Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 08:38:12 Player: Koba Result: Destroyed by as-73722 with Assembled Maul Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1337) 1337 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3268 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Treading (480) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Flight Unit VTOL Module Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Structural Scanner Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Light Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hacking Suite EM Shotgun Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads VTOL Module Improved Heat Sink High-capacity Matter Pod Structural Scanner Structural Scanner Machine Analyzer Improved Terrain Scanner Light Armor Plating Light Armor Plating Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hacking Suite EM Shotgun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Flail [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 34 | 8 5 1 18 2 . Power 5 | 1 1 . 1 2 . Engine 5 | 1 1 . 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 . 4 . . Treads 6 | 2 1 . 3 . . Leg . | . . . . . . Wheel 2 | . 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 3 1 . 3 . . Device 2 | 2 . . . . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 1 1 10 . . Energy Gun 4 | . . . 4 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 4 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . . . 6 . 6 Power 1 | . . . 1 . . Propulsion 4 | . . . 2 . 2 Utility 3 | . . . 1 . 2 Weapon 4 | . . . 2 . 2 Highest Loss Streak 6 | . . . 2 . 6 To Critical Strikes 4 | . . . . . 4 Average Backups 18 | 5 10 20 22 23 23 Power 1 | . 1 2 1 2 3 Propulsion 3 | 3 2 5 4 3 3 Utility 8 | . 3 7 9 12 12 Weapon 5 | . 2 6 6 6 5 Tool/Special . | . . . . . . Unused Backups 30 | . 7 . 5 1 17 Power 5 | . 2 . . . 3 Propulsion 5 | . 3 . . . 2 Utility 17 | . . . 4 1 12 Weapon 3 | . 2 . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 93 99 95 Engine 11 | . 13 14 9 11 11 Treads 20 | . 18 14 22 22 21 Wheel 10 | . 9 14 10 11 10 Device 7 | . 14 14 5 . . Storage 12 | . 14 14 11 11 11 Processor 6 | . . . 10 11 10 Protection 3 | . . . . 10 9 Energy Gun 2 | . . . 5 . . Ballistic Gun 20 | . 26 27 14 21 11 Peak Build Rating 22 | 7 12 13 22 22 21 Average Rating 15 | 5 9 12 17 21 20 On Entrance 12 | . 7 12 12 22 21 Naked Turns . | . . . . . . Heaviest Build 103 | 15 92 92 100 103 102 Greatest Support 69 | 40 40 10 69 10 10 Greatest Overweight (x) 10 | . 9 9 9 10 10 Average Overweight (x) 7 | . 5 9 8 9 10 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 19 25 25 25 25 Most Carried 25 | 7 20 21 25 25 25 Average Carried 18 | 5 10 20 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 20 20 24 25 23 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2001 | 353 398 70 824 356 . Remotely . | . . . . . . Salvage Created 1723 | 128 309 36 934 316 . Parts 130 | 10 15 10 69 26 . Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | 1 . 2 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 42 | . 5 3 24 10 . Guns 23 | . 5 . 12 6 . AOE 18 | . . 3 11 4 . Classes Destroyed 10 | 2 3 1 3 1 . Worker 3 | . . . 2 1 . Builder 2 | . . 1 1 . . Tunneler 5 | 3 . 1 . 1 . Recycler 4 | 1 1 . 1 1 . Operator 2 | . . . 2 . . Watcher 4 | . 2 . 2 . . Swarmer 20 | . 2 3 10 5 . Grunt 11 | . 3 . 6 2 . Brawler 1 | . . . . 1 . Sentry 10 | . . . 8 2 . Best Kill Streak 9 | 2 6 4 9 4 . Combat Bots Only 7 | . 3 3 7 3 . Max Kills in Single Turn 3 | 1 1 3 3 3 . Gunslinging . | . . . . . . Exploded 3 | . . 2 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 220 | . 32 2 92 45 49 Missed 60 | . 8 2 20 20 10 Hits 160 | . 24 . 72 25 39 Melee 5 | . . . . . 5 Projectile 155 | . 24 . 72 25 34 Critical Strikes 12 | . 1 . 3 . 8 Damage Taken 2171 | . 263 11 977 304 616 Core 425 | . 24 . 202 13 186 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 90 . . . Volleys Fired 147 | 14 33 5 60 29 6 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 40 40 40 90 46 46 Shots Fired 275 | 26 62 9 115 53 10 Gun 252 | 26 57 7 107 47 8 Cannon . | . . . . . . Launcher 23 | . 5 2 8 6 2 Special . | . . . . . . Kinetic 199 | 26 57 7 54 47 8 Thermal . | . . . . . . Explosive 23 | . 5 2 8 6 2 Electromagnetic 53 | . . . 53 . . Robot Hit Streak 20 | 4 3 3 19 17 20 Robot Miss Streak 7 | 7 5 2 3 2 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 170 | 13 24 4 86 37 6 Core Hits 104 | 5 16 6 52 18 7 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . 1 1 . Critical Strikes 3 | . 1 . 1 1 . Destroy 3 | . 1 . 1 1 . Melee Attacks 8 | . . . 7 1 . Impact 8 | . . . 7 1 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4155 | 159 410 278 2119 990 199 Guns 2395 | 159 343 49 1211 546 87 Cannons . | . . . . . . Explosions 1708 | . 65 206 886 439 112 Melee . | . . . . . . Ramming 52 | . 2 23 22 5 . Kinetic 1743 | 159 343 49 559 546 87 Thermal 43 | . . . 43 . . Explosive 1665 | . 65 206 843 439 112 Electromagnetic 652 | . . . 652 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 3 3 4 4 5 Average Corruption 3 | . 2 3 3 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 96 | . 24 6 36 27 3 Message Errors 18 | . 7 1 8 2 . Matter Fused 17 | . 4 1 4 7 1 Heat Flow Errors 11 | . 3 1 3 3 1 Energy Discharges 13 | . 5 . 4 4 . Parts Rejected 3 | . . . 2 1 . Parts Fused 2 | . 1 . . 1 . Data Loss (minor) 17 | . 3 . 10 4 . Data Loss (major) 6 | . . 2 2 2 . Misfires 7 | . 1 1 3 1 1 Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 68 | . . . 22 46 . Projectiles . | . . . . . . Explosions 68 | . . . 22 46 . Melee . | . . . . . . Knockbacks 2 | . . . 1 1 . Impact 2 | . . . 1 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 107 | . . 11 48 48 . Shots 5 | . . . 2 3 . Rammed 5 | . 1 1 2 1 . Targets Rammed 6 | . 1 1 3 1 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 278 | . 278 165 212 245 200 Average Temperature 78 | . 125 89 57 89 96 Received Heat Transfer 458 | . 36 . 375 27 20 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 . . Low Security (%) 82 | 100 100 100 53 100 . Level 1 12 | . . . 35 . . Level 2 4 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 412 | 5 119 78 412 150 . Initial 150 | . . . . 150 . Average 87 | . 19 26 186 48 . Influence Increases 1560 | 20 318 93 867 262 . Destroy 0b10 Robot/C 840 | . 100 60 480 200 . Destroy 0b10 Robot/NC 100 | 20 15 10 40 15 . Destroy Leader 198 | . 24 10 144 20 . Successful Hack 42 | . 21 . 21 . . Disable Machine 105 | . 15 . 90 . . Destroy Structure 125 | . 38 13 47 27 . Lose Combat Pursuer 150 | . 105 . 45 . . Influence Decreases 1560 | 20 318 93 480 649 . Entered New Map 237 | . . . . 237 . Time Decay 1263 | 20 318 93 420 412 . Lost Part 60 | . . . 60 . . Squads Dispatched 4 | . 2 . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 6 | . 2 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 20 3 34 11 8 Peak Tracking Total 9 | . 6 3 4 3 9 Tactical Retreats 10 | . 7 . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 8 | . 5 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 10 | . 1 . 6 . 3 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 10 . 8 . . Successful 10 | . 5 . 5 . . Failed 7 | . 4 . 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 14 | . 10 . 4 . . Terminals 18 | . 10 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 7 | . . . . . 7 Total Damage 69 | . . . . . 69 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 5934 | 118 1853 262 2186 1399 116 Optics 3700 | . . . 2185 1399 116 Seismic 3365 | 118 1853 262 1132 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 6032 | 202 1855 262 2186 1399 128 Spaces Moved 2480 | 92 807 113 860 561 47 Core 2 | 2 . . . . . Treads 450 | 90 310 . 50 . . Legs . | . . . . . . Wheels 2028 | . 497 113 810 561 47 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 215 200 215 230 Average Speed 208 | 157 194 215 213 226 230 Slowest Speed 480 | 160 480 215 240 230 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 98 24 80 99 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 39 | . 8 12 9 10 . Terrain Destroyed 158 | . 41 19 50 33 15 Melee 5 | . . . 5 . . Projectile . | . . . . . . AOE 153 | . 41 19 45 33 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 3042 | 119 1030 123 1080 633 57 Wait 271 | . 147 1 100 23 . Move 2475 | 91 806 112 859 560 47 Hop . | . . . . . . Pick Up 48 | 6 20 1 16 5 . Fast Attach 18 | 7 7 . 2 2 . Attach 10 | . . . 8 . 2 Detach . | . . . . . . Swap 36 | 1 6 2 18 7 2 Drop 23 | . 10 1 7 5 . Fire 147 | 14 33 5 60 29 6 Melee 8 | . . . 7 1 . Ram 4 | . . 1 2 1 . Kick . | . . . . . . Crush 2 | . 1 . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 457 | -10/Materials | Central database locked down 1042 | -10/Materials | Discovered new exit (range 4) 1412 | -10/Materials | Discovered new exit (range 4) 1524 | -10/Materials | Discovered new exit (range 11) 1563 | -10/Materials | Discovered new exit (range 11) 1988 | -10/Materials | Discovered new exit (range 7) 2058 | -10/Materials | Entered Mines 2255 | -10/Mines | Discovered new exit (range 9) 2320 | -10/Mines | Entered Materials 2320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2689 | -9/Materials | Discovered new exit (range 7) 3039 | -9/Materials | Discovered new exit (range 17) 3152 | -9/Materials | Discovered new exit (range 12) 3289 | -9/Materials | Discovered new exit (range 3) 3518 | -9/Materials | Destroyed 7 combat bots 3643 | -9/Materials | Discovered new exit (range 18) 4252 | -9/Materials | Discovered new exit (range 13) 4301 | -9/Materials | Core integrity fell below 50% 4506 | -9/Materials | Entered Mines 4583 | -9/Mines | Build established: Scavenger-Mutant 4583 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4589 | -9/Mines | Found Prototype Device 4627 | -9/Mines | Discovered new exit (range 16) 4904 | -9/Mines | Discovered new exit (range 9) 4913 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5416 | -9/Mines | Identified exit to Exiles 5669 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5905 | -9/Mines | Entered Exiles 5905 | -9/Exiles | Accompanied by 3 allies 5935 | -9/Exiles | Discovered new exit (range 17) 5963 | -9/Exiles | Met 8R-AWN 6000 | -9/Exiles | Met EX-HEX 6007 | -9/Exiles | Attacked by the Exiles 6031 | -9/Exiles | Core integrity fell below 20% 6033 | -9/Exiles | Destroyed by as-73722 with Assembled Maul Last Messages --------------- 06017_ Machine disabled. 06018_ HV Slug penetrates Wall. 06018_ Penetrated by HV Slug. 06020_ Critical hit (Destroy). 06020_ Imp. Assault Rifle destroyed. 06021_ Visual Processing Unit destroyed. 06021_ System corrupted by crushing effect (+1). 06022_ Penetrated by HV Slug. 06022_ Critical hit (Destroy). 06022_ Imp. Treads destroyed. 06022_ HV Slug penetrates Wall. 06025_ Penetrated by HV Slug. 06027_ Critical hit (Destroy). 06027_ Wheel destroyed. 06027_ Penetrated by HV Slug. 06028_ Destroyed Asb. Hover Unit. 06029_ Penetrated by HV Slug. 06029_ Critical hit (Destroy). 06029_ Hvy. Assault Rifle destroyed. 06031_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????""????????????????????????????????????? | | ????????? "" " ????????????????????????????????? | | ????????? 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"" % #??????????????????????? | | ??????????""#" ##??????????????????????? | | ????????????##""""" ## ????????????????????????? | | ?????????????###### #?##????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveFactoryBallwheel Manual? 0 Play Time 00:51:16 Cumulative 17.7 hours Start 2025.08.06 @ 07:47:06 End 2025.08.06 @ 08:38:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c7c6767-3341-42c0-abbe-ed2e1d3d1b18