Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 14:26:57 Player: Petvaria Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (46) 230 Value Destroyed (2006) 2006 Prototype IDs (53) 1060 Alien Tech Used (4) 800 Bonus (9978) 9978 TOTAL SCORE: 24974 Bonus ------- Triggered High Security 500 Follower Combat Kills 40 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -56 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Particle Reactor Thermal Barrier Core Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Cooled Nuclear Pulse Thruster Impulse Thruster Improved Phase Shifter Transdimensional Reconstructor Sigix Terminator [Rating: 139] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Experimental Myomer Leg Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Makeshift Hammer Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Vortex Catalyst Activator Impact Weapon Makeshift Hammer Slashing Weapon Tearclaws Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 6 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . Utility 10 | . . 1 1 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 124 | 6 2 8 17 13 . 5 2 2 . . 1 3 2 . . 5 3 4 2 . 10 1 5 1 . 7 . 2 6 5 1 11 Power 16 | 1 . 2 2 1 . 2 . . . . . 1 . . . . . 1 1 . 1 . . . . 1 . . . 1 . 2 Engine 6 | 1 . 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . 1 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . 2 Propulsion 42 | 2 1 2 9 4 . 1 1 . . . . . 1 . . . 3 . . . 3 . 2 1 . 3 . 1 1 1 1 5 Treads 13 | 2 1 2 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Flight 27 | . . . 1 4 . 1 1 . . . . . 1 . . . 3 . . . 1 . 2 1 . 3 . 1 1 1 1 5 Utility 44 | 1 . 3 2 7 . 1 . 1 . . 1 1 1 . . 5 . 3 . . 2 1 3 . . 3 . . 4 3 . 2 Device 13 | . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . 2 . 1 . . 1 . . 1 2 . 1 Storage 6 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Processor 5 | . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Hackware 10 | . . . . 4 . 1 . . . . . . . . . 1 . 2 . . . . . . . 1 . . . 1 . . Protection 10 | . . 1 2 . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 1 1 4 1 . 1 1 1 . . . 1 . . . . . . 1 . 4 . . . . . . 1 1 . . 2 Energy Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Ballistic Gun 8 | 2 1 1 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Unidentified Prototypes 30 | . . . 1 1 . 2 . . . . . 1 . . . 4 . . . . 10 1 1 . . 4 . . 1 . . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 51 | . 1 3 5 1 . 1 4 2 . . . 1 . . . 1 . 1 . . . . 2 . . . 1 . 2 2 8 16 Power 7 | . . 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 20 | . 1 1 1 . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 10 Utility 22 | . . . 2 1 . . 1 . . . . 1 . . . 1 . 1 . . . . 1 . . . 1 . 2 2 4 5 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 8 | . 1 1 3 1 . 1 5 2 . . . 1 . . . 1 . 1 . . . . 1 . . . 1 . 1 1 8 8 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 5 11 14 11 8 7 7 5 5 5 5 5 4 4 4 4 5 4 5 5 7 9 8 9 9 8 8 9 8 7 7 3 Power 1 | . 1 1 1 1 2 3 1 1 1 1 1 1 . . . . . . 1 1 1 2 2 3 3 2 2 2 2 2 2 1 Propulsion 1 | 1 2 3 4 3 1 1 . . . . . . . . . . . . 1 1 2 2 3 4 4 3 3 3 2 2 1 . Utility 2 | . . 2 4 4 3 1 2 2 4 4 4 4 4 4 4 4 4 3 3 3 3 2 1 1 1 1 1 2 1 . 1 . Weapon 1 | . 1 4 3 2 2 1 2 1 . . . . . . . . . . . . 1 2 1 1 1 1 1 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 2 4 3 . 1 . . . . . . . . . 1 . . . . 2 . 2 . . 3 1 . . . . 5 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 9 | . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Utility 8 | . . 1 . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 77 85 77 84 84 78 78 61 61 57 58 58 66 66 70 83 92 98 100 96 88 88 94 94 94 94 85 92 80 67 17 Engine 3 | . 14 11 4 . . . . . . . . . . 6 6 6 6 5 1 . . . . . . . . . . . . . Core 2 | . . . 3 7 7 7 5 7 . . . . . . . . . . 3 5 5 5 5 5 5 3 . . . . . . Treads 8 | . 28 25 34 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . 15 30 30 30 29 23 23 20 18 13 20 20 20 27 29 29 29 28 29 29 31 31 31 31 29 33 30 28 7 Device 4 | . . 4 5 . 7 7 2 . . . 3 4 3 6 6 6 6 3 5 5 5 4 5 5 5 4 5 . 3 6 5 2 Storage 5 | . 14 11 9 7 7 7 7 6 . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 1 Processor 3 | . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 1 5 5 5 5 4 4 4 1 . Hackware 17 | . . . . 14 23 22 23 23 23 23 20 20 20 20 20 24 26 34 35 35 35 35 31 31 31 31 31 28 24 15 15 3 Protection 2 | . . 2 10 7 . . . . . . . 1 . . . . 3 5 5 5 . . 4 5 5 5 5 4 6 5 . . Ballistic Gun 6 | . 28 22 16 3 . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 4 7 7 6 6 6 6 6 6 6 5 5 5 3 . 4 5 5 5 5 4 4 4 1 . Peak Build Rating 139 | 6 7 14 32 37 35 40 43 41 28 28 31 38 44 40 40 55 53 63 65 65 84 75 94 95 95 104 104 109 133 124 139 97 Average Rating 46 | 4 6 9 24 30 35 35 35 35 28 28 30 30 32 40 40 44 49 61 64 65 71 69 83 94 95 98 102 104 112 113 108 31 On Entrance 54 | . 6 7 14 31 35 35 37 34 28 28 28 31 30 40 40 40 46 53 62 65 65 70 69 94 95 95 103 99 109 112 121 87 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 10 10 33 47 48 17 20 17 19 3 3 4 9 16 16 16 16 18 18 16 14 53 25 30 30 30 30 28 28 32 46 43 39 Greatest Support 104 | 40 40 60 104 96 18 20 22 20 14 14 14 14 16 16 16 16 24 24 24 24 27 27 37 38 38 40 37 44 44 46 46 44 Greatest Overweight (x) 7 | . . . . 5 . 1 . . . . 1 . . . . . . . . . 7 . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 13 15 12 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 5 Most Carried 15 | 4 8 15 15 15 9 10 10 7 5 5 5 5 5 4 4 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 5 11 14 10 8 7 7 6 5 5 5 5 4 4 4 4 4 4 5 5 8 9 9 10 9 9 9 10 9 9 9 4 Final Capacity 15 | 8 8 15 15 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 8 15 15 8 9 9 7 5 5 5 5 5 4 4 4 5 5 5 5 5 10 10 10 10 10 9 10 10 9 10 8 5 Class Distribution -------------------- 33% | Hacker-Sprinter 29% | Wizard-Sprinter 26% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Matter Collected 2170 | 252 149 166 356 53 . 106 101 20 . . . 67 . 40 . 67 52 40 20 . 170 30 2 51 27 110 . . 24 121 14 132 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2584 | . 617 422 572 . . . . . . . . 534 . . . . . 23 . . 5 . . . . 191 . . 24 34 . 162 Parts 89 | . 30 26 20 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 11 Haulers Intercepted 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Combat Hostiles Destroyed 32 | . 8 7 9 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 6 Guns 25 | . 8 7 9 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Classes Destroyed 9 | . 4 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 Hauler 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 20 | . 8 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 4 | . 3 3 3 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . 1 1 . 4 Combat Bots Only 4 | . 2 3 3 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 4 Max Kills in Single Turn 2 | . 1 1 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Hostile Shots Fired 622 | . 44 43 77 . . 37 56 19 . 8 1 1 23 14 . . 14 7 . 4 2 4 31 7 . . 5 5 26 24 49 121 Missed 276 | . 15 6 17 . . 25 35 9 . 5 . . 18 7 . . 7 4 . 3 2 2 19 6 . . 2 4 13 9 24 44 Hits 346 | . 29 37 60 . . 12 21 10 . 3 1 1 5 7 . . 7 3 . 1 . 2 12 1 . . 3 1 13 15 25 77 Melee 20 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 19 Projectile 326 | . 29 37 60 . . 12 21 10 . 3 1 . 5 7 . . 7 3 . 1 . 2 12 1 . . 3 1 13 15 25 58 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 29 | . . 7 6 . . . . 1 . . . 1 . 1 . . . . . . . 1 1 1 . . . . 2 1 . 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 7241 | . 379 485 980 . . 123 233 156 . 52 17 59 61 94 . . 127 45 . 18 . 43 312 16 . . 58 22 652 288 748 2273 Core 2348 | . 29 108 32 . . 51 85 32 . 17 . 59 29 14 . . 20 15 . . . 23 119 . . . 9 22 155 69 144 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 181 | . . . . . . . . . . . . . . . . . 11 . . . . . 34 . . . . . 136 . . . Ignored by Resistances 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . . . . . . . . . . . 251 . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 88 73 94 . . . . . . 73 . . . . . . 85 . . . . 96 . . . . 88 . 86 95 . . Volleys Fired 187 | . 63 41 50 . . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . 1 22 Largest 2 | . 2 2 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 Hottest 300 | . 40 43 70 . . . . . . . . 33 . . . . . . . . 20 . . . . . . . . . 300 120 Shots Fired 341 | . 126 82 100 . . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . 1 22 Gun 312 | . 126 82 95 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Cannon 27 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 309 | . 126 82 92 . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Thermal 31 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hit Streak 27 | . 10 25 27 . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . 3 Robot Miss Streak 8 | . 8 2 3 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 260 | . 86 60 83 . . . . . . . . 16 . . . . . 1 . . 1 . . . . 4 . . 1 1 . 7 Core Hits 114 | . 35 24 37 . . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . 13 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 9 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 94 | . . . . 1 . 4 . 2 . . 4 12 2 . . . . 20 . . . . 10 . . 4 . 1 17 12 5 . Impact 94 | . . . . 1 . 4 . 2 . . 4 12 2 . . . . 20 . . . . 10 . . 4 . 1 17 12 5 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12388 | . 735 526 1024 . . . . . . . . 1253 . . . . . 49 . . 340 . . . . 443 . . 115 134 . 7769 Guns 2346 | . 735 526 937 . . . . . . . . 148 . . . . . . . . . . . . . . . . . . . . Cannons 468 | . . . 87 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 Explosions 7722 | . . . . . . . . . . . . . . . . . . . . . 340 . . . . . . . . . . 7382 Melee 1846 | . . . . . . . . . . . . 1105 . . . . . 49 . . . . . . . 443 . . 115 134 . . Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 2355 | . 735 526 946 . . . . . . . . 148 . . . . . . . . . . . . . . . . . . . . Thermal 7841 | . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7763 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1846 | . . . . . . . . . . . . 1105 . . . . . 49 . . . . . . . 443 . . 115 134 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 340 | . . . . . . . . . . . . . . . . . . . . . 340 . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . . . . 5 5 . . 1 1 . . . . . . . 1 2 3 9 Average Corruption 5 | . . . . . . . . . . . . . . . . 5 5 . . 1 1 . . . . . . . 1 2 3 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . . . . . 2 17 Message Errors 7 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 5 Matter Fused 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 2 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1408 | . . . . . . . . . . . . 32 . . . . . 29 . . . . . . . 396 . . 100 89 . 762 Projectiles 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Explosions 734 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 734 Melee 646 | . . . . . . . . . . . . 32 . . . . . 29 . . . . . . . 396 . . 100 89 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 24 24 378 . . 4 7 20 . . . . . . . 432 174 . . . . . 21 . . 18 78 . 148 308 242 363 Average Temperature 73 | . 9 6 75 . . 4 5 10 . . . . . . . 183 82 . . . . . 8 . . 10 36 . 23 71 113 156 Received Heat Transfer 1709 | . 222 300 630 . . 18 60 72 . . . . 9 9 . . 36 . . . . . 82 27 . . . . 109 45 45 45 Effects 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 . . Impact Corruptions 18 | . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . 8 . . 4 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 914 | . . . 296 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 618 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Low Security (%) 92 | 100 100 100 100 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 100 . . . . 100 97 100 100 22 Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1827 | . 60 70 70 15 4 144 . . . . 80 5 82 . . . . 184 . . . . 96 . . . . 17 201 112 155 1827 Initial 128 | . . . . 12 4 . . . . . . 5 . . . . . 88 . . . . 12 . . . . . 3 106 60 128 Average 165 | . 25 15 15 4 1 24 . . . . 24 . 40 . . . . 134 . . . . 39 . . . . 5 112 61 54 1401 Influence Increases 5419 | . 229 205 239 38 . 203 120 90 . 45 145 . 133 165 . . 231 226 . . 40 30 270 . 21 5 . 32 472 233 318 1929 Destroy 0b10 Robot/C 660 | . 160 140 180 . . . . . . . . . . . . . 20 . . . 20 . . . 20 . . . . . . 120 Destroy 0b10 Robot/NC 85 | . 25 15 15 . . . . . . . . . . . . . . 5 . . 5 . . . . 5 . . 5 5 . 5 Destroy Leader 142 | . 44 44 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Allied During Kill 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Successful Hack 166 | . . 6 . 23 . 34 . . . . 22 . 12 . . . . . . . . . 14 . . . . . 27 3 . 25 Disable Machine 195 | . . . . 15 . . . . . . 15 . 15 . . . . 15 . . . . 15 . . . . . 60 . 15 45 Destroy Structure 1709 | . . . . . . 4 . . . . 3 . 1 . . . . 26 . . . . 16 . . . . 2 20 30 18 1589 Partial Spotted 375 | . . . . . . 15 . . . . . . 45 . . . . . . . . . 45 . . . . 30 15 135 60 30 Lose Combat Pursuer 2085 | . . . . . . 150 120 90 . 45 105 . 60 165 . . 210 180 . . 15 30 180 . . . . . 345 60 225 105 Influence Decreases 3682 | . 228 206 211 53 13 203 85 75 50 45 130 15 75 88 67 68 90 193 156 18 40 10 194 76 41 5 . 25 289 321 220 392 Entered New Map 584 | . . 1 . 16 9 . . 8 50 . . 10 . 22 27 68 . 53 66 4 . . 8 36 4 . . . 4 84 42 72 Time Decay 1876 | . 218 190 171 27 4 59 50 47 . 25 43 5 75 50 40 . 70 110 90 14 15 10 101 40 17 5 . 10 124 96 30 140 Lost Part 396 | . 10 15 40 10 . . 35 20 . . . . . . . . . 10 . . . . 12 . . . . . 20 20 44 160 Lost Ally 228 | . . . . . . . . . . 20 17 . . 16 . . 20 20 . . 25 . . . 20 . . . 30 20 20 20 Purge Threat 598 | . . . . . . 144 . . . . 70 . . . . . . . . . . . 73 . . . . 15 111 101 84 . Squads Dispatched 31 | . 1 2 3 2 . 2 . . . . . . . . . . . 1 . . . . 4 . . . . 1 3 2 3 7 Investigation 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 . Reinforcement 17 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 2 1 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Distress Signals 18 | . 1 1 . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . 8 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 347 | . 16 12 13 2 6 16 9 12 . 5 10 1 7 11 . . 17 15 . 5 14 2 22 9 . . 5 7 42 26 20 43 Peak Tracking Total 19 | . 4 3 5 2 6 6 6 8 . 4 8 1 4 9 . . 6 10 . 5 4 2 8 9 . . 5 9 12 19 15 10 Tactical Retreats 49 | . . . . . . 4 4 2 . 1 3 . 2 3 . . 4 3 . . 1 1 6 . . . . . 6 3 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Traps Triggered 5 | . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Disabled 15 | . . . . 1 . . . 1 . . 1 . 1 . . . . 1 . . 1 . 1 . . . . . 4 . 1 3 Max in Single Turn 2 | . . . . 1 . . . 1 . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Machines Accessed 73 | . 2 4 1 4 . 12 . 1 3 . 3 . 1 . 1 . . . 1 . 5 . 8 . . 4 . 4 9 5 1 4 Terminals 40 | . 2 4 1 2 . 7 . 1 . . 2 . . . . . . . . . . . 3 . . . . 4 8 1 1 4 Fabricators 12 | . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . . 3 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Total Hacks 158 | . 4 6 1 9 . 21 . 2 22 . 8 . 2 . 1 . . . 1 . 12 . 16 . . 14 . 10 13 9 2 5 Successful 108 | . . 1 . 2 . 10 . 2 22 . 5 . 1 . 1 . . . 1 . 12 . 12 . . 14 . 5 10 6 2 2 Failed 50 | . 4 5 1 7 . 11 . . . . 3 . 1 . . . . . . . . . 4 . . . . 5 3 3 . 3 Catastrophic 6 | . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 4 4 1 7 . 13 . . . . 7 . 2 . . . . . . . 1 . 8 . . . . 8 8 5 2 4 Terminals 78 | . 4 6 1 4 . 12 . 2 . . 7 . . . . . . . . . . . 10 . . . . 10 12 3 2 5 Fabricators 18 | . . . . 5 . 4 . . . . 1 . 2 . . . . . . . . . 4 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 4 . . Terminal Hacks 83 | . . . . 1 . 3 . 2 22 . 4 . . . 1 . . . 1 . 12 . 6 . . 14 . 5 6 2 2 2 Record 13 | . . . . . . . . 2 2 . . . . . . . . . . . 6 . . . . 2 . . 1 . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 6 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 10 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . 1 2 1 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Components 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 2 . . Unauthorized Hacks 15 | . . 1 . 1 . 3 . . . . 1 . 1 . . . . . . . . . 3 . . . . . 3 2 . . Terminals 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . . 3 . . . . . . 2 . . Fabnet 11 | . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . . 3 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 4 1 3 . 10 . 1 . . 3 . 1 . . . . . . . . . 6 . . . . 4 6 4 1 3 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . 11 . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 28 | . . . . . . . . . . 2 1 . . 1 . . 2 1 1 2 11 . . . 1 . . . 2 2 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 28 | . . . . . . . . . . 2 1 . . 1 . . 2 1 1 2 11 . . . 1 . . . 2 2 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . 12 12 12 12 12 12 12 10 10 10 10 10 2 2 2 2 2 9 9 9 3 6 6 Autooverrided 28 | . . . . . . . . . . 2 1 . . 1 . . 2 1 1 2 11 . . . 1 . . . 2 2 1 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total Allies 29 | . . . . . . . . . . 2 1 . . 1 . . 2 1 1 2 11 . . . 1 . . . 3 2 1 1 Largest Group 3 | . . . . . . . . . . 1 1 . . 1 . . 1 1 1 1 3 . . . 1 . . . 2 1 1 1 Highest-Rated Group 127 | . . . . . . . . . . 29 29 . . 29 . . 12 29 41 29 90 . . . 12 . . . 127 58 30 58 Highest-Rated Ally 82 | . . . . . . . . . . 29 29 . . 29 . . 12 29 41 29 68 . . . 12 . . . 82 58 30 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . 8 4 . . 1 . . 5 3 . 3 18 . . . 2 . . . 7 5 2 . Total Damage 1466 | . . . . . . . . . . 132 57 . . 19 . . 71 58 . 57 762 . . . 28 . . . 106 154 22 . Kills 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Active Infowar (turns) 3875 | . . . . 20 41 397 42 . . . 6 . 113 125 96 300 174 175 191 82 938 59 252 97 116 60 56 . 242 226 67 . Sensors 3875 | . . . . 20 41 397 42 . . . 6 . 113 125 96 300 174 175 191 82 938 59 252 97 116 60 56 . 242 226 67 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . . . . . . 1 . . . . . . 1 . 2 1 . 3 2 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Turns Passed 7650 | 113 619 692 791 148 41 397 108 136 23 100 167 197 162 125 96 300 174 227 191 82 945 61 256 97 116 69 61 72 275 226 105 478 Spaces Moved 16136 | 73 255 340 355 252 109 1188 374 433 78 234 422 330 381 358 320 942 515 719 776 324 1686 224 879 420 426 169 247 333 889 850 376 859 Core 161 | 19 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 138 Treads 1036 | 54 255 340 355 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14939 | . . . . 219 109 1188 374 433 78 234 420 330 381 358 320 942 515 719 776 324 1685 224 879 420 426 169 247 333 889 850 376 721 Fastest Speed 17 | 50 160 160 160 26 26 26 27 27 29 29 29 29 30 30 30 30 24 24 24 24 24 24 20 22 23 20 20 17 17 17 17 17 Average Speed 33 | 131 160 160 161 44 26 26 27 27 29 29 29 30 31 30 30 30 25 24 24 24 25 24 21 22 23 21 20 19 19 18 17 33 Slowest Speed 400 | 160 160 160 165 300 26 99 28 29 29 29 100 32 32 30 30 30 30 24 24 24 400 24 24 23 23 23 20 20 20 20 18 175 Overloaded Moves 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . 16 2 4 . 1 7 . 5 . . . 1 3 1 . . 1 9 . . . 4 3 1 17 11 12 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 46 | 4 41 36 26 10 78 37 57 51 68 43 12 96 10 56 49 84 67 27 77 55 87 36 28 74 61 60 53 13 67 27 12 23 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . 1 1 2 . . . . . . Known Exits Taken 24 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 1 3 . 3 . . . 1 1 2 1 . 1 3 . 2 . 1 2 . 2 . . . . . Spaces Dug 69 | . . . . . . 4 . 1 . . 3 . 1 . . . . 18 . . . . 9 . . . . 1 12 11 5 4 Terrain Destroyed 974 | . . . . . . 4 . 1 . . 3 . 1 . . . . 18 . . 17 . 9 . . . . 1 12 11 18 879 Melee 65 | . . . . . . 4 . 1 . . 3 . 1 . . . . 18 . . . . 9 . . . . 1 12 11 5 . Projectile 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 10 AOE 888 | . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . 2 869 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Com Total 17818 | 90 365 422 488 294 120 1250 378 446 77 264 454 405 413 374 319 959 554 749 779 327 2212 230 924 421 443 200 255 332 972 889 397 1016 Wait 1117 | 2 39 16 33 6 11 55 . 7 . 32 34 49 32 17 . 1 33 7 . 4 472 . 23 . 16 . 8 . 42 37 19 122 Move 15915 | 72 254 339 354 252 108 1155 369 424 77 231 408 329 370 357 319 941 512 712 773 323 1685 221 861 419 425 168 238 326 886 818 354 835 Hop 92 | . . . . . . 16 2 4 . 1 7 . 5 . . . 1 3 1 . . 1 8 . . . 4 3 1 14 9 12 Pick Up 119 | 10 6 15 14 7 1 6 1 2 . . . . . . . 4 2 3 1 . 15 1 8 . 1 5 3 . 5 2 . 7 Fast Attach 56 | . . 1 5 1 . . . . . . 1 4 2 . . 5 3 . 1 . 7 1 2 . . 4 . 2 5 4 2 6 Attach 82 | 6 1 6 7 11 . 8 4 2 . . . . 1 . . 1 1 3 . . 8 2 5 . . 2 . . 2 1 3 8 Detach 18 | . . . 1 1 . 3 1 2 . . . . . . . 1 . . . . 2 2 . . . . . . 2 . 1 2 Swap 26 | . 1 1 7 2 . 1 . . . . . . . . . . 1 1 1 . 2 . 1 1 . 5 . . 2 . . . Drop 110 | . 1 3 17 13 . 2 1 3 . . . 2 1 . . 6 1 . 2 . 20 2 6 1 1 12 2 . 10 1 2 1 Fire 187 | . 63 41 50 . . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . 1 22 Melee 94 | . . . . 1 . 4 . 2 . . 4 12 2 . . . . 20 . . . . 10 . . 4 . 1 17 12 5 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Derelicts attacked the area 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -9/Materials | Discovered new exit (range 14) 1372 | -9/Materials | Discovered new exit (range 16) 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -8/Materials | Build established: Scavenger-Mutant 1542 | -8/Materials | Lost 3 parts (1p1n1u) 2026 | -8/Materials | Build established: Mutant 2140 | -8/Materials | Discovered new exit (range 16) 2169 | -8/Materials | Met 7R-MNS 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Utility x2 2217 | -7/Factory | Caught up to 7R-MNS 2356 | -7/Factory | Hacking Suite fried by hacking feedback 2364 | -7/Factory | Sucked down chute 2364 | -7/Factory | Entered Waste 2369 | -7/Waste | Spotted C-40 Crusher 2370 | -7/Waste | Spotted C-40 Crusher 2384 | -7/Waste | Spotted C-40 Crusher 2393 | -7/Waste | Spotted C-40 Crusher 2393 | -7/Waste | Spotted C-40 Crusher 2397 | -7/Waste | Spotted C-40 Crusher 2401 | -7/Waste | Discovered new exit (range 16) 2404 | -7/Waste | Identified exit to Factory 2405 | -7/Waste | Entered Factory 2534 | -7/Factory | Discovered new exit (range 5) 2537 | -7/Factory | Identified exit to Factory 2575 | -7/Factory | Build established: Hacker-Sprinter 2745 | -7/Factory | Identified exit to Lower Caves 2802 | -7/Factory | Entered Lower Caves 2823 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2853 | -7/Lower Caves | Learned Factory terminal intel 2875 | -7/Lower Caves | Lost 5 parts (1p3n1u) 2893 | -7/Lower Caves | Spotted B-75 Beast 2908 | -7/Lower Caves | Discovered new exit (range 5) 2910 | -7/Lower Caves | Identified exit to Lower Caves 2910 | -7/Lower Caves | Entered another Lower Caves area 2910 | -7/Lower Caves | Discovered exit to Factory (range 12) 3044 | -7/Lower Caves | Discovered new exit (range 8) 3046 | -7/Lower Caves | Identified exit to Data Miner 3046 | -7/Lower Caves | Entered Data Miner 3046 | -7/Data Miner | Discovered new exit (range 7) 3052 | -7/Data Miner | Met Data Miner 3060 | -7/Data Miner | Learned location of Section 7 (-3) 3060 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3062 | -7/Data Miner | Received God Mode back door access code from Data Miner 3069 | -7/Data Miner | Identified exit to Proximity Caves 3069 | -7/Data Miner | Entered Proximity Caves 3166 | -6/Proximity Caves | Discovered exit to Factory (range 11) 3169 | -6/Proximity Caves | Entered Factory 3169 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -6/Factory | Loaded intel: 26 terminal locations 3213 | -6/Factory | Identified exit to Lower Caves 3336 | -6/Factory | Sucked down chute 3336 | -6/Factory | Entered Waste 3336 | -6/Waste | The area was eerily silent 3445 | -6/Waste | Discovered new exit (range 11) 3476 | -6/Waste | A Compactor rumbled back to life 3476 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3476 | -6/Waste | Spotted C-40 Crusher 3519 | -6/Waste | Destroyed C-40 Crusher 3531 | -6/Waste | Identified exit to Factory 3533 | -6/Waste | Entered Factory 3545 | -6/Factory | Discovered exit to Lower Caves (range 15) 3695 | -6/Factory | Entered Lower Caves 3744 | -6/Lower Caves | Learned Factory non-interactive machine intel 3778 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3816 | -6/Lower Caves | Discovered new exit (range 11) 3819 | -6/Lower Caves | Identified exit to Lower Caves 3820 | -6/Lower Caves | Entered another Lower Caves area 3902 | -6/Lower Caves | Discovered new exit (range 7) 3903 | -6/Lower Caves | Identified exit to Zion 3916 | -6/Lower Caves | Entered Zion 3923 | -6/Zion | Received a hallucinogenic algorithm 3938 | -6/Zion | Discovered new exit (range 15) 4008 | -6/Zion | Found Prototype Processor 4008 | -6/Zion | Identified Exp. Terrain Scan Processor 4010 | -6/Zion | Found Prototype Processor 4010 | -6/Zion | Identified Spectral Analyzer 4012 | -6/Zion | Found Prototype Processor 4012 | -6/Zion | Identified Exp. Targeting Computer 4030 | -6/Zion | Learned 8 Factory zone layouts 4043 | -6/Zion | Learned location of Warlord (-5) 4051 | -6/Zion | Visited the Megawrench Repair Shop 4051 | -6/Zion | Megawrench repaired 8 parts 4077 | -6/Zion | Learned Factory terminal intel 4080 | -6/Zion | Given the Hacking Drone Bay 4111 | -6/Zion | Learned location of Quarantine (-3) 4162 | -6/Zion | Met Imprinter 4216 | -6/Zion | Identified exit to Proximity Caves 4216 | -6/Zion | Entered Proximity Caves 4377 | -5/Proximity Caves | Identified exit to Factory 4390 | -5/Proximity Caves | Entered Factory 4390 | -5/Factory | Evolved 2 slots: Utility x2 4392 | -5/Factory | Loaded intel: 232 non-interactive machine locations 4393 | -5/Factory | Loaded intel: 27 terminal locations 4435 | -5/Factory | Local machine network offline 4599 | -5/Factory | Discovered new exit (range 16) 4602 | -5/Factory | Identified exit to Extension 4616 | -5/Factory | Discovered new exit (range 8) 4617 | -5/Factory | Identified exit to Upper Caves 4617 | -5/Factory | Entered Upper Caves 4638 | -5/Upper Caves | Learned Factory trap positions 4639 | -5/Upper Caves | Learned 4 Factory zone layouts 4657 | -5/Upper Caves | Learned 4 Factory zone layouts 4662 | -5/Upper Caves | Found DCF Scrap (12 items) 4686 | -5/Upper Caves | Discovered new exit (range 6) 4687 | -5/Upper Caves | Build established: Wizard-Sprinter 4687 | -5/Upper Caves | Identified exit to Upper Caves 4808 | -5/Upper Caves | Entered another Upper Caves area 4811 | -5/Upper Caves | Discovered new exit (range 8) 4829 | -5/Upper Caves | Learned 4 Factory zone layouts 4837 | -5/Upper Caves | Encountered a Warlord checkpoint 4888 | -5/Upper Caves | Discovered new exit (range 11) 4890 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4890 | -5/Upper Caves | Identified exit to Warlord 4890 | -5/Upper Caves | Entered Warlord 4899 | -5/Warlord | System corruption cleaned by Quarantine Array 4925 | -5/Warlord | Met Warlord 4933 | -5/Warlord | Warlord's base attacked by MAIN.C 4945 | -5/Warlord | Learned Factory fabricator intel 4945 | -5/Warlord | Learned Factory recycling unit intel 4945 | -5/Warlord | Learned Research terminal intel 4945 | -5/Warlord | Learned Research recycling unit intel 4946 | -5/Warlord | Learned 4 Armory zone layouts 4946 | -5/Warlord | Learned Quarantine stockpile data 4963 | -5/Warlord | Found Prototype Launcher 4963 | -5/Warlord | Identified Vortex Catalyst Activator 4965 | -5/Warlord | Found Prototype Energy Cannon 4965 | -5/Warlord | Identified Vortex Driver 4968 | -5/Warlord | Found Prototype Energy Gun 4968 | -5/Warlord | Identified Vortex Shotgun 5064 | -5/Warlord | Opened Warlord's prototype stash 5083 | -5/Warlord | Found Prototype Hackware 5085 | -5/Warlord | Found Prototype Device 5085 | -5/Warlord | Identified System Purifier 5100 | -5/Warlord | Spotted B-75 Beast 5104 | -5/Warlord | Spotted B-86 Titan 5142 | -5/Warlord | Lost 4 allies 5194 | -5/Warlord | Warlord forces counterattacked 5515 | -5/Warlord | Spotted Striker 5608 | -5/Warlord | Warlord base infiltrated, sounded retreat 5638 | -5/Warlord | Found Prototype Ballistic Cannon 5639 | -5/Warlord | Identified Hvy. Autocannon 5695 | -5/Warlord | Spotted Executioner 5725 | -5/Warlord | Lost 5 allies 5762 | -5/Warlord | Found Prototype Device 5763 | -5/Warlord | Identified Exp. Shock Absorption System 5775 | -5/Warlord | Discovered new exit (range 14) 5781 | -5/Warlord | Identified exit to Proximity Caves 5796 | -5/Warlord | Lost 3 allies 5835 | -5/Warlord | Entered Proximity Caves 5893 | -4/Proximity Caves | Discovered new exit (range 8) 5894 | -4/Proximity Caves | Identified exit to Factory 5896 | -4/Proximity Caves | Entered Factory 5896 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5898 | -4/Factory | Loaded intel: 76 trap records 5899 | -4/Factory | Loaded intel: 6 fabricator locations 5900 | -4/Factory | Loaded intel: 8 recycling unit locations 5951 | -4/Factory | Spotted B-86 Titan 5981 | -4/Factory | Spotted B-86 Titan 6010 | -4/Factory | Identified exit to Upper Caves 6087 | -4/Factory | Discovered new exit (range 5) 6134 | -4/Factory | Discovered new exit (range 11) 6135 | -4/Factory | Fabricated Adv. Reaction Control System? 6152 | -4/Factory | Entered Upper Caves 6169 | -4/Upper Caves | Learned location of Armory (-3) 6178 | -4/Upper Caves | Spotted B-86 Titan 6234 | -4/Upper Caves | Learned 4 Research zone layouts 6247 | -4/Upper Caves | Discovered new exit (range 7) 6249 | -4/Upper Caves | Identified exit to Upper Caves 6249 | -4/Upper Caves | Entered another Upper Caves area 6272 | -4/Upper Caves | Encountered a Warlord checkpoint 6336 | -4/Upper Caves | Learned location of Testing (-2) 6343 | -4/Upper Caves | Learned location of 1 exit from Research 6361 | -4/Upper Caves | Discovered new exit (range 9) 6365 | -4/Upper Caves | Identified exit to Zhirov 6365 | -4/Upper Caves | Entered Zhirov 6365 | -4/Zhirov | Discovered new exit (range 3) 6370 | -4/Zhirov | Met Zhirov 6374 | -4/Zhirov | Learned location of Command (-1) 6376 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6381 | -4/Zhirov | Found Alien Artifact 6383 | -4/Zhirov | Identified Integrated Reactor 6383 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6390 | -4/Zhirov | Found Alien Artifact 6434 | -4/Zhirov | Identified exit to Proximity Caves 6434 | -4/Zhirov | Entered Proximity Caves 6475 | -3/Proximity Caves | Found DCF Scrap (12 items) 6493 | -3/Proximity Caves | Discovered new exit (range 13) 6495 | -3/Proximity Caves | Identified exit to Research 6495 | -3/Proximity Caves | Entered Research 6495 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 6496 | -3/Research | Identified exit to Research 6498 | -3/Research | Loaded intel: 25 terminal locations 6499 | -3/Research | Loaded intel: 5 recycling unit locations 6502 | -3/Research | Identified exit to Armory 6502 | -3/Research | Identified exit to Quarantine 6544 | -3/Research | Spotted B-86 Titan 6567 | -3/Research | Entered Quarantine 6568 | -3/Quarantine | Cryocooling Duct disabled 6583 | -3/Quarantine | Ambient heat levels rising (+20) 6583 | -3/Quarantine | Non-combat units ordered to evacuate 6723 | -3/Quarantine | Found Alien Energy Cannon 6724 | -3/Quarantine | Identified Core Cannon 6751 | -3/Quarantine | Crushed by falling debris 6814 | -3/Quarantine | Spotted Alpha 7 6826 | -3/Quarantine | Found Alien Launcher 6842 | -3/Quarantine | Entered Research 6842 | -2/Research | Warlord forces began assault on 0b10 6842 | -2/Research | Evolved 2 slots: Utility x2 6918 | -2/Research | Identified exit to Access 6952 | -2/Research | Research machine network offline 6970 | -2/Research | Discovered new exit (range 8) 7054 | -2/Research | Build established: Hacker-Sprinter 7057 | -2/Research | Borebot progress halted 7068 | -2/Research | Entered Access 7068 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7072 | -1/Access | Energy Cycler disabled 7081 | -1/Access | Identified exit to Command 7090 | -1/Access | Garrison activated, responded to threat 7108 | -1/Access | Crushed by falling debris 7173 | -1/Access | Entered Command 7176 | -1/Command | Lost 8 parts (1p2n4u1w) 7212 | -1/Command | Identified Transdimensional Reconstructor 7212 | -1/Command | Failed to warp due to unstable space 7274 | -1/Command | Lost 7 parts (4n3u) 7278 | -1/Command | Identified Sigix Terminator 7279 | -1/Command | Fired Sigix Terminator 7279 | -1/Command | Destroyed Combat Programmer 7279 | -1/Command | Destroyed Combat Programmer 7295 | -1/Command | Disengaged cave seal 7295 | -1/Command | Derelicts emerged from the dark tunnel 7295 | -1/Command | Welcomed Warlord to Command 7314 | -1/Command | Spotted M Guard 7314 | -1/Command | Spotted M Guard 7362 | -1/Command | All MAIN.C guards destroyed 7365 | -1/Command | Found Prototype Device 7380 | -1/Command | Core integrity fell below 50% 7384 | -1/Command | Lost 12 allies 7423 | -1/Command | First assault squad dispatched 7453 | -1/Command | Incoming assault squad redirected 7466 | -1/Command | High security lockdown imminent 7535 | -1/Command | Met MAIN.C 7544 | -1/Command | Core integrity fell below 20% 7546 | -1/Command | High security lockdown engaged 7578 | -1/Command | Lost 8 parts (1p5n2u) 7595 | -1/Command | Warlord destroyed during the assault 7651 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- L-61 Swordsman unfolds itself. M-36 Artificer unfolds itself. R-10 Processor inserts Broken Lgt. Fission Core into recycling unit. Slug penetrates JB-8A3(h). R-10 Processor inserts Myomer Leg into recycling unit. RGXNT2%AYBX1#V8FNURE%PY0 JB-8A3(h) destroyed. R-10 Processor inserts Lgt. Fission Core into recycling unit. R-10 Processor inserts Hvy. Battle Rifle into recycling unit. Slug penetrates Recycling Unit. R-10 Processor inserts Hvy. Machine Gun into recycling unit. M-36 Artificer repairs R-10 Processor Com. Wheel. HCYYKSBL9 ZJE>:VU3WT<7> KTLQ