materials 1438 | -9/Materials | Evolved 2 slots: Propulsion x2 1594 | -9/Materials | Destroyed 7 combat bots 1805 | -9/Materials | Identified exit to Mines 2006 | -9/Materials | Build established: Scavenger-Mutant 2559 | -9/Materials | Discovered new exit (range 16) 3154 | -9/Materials | Entered Mines 3155 | -9/Mines | Learned location of Storage (-7) 3159 | -9/Mines | Learned location of Zion (-6) 3485 | -9/Mines | Discovered new exit (range 9) 3505 | -9/Mines | Found a hidden stash of uninstalled traps 3564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3565 | -9/Mines | Discovered new exit (range 5) 3573 | -9/Mines | Entered Exiles 3602 | -9/Exiles | Met 8R-AWN 3623 | -9/Exiles | Met EX-HEX 3662 | -9/Exiles | Met EX-BIN 3675 | -9/Exiles | Aligned with FarCom system 3677 | -9/Exiles | Given EX-Vault access code 3708 | -9/Exiles | Opened EX-Vault 3716 | -9/Exiles | Found Prototype Device 3716 | -9/Exiles | Identified PSU Rigger 3766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3800 | -9/Exiles | Met EX-DEC 3846 | -9/Exiles | Discovered new exit (range 11) 3859 | -9/Exiles | Left Exiles lab with PSU Rigger 3859 | -9/Exiles | Entered Mines 4064 | -8/Mines | Discovered new exit (range 8) 4073 | -8/Mines | Entered Materials 4073 | -8/Materials | Evolved 2 slots: Utility x2 4632 | -8/Materials | Lost 4 parts (1p1n2w) 4987 | -8/Materials | Discovered new exit (range 8) 5013 | -8/Materials | Identified exit to Factory 5014 | -8/Materials | Entered Factory 5014 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5506 | -7/Factory | Build established: Mutant 5703 | -7/Factory | Discovered new exit (range 15) 5759 | -7/Factory | Identified exit to Lower Caves 5844 | -7/Factory | Build established: Scavenger-Mutant 5942 | -7/Factory | Entered Lower Caves 5945 | -7/Lower Caves | Lost 6 parts (2p3n1u) 5995 | -7/Lower Caves | Encountered a Warlord checkpoint 6183 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6210 | -7/Lower Caves | Build established: Mutant 6385 | -7/Lower Caves | Destroyed 7 combat bots 6463 | -7/Lower Caves | Discovered new exit (range 6) 6470 | -7/Lower Caves | Identified exit to Lower Caves 6482 | -7/Lower Caves | Entered another Lower Caves area 6595 | -7/Lower Caves | Core integrity fell below 50% 6604 | -7/Lower Caves | Discovered new exit (range 11) 6616 | -7/Lower Caves | Identified exit to Factory 6720 | -7/Lower Caves | Encountered a Warlord checkpoint 6976 | -7/Lower Caves | Released all parts (5) 6985 | -7/Lower Caves | Self-destructed Last Messages --------------- >>Open Door Sealed Heavy Doors opened. 06813_ Acquired EM Disruption Field. 06832_ Acquired 17 matter. 06908_ Dropped Imp. Signal Interpreter. 06910_ Acquired Fire Trap. 06913_ Dropped Fire Trap. 06914_ Installed Fire Trap. 06917_ Acquired Fire Trap. 06921_ Imp. Hover Unit destroyed. 06928_ Sensor Array destroyed. 06934_ Critical hit (Burn: +37). 06941_ Dropped Fire Trap. 06942_ Installed Fire Trap. 06971_ Imp. Carbon-fiber Leg destroyed. 06976_ Released Hacking Suite. 06976_ Released Imp. Signal Interpreter. 06976_ Released Imp. Heat Sink. 06976_ Released Ripper. 06976_ Released EM Disruption Field. Map ----- +----------------------------------------------------+ | ^ #???# ?????????????????????????? | | ## #####??## ??????????????????????????? | | ?### ## #?????## #??????????#???????????????? | | ???# ## #????## ####??????? #???????????????? | | ???# ## #????# ## ##????? #????? ?????????? | | ???# #???## #????# #????? ?????????? | | ???# #??## #?### ###### ?????????? | | ???##### ##?## ## ?????????? | | ?????## #?## ?????????? | | ?????# ### ##???## ?????????? | | ????## ## ####????# ?????????? | | ????# ### ##???????# ?????????? | | ?#?# #### ! ##???????# #???????### | | ## #?# /! #???????# #??????? | | ### ##### ## ### #???????# #???????? | | #?######???## ## #?# #???????# #???????? | | ##??????????## ### ?# #???????# #??#####?# | | #???????????## ##?# #?# #???????# #?## ### | | ????????????###??###?# #???????# ### ## | | ?????????##########??# #???????# # | | ?????????????# #### ##???#### ## | | ?????????????# #???# ## ### # | | ????????????# ### #??# # ## #?## ## | | ????????????#### ?## g #??##### ## #??##### | | ???????????????# ## M #????# ## #?????## | | ???????????????# @ ! #???## # ## #?????# | | ???????????????# ##### ## ##????## | | ???????????????# ## [ # # #?????# | | ???????????????####?######### # #????# | | ??????????????????????????# ######## #????# | | ??????????????????????????## ##???????####????# | | ???????????????????????????# #????????????????# | | ???????????????????????????## #????????????????# | | ????????????????????????????#####??????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# "" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# "" | | ????????????????????????????????#####??????# "" | | ????????????????????????????????# ###????# """" | | ????????????????????????????????# ####?# """" | | ????????????????????????????????# ### """" | | ????????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????????????# ## # | | ??????????????????????????????#### ## | | ??????????????????????????????# ### | | ??????????????????????????????# #####?# | | ??????????????????????????????# #?????# | | ??????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed PropulsionDirtyPropulsion Manual? 0 Play Time 01:01:08 Cumulative 41.5 hours Start 2024.09.27 @ 22:29:28 End 2024.09.28 @ 21:45:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b2d728bf-f075-40bf-b46c-b01948570466