Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.20 @ 22:08:19 Player: Nalzok Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1435) 1435 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5465 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Potential Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer > --- WEAPON (2) ------- Power Maul > --- INVENTORY (10) --- Improved Cooling System Large Storage Unit Pulse Rifle Heavy Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Large Storage Unit Small Battery Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Cooling System Large Storage Unit Heavy Laser Power Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 57 | . 5 1 1 7 18 12 13 Power 3 | . . . . . 2 1 . Engine . | . . . . . . . . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 12 | . 2 . . 3 2 1 4 Treads . | . . . . . . . . Leg 11 | . 2 . . 3 1 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 22 | . 2 1 1 1 5 8 4 Device 7 | . 1 . . . 2 4 . Storage 6 | . . 1 1 1 1 . 2 Processor 6 | . 1 . . . 1 2 2 Hackware 1 | . . . . . . 1 . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 20 | . 1 . . 3 9 2 5 Energy Gun 6 | . 1 . . 2 1 2 . Energy Cannon 8 | . . . . . 7 . 1 Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 23 | . . . . . 2 4 17 Power 3 | . . . . . 1 1 1 Propulsion 7 | . . . . . . 1 6 Utility 6 | . . . . . . 1 5 Weapon 7 | . . . . . 1 1 5 Highest Loss Streak 9 | . . . . . 1 2 9 Average Slot Usage (%) 88 | . 95 100 98 92 85 85 76 Engine 6 | . 14 14 14 14 1 . . Core 3 | . . . . . 7 6 4 Leg 24 | . 28 28 28 28 22 22 18 Device 4 | . 2 . . . 4 11 5 Storage 10 | . 14 14 14 14 9 7 9 Processor 12 | . 7 14 14 14 12 9 17 Hackware 1 | . . . . . . 5 4 Protection 3 | . . . . . 8 5 4 Energy Gun 8 | . 3 14 12 12 7 3 8 Energy Cannon 4 | . . . . . 9 10 . Ballistic Gun 5 | . 24 14 14 8 . . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 10 11 21 21 23 41 41 34 Greatest Support 75 | 20 20 20 20 20 30 30 75 Greatest Overweight (x) 3 | . . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 Average Capacity 9 | 6 6 9 10 10 10 10 10 Most Carried 10 | 5 6 7 10 10 10 10 10 Average Carried 9 | 4 4 6 8 9 9 9 8 Final Capacity 10 | 6 6 10 10 10 10 10 10 Final Carried 10 | 2 6 7 10 10 10 10 4 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 802 | 200 122 10 10 70 193 110 87 Remotely . | . . . . . . . . Salvage Created 1562 | . 171 . . 156 682 166 387 Parts 71 | . 11 . . 8 31 9 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . 3 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 25 | . 2 . . 2 7 3 11 Guns 4 | . 2 . . 2 . . . Cannons 12 | . . . . . 5 3 4 AOE 6 | . . . . . . . 6 Classes Destroyed 8 | . 3 . . . 3 . 2 Recycler 6 | . 1 . . 1 4 . . Operator 1 | . . . . . 1 . . Watcher 2 | . 1 . . . 1 . . Swarmer 2 | . . . . . 2 . . Grunt 12 | . 2 . . 2 2 2 4 Sentry 8 | . . . . . 3 1 4 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Best Kill Streak 9 | . 2 . . 1 4 1 9 Combat Bots Only 9 | . 1 . . 1 3 1 9 Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 3966 | . 170 . . 65 568 332 2831 Core 892 | . 30 . . 10 103 12 737 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 84 81 . . Volleys Fired 103 | . 18 . . 10 38 9 28 Largest 2 | . 2 . . 2 2 2 2 Hottest 131 | . 40 . . 100 131 120 124 Shots Fired 180 | . 36 . . 20 66 17 41 Gun 99 | . 36 . . 20 25 . 18 Cannon 73 | . . . . . 41 17 15 Launcher 8 | . . . . . . . 8 Special . | . . . . . . . . Kinetic 45 | . 36 . . . . . 9 Thermal 78 | . . . . 20 35 17 6 Explosive 6 | . . . . . . . 6 Electromagnetic 51 | . . . . . 31 . 20 Robot Hit Streak 16 | . 9 . . 5 8 10 16 Robot Miss Streak 3 | . 3 . . 3 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 127 | . 21 . . 13 47 11 35 Core Hits 67 | . 9 . . 7 15 7 29 Critical Hits 1 | . . . . . . . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Melee Attacks 8 | . . . . . 3 . 5 Impact 8 | . . . . . 3 . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3419 | . 216 . . 162 1292 269 1480 Guns 871 | . 216 . . 162 228 . 265 Cannons 1248 | . . . . . 662 269 317 Explosions 1300 | . . . . . 402 . 898 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 411 | . 216 . . . . . 195 Thermal 852 | . . . . 162 345 269 76 Explosive 1094 | . . . . . 354 . 740 Electromagnetic 1062 | . . . . . 593 . 469 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Effects 6 | . . . . . 6 . . Message Errors 3 | . . . . . 3 . . Data Loss (minor) 1 | . . . . . 1 . . Targeting Errors 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 215 | . . . . . 195 . 20 Projectiles 50 | . . . . . 50 . . Explosions 165 | . . . . . 145 . 20 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 258 | . . . . . 84 . 174 Shots 3 | . . . . . 1 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 18 . . 156 416 23 96 Average Temperature 90 | . 9 . . 64 125 12 28 Received Heat Transfer 1374 | . 96 . . 36 189 120 933 Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 3 . 1 Combat Hostiles 3 | . . . . . 2 . 1 Parts Fried 4 | . . . . . 3 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1913 | . . . . 481 840 444 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 268 | . 92 . . 55 164 153 268 Average Influence 58 | . 40 . . 6 58 87 107 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 100 100 80 Level 1 3 | . . . . . . . 19 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . 1 1 1 . Investigation 4 | . 1 . . 1 1 1 . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 4 . . 4 19 7 23 Peak Tracking Total 12 | . 3 . . 3 4 3 12 Tactical Retreats 11 | . 1 . . 1 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . . . . . 3 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Phase Generator 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . 1 . 2 1 5 2 . Terminals 6 | . 1 . . . 5 . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 20 | . 1 . 2 1 13 3 . Successful 13 | . 1 . 2 1 7 2 . Failed 6 | . . . . . 5 1 . Catastrophic 2 | . . . . . 1 1 . Database Lockouts 1 | . . . . . 1 . . Manual 12 | . . . 1 . 11 . . Terminals 14 | . 1 . . . 13 . . Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 7 | . 1 . 2 1 3 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Unreport Threat 3 | . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . . . . . 11 . . Terminals 4 | . . . . . 4 . . Botnet 4 | . . . . . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 6 | . . . . . 5 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Matter 234 | . . . . . . 234 . Time 58 | . . . . . . 58 . Total Part Build Rating 7 | . . . . . . 7 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 2850 | 2 165 104 379 528 742 513 417 Spaces Moved 1612 | 1 83 72 255 356 386 290 169 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1612 | 1 83 72 255 356 386 290 169 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 45 | 120 120 120 120 120 150 150 45 Average Speed 141 | 120 120 143 146 133 150 150 122 Slowest Speed 210 | 120 120 150 150 150 150 150 210 Overloaded Moves 10 | . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 2 23 25 59 73 28 8 39 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 80 | . . . . . 35 . 45 Melee 1 | . . . . . 1 . . Projectile 1 | . . . . . . . 1 AOE 78 | . . . . . 34 . 44 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 2005 | 4 116 74 262 392 480 351 326 Wait 145 | . 2 . . 5 17 19 102 Move 1603 | . 82 71 254 355 385 289 167 Hop . | . . . . . . . . Pick Up 27 | . 5 1 4 6 6 4 1 Fast Attach 25 | . 2 . . 1 10 7 5 Attach 12 | . . . . 2 2 1 7 Detach 1 | . . . . . 1 . . Swap 20 | . 3 1 1 4 6 4 1 Drop 41 | 4 4 1 3 9 12 8 . Fire 103 | . 18 . . 10 38 9 28 Melee 8 | . . . . . 3 . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 20 | . . . . . . 10 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 13) 154 | -10/Materials | Met 8R-AWN 167 | -10/Materials | Identified exit to Mines 168 | -10/Materials | Entered Mines 170 | -10/Mines | Followed 8R-AWN into the Mines 266 | -10/Mines | Discovered new exit (range 5) 271 | -10/Mines | Identified exit to Exiles 272 | -10/Mines | Entered Exiles 302 | -10/Exiles | Build established: Mutant 307 | -10/Exiles | Welcomed by 8R-AWN 335 | -10/Exiles | Met EX-HEX 377 | -10/Exiles | Met EX-BIN 398 | -10/Exiles | Aligned with FarCom system 400 | -10/Exiles | Given EX-Vault access code 434 | -10/Exiles | Opened EX-Vault 457 | -10/Exiles | Found Potential Leg 459 | -10/Exiles | Found Potential Leg 489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Met EX-DEC 538 | -10/Exiles | Learned location of Zion (-6) 641 | -10/Exiles | Discovered new exit (range 10) 650 | -10/Exiles | Identified exit to Mines 651 | -10/Exiles | Left Exiles lab with Potential Leg 651 | -10/Exiles | Entered Mines 779 | -9/Mines | Discovered new exit (range 11) 925 | -9/Mines | Met a Derelict shopkeep closing up shop 1108 | -9/Mines | Assembled infested the area 1113 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1178 | -9/Mines | Identified exit to Materials 1179 | -9/Mines | Entered Materials 1179 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1740 | -8/Materials | Central database locked down 1835 | -8/Materials | Discovered new exit (range 8) 1844 | -8/Materials | Build established: Scavenger-Mutant 1921 | -8/Materials | Entered Factory 1921 | -7/Factory | Evolved 2 slots: Utility x2 2198 | -7/Factory | Identified exit to Garrison 2229 | -7/Factory | Fabricated Adv. Target Analyzer (x1) 2434 | -7/Factory | Entered Garrison 2495 | -7/Garrison | Triggered checkpoint 2692 | -7/Garrison | Triggered checkpoint 2695 | -7/Garrison | Core integrity fell below 50% 2733 | -7/Garrison | Lost 9 parts (1p4n2u2w) 2741 | -7/Garrison | Discovered new exit (range 8) 2749 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2807 | -7/Garrison | Core integrity fell below 20% 2832 | -7/Garrison | Destroyed 9 combat bots 2849 | -7/Garrison | Lost 8 parts (2n3u3w) 2851 | -7/Garrison | Phase Generator disabled 2851 | -7/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 02764_ The unstable cave ceiling collapses. 02764_ Missile Launcher destroyed. 02767_ Y-54 Guardian destroyed. 02770_ The unstable cave ceiling collapses. 02771_ Sml. Battery destroyed. 02773_ Y-54 Guardian destroyed. 02780_ Potential Leg destroyed. 02792_ X-62 Marksman destroyed. 02795_ Acquired 57 matter. 02798_ Acquired Core Analyzer. 02802_ Acquired Pulse Rifle. 02803_ Y-54 Guardian suffers critical hit. 02803_ Destroyed Lgt. Treads. 02806_ Imp. EM Pulse Cannon destroyed. 02811_ Y-54 Guardian destroyed. 02812_ Y-54 Guardian misfires. 02813_ Sml. Battery destroyed. 02818_ Adv. Assault Cannon destroyed. 02847_ Machine disabled. 02851_ Phase Generator explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????##? | | ?????????????????????????????????? ? | | ?????????????????????????????????? ? | | ??????????????????######?????????? # | | ????????????####### #?????????# # | | ????????????# !" < #?????????# # | | ????????????# ##### #?????????# # | | ????????????# #???###%! #????????# " | | ????????????# ###### g #??????# " | | ????????##### # #?????# " | | ????????# # [ # #????# # | | ????????# # ???# # | | ????????# ## # #### # | | ?????#### # % | | ?????#"" " Y # %%% | | ?????###" @ #### ##### # | | ???????#" g #???# ##???# # | | ???????#" #????## ! #???# # | | ???????#" " #?????#! !##???# # | | ???????#""""""### #?????#####????# # | | ???????########?? #??????????????# # | | ????????????????? ??????????????# # | | ?????????????????###?????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????#### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????# | | ???????????????????????????????# | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 14 Energy Capacity 300 Matter Stores 338 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 48 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystScanElectrolaser Manual? 0 Play Time 00:30:25 Cumulative 234.8 hours Start 2020.03.20 @ 21:28:01 End 2020.03.20 @ 22:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 362 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 22b939e8-0357-474e-886b-970c74228f4e