Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.11 @ 00:00:22 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (220) 1100 Value Destroyed (9071) 9071 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2169) 2169 TOTAL SCORE: 18080 Bonus ------- High Alert Combat Kills 1133 Follower Combat Kills 111 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -75 Cogmind --------- Core Integrity 0/1150 Matter 231/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Compact Battery (200) Makeshift Trap Scanner Improved Shield Generator Recalibrator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Multi-Antimatter Reactor > --- PROPULSION ------- Improved Treads Experimental Myomer Leg FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Shield Generator Advanced Remote Shield > --- WEAPON ----------- KE Penetrator Railgun Thermal Plasma Construct/C > --- INVENTORY -------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Battery Compact Battery Compact Matter Pod Compact Matter Pod Machine Analyzer Advanced Visual Processing Unit Recalibrator Variable Charge Gun Plasma Cannon Hypervelocity Gauss Rifle Proton Missile Launcher Improved Grenade Launcher Power Maul [Rating: 103] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 8 | . . 1 1 1 . . 3 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 217 | . 9 20 23 33 30 4 37 9 7 7 11 27 Power 31 | . 1 3 2 5 4 1 6 2 . . . 7 Engine 17 | . 1 3 1 5 4 1 2 . . . . . Core 9 | . . . 1 . . . 3 2 . . . 3 Reactor 5 | . . . . . . . 1 . . . . 4 Propulsion 47 | . 4 9 4 9 7 . 8 1 . 1 . 4 Treads 5 | . 2 . . . . . . 1 . . . 2 Leg 42 | . 2 9 4 9 7 . 8 . . 1 . 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 68 | . 2 3 7 8 11 3 17 . 1 4 5 7 Device 29 | . . . 2 4 3 2 10 . 1 3 1 3 Storage 6 | . 1 1 . 1 . . . . . . 1 2 Processor 7 | . 1 . . . . . 2 . . 1 2 1 Hackware 3 | . . . . 1 . . 1 . . . 1 . Protection 23 | . . 2 5 2 8 1 4 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 71 | . 2 5 10 11 8 . 6 6 6 2 6 9 Energy Gun 11 | . 2 1 4 1 . . 1 . . . . 2 Energy Cannon 17 | . . . 1 6 7 . 1 1 . . 1 . Ballistic Gun 26 | . . 4 3 3 . . 4 2 3 1 3 3 Ballistic Cannon 2 | . . . 2 . . . . . . . . . Launcher 11 | . . . . 1 1 . . 2 3 . 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 1 1 . . . . 4 . . Corrupted Parts 7 | . . . . . 2 . . 3 . . . 2 System Corruption 42 | . . . . . 12 . . 25 . . . 5 Parts Lost 93 | . 3 2 10 4 4 2 23 1 2 4 11 27 Power 15 | . 1 . 1 1 1 . 3 . . . 1 7 Propulsion 24 | . 1 . 4 . . . 11 . 1 . 4 3 Utility 24 | . . . 1 1 2 1 6 1 1 2 3 6 Weapon 30 | . 1 2 4 2 1 1 3 . . 2 3 11 Highest Loss Streak 10 | . 3 1 10 2 3 2 8 1 1 4 9 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 92 97 99 98 80 83 79 76 82 60 51 Engine 8 | . 13 11 8 15 14 8 4 4 5 5 . . Core 1 | . . . . . . 2 1 3 5 5 . . Treads 3 | . 20 . . . . . . 5 11 11 3 2 Leg 15 | . 7 29 26 23 22 22 17 5 . 2 1 . Device 11 | . . . 6 13 16 12 17 17 17 22 7 5 Storage 8 | . 21 11 9 7 7 7 5 5 5 5 8 8 Processor 6 | . 5 11 9 . . . 6 9 5 8 12 14 Hackware 2 | . . . . 7 2 . 2 . . . 4 5 Protection 5 | . . 10 11 7 10 7 4 5 4 . . . Energy Gun 2 | . 16 9 5 . . 1 2 . . . 1 . Energy Cannon 6 | . . . 5 13 22 11 2 4 . . 7 4 Ballistic Gun 7 | . 10 9 8 8 . 3 9 11 13 9 6 4 Ballistic Cannon 1 | . . . 6 . . . . . 3 4 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 106 | 10 50 60 66 91 95 84 104 102 100 106 78 93 Greatest Support 85 | 20 40 30 30 54 55 54 69 58 54 54 85 30 Greatest Overweight (x) 19 | . 2 2 14 2 2 1 6 3 1 1 19 19 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 2 1 1 2 5 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 10 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | . 6 15 18 19 19 17 18 18 19 19 16 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 5 20 20 20 20 19 18 20 19 20 15 5 Scrap Engine Consumption 121 | . . . . . . 22 47 2 1 45 4 . Constructs Created 10 | . . . . . . 3 4 . . 1 2 . Constructs Modified 32 | . . . . . . 4 12 4 1 3 8 . Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Scavenger-Tank 22% | Mutant 11% | Gunner 8% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Mutant | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Gunner | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 5484 | 172 131 550 985 751 319 231 780 265 117 338 63 782 Remotely . | . . . . . . . . . . . . . Salvage Created 10865 | . 640 1042 563 1279 2237 463 2148 686 381 . 356 1070 Parts 489 | . 34 68 26 58 81 21 89 28 24 . 16 44 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . Recyclers Shooed 10 | . 1 . 1 1 1 . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 16 14 . 11 . Prevented 16 | . . . . . . . . 7 5 . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 185 | . 12 26 11 26 32 3 26 13 14 . 7 15 Melee 1 | . . . . . . . . 1 . . . . Guns 80 | . 12 26 6 8 . . 20 . 1 . . 7 Cannons 54 | . . . 5 13 24 2 5 1 . . 2 2 AOE 40 | . . . . 4 6 . . 9 13 . 5 3 Classes Destroyed 15 | . 6 1 1 2 3 . . . . . 1 1 Worker 6 | . . . 1 3 1 . . . . . . 1 Builder 7 | . . . . . 1 1 2 . . . . 3 Hauler 2 | . 1 . 1 . . . . . . . . . Recycler 15 | . 2 . . 2 3 4 2 . . . . 2 Mechanic 3 | . 1 . . . 2 . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . Swarmer 35 | . 3 6 . 4 3 . . 5 9 . 5 . Grunt 85 | . 9 15 8 15 16 . 12 2 3 . . 5 Brawler 8 | . . . . . 4 . 2 1 . . . 1 Duelist 4 | . . . . . 1 . . 2 1 . . . Protector 1 | . . . . . . . . . . . . 1 Sentry 32 | . . 5 3 4 7 3 5 2 1 . 1 1 Hunter 9 | . . . . 1 . . 5 1 . . . 2 Programmer 10 | . . . . 2 1 . 2 . . . . 5 Behemoth 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 10 | . 8 5 7 6 10 6 4 6 5 . 5 5 Combat Bots Only 7 | . 4 5 6 5 7 1 4 6 5 . 5 5 Max Kills in Single Turn 3 | . 2 1 1 2 3 2 2 3 3 . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 1 3 . . 3 3 . 2 1 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Damage Taken 18679 | . 627 1036 1851 1863 1479 593 3850 536 634 789 1679 3742 Core 3189 | . 108 139 517 293 145 41 296 83 123 10 271 1163 Absorbed by Shields 285 | . . . . . . . 128 . . 157 . . Regen/Repaired (Parts) 1030 | . . 59 . . . 137 255 100 . 323 156 . Core Remaining (%) 46 | 100 56 65 6 . . 31 . . . . 21 . Volleys Fired 567 | . 59 75 43 71 71 18 85 15 16 4 27 83 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 270 | . 80 80 170 240 270 140 198 198 153 153 181 225 Shots Fired 1169 | . 115 112 91 163 186 45 249 20 21 12 59 96 Gun 702 | . 115 112 66 70 . 11 211 4 8 8 29 68 Cannon 408 | . . . 25 84 179 34 38 5 . 4 22 17 Launcher 59 | . . . . 9 7 . . 11 13 . 8 11 Special . | . . . . . . . . . . . . . Kinetic 548 | . 52 72 76 70 . 11 162 4 8 12 20 61 Thermal 514 | . 59 . 15 84 179 34 87 5 . . 31 20 Explosive 30 | . . . . 9 . . . 2 8 . . 11 Electromagnetic 77 | . 4 40 . . 7 . . 9 5 . 8 4 Robot Hit Streak 19 | . 9 15 10 15 19 10 14 3 10 13 11 15 Robot Miss Streak 5 | . 3 3 3 5 4 3 4 2 2 3 2 2 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 Secondary Targets 14 | . 1 3 4 . . . 5 . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . 1 . . . Shots Hit Robots 795 | . 79 84 64 96 113 30 175 8 12 11 45 78 Core Hits 455 | . 33 39 26 71 63 10 82 26 30 5 15 55 Critical Kills 13 | . . 1 1 1 1 . 8 1 . . . . Critical Parts Destroyed 15 | . . . . 1 . . 8 . . . 1 5 Critical Strikes 38 | . . 1 3 2 1 . 21 1 . . 4 5 Burn 4 | . . . 1 . . . 3 . . . . . Meltdown 2 | . . . . 1 1 . . . . . . . Destroy 26 | . . 1 1 1 . . 18 . . . 4 1 Blast 1 | . . . 1 . . . . . . . . . Smash 5 | . . . . . . . . 1 . . . 4 Melee Attacks 16 | . . . . . . . . 2 . 7 . 7 Impact 16 | . . . . . . . . 2 . 7 . 7 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21796 | . 821 1158 1198 3078 4313 849 3382 1058 1315 351 1136 3137 Guns 8483 | . 814 1104 736 767 . 172 2514 12 190 258 398 1518 Cannons 7527 | . . . 440 1383 3264 673 850 26 . 93 435 363 Explosions 5094 | . . 44 . 797 1048 . . 895 1125 . 303 882 Melee 494 | . . . . . . . . 125 . . . 369 Ramming 198 | . 7 10 22 131 1 4 18 . . . . 5 Kinetic 6635 | . 315 692 1001 767 . 172 1630 12 190 351 213 1292 Thermal 9294 | . 474 44 175 1383 3502 673 1734 137 45 . 620 507 Explosive 2929 | . . . . 797 . . . 307 943 . . 882 Electromagnetic 2246 | . 25 412 . . 810 . . 477 137 . 303 82 Impact 494 | . . . . . . . . 125 . . . 369 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 30 | . 1 . . 3 15 15 5 30 30 30 8 14 Average Corruption 9 | . 1 . . 2 9 15 4 7 30 21 8 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 290 | . 2 . . 40 26 69 14 39 33 5 36 26 Message Errors 58 | . 1 . . 4 5 15 5 7 5 2 10 4 Matter Fused 79 | . . . . 13 2 22 2 14 10 . 10 6 Heat Flow Errors 32 | . . . . 3 7 6 2 6 2 1 3 2 Energy Discharges 29 | . . . . 4 5 6 1 2 6 . . 5 Parts Rejected 3 | . . . . . 1 1 . . . . . 1 Parts Fused 7 | . . . . 1 1 . 1 1 2 . . 1 Data Loss (minor) 32 | . . . . 6 3 7 . 6 2 1 5 2 Data Loss (major) 19 | . . . . 4 1 4 1 2 2 . 3 2 Misfires 12 | . . . . 3 1 1 1 1 1 . 3 1 Alerts 9 | . 1 . . 1 . 2 . . 1 1 1 2 Misdirections 1 | . . . . . . 1 . . . . . . Weapon Failures 9 | . . . . 1 . 4 1 . 2 . 1 . Overload Shots 9 | . . . . . 6 . . . . . . 3 Overflow Damage 516 | . . . 6 63 21 6 . 113 2 . . 305 Projectiles 85 | . . . . 46 10 6 . . . . . 23 Explosions 138 | . . . . 17 11 . . 108 2 . . . Melee 293 | . . . 6 . . . . 5 . . . 282 Knockbacks 12 | . . . 7 . . . 1 . . 1 . 3 Impact 4 | . . . . . . . 1 . . . . 3 Kinetic 8 | . . . 7 . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . . . . . 17 23 . 28 . Shots 4 | . . . . . . . . 1 1 . 2 . Rammed 4 | . 3 . . . . . . . . . . 1 Targets Rammed 31 | . 4 2 4 15 1 1 3 . . . . 1 Kicked 26 | . . 2 4 15 1 1 3 . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 585 | . 114 132 585 509 460 242 454 218 235 62 198 468 Average Temperature 112 | . 33 32 216 160 135 77 84 84 103 32 104 197 Received Heat Transfer 5079 | . 285 387 1098 777 666 174 1098 54 72 27 144 297 Effects 38 | . . . 19 6 3 1 4 . . . . 5 Shutdowns 8 | . . . 2 1 3 . 2 . . . . . Energy Bleed 4 | . . . . 3 . . . . . . . 1 Interference 10 | . . . 2 2 . 1 2 . . . . 3 Matter Decay 4 | . . . 4 . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 4 | . . . 3 . . . . . . . . 1 Damage (major) 4 | . . . 4 . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . 2 . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . Parts Fried 20 | . . 2 . . 7 . . 8 . . 1 2 Impact Corruptions 10 | . . . 1 . . . . 1 . . . 8 Robots Melted 4 | . . . . 1 1 1 1 . . . . . Combat Hostiles 4 | . . . . 1 1 1 1 . . . . . Parts Melted 42 | . 2 . . 8 12 2 9 1 . . 3 5 Heat Transferred 14899 | . 1075 50 407 2522 4559 925 3165 200 50 . 1196 750 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . 2 . . 2 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Peak Influence 1295 | . 252 429 189 641 1295 525 654 . . . . 313 Initial 504 | . . 70 180 13 291 504 109 . . . . . Average 255 | . 92 194 75 234 837 315 428 . . . . 60 Maximum Alert Level 4 | . 1 2 . 2 4 2 2 . . . . 1 Low Security (%) 57 | . 96 53 100 59 . 24 17 . . . . 86 Level 1 17 | . 3 40 . 13 20 43 14 . . . . 13 Level 2 19 | . . 5 . 27 10 32 67 . . . . . Level 3 4 | . . . . . 55 . . . . . . . Level 4 1 | . . . . . 13 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 3 4 3 6 10 . 8 . . . . 7 Investigation 10 | . . 2 2 1 1 . 4 . . . . . Extermination 6 | . . . . 2 1 . 1 . . . . 2 Reinforcement 16 | . 3 2 1 2 4 . 1 . . . . 3 Assault 6 | . . . . . 3 . 2 . . . . 1 Garrison 3 | . . . . 1 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . . . . . 2 Haulers Reinforced 2 | . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 12 | . . 2 1 4 . . 1 . . 4 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 297 | . 20 42 22 41 46 3 43 12 14 27 7 20 Peak Tracking Total 11 | . 4 5 6 6 8 1 6 7 5 11 5 5 Tactical Retreats 18 | . . 2 5 . 2 . 7 . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 13 | . 1 2 1 1 6 . 2 . . . . . Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 12 | . . . . . 1 . . . . 11 . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 21 | . . 1 1 . 8 2 2 1 . 1 . 5 Max in Single Turn 1 | . . 1 1 . 1 1 1 1 . 1 . 1 Garrison Access 5 | . . . . 2 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 32 | . 1 3 5 7 5 6 4 . . . . 1 Terminals 23 | . 1 2 4 4 4 5 3 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 2 1 . 1 . . . . . Total Hacks 86 | . 3 14 13 15 11 10 14 . . . . 6 Successful 37 | . 1 9 6 9 3 1 7 . . . . 1 Failed 49 | . 2 5 7 6 8 9 7 . . . . 5 Catastrophic 10 | . . . 2 2 1 4 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 3 . 1 10 2 1 5 1 . . . . Terminals 59 | . 3 8 9 11 8 9 11 . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 12 | . . 6 . . . . . . . . . 6 Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . Garrison Access 9 | . . . . 3 3 . 3 . . . . . Terminal Hacks 21 | . . 5 2 5 2 1 6 . . . . . Record 3 | . . 1 . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . 1 1 . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 2 | . . . . 1 . . 1 . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 3 | . . . . 1 1 . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . 4 . . . . . . . . . 1 Scan Component 2 | . . 2 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . . 2 1 . 1 . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . Jam 3 | . . . . 1 1 . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 1 2 4 5 5 5 4 . . . . 1 Full Trace Events 4 | . . . 1 . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 70 | . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 2 | . . . . . 2 . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . 1 Ally Attacks 18 | . . . . . 18 . . . . . . . Total Damage 313 | . . . . . 313 . . . . . . . Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 16567 | . 1119 1286 1964 2732 1027 1590 1524 1256 588 1018 1012 1451 Spaces Moved 5470 | 1 378 449 682 1011 358 661 552 236 238 367 246 291 Core 179 | . . . 1 . . . . . . . 35 143 Treads 1385 | . 273 . . . . . . 230 238 367 151 126 Legs 3896 | 1 105 449 681 1011 358 661 552 6 . . 60 12 Wheels . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 10 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 160 190 190 190 196 197 125 202 227 227 115 50 Average Speed 239 | 120 243 212 253 235 199 198 212 322 227 227 275 378 Slowest Speed 1000 | 120 320 260 750 260 270 200 540 365 227 227 1000 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 65 33 42 26 52 99 11 55 43 46 52 14 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . . 2 1 . 4 . Spaces Dug 3 | . . . . . 3 . . . . . . . Terrain Destroyed 214 | . . 2 2 30 50 6 7 10 51 1 1 54 Melee . | . . . . . . . . . . . . . Projectile 63 | . . . 2 1 45 6 5 . 1 1 1 1 AOE 149 | . . 2 . 29 5 . . 10 50 . . 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Rec Fac Upp Upp War Pro Fac Total 7933 | . 471 668 840 1235 534 909 709 709 263 528 541 526 Wait 1403 | . 4 88 67 57 41 203 21 436 3 137 247 99 Move 5458 | . 377 448 681 1010 357 660 551 235 237 366 245 291 Hop . | . . . . . . . . . . . . . Pick Up 98 | . 8 20 10 18 9 8 4 5 . 2 4 10 Fast Attach 80 | . 2 5 8 5 13 1 21 3 . 4 1 17 Attach 60 | . 7 1 8 8 5 2 9 2 1 . 7 10 Detach 17 | . 3 . . . 1 2 3 2 . 2 1 3 Swap 77 | . . 14 7 20 12 1 7 4 6 3 3 . Drop 121 | . 7 15 12 31 19 13 5 5 . 3 6 5 Fire 567 | . 59 75 43 71 71 18 85 15 16 4 27 83 Melee 16 | . . . . . . . . 2 . 7 . 7 Ram . | . . . . . . . . . . . . . Kick 26 | . . 2 4 15 1 1 3 . . . . . Crush 5 | . 4 . . . . . . . . . . 1 Escape Stasis 5 | . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Lost 3 parts (1p1n1w) 883 | -10/Materials | Discovered new exit (range 7) 1120 | -10/Materials | Entered another Materials area 1120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2032 | -9/Materials | Build established: Scavenger-Mutant 2192 | -9/Materials | Repaired Lgt. Armor Plating 2237 | -9/Materials | Repaired Corrupted Hvy. Assault Rifle 2267 | -9/Materials | Discovered new exit (range 9) 2406 | -9/Materials | Entered another Materials area 2406 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2733 | -8/Materials | Build established: Scavenger-Tank 2960 | -8/Materials | Core integrity fell below 50% 2976 | -8/Materials | Core integrity fell below 20% 2995 | -8/Materials | Lost 10 parts (1p4n1u4w) 3293 | -8/Materials | Build established: Scavenger-Gunner 4280 | -8/Materials | Discovered new exit (range 15) 4370 | -8/Materials | Entered Factory 4370 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4679 | -7/Factory | Build established: Scavenger-Tank 4886 | -7/Factory | Identified exit to Storage 4886 | -7/Factory | Identified exit to Lower Caves 6267 | -7/Factory | Garrison activated, responded to threat 7102 | -7/Factory | Entered Storage 7296 | -7/Storage | Garrison activated, responded to threat 7386 | -7/Storage | Met a pair of Derelict thieves 7481 | -7/Storage | Core integrity fell below 50% 7502 | -7/Storage | First assault squad dispatched 7505 | -7/Storage | Destroyed 7 combat bots 7538 | -7/Storage | System corruption reached 10% 8060 | -7/Storage | Lost 3 parts (1p1u1w) 8104 | -7/Storage | Used back door to open Recycling access 8104 | -7/Storage | Discovered new exit (range 5) 8129 | -7/Storage | Entered Recycling 8132 | -7/Recycling | Found Scrap Engine 8750 | -7/Recycling | Build established: Tank 8850 | -7/Recycling | Discovered new exit (range 15) 9405 | -7/Recycling | Build established: Mutant 9719 | -7/Recycling | Entered Factory 9719 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10231 | -5/Factory | Lost 4 parts (1p2n1u) 10313 | -5/Factory | Lost 4 parts (2n1u1w) 10319 | -5/Factory | First assault squad dispatched 10678 | -5/Factory | Lost 8 parts (1p4n2u1w) 10712 | -5/Factory | Build established: Scavenger-Gunner 10939 | -5/Factory | Lost 5 parts (3n1u1w) 11186 | -5/Factory | Discovered new exit (range 15) 11243 | -5/Factory | Entered Upper Caves 11759 | -5/Upper Caves | Identified exit to Upper Caves 12213 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12253 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12349 | -5/Upper Caves | System corruption reached 10% 12355 | -5/Upper Caves | System corruption reached 30% 12499 | -5/Upper Caves | Entered another Upper Caves area 12540 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12996 | -5/Upper Caves | Core integrity fell below 50% 13058 | -5/Upper Caves | Discovered new exit (range 14) 13087 | -5/Upper Caves | Entered Warlord 13169 | -5/Warlord | System corruption cleaned by Quarantine Array 13430 | -5/Warlord | Met Warlord 13455 | -5/Warlord | Warlord's base attacked by MAIN.C 13491 | -5/Warlord | Found Prototype Processor 13491 | -5/Warlord | Identified Exp. Targeting Computer 13805 | -5/Warlord | Warlord forces counterattacked 13835 | -5/Warlord | Spotted Striker 14031 | -5/Warlord | Spotted Striker 14033 | -5/Warlord | Spotted Striker 14087 | -5/Warlord | Discovered new exit (range 9) 14095 | -5/Warlord | Lost 4 parts (2u2w) 14105 | -5/Warlord | Entered Proximity Caves 14457 | -4/Proximity Caves | Spotted B-86 Titan 14526 | -4/Proximity Caves | Destroyed B-86 Titan 14556 | -4/Proximity Caves | Lost 9 parts (1p3n2u3w) 14569 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14875 | -4/Proximity Caves | Build established: Gunner 15007 | -4/Proximity Caves | Discovered new exit (range 14) 15117 | -4/Proximity Caves | Entered Factory 15117 | -4/Factory | Evolved 2 slots: Utility x2 15776 | -4/Factory | Lost 4 parts (1p1u2w) 16022 | -4/Factory | Build established: Mutant 16161 | -4/Factory | System corruption reached 10% 16194 | -4/Factory | Garrison activated, responded to threat 16273 | -4/Factory | Core integrity fell below 50% 16295 | -4/Factory | Lost 7 parts (1p3u3w) 16371 | -4/Factory | Lost 3 parts (1p1u1w) 16515 | -4/Factory | Lost 3 parts (1p1n1w) 16518 | -4/Factory | Core integrity fell below 20% 16568 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16547_ Penetrated by Slug. 16547_ Backup Power I destroyed. 16547_ Slug penetrates Wall. 16548_ U-05 Engineer lays Concrete. 16550_ Penetrated by Slug. 16553_ System corrupted: Heat flow error (+131). 16559_ Slug penetrates Wall. 16559_ Manufacturing Mainframe disabled. 16559_ Slug penetrates Wall. 16559_ Penetrated by Slug. 16559_ Flexi-carbon Leg destroyed. 16559_ Manufacturing Mainframe disabled. 16562_ Penetrated by Slug. 16562_ Slug penetrates Wall. 16566_ U-05 Engineer lays Concrete. 16567_ Penetrated by Slug. 16567_ Slug penetrates Wall. 16567_ Backup Laser I destroyed. 16568_ U-05 Engineer lays Concrete. 16568_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????"""????????????????????????????? | | ??????????????"""????????????????????????????? | | ??????????????"""????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????!????"""????????????????????????????? | | ????????? ????"""????????????????????????????? | | ????????? ????"""????????????????????????????? | | ????????? ???????????????????????????????????? | | ??"""???? ???????????????????????????????????? | | ??"""???? ???????????????????????????????????? | | ??"""???# #??????????????????????????????????? | | ????????# #???###??????? ??????????????????? | | ????????# #???? ?"""?## ###"??????????????? | | ????????# #???? ! "Y" ## ???????????? | | ######### #????? # ?????????? | | ? # #????? # ???????? | | ? # #???""" """ # [ ??????? | | ?"""" # #???""" """ # %[ ??????? | | #"""" # #???"""?""" # ! #???????? | | #"""" # #??????? # ! ##??????? | | #""" # #########+### "#? ????? | | # # @ "# ??""" | | #"""" # [* "" ] ?""" | | #"""" + h u "# ?""" | | #""" # u "" ??? | | #"""" # h "" ???? | | # ####+######+###;; ######??? | | #"""" #??????# # %! = # ?? | | #"""" #??????# """ #/ !!! =% # ?? | | #"""" !#??????# """ # !! % #?""""""? | | #"""" #??????# """ # =!#?""""""? | | # #??????# # #?""""""? | | #########??????# """ # ## #?""""""? | | ???????????????# R" # ## #???????? | | ???????????????# """ # ## #?""""""? | | ???????????????# # ## % #?""""""? | | ???????????????####+##### ## #?""""""? | | ??????????????????? ????# ## #?""""""? | | ??????????????????? ????# ## #???????? | | ??????????????????? ????# ## % #???????? | | ??????????????????? ????# ## ##+###### | | ??????????????????? ????# ## ^ | | ????##############? ????# ## | | ????# ## #???# ## ^^ | | ????# "" "" ## #?### ## % ^^ | | ????# "" "" ## #?# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 37 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronGammaMapper Manual? 0 Play Time 01:59:50 Cumulative 105.2 hours Start 2023.05.10 @ 21:44:40 End 2023.05.11 @ 00:00:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 50 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 52 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: cc746197-43e4-455d-9d66-bc284812f8fe