Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 20:25:35 Player: Killakoala Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 3121 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Advanced Weight Redist. System Targeting Computer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Signal Interpreter Propulsion Shielding Thief Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Targeting Computer Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Great Maul > --- INVENTORY -------- Light Ion Engine Advanced Weight Redist. System Signal Interpreter Thief Drone Bay [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 31 | 6 5 14 3 . . 3 Power 4 | 1 . 2 . . . 1 Engine 4 | 1 . 2 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 2 4 2 . . . Treads 2 | 2 . . . . . . Leg 2 | . 2 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . 4 2 . . . Utility 5 | 1 1 2 . . . 1 Device 1 | . . . . . . 1 Storage 1 | 1 . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 2 | . 1 1 . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 6 1 . . 1 Energy Gun 2 | 1 . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 4 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . 3 . 1 . 7 Power 3 | . . 1 . . . 2 Propulsion 5 | . . 1 . 1 . 3 Utility 1 | . . 1 . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 6 | . . 2 . 1 . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 94 88 88 90 88 47 Engine 11 | . 14 11 11 11 11 4 Treads 3 | . 17 . . . . . Leg 2 | . 10 2 . . . . Flight 23 | . . 24 33 35 33 7 Storage 3 | . 14 2 . . . . Processor 8 | . . 8 11 11 11 11 Protection 10 | . 10 8 11 11 11 8 Energy Gun 1 | . . 4 . . . . Ballistic Gun 15 | . 18 21 19 11 11 3 Launcher 5 | . 7 . 2 11 11 . Naked Turns . | . . . . . . . Heaviest Build 15 | 10 15 11 10 10 10 11 Greatest Support 40 | 40 40 20 16 16 12 12 Greatest Overweight (x) 3 | . . 3 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 Average Carried 5 | 2 6 5 4 4 5 3 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 5 3 Class Distribution -------------------- 60% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 799 | 216 167 144 153 95 . 24 Remotely . | . . . . . . . Salvage Created 705 | . 180 183 187 131 . 24 Parts 55 | . 13 16 22 4 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 6 7 6 3 . 1 Guns 12 | . 4 7 1 . . . AOE 10 | . 2 . 5 3 . . Classes Destroyed 7 | . 3 1 1 1 . 1 Worker 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 3 | . 1 . 2 . . . Swarmer 11 | . 3 5 3 . . . Grunt 8 | . 3 . 2 3 . . Sentry 3 | . . 2 1 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 5 | . 4 3 5 4 . 1 Combat Bots Only 4 | . 4 3 3 3 . 1 Max Kills in Single Turn 2 | . 2 2 2 2 . 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 184 | . 37 59 15 7 . 66 Missed 59 | . 8 17 9 4 . 21 Damage Taken 1506 | . 251 409 68 34 . 744 Core 524 | . 10 110 18 10 . 376 Absorbed by Shields . | . . . . . . . Redirected to Shielding 40 | . . 15 4 3 . 18 Regen/Repaired (Parts) 32 | . 32 . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 85 | . 33 17 13 5 . 17 Largest 2 | . 2 2 2 2 . 2 Hottest 100 | . 50 100 53 53 . 53 Shots Fired 134 | . 49 31 26 9 . 19 Gun 111 | . 46 28 15 5 . 17 Cannon . | . . . . . . . Launcher 20 | . 3 . 11 4 . 2 Special 3 | . . 3 . . . . Kinetic 101 | . 46 18 15 5 . 17 Thermal 13 | . . 13 . . . . Explosive 20 | . 3 . 11 4 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 5 8 5 3 . 7 Robot Miss Streak 8 | . 8 4 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 64 | . 22 17 6 3 . 16 Core Hits 48 | . 15 11 12 7 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 5 | . 1 2 . . . 2 Burn 2 | . . 2 . . . . Destroy 1 | . 1 . . . . . Smash 2 | . . . . . . 2 Melee Attacks 7 | . . . . . . 7 Impact 7 | . . . . . . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1603 | . 338 160 379 371 . 355 Guns 601 | . 199 160 58 71 . 113 Cannons . | . . . . . . . Explosions 816 | . 134 . 321 300 . 61 Melee 181 | . . . . . . 181 Ramming 5 | . 5 . . . . . Kinetic 538 | . 199 97 58 71 . 113 Thermal 63 | . . 63 . . . . Explosive 816 | . 134 . 321 300 . 61 Electromagnetic . | . . . . . . . Impact 181 | . . . . . . 181 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . 8 . . . Message Errors 2 | . . . 2 . . . Matter Fused 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Misfires 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 71 | . . . . . . 71 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 71 | . . . . . . 71 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 28 | . . . . . . 28 Shots 2 | . . . . . . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 136 | . 22 136 3 11 . . Average Temperature 23 | . 6 39 3 5 . . Received Heat Transfer 111 | . 36 45 . 18 . 12 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 333 | . . 333 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 374 | . 219 299 374 226 . . Initial 145 | . . 85 116 145 . . Average 154 | . 115 232 161 202 . . Maximum Alert Level 1 | . 1 1 1 1 . . Low Security (%) 65 | 100 71 32 82 32 . . Level 1 34 | . 28 67 17 67 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 15 11 7 3 . 6 Peak Tracking Total 6 | . 6 3 3 3 . 5 Tactical Retreats 3 | . . 3 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 1 . 2 1 1 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 5 . 5 1 5 . Successful 9 | . 2 . 1 1 5 . Failed 7 | . 3 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 3 . . . Terminals 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations 5 | . 5 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . . 1 1 5 . Part Schematic 5 | . . . . . 5 . Open Door 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 . Highest-Rated Group 154 | . . 31 . . 154 . Highest-Rated Ally 40 | . . 31 . . 40 . Total Orders . | . . . . . . . Ally Attacks 8 | . . 8 . . . . Total Damage 148 | . . 148 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1790 | 121 306 323 393 55 438 154 Spaces Moved 2546 | 68 156 516 273 113 1288 132 Core 113 | 6 . 2 . . . 105 Treads 141 | 62 79 . . . . . Legs 84 | . 77 7 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2208 | . . 507 273 113 1288 27 Fastest Speed 31 | 50 120 37 31 31 34 34 Average Speed 47 | 150 140 41 33 33 34 70 Slowest Speed 200 | 160 160 200 34 34 34 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 6 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 30 90 30 28 86 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 5 | . . 3 . . . 2 Terrain Destroyed 97 | . 20 3 42 20 . 12 Melee 2 | . . . . . . 2 Projectile 3 | . . 3 . . . . AOE 92 | . 20 . 42 20 . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2989 | 85 202 585 549 121 1287 160 Wait 290 | 5 . 27 256 2 . . Move 2528 | 67 155 503 272 112 1287 132 Hop 6 | . . 6 . . . . Pick Up 21 | 7 5 5 3 1 . . Fast Attach 14 | 3 2 8 1 . . . Attach 11 | 3 1 3 1 . . 3 Detach 2 | . 1 . . . . 1 Swap 6 | . 2 3 1 . . . Drop 18 | . 2 13 2 1 . . Fire 85 | . 33 17 13 5 . 17 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 396 | -10/Materials | Repaired Lgt. Assault Rifle? 416 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Entered Mines 504 | -10/Mines | Learned Materials non-interactive machine intel 603 | -10/Mines | Received a Mining Laser from a helpful Derelict 705 | -10/Mines | Discovered new exit (range 9) 709 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 741 | -10/Mines | Learned location of Storage (-8) 745 | -10/Mines | Discovered new exit (range 8) 751 | -10/Mines | Entered Materials 751 | -9/Materials | Evolved 2 slots: Propulsion x2 752 | -9/Materials | Loaded intel: 51 non-interactive machine locations 930 | -9/Materials | Build established: Scavenger-Mutant 1142 | -9/Materials | Discovered new exit (range 7) 1144 | -9/Materials | Entered Mines 1167 | -9/Mines | Discovered new exit (range 6) 1176 | -9/Mines | Found the Drone Emporium 1180 | -9/Mines | Found Prototype Device 1197 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1199 | -9/Mines | Entered Zion 1209 | -7/Zion | Given A8's code to call for help 1241 | -7/Zion | System corruption cleaned by Quarantine Array 1306 | -7/Zion | Learned location of 1 exit from Factory 1357 | -7/Zion | Imprinted 1359 | -7/Zion | Declared Zion's savior 1537 | -7/Zion | Discovered new exit (range 15) 1637 | -7/Zion | Entered Proximity Caves 1698 | -6/Proximity Caves | Core integrity fell below 50% 1720 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 1727 | -6/Proximity Caves | Identified exit to Factory 1761 | -6/Proximity Caves | Spotted B-75 Beast 1779 | -6/Proximity Caves | Core integrity fell below 20% 1791 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Assault Rifle destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Penetrated by Slug. H-66 Slayer suffers critical hit (Smash). Destroyed Lgt. Fission Core. H-66 Slayer system corrupted by crushing effect. H-66 Slayer knocked back. Slug penetrates Wall. H-66 Slayer suffers critical hit (Smash). Destroyed Gauss Rifle. Destroyed Targeting Computer. H-66 Slayer system corrupted by crushing effect. H-66 Slayer knocked back. H-66 Slayer system terminally corrupted. Targeting Computer fried. Acquired 24 matter. Acquired derelict log, extracted data. Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ? ????????? | | ????????????????????????????????????? #??????? | | ???????????????????????????????????? #??????? | | ????????????????????????????????????$ #??????? | | ????????????????###????????????????? #??????? | | ???????????????## #????????????????? ##?????? | | ????????????#### #########??????#?? ??????? | | ????????????# "" ## #?????? ## ???????? | | ???????###??# "" " ##@#?????? ????????? | | ##??#### ### """ " " ss#?????? "#?????????? | | # ## ## """ ## #??????# ##### ##???? | | ## "" "" ## #??????# #???? | | ## * # " """" ## #?????## ???? | | [ ?# "" ##s####### #?????????? | | ?? # ## ##?????????? | | ????# # #### ######### ##??????????? | | ??????# #??# ##??????## ##???????????? | | ??????# ### #### #???????#" #????????????? | | ??????## #?# #???????## %#????????????? | | ???????### ##?# ########## #????????????? | | ?????????# #??###### #????????????? | | ?????????# #??????# #????????????? | | ?????????# #??????# ##############????????????? | | ?????????# #?????# # #???????????????????????? | | ?????????# #?????### #???????????????????????? | | ?????????# ####### #???????????????????????? | | ?????????# ##???????????????????????? | | ?????????# #???????????????????????? | | ?????????########## ###???????????????????????? | | ?????????????????# ??????????????????????? | | ???????????????? ???????????????????? | | ?????????????? ### ???????????????????? | | ????????????# ##??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed ChainTargetInitializer Manual? 0 Play Time 00:34:36 Cumulative 4.6 hours Start 2024.05.21 @ 02:31:09 End 2024.05.21 @ 20:25:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a038400f-6fd6-4d2b-8333-ad8d421ddcf9