Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.08.29 @ 21:44:36 Player: lvl5hm Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (36) 180 Value Destroyed (923) 923 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3706) 3706 TOTAL SCORE: 11949 Bonus ------- Win 3000 Win Speed 706 Cogmind --------- Core Integrity 569/1600 Matter 276/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Centrium Light Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Impulse Thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer ECM Suite Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Improved Cryofiber Web Advanced Cryofiber Web Enhanced Hardcell Cannon [Rating: 126] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device ECM Suite Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Power Sword Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . . . 1 . 1 . Utility 13 | . . 1 1 2 2 . . 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 78 | 3 2 3 10 13 11 1 7 7 5 9 4 3 Power 10 | . . . 3 2 1 . . 1 1 1 1 . Engine 3 | . . . 3 . . . . . . . . . Core 6 | . . . . 2 1 . . 1 1 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 17 | . . . 3 2 2 . 2 1 4 1 2 . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . 3 2 2 . 2 1 4 1 2 . Utility 37 | 1 1 1 1 7 7 1 5 4 . 6 1 2 Device 15 | 1 1 . . 3 3 1 2 2 . 2 . . Storage . | . . . . . . . . . . . . . Processor 6 | . . . . 2 2 . . 1 . 1 . . Hackware 12 | . . . 1 1 2 . 2 1 . 3 . 2 Protection 4 | . . 1 . 1 . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 1 2 3 2 1 . . 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 6 | 2 . 2 2 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 2 | . . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 1 1 . 2 . 3 1 . Parts Lost 24 | . . . . 1 4 . 2 . 1 . 7 9 Power 3 | . . . . . . . . . . . 1 2 Propulsion 13 | . . . . . 2 . 2 . 1 . 5 3 Utility 7 | . . . . 1 2 . . . . . 1 3 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . . . 1 4 . 2 . 1 . 7 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 4 4 4 4 4 5 4 4 3 4 4 4 Power . | . 1 1 1 . . 1 1 1 . 1 . . Propulsion . | . . . . . . . . 1 1 1 . . Utility 2 | . . . 1 3 1 3 3 1 2 2 1 2 Weapon 1 | . 3 2 2 1 1 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 12 | . 1 . 1 2 . . 4 1 . . 1 2 Power 1 | . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . . 1 . . 3 . . . 1 1 Weapon 5 | . 1 . 1 1 . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 48 34 25 83 90 93 86 93 93 94 92 53 Core 5 | . . . . 5 6 6 6 5 9 9 7 3 Flight 20 | . . . 6 26 25 26 20 23 26 23 24 9 Device 16 | . 20 22 6 17 17 20 14 16 16 21 20 9 Processor 8 | . . . . 6 13 13 13 11 10 9 8 8 Hackware 17 | . . . . 15 16 20 24 23 21 23 21 21 Protection 2 | . . 1 . 1 2 . . 5 3 1 3 . Ballistic Gun 1 | . 23 7 4 1 . . . . . . . . Slashing Weapon 3 | . . . . . 5 6 5 4 5 4 3 . Peak Build Rating 126 | 3 5 6 12 41 56 56 63 86 91 122 126 91 Average Rating 58 | 1 3 4 5 29 48 50 54 75 87 107 121 73 On Entrance 44 | . 3 3 4 12 35 50 50 63 74 89 114 86 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 5 | . . . 5 . . . . . . . . . Heaviest Build 29 | 3 7 9 14 18 18 14 15 18 21 23 29 22 Greatest Support 42 | 3 3 3 13 19 21 21 23 24 31 29 42 21 Greatest Overweight (x) 4 | . 2 2 4 . . . . 4 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 5 4 4 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 42% | Hacker-Ninja 16% | Hacker-Scout 14% | Mutant 10% | Wizard-Ninja 5% | Wizard-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 1721 | 242 . 94 375 228 167 . 177 90 101 174 48 25 Remotely . | . . . . . . . . . . . . . Salvage Created 1624 | 99 . 82 407 183 198 . 302 34 . 178 141 . Parts 82 | 6 . 7 22 16 12 . 7 3 . 5 4 . Haulers Intercepted 5 | . . . 1 2 1 . . . . 1 . . Recyclers Shooed 2 | 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 12 | . . 2 8 . 1 . . . . . 1 . Melee 2 | . . . . . 1 . . . . . 1 . Guns 7 | . . 1 6 . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . Classes Destroyed 10 | 2 . 1 4 1 1 . . . . 1 . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 5 | 1 . . . 1 3 . . . . . . . Hauler 5 | . . . 1 2 1 . . . . 1 . . Recycler 5 | 1 . . 1 1 . . 2 . . . . . Operator 1 | . . . . . . . . . . 1 . . Watcher 7 | . . . 2 . . . 1 1 . 1 2 . Swarmer 3 | . . . 3 . . . . . . . . . Grunt 4 | . . . 4 . . . . . . . . . Sentry 3 | . . 2 1 . . . . . . . . . Programmer 2 | . . . . . 1 . . . . . 1 . Best Kill Streak 5 | 2 . 1 5 1 2 . 2 1 . 1 2 . Combat Bots Only 4 | . . 1 4 . 1 . . . . . 1 . Max Kills in Single Turn 2 | 1 . 1 2 1 1 . 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 325 | . 2 30 38 2 36 . 5 5 7 4 96 100 Missed 136 | . . 11 14 1 16 . 4 2 3 2 42 41 Hits 189 | . 2 19 24 1 20 . 1 3 4 2 54 59 Projectile 189 | . 2 19 24 1 20 . 1 3 4 2 54 59 Critical Strikes 13 | . . . . . . . . 1 . 1 8 3 Part Disruptions 1 | . . . . . . . . . 1 . . . Damage Taken 4041 | . 22 239 495 14 277 . 90 153 164 51 1232 1304 Core 1877 | . 22 51 208 . 90 . 15 20 60 29 351 1031 Absorbed by Shields 29 | . . . . . 29 . . . . . . . Regen/Repaired (Parts) 228 | . . . 13 . . . 24 43 44 . 104 . Core Remaining (%) 84 | 100 91 87 62 100 . . 87 98 94 97 75 35 Volleys Fired 75 | 6 17 20 13 16 . . . . . . . 3 Largest 2 | 2 2 2 2 1 . . . . . . . 1 Hottest 120 | 40 40 56 56 23 . . . . . . . 120 Shots Fired 107 | 12 21 30 25 16 . . . . . . . 3 Gun 75 | 12 10 12 25 16 . . . . . . . . Cannon 32 | . 11 18 . . . . . . . . . 3 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 104 | 12 21 30 25 16 . . . . . . . . Thermal 3 | . . . . . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | 3 7 14 4 8 . . . . . . . . Robot Miss Streak 5 | 1 2 1 5 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 98 | 7 8 14 22 12 9 . 6 1 2 5 12 . Core Hits 48 | 4 1 4 20 5 3 . 2 1 . 4 4 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . . . 2 . Smash 2 | . . . 2 . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . Melee Attacks 143 | . . . 8 15 35 . 14 8 16 17 26 4 Impact 23 | . . . 8 15 . . . . . . . . Slashing 120 | . . . . . 35 . 14 8 16 17 26 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 15 | . . . 1 3 6 . 2 . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3713 | 53 66 224 973 407 645 . 332 61 107 311 529 5 Guns 661 | 53 66 106 308 128 . . . . . . . . Cannons 118 | . . 118 . . . . . . . . . . Explosions 400 | . . . 400 . . . . . . . . . Melee 2529 | . . . 265 279 645 . 332 61 107 311 529 . Ramming 5 | . . . . . . . . . . . . 5 Kinetic 779 | 53 66 224 308 128 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 400 | . . . 400 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 544 | . . . 265 279 . . . . . . . . Slashing 1985 | . . . . . 645 . 332 61 107 311 529 . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 4 5 . . . 8 1 Average Corruption 3 | . . . . . 3 4 4 . . . 6 1 Corruption Purged 7 | . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . 16 2 12 . . . 2 1 Message Errors 13 | . . . . . 6 1 4 . . . 1 1 Matter Fused 8 | . . . . . 4 . 3 . . . 1 . Heat Flow Errors 4 | . . . . . 2 1 1 . . . . . Energy Discharges 6 | . . . . . 3 . 3 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 521 | . . . 132 35 199 . 106 . 11 38 . . Projectiles . | . . . . . . . . . . . . . Explosions 57 | . . . 57 . . . . . . . . . Melee 464 | . . . 75 35 199 . 106 . 11 38 . . Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 189 . . . . . . . . 2 Shots 2 | . . . 2 . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 417 | . 1 . 12 329 266 137 265 417 153 5 270 34 Average Temperature 82 | . 1 . 6 153 120 77 115 194 47 5 94 21 Received Heat Transfer 384 | . 12 111 117 . 42 . 9 45 21 . . 27 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions 5 | . . . 4 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . Low Security (%) 99 | 100 100 100 92 100 100 100 100 100 100 100 100 100 Level 1 . | . . . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 210 | 5 75 106 210 159 49 5 15 12 32 22 55 87 Initial 95 | . . 2 25 95 46 5 . . . . . 14 Average 23 | . 33 47 86 112 8 . 1 . 6 4 9 7 Influence Increases 1889 | 10 87 166 340 250 177 . 74 77 133 125 180 270 Destroy 0b10 Robot/C 240 | . . 40 160 . 20 . . . . . 20 . Destroy 0b10 Robot/NC 120 | 10 . . 20 25 20 . 15 5 . 15 10 . Destroy Leader 94 | . . 20 36 4 12 . 2 2 . 4 14 . Successful Hack 384 | . 10 . 4 60 32 . 20 56 51 30 19 102 Disable Machine 90 | . . . 45 15 15 . . . 15 . . . Destroy Structure 151 | . 2 1 15 11 18 . 7 14 22 16 27 18 Partial Spotted 360 | . 15 15 . 45 30 . 30 . 45 60 90 30 Lose Combat Pursuer 450 | . 60 90 60 90 30 . . . . . . 120 Influence Decreases 1812 | 10 80 112 191 365 257 15 74 77 133 125 155 218 Entered New Map 226 | . . 5 36 115 49 10 . . . . . 11 Time Decay 1319 | 10 80 107 155 230 198 5 68 73 109 93 85 106 Lost Part 139 | . . . . 10 10 . 6 . 2 . 70 41 Lost Ally 20 | . . . . 10 . . . . . 10 . . Purge Threat 108 | . . . . . . . . 4 22 22 . 60 Squads Dispatched 33 | . 1 3 1 2 5 . 6 3 5 2 1 4 Investigation 17 | . . 2 1 1 3 . 4 2 3 . . 1 Extermination 10 | . . . . 1 2 . 1 1 1 2 1 1 Reinforcement 5 | . 1 1 . . . . 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 1 1 2 1 . . . . . 1 1 Communications Jammed 47 | . . . . . . . . . . 6 38 3 Distress Signals 46 | . . . . . . . . . . 6 37 3 Times Spotted 171 | . 10 7 16 10 18 6 6 7 11 14 30 36 Peak Tracking Total 22 | . 5 6 4 4 5 6 3 3 4 4 22 18 Tactical Retreats 39 | . 1 4 2 4 6 1 1 1 7 3 1 8 ECM-based Alert Blocks 55 | . . . . 4 6 . 3 1 14 5 14 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 18 | . . 1 2 . 8 . 2 1 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . 3 1 1 . . . 1 . . . Max in Single Turn 2 | . . . 2 1 1 . . . 1 . . . Garrison Access 12 | . . . . 1 1 . . 3 1 1 2 3 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 85 | . 3 3 3 7 10 . 13 14 10 6 6 10 Terminals 53 | . 3 3 2 5 6 . 7 7 6 4 3 7 Fabricators 7 | . . . . . 1 . 3 2 1 . . . Repair Stations 7 | . . . 1 . . . 1 1 2 1 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 1 . 2 1 . . . . Garrison Access 13 | . . . . 1 2 . . 3 1 1 2 3 Total Hacks 231 | . 7 6 12 18 24 . 46 35 28 13 13 29 Successful 131 | . 4 1 5 9 12 . 29 24 14 10 9 14 Failed 99 | . 3 5 7 9 12 . 16 11 14 3 4 15 Catastrophic 11 | . . . . . 3 . 2 . 4 . . 2 Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 113 | . 7 6 10 7 12 . 20 18 11 8 4 10 Terminals 156 | . 7 6 10 13 16 . 20 22 19 11 8 24 Fabricators 24 | . . . . . 3 . 13 5 3 . . . Repair Stations 20 | . . . 2 . . . 6 3 5 1 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 14 | . . . . 2 3 . 7 2 . . . . Garrison Access 17 | . . . . 3 2 . . 3 1 1 2 5 Terminal Hacks 55 | . 2 . . 4 4 . 10 9 4 7 5 10 Record 2 | . . . . . . . 2 . . . . . Part Schematic 4 | . . . . . 1 . 2 1 . . . . Robot Analysis 3 | . 2 . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 6 | . . . . . 1 . 1 1 . 1 1 1 Machine Index 3 | . . . . . . . . 1 . . 1 1 Terminal Index 6 | . . . . 1 1 . 1 1 1 1 . . Fabricator Index 3 | . . . . . . . 1 1 . 1 . . Unreport Threat 8 | . . . . . . . . 2 1 1 . 4 Locate Traps 1 | . . . . . . . . . . 1 . . Maintenance Status 2 | . . . . . . . . . . . 1 1 Security Status 1 | . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . 1 Reinforcement Status 1 | . . . . . 1 . . . . . . . Recall Investigation 6 | . . . . . . . 3 2 1 . . . Recall Extermination 2 | . . . . . . . . . . 1 1 . Hauler Manifests 2 | . . . . 2 . . . . . . . . Registered Components 3 | . . . . 1 . . . . 1 . . 1 Fabricator Hacks 14 | . . . . . 2 . 6 4 2 . . . Load Schematic 7 | . . . . . 1 . 3 2 1 . . . Build 7 | . . . . . 1 . 3 2 1 . . . Repair Station Hacks 15 | . . . 2 . . . 4 2 4 1 2 . Scan Component 7 | . . . 1 . . . 2 1 2 . 1 . Repair 7 | . . . 1 . . . 2 1 2 . 1 . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . . 1 3 . 4 2 . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . Retrieve Study 6 | . . . . 1 1 . 2 2 . . . . Garrison Access Hacks 12 | . . . . 1 1 . . 3 1 1 2 3 Seal Access 12 | . . . . 1 1 . . 3 1 1 2 3 Unauthorized Hacks 25 | . 2 1 3 3 2 . 5 4 3 1 . 1 Terminals 20 | . 2 1 3 3 2 . 2 3 2 1 . 1 Track 1 | . . . . . . . . . . . . 1 Assimilate 5 | . . . . 1 . . 1 1 1 1 . . Botnet 13 | . 2 1 2 2 2 . 1 2 1 . . . Operators 1 | . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . 3 1 1 . . . Prioritize 5 | . . . . . . . 3 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 63 | . 2 3 3 6 8 . 8 9 8 5 3 8 Full Trace Events 13 | . . 1 . 1 3 . 3 2 2 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . 3 1 . . . . Parts Built 7 | . . . . . 1 . 3 3 . . . . Authchips . | . . . . . . . . . . . . . Time 369 | . . . . . 47 . 149 106 67 . . . Total Part Build Rating 33 | . . . . . 5 . 10 18 . . . . Part Studies Acquired 6 | . . . . 1 1 . 2 2 . . . . Parts Repaired 7 | . . . 1 . . . 2 1 2 . 1 . Time 135 | . . . 26 . . . 35 16 44 . 14 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 5 | . . . . 1 . . 1 1 1 1 . . Largest Group 1 | . . . . 1 . . 1 1 1 1 . . Highest-Rated Group 45 | . . . . 26 . . 10 10 26 45 . . Highest-Rated Ally 45 | . . . . 26 . . 10 10 26 45 . . Total Orders 2 | . . . . . . . . 1 1 . . . STAY 2 | . . . . . . . . 1 1 . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Active Infowar (turns) 4991 | 4 165 280 186 491 894 126 562 838 483 377 314 271 Sensors 3855 | . . . . 341 894 126 562 838 467 377 250 . Terrain 3878 | . . . . 426 659 126 525 703 480 377 314 268 Structural 421 | . 80 280 61 . . . . . . . . . Seismic 1015 | 4 165 280 186 380 . . . . . . . . Jamming 998 | . . . . . . . . 100 99 321 314 164 ECM 1957 | . . . . 30 621 123 112 68 325 369 57 252 Robot Analysis Total 3 | . 2 . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 5256 | 42 165 280 348 491 894 126 562 838 483 377 314 336 Spaces Moved 11079 | 39 172 262 384 1147 1903 276 1181 1583 1203 1023 966 940 Core 771 | 39 172 262 154 . . . . 2 . . . 142 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10308 | . . . 230 1147 1903 276 1181 1581 1203 1023 966 798 Fastest Speed 15 | 50 50 50 32 29 29 29 27 27 25 23 15 22 Average Speed 30 | 50 67 84 62 30 29 29 29 29 25 23 20 30 Slowest Speed 250 | 50 150 150 250 32 34 29 34 250 29 25 96 93 Overloaded Moves 41 | . . . . . . . . . . . 38 3 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 51 | . . . 1 3 10 . 8 3 2 1 12 11 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 34 31 25 25 41 99 28 36 29 33 31 31 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 79 | . 2 1 1 10 18 . 7 7 11 8 9 5 Terrain Destroyed 94 | . 2 1 15 10 18 . 7 7 11 8 9 6 Melee 74 | . . . 1 10 18 . 7 7 11 8 9 3 Projectile 6 | . 2 1 . . . . . . . . . 3 AOE 14 | . . . 14 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 12520 | 49 201 293 449 1243 2184 321 1365 1942 1345 1129 1029 970 Wait 985 | . 4 1 14 38 170 42 156 333 116 64 33 14 Move 10966 | 38 171 261 381 1140 1883 275 1164 1576 1198 1020 941 918 Hop 50 | . . . 1 3 10 . 8 3 2 1 12 10 Pick Up 39 | 2 4 1 3 5 9 . 4 3 2 2 2 2 Fast Attach 55 | 3 1 1 11 8 8 2 4 4 2 6 3 2 Attach 34 | . . 3 5 3 5 . 1 2 4 2 4 5 Detach 25 | . . 4 3 2 3 . 1 1 . 3 4 4 Swap 37 | . 2 . 1 5 3 . 7 6 5 6 1 1 Drop 61 | . 2 2 9 8 10 2 6 6 . 8 3 5 Fire 75 | 6 17 20 13 16 . . . . . . . 3 Melee 143 | . . . 8 15 35 . 14 8 16 17 26 4 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 48 | . . . . . 48 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res / *Upp x2 / [Ext x2]) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 5) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 260 | -9/Materials | Discovered new exit (range 15) 305 | -9/Materials | Build established: Mutant 429 | -9/Materials | Discovered new exit (range 16) 488 | -9/Materials | Entered another Materials area 488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -8/Materials | Repaired Seismic Detector? 773 | -8/Materials | Discovered new exit (range 16) 836 | -8/Materials | Entered Factory 836 | -7/Factory | Evolved 2 slots: Utility x2 1073 | -7/Factory | Discovered new exit (range 11) 1076 | -7/Factory | Identified exit to Lower Caves 1119 | -7/Factory | Discovered exit to Lower Caves (range 15) 1143 | -7/Factory | Discovered new exit (range 10) 1157 | -7/Factory | Identified exit to Factory 1327 | -7/Factory | Entered another Factory area 1327 | -6/Factory | Evolved 2 slots: Utility x2 1379 | -6/Factory | Discovered new exit (range 12) 1383 | -6/Factory | Identified exit to Lower Caves 1629 | -6/Factory | Lost 4 parts (2n2u) 1944 | -6/Factory | Identified exit to Factory 2100 | -6/Factory | Build established: Hacker-Ninja 2155 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 2221 | -6/Factory | Manually triggered Chute Trap 2221 | -6/Factory | Sucked down chute 2221 | -6/Factory | Entered Waste 2248 | -6/Waste | Spotted C-40 Crusher 2265 | -6/Waste | Spotted C-40 Crusher 2266 | -6/Waste | Spotted C-40 Crusher 2293 | -6/Waste | Spotted C-40 Crusher 2302 | -6/Waste | Spotted C-40 Crusher 2326 | -6/Waste | Spotted C-40 Crusher 2341 | -6/Waste | Discovered new exit (range 13) 2347 | -6/Waste | Identified exit to Factory 2347 | -6/Waste | Entered Factory 2368 | -6/Factory | Repaired ECM Suite 2391 | -6/Factory | Repaired Xenon Bombardment Thruster 2439 | -6/Factory | Discovered exit to Factory (range 18) 2622 | -6/Factory | Fabricated Imp. VTOL Module (x1) 2722 | -6/Factory | Fabricated Imp. VTOL Module (x1) 2762 | -6/Factory | Build established: Hacker-Scout 2820 | -6/Factory | Fabricated Cld. VTOL Module? 2877 | -6/Factory | Discovered exit to Lower Caves (range 20) 2891 | -6/Factory | Central database locked down 2909 | -6/Factory | Entered another Factory area 2909 | -5/Factory | Evolved 2 slots: Utility x2 2928 | -5/Factory | Identified exit to Factory 3038 | -5/Factory | Fabricated Cld. VTOL Module? 3214 | -5/Factory | Build established: Hacker-Ninja 3300 | -5/Factory | Repaired Power Sword 3540 | -5/Factory | Found Prototype Processor 3540 | -5/Factory | Identified Exp. Targeting Computer 3646 | -5/Factory | Fabricated Lrn. Sensor Array? 3747 | -5/Factory | Entered another Factory area 3747 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3768 | -4/Factory | Repaired Adv. Sensor Array 3859 | -4/Factory | Discovered new exit (range 12) 3892 | -4/Factory | Discovered new exit (range 14) 3903 | -4/Factory | Identified exit to Upper Caves 4012 | -4/Factory | Discovered exit to Upper Caves (range 15) 4017 | -4/Factory | Garrison activated, responded to threat 4111 | -4/Factory | Spotted B-86 Titan 4118 | -4/Factory | Discovered new exit (range 19) 4130 | -4/Factory | Repaired Field Propulsion Drive? 4167 | -4/Factory | Discovered new exit (range 15) 4170 | -4/Factory | Identified exit to Research 4230 | -4/Factory | Entered Research 4230 | -3/Research | Evolved 2 slots: Utility x2 4322 | -3/Research | Spotted B-86 Titan 4423 | -3/Research | Spotted B-86 Titan 4434 | -3/Research | Identified exit to Research 4451 | -3/Research | Found Prototype Processor 4451 | -3/Research | Identified Exp. Melee Analysis Suite 4504 | -3/Research | Discovered new exit (range 7) 4505 | -3/Research | Identified exit to Testing 4607 | -3/Research | Entered another Research area 4607 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4632 | -2/Research | Build established: Wizard-Ninja 4672 | -2/Research | Identified exit to Access 4823 | -2/Research | Repaired Lyr. Light Armor Plating 4921 | -2/Research | Entered Access 4921 | -1/Access | Evolved 2 slots: Utility x2 4924 | -1/Access | Identified exit to Surface 4944 | -1/Access | Lost 7 parts (1p5n1u) 5170 | -1/Access | Spotted B-99 Colossus 5222 | -1/Access | Lost 6 parts (1p3n1u1w) 5247 | -1/Access | Core integrity fell below 50% 5257 | *** | Escaped! Last Messages --------------- 05202_ ALERT: Security rotation in progress. 05209_ P-80 Master resets K-01 Serf, system corruption cleaned. 05213_ Acquired Adv. System Shield. 05228_ C-30 ARC bursts open, deploying its payload. 05228_ P-80 Master unfolds itself. 05247_ 27DGBK=TAC&9N,JL7M &X2K7GWF 05248_ Lrn. Terrain Scanner destroyed. 05253_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05253_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05253_ U-05 Engineer destroyed. 05255_ The Access Shell folds into the floor. 05257_ Adv. System Shield destroyed. [Achievement: Straight Shot] [Achievement: True Flier] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?##??## ???!????? ???#?????????????? ??????!?????? | | ????#?? ?? ??????????????????????????????????????? | | ????#??????? ?????#?????#????#??????????????????? | | ???##??? ???? ? ??????????##????????? ??????????? | | ?#??##??? ?? ?????##??#???????#????? ????????????? | | ?#??#?# ?? ? ???#?????#????#????????????????? | | ??#?#????????? ???#?????#???????????????????????? | | ??#???#????? ???#????#????????? ?????????????? | | ?##?##?? ? ?? ?????????????#??????? ????????????? | | ######???????? ???#?????#????????????????????????? | | # ##########+####################+???#????????? | | + =|! ????????????? | | # " p*%= uu H?H??????????? | | # ##########+#####ss ""#??#??#???????????? | | ## ###??? ??? ??# ss ""##????????????????? | | ?# ##?? ???? ???# s ""#?????????????????? | | ?# #??? ? ? ??# s T#?????????????????? | | ## ##? ????? ??# ""#?????????????????? | | ## ##???? ? #?# ""#?????????????????? | | ###? ??? ### ""###???????????????? | | #???? ? ## #????????????????? | | ## #?? ?? "" ### ##????????????????? | | ?# ###?? "" ### #?????????????????? | | ?# #?????"""""" #?# #?????????????????? | | + #???? "??""" #?# #?????????????????? | | ?# #?? ? "??? ### @" #??#??????????????? | | # #?#? ????" ? [### "" #???#?????????????? | | ?? ##????#?##?####?# #?????????????????? | | ?# ##?#?###?#??#???# #?#???????????????? | | ?? #??#??#?#???????# #?????????????????? | | #? #????????#???#??#""""""""""#?????????????????? | | ? ##???#??????##???????????????????????????????? | | ?# #??#??????????#????????"?????????????????????? | | ?? ??????????#????#?"??"????????????????????????? | | ??????#??#?##??#?????? ? ???????????????????????? | | ##????#??#??????#?????????????????????????????=??? | | ??? #?#??????????#???????????????????????????????? | | ?#??#?#??????????????????????????????????????????? | | #?? ?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?#???? ??????????????????????????????????????????? | | ?????#??????!????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Power Amplification 40 Armor Coverage 225 Evasion (%) 66 Offensive Hacking 60 Defensive Hacking 26 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Lrn. Sensor Array | x2 | -5/Factory Repaired ---------- Seismic Detector | 35% | -8/Materials ECM Suite | 30% | -6/Factory Xenon Bombardment Thruster | 66% | -6/Factory Power Sword | 28% | -5/Factory Adv. Sensor Array | 20% | -4/Factory Field Propulsion Drive | 16% | -4/Factory Lyr. Light Armor Plating | 56% | -2/Research Studied --------- Mic. Nuclear Core | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Batter Up Fitting Room Straight Shot Travel Light True Flier Wheee! Challenges ------------ None Game ------ Seed PitchforkChromionBallwheel Manual? 0 Play Time 02:20:58 Cumulative 155.9 hours Start 2025.08.29 @ 19:21:54 End 2025.08.29 @ 21:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46d6dc3a-2c9c-4b2a-8b68-224fb2f9b7d3